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User.ini
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INI File
|
2004-09-09
|
7KB
|
371 lines
[DefaultPlayer]
Name=Recruit
Class=AGP_Characters.AGP_Character
team=255
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="Look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate")
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTranslator")
Aliases[22]=(Command="ActivateHint",Alias="ActivateHint")
Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[26]=(Command="Button bTurn180",Alias="Turn180")
Aliases[27]=(Command="Button bAction | Action",Alias="Action")
Aliases[28]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight")
Aliases[29]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft")
Aliases[30]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[31]=(Command="",Alias="None")
Aliases[32]=(Command="",Alias="None")
Aliases[33]=(Command="",Alias="None")
Aliases[34]=(Command="",Alias="None")
Aliases[35]=(Command="",Alias="None")
Aliases[36]=(Command="",Alias="None")
Aliases[37]=(Command="",Alias="None")
Aliases[38]=(Command="",Alias="None")
Aliases[39]=(Command="",Alias="None")
LeftMouse=Fire
RightMouse=AltFire
MiddleMouse=ZeroRange
Tab=Type
Enter=
Shift=FastMove
Ctrl=Fire
Alt=Sprint
Pause=Pause
CapsLock=LookToggle
Escape=showmenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=TurnLeft
Up=
Right=TurnRight
Down=
Insert=FastMove
Delete=
0=
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
6=
7=
8=
9=
F1=ShowScores
F2=SelectClass
F3=SelectTeam
F4=ShowObjectives
F5=
F6=VoteKick
F7=
F8=Cancel
F9=shot
F10=Gamma +
F11=Brightness +
F12=admin CommandPost
Equals=
Comma=LeanLeft
Minus=
Period=LeanRight
Slash=
LeftBracket=
Backslash=
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=LookUp
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Binoculars
C=Crouching
D=StrafeRight
E=Action
F=Fixjam
G=CommoCycle
H=SupportedFire
I=
J=LeftRail
K=RightRail
L=Suppressor
M=CallMedic
N=
O=SetSquadTarget
P=Pistol
Q=
R=Reload
S=MoveBackward
T=Talk
U=ReportIn
V=NV
W=MoveForward
X=Crawling
Y=TeamTalk
Z=Zoom
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=Console
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=DecreaseRange
MouseWheelUp=IncreaseRange
Joy1=
Joy2=
Joy3=AltFire
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=
[Engine.HUD]
HudMode=0
Crosshair=0
[Engine.PlayerController]
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bNeverSwitchOnPickup=False
bMessageBeep=True
bAlwaysLevel=False
AnnouncerVolume=4
MaxTimeMargin=1.000000
ngWorldSecret=
ngSecretSet=False
Bob=0.016000
bNoVoiceMessages=False
bNoVoiceTaunts=False
bNoAutoTaunts=False
bAutoTaunt=False
bNoMatureLanguage=False
AnnouncerLevel=0
AimingHelp=0.000000
MaxResponseTime=0.700000
StatsUsername=
StatsPassword=
bMenuRestricted=False
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideMedical=False
bHUDHideHealth=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideRadar=False
[AGP.HumanController]
EnemyTurnSpeed=45000
UserName=UserName
UserPassword=UserPassword
HUDAlpha=200
HUDColor=100
DoClientAuthentication=0
bFlushOnRoundRestart=False
bNoClientSideEffects=False
bToggleLean=False
HUDCrosshair=0
bAutoSwapFromGrenade=True
bAutoWalkZoom=True
ScopeDetail=SCOPEDETAIL_Normal
bDontRememberUsernameAndPassword=False
SkinTonePref=
bAutoSortServerList=False
iNewsID=0
sNewsLine1=
sNewsLine2=
sNewsLine3=
sNewsLine4=
Face=
OpFace=
InputClass=Class'Engine.PlayerInput'
[Engine.Controller]
Handedness=1.000000