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INI File  |  2004-09-23  |  21KB  |  776 lines

  1. [URL]
  2. Protocol=unreal
  3. ProtocolDescription=Unreal Protocol
  4. Name=Recruit
  5. Map=Entry.aao
  6. LocalMap=Entry.aao
  7. Host=
  8. Portal=
  9. MapExt=aao
  10. EXEName=uw.exe
  11. SaveExt=usa
  12. Port=1716
  13. Class=AGP_Characters.AGP_Character
  14.  
  15. [FirstRun]
  16. FirstRun=210000
  17.  
  18. [Engine.Engine]
  19. RenderDevice=D3DDrv.D3DRenderDevice
  20. ;RenderDevice=Engine.NullRenderDevice
  21. ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
  22. AudioDevice=ALAudio.ALAudioSubsystem
  23. ;AudioDevice=XboxAudio.XboxAudioSubsystem
  24. NetworkDevice=IpDrv.TcpNetDriver
  25. DemoRecordingDevice=Engine.DemoRecDriver
  26. Console=Engine.Console
  27. DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
  28. Language=int
  29. GameEngine=Engine.GameEngine
  30. EditorEngine=Editor.EditorEngine
  31. ;GUIController=XInterface.GUIController
  32. GUIController=XInterface.AAGUIController
  33. DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
  34. DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
  35. ViewportManager=WinDrv.WindowsClient
  36. ;ViewportManager=XboxDrv.XboxClient
  37. ;ViewportManager=SDLDrv.SDLClient
  38. Render=Render.Render
  39. Input=Engine.Input
  40. Canvas=Engine.Canvas
  41. CdPath=S:\AGP-Updates\Versions\1.1.0rc1
  42. ContentOnCD=True
  43.  
  44. [Core.System]
  45. PurgeCacheDays=30
  46. SavePath=../Save
  47. CachePath=../Cache
  48. CacheExt=.uxx
  49. Paths=../System/*.u
  50. Paths=../Maps/*.aao
  51. Paths=../Textures/*.utx
  52. Paths=../Sounds/*.uax
  53. Paths=../Music/*.umx
  54. Paths=../StaticMeshes/*.usx
  55. Paths=../Animations/*.ukx
  56. Suppress=DevLoad
  57. Suppress=DevSave
  58. Suppress=DevNetTraffic
  59. Suppress=DevGarbage
  60. Suppress=DevKill
  61. Suppress=DevReplace
  62. Suppress=DevCompile
  63. Suppress=DevBind
  64. Suppress=DevBsp
  65.  
  66. [Engine.GameEngine]
  67. CacheSizeMegs=64
  68. UseSound=True
  69. ServerActors=IpDrv.GameSpyQR
  70. ServerActors=IpDrv.SCIQR
  71. ;ServerActors=UTelnet.TelnetServer
  72. ServerPackages=GamePlay
  73. ServerPackages=AGP_Effects
  74. ServerPackages=AGP_UI
  75. ServerPackages=AGP
  76. ServerPackages=AGP_Gameplay
  77. ServerPackages=AGP_Characters
  78. ServerPackages=AGP_AI
  79. ServerPackages=AGP_Inventory
  80. ServerPackages=AGP_Script
  81. ServerPackages=AGP_Objects
  82.  
  83. [WinDrv.WindowsClient]
  84. WindowedViewportX=800
  85. WindowedViewportY=600
  86. FullscreenViewportX=800
  87. FullscreenViewportY=600
  88. MenuViewportX=640
  89. MenuViewportY=480
  90. Brightness=0.800000
  91. Contrast=0.700000
  92. Gamma=1.000000
  93. UseJoystick=False
  94. CaptureMouse=True
  95. StartupFullscreen=False
  96. ScreenFlashes=True
  97. NoLighting=False
  98. MinDesiredFrameRate=35.000000
  99. Decals=True
  100. Coronas=True
  101. DecoLayers=True
  102. Projectors=True
  103. NoDynamicLights=False
  104. ReportDynamicUploads=False
  105. TextureDetailInterface=Normal
  106. TextureDetailTerrain=Normal
  107. TextureDetailWeaponSkin=Normal
  108. TextureDetailPlayerSkin=Normal
  109. TextureDetailWorld=Normal
  110. TextureDetailRenderMap=Normal
  111. TextureDetailLightmap=UltraHigh
  112. NoFractalAnim=False
  113. ScaleHUDX=0.0
  114. Bloom=True
  115.  
  116. [SDLDrv.SDLClient]
  117. WindowedViewportX=800
  118. WindowedViewportY=600
  119. FullscreenViewportX=800
  120. FullscreenViewportY=600
  121. TextureDetail=High
  122. SkinDetail=High
  123. LightmapDetail=High
  124. TextureMinLOD=0
  125. TextureMaxLOD=12
  126. MenuViewportX=800
  127. MenuViewportY=600
  128. Brightness=0.800000
  129. Contrast=0.700000
  130. Gamma=1.000000
  131. UseJoystick=False
  132. JoystickNumber=0
  133. IgnoreHat=False
  134. JoystickHatNumber=0
  135. CaptureMouse=True
  136. StartupFullscreen=True
  137. ScreenFlashes=True
  138. NoLighting=False
  139. DeadZoneXYZ=True
  140. DeadZoneRUV=False
  141. InvertVertical=False
  142. ScaleXYZ=1000.000000
  143. ScaleRUV=2000.000000
  144. MinDesiredFrameRate=35.000000
  145. Decals=True
  146. Coronas=True
  147. DecoLayers=True
  148. Projectors=True
  149. NoDynamicLights=False
  150. ReportDynamicUploads=False
  151. TextureDetailInterface=Normal
  152. TextureDetailTerrain=Normal
  153. TextureDetailWeaponSkin=Normal
  154. TextureDetailPlayerSkin=Normal
  155. TextureDetailWorld=Normal
  156. TextureDetailRenderMap=Normal
  157. TextureDetailLightmap=UltraHigh
  158. NoFractalAnim=False
  159. MacKeepAllScreensOn=False
  160. MacFakeMouseButtons=False
  161. AllowCommandQKeys=True
  162. AllowUnicodeKeys=False
  163. IgnoreUngrabbedMouse=False
  164.  
  165. [Engine.Player]
  166. ConfiguredInternetSpeed=10000
  167. ConfiguredLanSpeed=20000
  168.  
  169. [ALAudio.ALAudioSubsystem]
  170. UseEAX=True
  171. Use3DSound=True
  172. UseDefaultDriver=False
  173. CompatibilityMode=False
  174. UsePrecache=True
  175. ReverseStereo=false
  176. Channels=64
  177. MusicVolume=0.870000
  178. AmbientVolume=1.0
  179. SoundVolume=0.980000
  180. DopplerFactor=1.000000
  181. Rolloff=1.000000
  182. TimeBetweenHWUpdates=15.000000
  183. DisablePitch=False
  184. LowQualitySound=False
  185. DisableVorbisExt=False
  186. DisableVectorUnitExt=False
  187. PreferredDevice=
  188. DisableMusic=True
  189. VoiceVolume=0.000000
  190.  
  191. [IpDrv.TcpNetDriver]
  192. AllowDownloads=False
  193. ConnectionTimeout=60.0
  194. InitialConnectTimeout=500.0
  195. AckTimeout=1.0
  196. KeepAliveTime=0.2
  197. MaxClientRate=20000
  198. SimLatency=0
  199. RelevantTimeout=5.0
  200. SpawnPrioritySeconds=1.0
  201. ServerTravelPause=4.0
  202. NetServerMaxTickRate=20
  203. LanServerMaxTickRate=35
  204. DownloadManagers=IpDrv.HTTPDownload
  205. DownloadManagers=Engine.ChannelDownload
  206. AllowPlayerPortUnreach=False
  207. LogPortUnreach=False
  208. MaxConnPerIPPerMinute=5
  209. LogMaxConnPerIPPerMin=False
  210.  
  211. [IpDrv.HTTPDownload]
  212. RedirectToURL=
  213. ProxyServerHost=
  214. ProxyServerPort=3128
  215. UseCompression=True
  216.  
  217. [Engine.DemoRecDriver]
  218. MaxClientRate=25000
  219. ConnectionTimeout=15.0
  220. InitialConnectTimeout=500.0
  221. AckTimeout=1.0
  222. KeepAliveTime=1.0
  223. SimLatency=0
  224. RelevantTimeout=5.0
  225. SpawnPrioritySeconds=1.0
  226. ServerTravelPause=4.0
  227. NetServerMaxTickRate=60
  228. LanServerMaxTickRate=60
  229.  
  230. [Engine.GameReplicationInfo]
  231. ServerName=Another America's Army Server
  232. ShortName=Another America's Army Server
  233. AdminName=
  234. AdminEmail=
  235. Region=0
  236. MOTDLine1=
  237. MOTDLine2=
  238. MOTDLine3=
  239. MOTDLine4=
  240. MOTDDisplaySeconds=7
  241. ServerRegion=0
  242. bHUDHideAmmoCount=False
  243. bHUDHideWeaponStatus=False
  244. bHUDHideWeapon=False
  245. bHUDHideGrenades=False
  246. bHUDHideHealth=False
  247. bHUDHideCombatEffect=False
  248. bHUDHideOptics=False
  249. bHUDHideCompass=False
  250. bHUDHideTimer=False
  251. bHUDHideRadar=False
  252.  
  253. [Engine.AccessControl]
  254. AdminPassword=password
  255. GamePassword=
  256.  
  257. [IpDrv.TcpipConnection]
  258. SimPacketLoss=0
  259. SimLatency=0
  260.  
  261. [XboxDrv.XboxClient]
  262. TextureDetail=Medium
  263. SkinDetail=Medium
  264. LightmapDetail=High
  265. TextureMinLOD=6
  266. TextureMaxLOD=9
  267. Brightness=0.8
  268. Contrast=0.7
  269. Gamma=1.0
  270. NoFractalAnim=True
  271.  
  272. [XBoxAudio.XBoxAudioSubsystem]
  273. ReverseStereo=False
  274. Channels=32
  275. MusicVolume=1.0
  276. SoundVolume=1.0
  277. AmbientFactor=1.0
  278. UsePrecache=True
  279.  
  280. [D3DDrv.D3DRenderDevice]
  281. DetailTextures=True
  282. HighDetailActors=True
  283. SuperHighDetailActors=True
  284. UsePrecaching=True
  285. UseTrilinear=True
  286. AdapterNumber=-1
  287. ReduceMouseLag=True
  288. UseTripleBuffering=False
  289. UseHardwareTL=True
  290. UseHardwareVS=True
  291. UseCubemaps=True
  292. DesiredRefreshRate=60
  293. UseCompressedLightmaps=False
  294. UseStencil=True
  295. Use16bit=False
  296. Use16bitTextures=False
  297. MaxPixelShaderVersion=255
  298. UseVSync=False
  299. LevelOfAnisotropy=1
  300. DetailTexMipBias=0.8
  301. DefaultTexMipBias=-0.5
  302. UseNPatches=False
  303. TesselationFactor=1.0
  304. CheckForOverflow=False
  305.  
  306. [OpenGLDrv.OpenGLRenderDevice]
  307. DetailTextures=True
  308. HighDetailActors=True
  309. SuperHighDetailActors=True
  310. UsePrecaching=True
  311. UseCompressedLightmaps=True
  312. UseTrilinear=True
  313. UseStencil=False
  314. MaxTextureUnits=8
  315. VARSize=32
  316. ReduceMouseLag=False
  317. AppleVA=1
  318. MultisampleBuffers=0
  319. MultisampleSamples=0
  320. MultisampleHint=0
  321. DesiredRefreshRate=0
  322. ForceCompression=False
  323. DetailTexMipBias=0.000000
  324. TerrainLOD=0
  325. SkyboxHack=False
  326. LowQualityTerrain=False
  327. Use16bitTextures=False
  328. Use16bit=False
  329. LevelOfAnisotropy=1.0
  330.  
  331. [Engine.NullRenderDevice]
  332. DetailTextures=True
  333. HighDetailActors=True
  334. SuperHighDetailActors=True
  335. UsePrecaching=True
  336. UseCompressedLightmaps=True
  337. UseStencil=False
  338.  
  339. [Editor.EditorEngine]
  340. UseSound=True
  341. CacheSizeMegs=64
  342. GridEnabled=True
  343. SnapVertices=False
  344. SnapDistance=10.000000
  345. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  346. RotGridEnabled=True
  347. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  348. GameCommandLine=-log
  349. FovAngleDegrees=90.000000
  350. GodMode=True
  351. AutoSave=True
  352. AutoSaveTimeMinutes=5
  353. AutoSaveIndex=6
  354. UseAxisIndicator=True
  355. MatineeCurveDetail=0.1
  356. LoadEntirePackageWhenSaving=0
  357. UseSizingBox=False
  358. AlwaysShowTerrain=False
  359. UseActorRotationGizmo=False
  360. AudioDevice=None
  361. Console=Class'Engine.Console'
  362. NetworkDevice=None
  363. Language=None
  364. C_WorldBox=(B=107,G=0,R=0,A=255)
  365. C_GroundPlane=(B=63,G=0,R=0,A=255)
  366. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  367. C_BrushWire=(B=63,G=63,R=255,A=255)
  368. C_Pivot=(B=0,G=255,R=0,A=255)
  369. C_Select=(B=127,G=0,R=0,A=255)
  370. C_Current=(B=0,G=0,R=0,A=255)
  371. C_AddWire=(B=255,G=127,R=127,A=255)
  372. C_SubtractWire=(B=63,G=192,R=255,A=255)
  373. C_GreyWire=(B=163,G=163,R=163,A=255)
  374. C_BrushVertex=(B=0,G=0,R=0,A=255)
  375. C_BrushSnap=(B=0,G=0,R=0,A=255)
  376. C_Invalid=(B=163,G=163,R=163,A=255)
  377. C_ActorWire=(B=0,G=63,R=127,A=255)
  378. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  379. C_Black=(B=0,G=0,R=0,A=255)
  380. C_White=(B=255,G=255,R=255,A=255)
  381. C_Mask=(B=0,G=0,R=0,A=255)
  382. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  383. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  384. C_WireBackground=(B=0,G=0,R=0,A=255)
  385. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  386. C_ActorArrow=(B=0,G=0,R=163,A=255)
  387. C_ScaleBox=(B=11,G=67,R=151,A=255)
  388. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  389. C_ZoneWire=(B=0,G=0,R=0,A=255)
  390. C_Mover=(B=255,G=0,R=255,A=255)
  391. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  392. C_StaticMesh=(B=255,G=255,R=0,A=255)
  393. C_DecoMesh=(B=128,G=255,R=0,A=255)
  394. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  395. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  396. C_AnimMesh=(B=28,G=221,R=221,A=255)
  397. EditPackages=Core
  398. EditPackages=Engine
  399. EditPackages=Fire
  400. EditPackages=Editor
  401. EditPackages=UnrealEd
  402. EditPackages=IpDrv
  403. EditPackages=UTelnet
  404. EditPackages=GamePlay
  405. EditPackages=AGP_UI
  406. EditPackages=AGP_Effects
  407. EditPackages=AGP
  408. EditPackages=AGP_Characters
  409. EditPackages=AGP_Gameplay
  410. EditPackages=AGP_AI
  411. EditPackages=AGP_Inventory
  412. EditPackages=AGP_Script
  413. EditPackages=AGP_Objects
  414. EditPackages=AGP_Security
  415. ;EditPackages=AGP_Vehicles
  416. EditPackages=XInterface
  417. ;EditPackages=GUI
  418. ;EditPackages=AGP_GUI
  419.  
  420. [UMenu.UnrealConsole]
  421. RootWindow=UMenu.UMenuRootWindow
  422. UWindowKey=IK_Esc
  423. ShowDesktop=True
  424.  
  425. [UMenu.UMenuMenuBar]
  426. ShowHelp=True
  427. GameUMenuDefault=UTMenu.UTGameMenu
  428. MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
  429. OptionsUMenuDefault=UTMenu.UTOptionsMenu
  430.  
  431. [Engine.GameInfo]
  432. bLowGore=False
  433. bVeryLowGore=False
  434. bChangeLevels=False
  435. GoreLevel=0
  436. AutoAim=0.930000
  437. MaxSpectators=2
  438. MaxPlayers=26
  439. MaxAdmins=1
  440. bLocalLog=True
  441. bWorldLog=True
  442. bEnableStatLogging=False
  443. GameDifficulty=1.000000
  444. AccessControlClass=Engine.AccessControl
  445. bTournamentSLCanAddToTeam=true
  446. bTournamentSLCanStartTournament=false
  447. bTournamentSLCanStartWarmUp=false
  448. bTournamentSLCanSetStartTime=false
  449. bTournamentSLCanStartCountDown=false
  450. bTournamentSLCanRestartTournament=false
  451. ServerSetting=AccessControl.AdminPassword
  452. ServerSetting=AccessControl.GamePassword
  453. ServerSetting=AGP_GameTeamObjective.MaxPlayers
  454. ServerSetting=AGP_GameTeamObjective.MaxAdmins
  455. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanAddToTeam
  456. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartTournament
  457. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartWarmUp
  458. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanSetStartTime
  459. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartCountDown
  460. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanRestartTournament
  461. ServerSetting=AGP_GameTeamObjective.ForceGameplay
  462. ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
  463. ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
  464. ServerSetting=AGP_GameTeamObjective.MinHonor
  465. ServerSetting=AGP_GameTeamObjective.MaxHonor
  466. ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
  467. ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
  468. ServerSetting=AGP_GameTeamObjective.FFScoreLimit
  469. ServerSetting=AGP_GameTeamObjective.MaxTeamSize
  470. ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
  471. ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
  472. ServerSetting=AGP_GameTeamObjective.MinNetPlayers
  473. ServerSetting=AGP_GameTeamObjective.TimeLimit
  474. ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
  475. ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
  476. ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
  477. ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
  478. ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
  479. ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
  480. ServerSetting=AGP_GameTeamObjective.bCycleMaps
  481. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
  482. ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
  483. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
  484. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
  485. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
  486. ServerSetting=AGP_GameTeamObjective.bTournamentMode
  487. ServerSetting=AGP_GameTeamObjective.TournamentWarmupTime
  488. ServerSetting=AGP_GameTeamObjective.TournamentStartTime
  489. ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
  490. ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
  491. ServerSetting=GameReplicationInfo.bHUDHideWeapon
  492. ServerSetting=GameReplicationInfo.bHUDHideGrenades
  493. ServerSetting=GameReplicationInfo.bHUDHideHealth
  494. ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
  495. ServerSetting=GameReplicationInfo.bHUDHideOptics
  496. ServerSetting=GameReplicationInfo.bHUDHideCompass
  497. ServerSetting=GameReplicationInfo.bHUDHideTimer
  498. ServerSetting=GameReplicationInfo.bHUDHideRadar
  499.  
  500. [Engine.LevelInfo]
  501. PhysicsDetailLevel=PDL_Medium
  502. DecalStayScale=0.000000
  503. bCapFramerate=True
  504. bNeverPrecache=False
  505. debugList[0]=DEBUG_Default
  506. debugList[1]=DEBUG_Default
  507. debugList[2]=DEBUG_Default
  508. debugList[3]=DEBUG_Default
  509. debugList[4]=DEBUG_Default
  510. debugList[5]=DEBUG_Default
  511. debugList[6]=DEBUG_Default
  512. debugList[7]=DEBUG_Default
  513. debugList[8]=DEBUG_Default
  514. debugList[9]=DEBUG_Default
  515. debugList[10]=DEBUG_Default
  516. debugList[11]=DEBUG_Default
  517. debugList[12]=DEBUG_Default
  518. debugList[13]=DEBUG_Default
  519. debugList[14]=DEBUG_Default
  520. debugList[15]=DEBUG_Default
  521. debug_num=0
  522. KeepDecals=100
  523. KeepDecoDecals=10
  524. bFadeDecoDecals=True
  525. PMessage=0
  526. bSilentLog=False
  527. ShadowDetail=SHADOW_Blob
  528.  
  529. [Engine.Console]
  530. ConsoleKey=9
  531.  
  532. [UTelnet.TelnetServer]
  533. Application=UTelnet.HelloTelnet
  534. Password=password
  535. bEnabled=True
  536.  
  537. [WindowPositions]
  538. GameLog=(X=30,Y=393,XL=768,YL=597)
  539. CrashBox=(X=391,Y=743,XL=542,YL=274)
  540. VFToolbar=(X=3,Y=3,XL=530,YL=24)
  541. PictureButton=(X=730,Y=8,XL=22,YL=20)
  542. Surface Properties=(X=0,Y=-46,XL=437,YL=267)
  543. WPropertyPage=(X=3914,Y=1848,XL=0,YL=0)
  544. Terrain Editing=(X=0,Y=-46,XL=577,YL=426)
  545. SubTools=(X=18,Y=212,XL=542,YL=211)
  546. Matinee=(X=0,Y=-46,XL=394,YL=426)
  547. Build Options=(X=0,Y=-46,XL=368,YL=430)
  548. BottomBar=(X=0,Y=0,XL=1532,YL=36)
  549. BottomBarStandard=(X=69,Y=1164,XL=884,YL=35)
  550. TopBar=(X=0,Y=0,XL=1600,YL=32)
  551. ThinScrollBar=(X=64,Y=0,XL=4,YL=1122)
  552. EditorToolbar=(X=0,Y=0,XL=68,YL=1122)
  553. Sound Browser=(X=4,Y=32,XL=638,YL=434)
  554. Music Browser=(X=4,Y=32,XL=638,YL=434)
  555. Group Browser=(X=4,Y=32,XL=638,YL=434)
  556. Master Browser=(X=794,Y=212,XL=654,YL=524)
  557. Texture Browser=(X=802,Y=340,XL=638,YL=434)
  558. Static Mesh Browser=(X=802,Y=340,XL=638,YL=434)
  559. Actor Browser=(X=802,Y=340,XL=638,YL=434)
  560. Prefab Browser=(X=802,Y=340,XL=638,YL=434)
  561. Mesh Browser=(X=802,Y=340,XL=638,YL=434)
  562. Load Errors=(X=554,Y=371,XL=491,YL=365)
  563. Check Map=(X=560,Y=419,XL=479,YL=270)
  564. Scale Lights=(X=654,Y=502,XL=291,YL=104)
  565. Progress=(X=619,Y=508,XL=362,YL=92)
  566. Search for Actors=(X=547,Y=413,XL=506,YL=282)
  567. Replace Textures=(X=538,Y=389,XL=524,YL=329)
  568. Rotate Brush=(X=193,Y=173,XL=285,YL=186)
  569. Find/Replace=(X=409,Y=160,XL=458,YL=195)
  570. CodeFrame=(X=158,Y=246,XL=811,YL=738)
  571. InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
  572. Animation Browser=(X=802,Y=340,XL=638,YL=434)
  573. EditorLog=(X=100,Y=54,XL=450,YL=450)
  574. MdiFrameBottom=(X=68,Y=1164,XL=1532,YL=36)
  575. MdiFrameLeft=(X=0,Y=78,XL=68,YL=1122)
  576. MdiFrameTop=(X=0,Y=46,XL=1600,YL=32)
  577. Import Texture=(X=-14,Y=200,XL=366,YL=249)
  578. WSplitterContainer=(X=1022,Y=412,XL=418,YL=362)
  579. WSplitter=(X=1310,Y=412,XL=6,YL=362)
  580. WSplitterPane=(X=1316,Y=412,XL=123,YL=362)
  581. StaticMeshProperties=(X=0,Y=174,XL=638,YL=260)
  582. Tip of the Day=(X=595,Y=416,XL=410,YL=276)
  583. UDN=(X=0,Y=0,XL=1,YL=1)
  584. ActorProperties=(X=604,Y=278,XL=660,YL=711)
  585. EditorFrame=(X=189,Y=189,XL=640,YL=480)
  586. Material Properties=(X=-14,Y=80,XL=692,YL=629)
  587. Rename=(X=174,Y=309,XL=308,YL=107)
  588. ActorProperties.Split=240
  589. LIPSinc Browser=(X=0,Y=-46,XL=512,YL=384)
  590.  
  591. [Engine.StatLog]
  592. LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
  593. LocalBatcherParams=
  594. LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
  595. WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
  596. WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
  597. WorldStatsURL=http://www.netgamesusa.com
  598. LocalLogDir=../Logs
  599. bWorldLog=True
  600. WorldLogDir=../Logs
  601. bWorldBatcherError=False
  602. bBatchLocal=False
  603.  
  604. [AGP.LogFileStatsInterface]
  605.     ;To suppress specific Events, use "SuppressStat=EVENT_KEY"
  606.     ;101 = Fire a Trace Weapon (M4, AK47, etc...)
  607.     ;102 = Fire a Projectile (M203, RPG, etc...)
  608.     ;103 = Fire a "throw" weapon (Grenade, Smoke, etc...)
  609. ;SuppressStat=101
  610. ;SuppressStat=102
  611. ;SuppressStat=103
  612. LogFileLifespanMinutes=60
  613.  
  614. [AGP_Gameplay.AGP_GameSinglePlayer]
  615. ForceGameplay=FORCE_None
  616.  
  617. [AGP_Gameplay.AGP_GameTeamObjective]
  618. MinHonor=1
  619. MaxHonor=100
  620. bRequireAuthorization=false
  621. bMPCheatsEnabled=false
  622. bPlayersBalanceTeams=true
  623. bAutoBalanceBetweenRounds=true
  624. bNeverAutoBalance=false
  625. VoteKick_Cooldown=3
  626. MaxTeamSize=13
  627. MinNetPlayers=0
  628. FFScoreLimit=400
  629. TimeLimit=10
  630. bKickIdleSpectators=false
  631. bKickIdlePlayersTimed=false    
  632. IdlePlayerKickTime=2
  633. bKickIdlePlayersRounds=true
  634. IdlePlayerKickRounds=2
  635. bSpectatePlayersOnly=true
  636. bSpectateFirstPersonOnly=False
  637. bSpectateFriendsOnly=True
  638. ForceGameplay=FORCE_None
  639. RoundsPerMatch=7
  640. MatchesBeforeCycle=1
  641. bCycleMaps=false
  642. InitialWarmupTime=0
  643. bTournamentMode=false
  644. TournamentWarmupTime=1
  645. TournamentStartTime=2
  646.  
  647. [AGP_Gameplay.AGP_MapList]
  648. Maps=Pipeline.aao
  649. Maps=MOUT_McKenna.aao
  650. Maps=Tunnel.aao
  651. Maps=Bridge.aao
  652. Maps=Insurgent_Camp.aao
  653. Maps=HQ_Raid.aao
  654. MapNum=6
  655.  
  656. [IpDrv.GameSpyQR]
  657. ;(delete the ';' in front of 'IP=1.2.3.4' when setting your IP)
  658. ;IP=1.2.3.4
  659. bNAT=True
  660.  
  661. [IpDrv.SCIQR]
  662. ;(delete the ';' in front of 'IP=1.2.3.4' when setting your IP)
  663. ;IP=1.2.3.4
  664.  
  665. [UnrealEd.UnrealEdEngine]
  666. AutoSaveIndex=7
  667. GridEnabled=True
  668. SnapVertices=False
  669. SnapDistance=10.000000
  670. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  671. RotGridEnabled=True
  672. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  673. UseSizingBox=False
  674. UseAxisIndicator=True
  675. FovAngleDegrees=90.000000
  676. GodMode=True
  677. AutoSave=True
  678. AutosaveTimeMinutes=5
  679. GameCommandLine=-log
  680. EditPackages=Core
  681. EditPackages=Engine
  682. EditPackages=Fire
  683. EditPackages=Editor
  684. EditPackages=UnrealEd
  685. EditPackages=IpDrv
  686. EditPackages=UTelnet
  687. EditPackages=GamePlay
  688. EditPackages=AGP_Effects
  689. EditPackages=AGP_UI
  690. EditPackages=AGP
  691. EditPackages=AGP_Characters
  692. EditPackages=AGP_Gameplay
  693. EditPackages=AGP_AI
  694. EditPackages=AGP_Inventory
  695. EditPackages=AGP_Script
  696. EditPackages=AGP_Objects
  697. AlwaysShowTerrain=False
  698. UseActorRotationGizmo=False
  699. LoadEntirePackageWhenSaving=False
  700. ViewCorrected3DDrag=False
  701. AudioDevice=None
  702. Console=Class'Engine.Console'
  703. NetworkDevice=None
  704. Language=None
  705. CacheSizeMegs=64
  706. UseSound=True
  707. C_WorldBox=(B=107,G=0,R=0,A=255)
  708. C_GroundPlane=(B=63,G=0,R=0,A=255)
  709. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  710. C_BrushWire=(B=63,G=63,R=255,A=255)
  711. C_Pivot=(B=0,G=255,R=0,A=255)
  712. C_Select=(B=127,G=0,R=0,A=255)
  713. C_Current=(B=0,G=0,R=0,A=255)
  714. C_AddWire=(B=255,G=127,R=127,A=255)
  715. C_SubtractWire=(B=63,G=192,R=255,A=255)
  716. C_GreyWire=(B=163,G=163,R=163,A=255)
  717. C_BrushVertex=(B=0,G=0,R=0,A=255)
  718. C_BrushSnap=(B=0,G=0,R=0,A=255)
  719. C_Invalid=(B=163,G=163,R=163,A=255)
  720. C_ActorWire=(B=0,G=63,R=127,A=255)
  721. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  722. C_Black=(B=0,G=0,R=0,A=255)
  723. C_White=(B=255,G=255,R=255,A=255)
  724. C_Mask=(B=0,G=0,R=0,A=255)
  725. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  726. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  727. C_WireBackground=(B=0,G=0,R=0,A=255)
  728. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  729. C_ActorArrow=(B=0,G=0,R=163,A=255)
  730. C_ScaleBox=(B=11,G=67,R=151,A=255)
  731. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  732. C_ZoneWire=(B=0,G=0,R=0,A=255)
  733. C_Mover=(B=255,G=0,R=255,A=255)
  734. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  735. C_StaticMesh=(B=255,G=255,R=0,A=255)
  736. C_DecoMesh=(B=128,G=255,R=0,A=255)
  737. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  738. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  739. C_AnimMesh=(B=28,G=221,R=221,A=255)
  740. C_TerrainWire=(B=255,G=255,R=255,A=255)
  741.  
  742. [XInterface.IRC_System]
  743. ServerHistory=irc.americasarmy.com
  744. ChannelHistory=#aa-newplayers
  745. ChannelHistory=#americasarmy
  746. ChannelHistory=#aa-support
  747. ChannelHistory=#irc-ops
  748. ChannelHistory=#usarmy
  749.  
  750. [XInterface.IRC_Page]
  751. MaxChatScrollback=250
  752. IRCTextColor=(R=251,G=248,B=229,A=0)
  753. IRCNickColor=(R=168,G=201,B=156,A=0)
  754. IRCActionColor=(R=150,G=30,B=50,A=0)
  755. IRCInfoColor=(R=217,G=180,B=52,A=0)
  756. IRCLinkColor=(R=82,G=82,B=159,A=0)
  757.  
  758. [XInterface.Tab_AAMultiplayer]
  759. bFilterShowFull=True
  760. bFilterShowEmpty=True
  761. bFilterShowOfficial=True
  762. bFilterShowLeased=True
  763. bFilterShowPassword=True
  764. bFilterShowMiles=True
  765. bFilterShowCheat=True
  766. bFilterShowTournament=True
  767. bFilterShowPB=True
  768. bFilterShowNATO=True
  769. bFilterShowUltimateArena=True
  770. nFilterMinHonor=1
  771. nFilterMaxHonor=100
  772. sFilterMap=ALL
  773. sPassword=
  774. nBrowserType=1
  775.  
  776.