home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2004 September
/
Gamestar_65_2004-09_dvd.iso
/
Dema
/
balloonrain_trial.exe
/
Data
/
Pak01.pak
/
specialfx
/
watermirror.shader
< prev
Wrap
Text File
|
2004-06-22
|
675b
|
39 lines
#WaterMirror
{
Specular 0.2 0.2 0.4
Diffuse 1 1 1
{// 1st stage - Bump deformation
BumpMap #WaterFxBump -0.003 0.005 //-0.012 0.02
tcGen Arena
}
{//middle stage - Mirror
Map #Mirror
AddressMode Clamp
TcGen ObjectSpacePosition 1 2 3 4 5 6 7 8
}
{// last stage - Dot3 lighting
NormalMap #WaterFxNormal
tcGen Arena
}
}
#WaterBumpMirror
{
Specular 0.2 0.2 0.4
Diffuse 1 1 1
{// 1st stage - Bump deformation
BumpMap Meshes/Textures/HeightMap.Bmp 0.05 0.2 Rotate
tcGen Arena
tcMod Scroll -0.04 0.1
}
{//2nd stage - Mirror
Map #Mirror
AddressMode Clamp
TcGen ObjectSpacePosition 1 2 3 4 5 6 7 8
}
}