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GameStar 2004 September
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Gamestar_65_2004-09_dvd.iso
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balloonrain_trial.exe
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Pak01.pak
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balloon.shader
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Text File
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2004-06-22
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4KB
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228 lines
//==========================================================
// Balloon
//==========================================================
//=========================================== Ball01
Meshes/Skin01/Ball01
{
Specular 0.75
PointSprite 50.0
AutoLighted
DeformVertexes Rotate 60 1 -1 1
{
//map Meshes/Skin01/Ball01
map Meshes/Fx/Sparkle
rgbGen Wave Sin 0.5 0.5 0 2
BlendFunc Add
}
}
Meshes/Skin01/Ball02
{
DeformVertexes Rotate 270 1 1 1
{
map Meshes/Skin01/Ball02
}
}
//=========================================== Ball02
Meshes/Skin02/Ball03
{
{
map Meshes/Skin02/Ball01
tcMod Scroll 0 0.25
}
}
Meshes/Skin02/Ball03r
{
DeformVertexes Rotate 240 1 1 1
DeformVertexes Rotate -31 1 -1 1
{
map Meshes/Skin02/Ball03r
tcGen CamSpaceNormal 0.25 0 0 0.5 0 0.25 0 0.5
}
}
//=========================================== Ball03
Meshes/Skin03/Ball01
{
NoSpecular
DeformVertexes Rotate 72 1 1 1
{
HeightMap Meshes/Skin03/Ball01_h 10.0
tcMod Scale 3 2
}
{
map Meshes/Skin03/Ball01_f
}
{
map Meshes/Textures/Grille03
RedGen Wave Sin 0.5 0.25 0 2
BlueGen Wave Sin 0.5 0.25 0 2
//tcMod Scale 0.5 0.5
tcMod Rotate 8
tcMod Scroll 0.15 0.2
BlendFunc Add
}
}
Meshes/Skin03/Ball03r
{
DeformVertexes Rotate -180 1 0 0
DeformVertexes Rotate 72 1 1 1
{
map Meshes/Skin02/Ball03r
tcGen CamSpaceNormal 0.25 0 0 0.5 0 0.25 0 0.5
}
{
map Meshes/Textures/Grille02
RedGen Wave Sin 0.5 0.25 0 2
BlueGen Wave Sin 0.5 0.25 0 2
tcMod Scroll 0.6 0.9
BlendFunc Add
}
}
//=========================================== Ball04
Meshes/Skin04/Ball01
{
DeformVertexes Rotate 150 1 0 0
{
map Meshes/Skin04/Ball01a.tga
//map Meshes/textures/bluemetalsupport2.tga
//ColorOp BlendTextureAlpha InvArg
//blendFunc InvSrcAlpha SrcAlpha
}
{
map Meshes/textures/chrome_env2.tga
//tcGen environment
//tcmod scale .4 .4
tcGen CamSpacePosition 0.004 0 0 0 0 0.004 0 0
tcmod scroll 0 0.1
//blendFunc InvSrcAlpha SrcAlpha
ColorOp BlendCurrentAlpha
}
}
Meshes/Skin04/Ball03r
{
DeformVertexes Rotate 450 1 0 0
{
map Meshes/Skin04/Ball03
}
{
map Meshes/Skin04/Ball03add
blendFunc Blend
// rgbGen Wave Sin 0 1 0 2
tcMod Scale 2 2
tcMod Scroll 0 0.25
}
}
Meshes/Skin04/Ball03r2
{
DeformVertexes Rotate -90 1 0 0
{
map Meshes/Skin04/Ball03
}
{
map Meshes/Skin04/Ball03add
blendFunc Blend
// rgbGen Wave Sin 0 1 0 2
tcMod Scale 2 2
tcMod Scroll 0 0.5
}
}
//=========================================== Ball05
Meshes/Skin05/Ball01
{
cull disable
// AutoLighted
Specular 1 0.6 0.4
DeformVertexes Rotate 180 -1 1 1
DeformVertexes Scale Sin 0.9 0.25 0 1.5
{
map Meshes/Skin05/Ball01
}
}
Meshes/Skin05/Ball03r
{
AutoLighted
//DeformVertexes Scale Sin 1.17 0.15 0 0.75
DeformVertexes Scale Sin 0.95 0.3 0 1.5
{
map Meshes/textures/FlyingFire.jpg
tcMod Scroll -1 0
blendFunc Add
}
{
map Meshes/textures/FlyingFire.jpg
tcMod Rotate 0 90
tcMod Scale 1 2
tcMod Scroll -1 0
blendFunc Add
}
}
//=========================================== Ball06
Meshes/Skin06/Ball02
{
NoSpecular
DeformVertexes Scale Sin 1 0.15 0 1
{
map Meshes/Skin06/Ball02
tcMod Scroll 0 0.25
blendFunc One InvSrcColor
tcGen ObjectSpaceNormal 0.5 0 0 0.5 0 0 0.5 0.5
}
{
map Meshes/Skin06/Ball02
tcMod Scroll 0.5 0
colorOp Add
tcGen ObjectSpaceNormal 0.5 0 0 0.5 0 0 0.5 0.5
}
}
Meshes/Skin06/Ball01
{
DeformVertexes Rotate -180 1 0 0
DeformVertexes Scale Sin 1 -0.15 0 1
{
map Meshes/Skin06/Ball03
}
}