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INI File  |  2004-06-22  |  5KB  |  308 lines

  1. [Display]
  2. Width        =    640        ; Video mode
  3. Height        =    480
  4. Bits        =    16
  5. RefreshRate    =    85        ; hz
  6. Device        =    Default
  7. Window        =    0        ; Window mode; 0 => Fullscreen
  8. MipFilter    =    1        ; 0: none; 1: neareast; 2: trilinear
  9. AnisotropyLevel    =    0
  10. Specular    =    1        ; Specular light On/Off
  11. VSync        =    1
  12. MultiSample    =    0        ; FSAA
  13.  
  14.  
  15. [Game]
  16. ExtCombi    =    1
  17. Class        =    1
  18. Life        =    0
  19. NoTimeLimit    =    0
  20. Demo        =    demo_001
  21. ProfileStartUp    =    0
  22. Profile        =    Default
  23. Arena        =    Survivor_01
  24. MeshLOD        =    0        ; -2 (lowest) to 2 (highest)
  25. Fx        =    1
  26. Mouse        =    1.1        ; SensibilitΘ de la souris
  27. MouseFilter    =    0        ; Filtre souris; 0: off; 1: 1 frame; 2: 3 frames
  28. NbPlayers    =    1        ; Nombre de joueurs => 1 ou 2
  29. TimeDiff    =    0        ; difficulty
  30. GameMode    =    1
  31. StartLevel    =    4
  32. Bonus        =    1
  33. Help        =    1
  34. TimeScale    =    1
  35. Language    =    English
  36. AllowDev    =    0
  37.  
  38.  
  39. [3dEngine]
  40. 1stTime        =    1
  41. BoostFps    =    1
  42. DevMode        =    0
  43. T&L        =    2        ; 0->dx6 engine; 1->dx7; 2->dx8
  44. HwSupport    =    2        ; 0->software T&L; 1->mixed; 2->hardware
  45. MultiPass    =    1        ; allow MultiPass when single pass is not possible
  46. CacheArena    =    1
  47.  
  48. DoNotClip    =    0        ; intern flag; optim test
  49.  
  50. Textures32bits    =    -1        ; -1: auto choose; 0: 16b; 1: 32b
  51.  
  52. [SpecialFx]
  53. Mirror        =    1        ; -1: Texture: 0: off; 1: Stencil; 2: fake
  54. Water        =    2
  55.  
  56.  
  57. [Camera]
  58. Focale      =       2            ; Camera focal
  59. Inertie        =    0.3            ; Inertie de la cam entre 0 et 0.5
  60. AspectRatio    =    1.333333        ; 1.333 => 4/3
  61. Mode        =    6
  62. PersAngle    =    25
  63. DistScale    =    1
  64.  
  65.  
  66. [Keys1]
  67. ; Keys names for >>> FRENCH <<< keyboard
  68. ;   ";", ":", "-", "+", "[", "]"
  69. ;   "Tild", "*", "!", "m", "%%"
  70. ;   "Enter", "Space"
  71. ;   "CapsLock", "Tab", "LeftWin", "RightWin", "LeftAlt", "RightAlt",
  72. ;   "Up", "Down", "Left", "Right"                       ===>  Arrow Keys
  73. ;   "RControl", "LControl", "LShift", "RShift",
  74. ;   "Pad0", "Pad1", "Pad2", "Pad3", "Pad4"              \\
  75. ;   "Pad5", "Pad6", "Pad7", "Pad8", "Pad9", "Pad/"      || ==> Pad Keys
  76. ;   "Pad*", "Pad-", "Pad+", "Pad.", "PadEnter"          //
  77.  
  78. Up        =    Up
  79. Down        =    Down
  80. Left        =    Left
  81. Right        =       Right
  82. RotateL        =    LShift
  83. RotateR        =    <
  84. Drop        =    LControl
  85. Menu        =    Enter
  86.  
  87. DropUp        =    d
  88. DropDown    =    c
  89. DropLeft    =    x
  90. DropRight    =    v
  91.  
  92.  
  93. [Keys2]
  94. DropUp        =    Home
  95. DropDown    =    End
  96. DropLeft    =    Del
  97. DropRight    =    PageDown
  98. Up        =       Pad8
  99. Down        =       Pad5
  100. Left        =       Pad4
  101. Right           =       Pad6
  102. RotateL        =    Pad7
  103. RotateR        =    Pad9
  104. Drop        =    Pad0
  105. Menu        =    PadEnter
  106.  
  107.  
  108. [Joy1]
  109. ; Button
  110. ; AnalogAxeNeg
  111. ; AnalogAxePos
  112. ; Hat => Left, Right, Up, Down
  113. DownValue    =    None
  114. LeftValue    =    None
  115. RightValue    =    None
  116. RotateLValue    =    None
  117. RotateRValue    =    None
  118. DropValue    =    None
  119. MenuValue    =    None
  120. DropUpValue    =    None
  121. DropDownValue    =    None
  122. DropLeftValue    =    None
  123. DropRightValue    =    None
  124. UpNum        =    1
  125. UpType        =    AnalogAxeNeg
  126. UpValue        =    None
  127.  
  128. DownNum        =    1
  129. DownType    =    AnalogAxePos
  130.  
  131. LeftNum        =    0
  132. LeftType    =    AnalogAxeNeg
  133.  
  134. RightNum    =    0
  135. RightType    =    AnalogAxePos
  136.  
  137. RotateLNum    =    5
  138. RotateLType    =    Button
  139. RotateRNum    =    7
  140. RotateRType    =    Button
  141. DropNum        =    6
  142. DropType    =    Button
  143. MenuNum        =    4
  144. MenuType    =    Button
  145.  
  146. DropUpNum    =    3
  147. DropUpType    =    Button
  148. DropDownNum    =    0
  149. DropDownType    =    Button
  150. DropLeftNum    =    1
  151. DropLeftType    =    Button
  152. DropRightNum    =    2
  153. DropRightType    =    Button
  154.  
  155. [Joy2]
  156. DropUpValue    =    None
  157. RotateLValue    =    None
  158. DropLeftValue    =    None
  159. RotateRValue    =    None
  160. DropRightValue    =    None
  161. DropValue    =    None
  162. DropDownValue    =    None
  163. MenuValue    =    None
  164. UpNum        =    1
  165. UpType        =    AnalogAxeNeg
  166. UpValue        =    None
  167.  
  168. DownNum        =    1
  169. DownType    =    AnalogAxePos
  170.  
  171. LeftNum        =    0
  172. LeftType    =    AnalogAxeNeg
  173.  
  174. RightNum    =    0
  175. RightType    =    AnalogAxePos
  176.  
  177. RotateLNum    =    4
  178. RotateLType    =    Button
  179. RotateRNum    =    6
  180. RotateRType    =    Button
  181. DropNum        =    7
  182. DropType    =    Button
  183. MenuNum        =    5
  184. MenuType    =    Button
  185.  
  186. DropUpNum    =    3
  187. DropUpType    =    Button
  188. DropDownNum    =    0
  189. DropDownType    =    Button
  190. DropLeftNum    =    1
  191. DropLeftType    =    Button
  192. DropRightNum    =    2
  193. DropRightType    =    Button
  194.  
  195. [Joy3]
  196. UpNum        =    1
  197. UpType        =    AnalogAxeNeg
  198. UpValue        =    None
  199.  
  200. DownNum        =    1
  201. DownType    =    AnalogAxePos
  202.  
  203. LeftNum        =    0
  204. LeftType    =    AnalogAxeNeg
  205.  
  206. RightNum    =    0
  207. RightType    =    AnalogAxePos
  208.  
  209. RotateLNum    =    0
  210. RotateLType    =    Button
  211. RotateRNum    =    1
  212. RotateRType    =    Button
  213. DropNum        =    2
  214. DropType    =    Button
  215. MenuNum        =    3
  216. MenuType    =    Button
  217.  
  218. DropUpNum    =    4
  219. DropUpType    =    Button
  220. DropDownNum    =    5
  221. DropDownType    =    Button
  222. DropLeftNum    =    6
  223. DropLeftType    =    Button
  224. DropRightNum    =    7
  225. DropRightType    =    Button
  226.  
  227. [Joy4]
  228. UpNum        =    1
  229. UpType        =    AnalogAxeNeg
  230. UpValue        =    None
  231.  
  232. DownNum        =    1
  233. DownType    =    AnalogAxePos
  234.  
  235. LeftNum        =    0
  236. LeftType    =    AnalogAxeNeg
  237.  
  238. RightNum    =    0
  239. RightType    =    AnalogAxePos
  240.  
  241. RotateLNum    =    0
  242. RotateLType    =    Button
  243. RotateRNum    =    1
  244. RotateRType    =    Button
  245. DropNum        =    2
  246. DropType    =    Button
  247. MenuNum        =    3
  248. MenuType    =    Button
  249.  
  250. DropUpNum    =    4
  251. DropUpType    =    Button
  252. DropDownNum    =    5
  253. DropDownType    =    Button
  254. DropLeftNum    =    6
  255. DropLeftType    =    Button
  256. DropRightNum    =    7
  257. DropRightType    =    Button
  258.  
  259.  
  260. [Controller]        ; 0 = Mouse; 1 = Keyb1; 2 = K2; 3 = Joy1; 4 = J2
  261. Player1        =    1
  262. AutoBack1    =    0.2
  263. Player2        =    2
  264. AutoBack2    =    0.2
  265. Player3        =    3
  266. AutoBack3    =    0.1
  267. Player4        =    4
  268. AutoBack4    =    0.1
  269.  
  270.  
  271. [Sound]
  272. SoundOn        =    1
  273. MusicOn        =    1
  274. MusicPath    =    Music
  275. MusicVolume    =    0.6        ; from 0 to 1.0
  276. FxVolume    =    0.75        ; from 0 to 1.0
  277. Frequency    =    22050
  278. NbBits        =    16
  279. Path        =    Sound
  280.  
  281.  
  282. [Stat]
  283. Entry        =    0
  284. Mode        =    0
  285. Level        =    1
  286.  
  287.  
  288. [Hiscore]
  289. Last        =    Default
  290. Mode        =    1
  291. Level        =    1
  292. Filter        =    0
  293.  
  294.  
  295. [Intern]
  296. LevelTrial    =    0
  297. Trial        =    1
  298. ChooseZone    =    -1
  299. MaxStagePerZone    =    0
  300. NewGame        =    0
  301. LevelDemo    =    No
  302. ZoneCol        =    -1
  303. ZoneRow        =    0
  304. ScoreName    =    Off
  305. MaxTrialZone    =    0
  306. LimitDiff    =    0
  307. AllowNoTimeLimit=    1
  308.