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Extensible Markup Language  |  2004-07-28  |  1.4 KB  |  39 lines

  1. <?xml version="1.0"?>
  2. <WalhallaScene Date="08/19/03" Time="15:22:27" Version="2.00">
  3.     <Object Type=".?AVCWorldRoot@@" Flags="98304">
  4.         <AttachedObjects>
  5.             <Object Type=".?AVCTransformationNode@@" Flags="98304" Name="s02">
  6.                 <AttachedObjects>
  7.                     <Object Type=".?AVCMesh@@" Name="s02Shape" Resrc3DO="S02/objects/s02Shape.3do">
  8.                         <AABB Center="-0.139931 +84.328621 +0.551834 +1.000000 " SpcExt="+34.106873 +84.328621 +36.946671 +0.000000 "/>
  9.                         <EffectContainer Path="S02/baumLerp.bsd">
  10.                             <Material>
  11.                                 +1.000000 +1.000000 +1.000000 +0.000000
  12.                                 +0.500000 +0.500000 +0.500000 +0.000000
  13.                                 +0.000000 +0.000000 +0.000000 +0.000000
  14.                                 +0.000000 +0.000000 +0.000000 +0.000000
  15.                                 +10.000000
  16.                             </Material>
  17.                             <Textures Number="1">
  18.                                 S02/textures/Baum_S02.aim
  19.                             </Textures>
  20.                         </EffectContainer>
  21.                         <EffectContainer Path="S02/normal.bsd">
  22.                             <Material>
  23.                                 +1.000000 +1.000000 +1.000000 +0.000000
  24.                                 +0.500000 +0.500000 +0.500000 +0.000000
  25.                                 +0.000000 +0.000000 +0.000000 +0.000000
  26.                                 +0.000000 +0.000000 +0.000000 +0.000000
  27.                                 +10.000000
  28.                             </Material>
  29.                             <Textures Number="1">
  30.                                 S02/textures/Baum_S02.aim
  31.                             </Textures>
  32.                         </EffectContainer>
  33.                     </Object>
  34.                 </AttachedObjects>
  35.             </Object>
  36.         </AttachedObjects>
  37.     </Object>
  38. </WalhallaScene>
  39.