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Extensible Markup Language  |  2004-07-28  |  1.4 KB  |  39 lines

  1. <?xml version="1.0"?>
  2. <WalhallaScene Date="08/25/03" Time="12:50:10" Version="2.00">
  3.     <Object Type=".?AVCWorldRoot@@" Flags="98304">
  4.         <AttachedObjects>
  5.             <Object Type=".?AVCTransformationNode@@" Flags="98304" Name="n01">
  6.                 <AttachedObjects>
  7.                     <Object Type=".?AVCMesh@@" Name="n01Shape" Resrc3DO="N01/objects/n01Shape.3do">
  8.                         <AABB Center="+0.675247 +66.081451 +8.491302 +1.000000 " SpcExt="+72.917610 +66.081451 +78.457794 +0.000000 "/>
  9.                         <EffectContainer Path="N01/baumLerp.bsd">
  10.                             <Material>
  11.                                 +1.000000 +1.000000 +1.000000 +0.000000
  12.                                 +0.500000 +0.500000 +0.500000 +0.000000
  13.                                 +0.000000 +0.000000 +0.000000 +0.000000
  14.                                 +0.000000 +0.000000 +0.000000 +0.000000
  15.                                 +10.000000
  16.                             </Material>
  17.                             <Textures Number="1">
  18.                                 N01/textures/Baum_N01.aim
  19.                             </Textures>
  20.                         </EffectContainer>
  21.                         <EffectContainer Path="N01/normal.bsd">
  22.                             <Material>
  23.                                 +1.000000 +1.000000 +1.000000 +0.000000
  24.                                 +0.500000 +0.500000 +0.500000 +0.000000
  25.                                 +0.000000 +0.000000 +0.000000 +0.000000
  26.                                 +0.000000 +0.000000 +0.000000 +0.000000
  27.                                 +10.000000
  28.                             </Material>
  29.                             <Textures Number="1">
  30.                                 N01/textures/Baum_N01.aim
  31.                             </Textures>
  32.                         </EffectContainer>
  33.                     </Object>
  34.                 </AttachedObjects>
  35.             </Object>
  36.         </AttachedObjects>
  37.     </Object>
  38. </WalhallaScene>
  39.