home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2004 September / Gamestar_65_2004-09_dvd.iso / Dema / PR2_English_Demo.exe / pr2_arct.cpr / Stadtansicht3D_HafenTurm3.xml < prev    next >
Encoding:
Extensible Markup Language  |  2004-07-28  |  3.9 KB  |  104 lines

  1. <?xml version="1.0"?>
  2. <WalhallaScene Date="09/04/03" Time="11:21:23" Version="2.00">
  3.     <Object Type=".?AVCWorldRoot@@" Flags="98304">
  4.         <AttachedObjects>
  5.             <Object Type=".?AVCTransformationNode@@" Flags="98304" Name="Turm2x2">
  6.                 <AttachedObjects>
  7.                     <Object Type=".?AVCMesh@@" Name="Turm2xShape2" Resrc3DO="HafenTurm3/objects/Turm2xShape2.3do">
  8.                         <AABB Center="+0.000000 +2.450427 +0.000000 +1.000000 " SpcExt="+1.192563 +2.450427 +1.192563 +0.000000 "/>
  9.                         <EffectContainer Path="HafenTurm3/normal.bsd">
  10.                             <Material>
  11.                                 +0.800000 +0.800000 +0.800000 +0.000000
  12.                                 +0.800000 +0.800000 +0.800000 +0.000000
  13.                                 +0.000000 +0.000000 +0.000000 +0.000000
  14.                                 +0.000000 +0.000000 +0.000000 +0.000000
  15.                                 +0.000000
  16.                             </Material>
  17.                             <Textures Number="1">
  18.                                 HafenTurm3/textures/Hafenturm2.aim
  19.                             </Textures>
  20.                         </EffectContainer>
  21.                         <EffectContainer Path="HafenTurm3/lerpGischt2.bsd">
  22.                             <Material>
  23.                                 +0.800000 +0.800000 +0.800000 +0.000000
  24.                                 +0.800000 +0.800000 +0.800000 +0.000000
  25.                                 +0.000000 +0.000000 +0.000000 +0.000000
  26.                                 +0.000000 +0.000000 +0.000000 +0.000000
  27.                                 +0.000000
  28.                             </Material>
  29.                             <Textures Number="2">
  30.                                 HafenTurm3/textures/noiseArea.aim
  31.                                 HafenTurm3/textures/noise.aim
  32.                             </Textures>
  33.                         </EffectContainer>
  34.                     </Object>
  35.                 </AttachedObjects>
  36.             </Object>
  37.             <Object Type=".?AVCTransformationNode@@" Flags="98304" Name="Turm2x2_FB01">
  38.                 <AttachedObjects>
  39.                     <Object Type=".?AVCMesh@@" Name="Turm2x2_FB01Shape" Resrc3DO="HafenTurm3/objects/Turm2x2_FB0Shape1.3do">
  40.                         <AABB Center="+0.000000 +2.272701 +0.000000 +1.000000 " SpcExt="+1.192563 +2.282313 +1.192563 +0.000000 "/>
  41.                         <EffectContainer Path="HafenTurm3/lerpGischt2.bsd">
  42.                             <Material>
  43.                                 +0.800000 +0.800000 +0.800000 +0.000000
  44.                                 +0.800000 +0.800000 +0.800000 +0.000000
  45.                                 +0.000000 +0.000000 +0.000000 +0.000000
  46.                                 +0.000000 +0.000000 +0.000000 +0.000000
  47.                                 +0.000000
  48.                             </Material>
  49.                             <Textures Number="2">
  50.                                 HafenTurm3/textures/noiseArea.aim
  51.                                 HafenTurm3/textures/noise.aim
  52.                             </Textures>
  53.                         </EffectContainer>
  54.                         <EffectContainer Path="HafenTurm3/normal.bsd">
  55.                             <Material>
  56.                                 +0.800000 +0.800000 +0.800000 +0.000000
  57.                                 +0.800000 +0.800000 +0.800000 +0.000000
  58.                                 +0.000000 +0.000000 +0.000000 +0.000000
  59.                                 +0.000000 +0.000000 +0.000000 +0.000000
  60.                                 +0.000000
  61.                             </Material>
  62.                             <Textures Number="1">
  63.                                 HafenTurm3/textures/Hafenturm2.aim
  64.                             </Textures>
  65.                         </EffectContainer>
  66.                     </Object>
  67.                 </AttachedObjects>
  68.             </Object>
  69.             <Object Type=".?AVCTransformationNode@@" Flags="98304" Name="Turm2x2_FB02">
  70.                 <AttachedObjects>
  71.                     <Object Type=".?AVCMesh@@" Name="Turm2x2_FB02Shape" Resrc3DO="HafenTurm3/objects/Turm2x2_FB0Shape2.3do">
  72.                         <AABB Center="+0.000000 +2.277482 +0.000000 +1.000000 " SpcExt="+1.192563 +2.277482 +1.192563 +0.000000 "/>
  73.                         <EffectContainer Path="HafenTurm3/lerpGischt2.bsd">
  74.                             <Material>
  75.                                 +0.800000 +0.800000 +0.800000 +0.000000
  76.                                 +0.800000 +0.800000 +0.800000 +0.000000
  77.                                 +0.000000 +0.000000 +0.000000 +0.000000
  78.                                 +0.000000 +0.000000 +0.000000 +0.000000
  79.                                 +0.000000
  80.                             </Material>
  81.                             <Textures Number="2">
  82.                                 HafenTurm3/textures/noiseArea.aim
  83.                                 HafenTurm3/textures/noise.aim
  84.                             </Textures>
  85.                         </EffectContainer>
  86.                         <EffectContainer Path="HafenTurm3/normal.bsd">
  87.                             <Material>
  88.                                 +0.800000 +0.800000 +0.800000 +0.000000
  89.                                 +0.800000 +0.800000 +0.800000 +0.000000
  90.                                 +0.000000 +0.000000 +0.000000 +0.000000
  91.                                 +0.000000 +0.000000 +0.000000 +0.000000
  92.                                 +0.000000
  93.                             </Material>
  94.                             <Textures Number="1">
  95.                                 HafenTurm3/textures/Hafenturm2.aim
  96.                             </Textures>
  97.                         </EffectContainer>
  98.                     </Object>
  99.                 </AttachedObjects>
  100.             </Object>
  101.         </AttachedObjects>
  102.     </Object>
  103. </WalhallaScene>
  104.