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Extensible Markup Language  |  2002-12-03  |  2KB  |  50 lines

  1. <?xml version="1.0"?>
  2.  
  3. <dialog gfx="gui/ingame/interface_right.tga" offset="581/471">
  4.     <text name="time" offset="84/20" size="90/29" valign="center" halign="center" color="122/182/182">
  5.         <font name="ingame_time"/>
  6.         <caption text="notimelimit"/>
  7.     </text>
  8.     
  9.     <text name="bonus" offset="60/70" size="56/20" valign="bottom" halign="right" color="255/160/0">
  10.         <font name="ingame_quotachange"/>
  11.     </text>
  12.     
  13.     <text name="bonuspercent" offset="116/58" size="16/30" valign="bottom" halign="right" color="255/160/0">
  14.         <font name="ingame_change_percent"/>
  15.     </text>
  16.  
  17.     <text name="changepercent" offset="116/58" size="16/30" valign="bottom" halign="right" color="240/240/0">
  18.         <font name="ingame_change_percent"/>
  19.     </text>
  20.     
  21.     <text name="quotachange" offset="60/70" size="56/20" valign="bottom" halign="right" color="240/240/0">
  22.         <font name="ingame_quotachange"/>
  23.     </text>
  24.     
  25.     <text name="quota" offset="65/85" size="52/34" valign="bottom" halign="right" color="255/255/255">
  26.         <font name="ingame_quota"/>
  27.     </text>
  28.     
  29.     <text name="percent" offset="118/85" size="16/32" valign="bottom" halign="right" color="255/255/255">
  30.         <font name="ingame_percent"/>
  31.         <caption text="percent"/>
  32.     </text>
  33.     
  34.     <text name="bonuscount" offset="163/96" size="47/29" valign="center" halign="center" color="255/160/0">
  35.         <font name="ingame_menu_medium"/>
  36.     </text>
  37.     
  38.     <text name="trickcount" offset="163/62" size="49/29" valign="center" halign="center" color="240/240/0">
  39.         <font name="ingame_menu_medium"/>
  40.     </text>
  41.     
  42.     <button name="info" offset="167/20">
  43.         <image name="std" gfx="gui/ingame/mission_normal.tga"/>
  44.         <image name="hover" gfx="gui/ingame/mission_hover.tga"/>
  45.         <image name="down" gfx="gui/ingame/mission_pressed.tga"/>
  46.         <sfx name="hover" file="sfx/but_hover1.wav"/>
  47.         <sfx name="down" file="sfx/but1.wav"/>
  48.     </button>
  49. </dialog>
  50.