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- //=============================================================================
- // File: nntp.h
- // Contents: Declarations for DwNntpClient
- // Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
- // WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
- //
- // Copyright (c) 1996, 1997 Douglas W. Sauder
- // All rights reserved.
- //
- // IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
- // INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
- // THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
- // HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
- // NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
- // PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
- // BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
- // SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- //
- //=============================================================================
-
- #ifndef DW_NNTP_H
- #define DW_NNTP_H
-
- #include <stdio.h>
-
- #ifndef DW_CONFIG_H
- #include <mimelib/config.h>
- #endif
-
- #ifndef DW_PROTOCOL_H
- #include <mimelib/protocol.h>
- #endif
-
- #ifndef DW_STRING_H
- #include <mimelib/string.h>
- #endif
-
-
- //=============================================================================
- //+ Name DwNntpClient -- Class for handling the client side of an NNTP session
- //+ Description
- //. {\tt DwNntpClient} is a class that handles the client side of an NNTP
- //. session. Specifically, {\tt DwNntpClient} provides facilities for
- //. opening a connection to an NNTP server, sending commands and data to
- //. the server, receiving responses and data from the server, and closing
- //. the connection. The protocol implemented is the Network News Transport
- //. Protocol, as specified in RFC-977.
- //.
- //. {\tt DwNntpClient} is derived from {\tt DwProtocolClient}. For information
- //. about inherited member functions, especially member functions for detecting
- //. failures or errors, see the man page for {\tt DwProtocolClient}.
- //.
- //. In an NNTP session, the client sends commands to the server and receives
- //. responses from the server. A client command consists of a command word
- //. and zero or more argument words. A server response consists of a status
- //. line and possibly some additional lines of text. The status line consists
- //. of a three-digit numeric reply code followed by additional information.
- //. The reply code indicates a success or failure condition. In some cases,
- //. the server sends lines of text immediately after the status line.
- //. {\tt DwNntpClient} provides facilities for you to send commands to the
- //. server and receive responses from the server.
- //.
- //. {\tt DwNntpClient} has only a default constructor. On Win32 platforms,
- //. it is possible for the constructor to fail. (It calls WSAStartup().)
- //. You should verify that the constructor succeeded by calling the inherited
- //. member function {\tt DwProtocolClient::LastError()} and checking for a zero
- //. return value.
- //.
- //. To open a connection to the server, call the member function {\tt Open()}
- //. with the name of the server as an argument. {\tt Open()} accepts an
- //. optional argument that specifies the TCP port that the server listens to.
- //. The default port is the standard NNTP port (119). {\tt Open()} may fail,
- //. so you should check the return value to verify that it succeeded. To
- //. close the connection, call the inherited member function
- //. {\tt DwProtocolClient::Close()}. To check if a connection is open, call
- //. the inherited member function {\tt DwProtocolClient::IsOpen()}.
- //. {\tt IsOpen()} returns a boolean value that indicates whether or not
- //. a call to {\tt Open()} was successful; it will not detect failure in
- //. the network or a close operation by the remote host.
- //.
- //. For each NNTP command, {\tt DwNntpClient} has a member function that sends
- //. that command and receives the server's response. If the command takes any
- //. arguments, then those arguments are passed as function arguments to the
- //. command function. The command functions return the numeric value of the
- //. three-digit reply code returned by the server. Your program must check
- //. the reply code to determine whether or not the command was accepted and
- //. performed by the server.
- //. In some cases, because of a communications error or some other error,
- //. it is not possible for the command function to send the command or
- //. receive the response. When this happens, the command function will
- //. return 0. You can determine the precise error or failure by calling
- //. the inherited member functions {\tt DwProtocolClient::LastError()} or
- //. {\tt DwProtocolClient::LastFailure()}.
- //.
- //. After each command is sent, {\tt DwNntpClient} receives the server's
- //. response and remembers it. The member function {\tt ReplyCode()}
- //. returns the numeric value of the reply code received in response to
- //. the last command. {\tt StatusResponse()} returns the entire status
- //. response from the server, including the reply code. If no status
- //. response is received, possibly because of a communications error
- //. or failure, {\tt ReplyCode()} returns zero and {\tt StatusResponse()}
- //. returns an empty string.
- //.
- //. The server sends a status response, including a reply code, for all
- //. all NNTP commands. For some commands, such as when the client requests
- //. an article body, the server sends a multi-line text response immediately
- //. following the status response. Multi-line text responses
- //. can be received in either of two ways. The simplest way is to call the
- //. member function {\tt TextResponse()} after a command completes
- //. successfully. This simple method works fine for non-interactive
- //. applications. It can be a problem in interactive applications, however,
- //. because there is no data to display to a user until the entire text
- //. response is retrieved. An alternative method allows your program to
- //. retrieve the text response one line at a time as it is received.
- //. To use this method, you must define a subclass of {\tt DwObserver}
- //. and assign an object of that class to the {\tt DwNntpClient} object
- //. using the member function {\tt SetObserver()}. {\tt DwObserver} is an
- //. abstract class, declared in protocol.h, that has just one pure virtual
- //. member function {\tt Notify()}. After each line of the text response
- //. is received, {\tt DwNntpClient} will call the {\tt Notify()} member
- //. function of its assigned {\tt DwObserver} object. Each invocation of
- //. {\tt Notify()} should call the {\tt DwNntpClient} member function
- //. {\tt TextResponse()} to retrieve the next line of the text response.
- //. Note that you cannot use both of these methods at the same time: if
- //. an observer is assigned, {\tt TextResponse()} returns only the last
- //. line received, not the entire multi-line text response.
- //.
- //. Certain NNTP commands, such as the POST command, require the NNTP client
- //. to send multiple lines of text to the server. To perform this bulk data
- //. transfer, {\tt DwNntpClient} provides the member function
- //. {\tt SendData()}. In the current implementation, {\tt SendData()} does
- //. not convert end of line characters, so it is your responsibility to
- //. convert the end of line characters to CR LF, if necessary. (You may
- //. use the utility function {\tt DwToCrLfEol()} to do the conversion.)
- //. {\tt SendData()} will perform the character stuffing to protect '.' at
- //. the beginning of a line, and it will append the final [CR LF] '.' CR LF.
- //. It is possible to divide data and make multiple calls to {\tt SendData()};
- //. however, if you do so, please note the following paragraph.
- //.
- //. Note: Because of a feature (some might say bug) in the current
- //. implementation, {\tt SendData()} will not detect a '.' at the beginning
- //. of a line if the CR LF '.' sequence is split between two calls to
- //. {\tt SendData()}. This problem will probably be resolved in a future
- //. version, but be aware that such a change will require a change in
- //. {\tt DwNntpClient}'s interface.
- //=============================================================================
-
- //+ Noentry ~DwNntpClient
-
-
- class DW_EXPORT DwNntpClient : public DwProtocolClient {
-
- friend class NNTP;
- friend class NNTPObserver;
-
- public:
-
- enum {
- kCmdNoCommand=0,
- kCmdArticle,
- kCmdBody,
- kCmdHead,
- kCmdStat,
- kCmdGroup,
- kCmdHelp,
- kCmdIhave,
- kCmdLast,
- kCmdList,
- kCmdNewgroups,
- kCmdNewnews,
- kCmdNext,
- kCmdPost,
- kCmdQuit,
- kCmdSlave
- };
-
- DwNntpClient();
- //. Initializes the {\tt DwNntpClient} object.
- //. It is possible for the constructor to fail. To verify that the
- //. constructor succeeded, call the member function {\tt LastError()}
- //. and check that it returns zero. (In the Win32 implementation, the
- //. constructor calls the Winsock function {\tt WSAStartup()}, which
- //. may fail.)
-
- virtual ~DwNntpClient();
-
- virtual int Open(const char* aServer, DwUint16 aPort=119);
- //. Opens a TCP connection to the server {\tt aServer} at port {\tt aPort}.
- //. {\tt aServer} may be either a host name, such as "news.acme.com" or
- //. an IP number in dotted decimal format, such as "147.81.64.60". The
- //. default value for {\tt aPort} is 119, the well-known port for NNTP
- //. assigned by the Internet Assigned Numbers Authority (IANA).
- //.
- //. If the connection attempt succeeds, the server sends a response.
- //. {\tt Open()} returns the server's numeric reply code. The full
- //. response from the server can be retrieved by calling
- //. {\tt StatusResponse()}.
- //.
- //. If the connection attempt fails, {\tt Open()} returns 0. To determine
- //. what error occurred when a connection attempt fails, call the inherited
- //. member function {\tt DwProtocolClient::LastError()}. To determine if
- //. a failure also occurred, call the inherited member function
- //. {\tt DwProtocolClient::LastFailure()}.
-
- DwObserver* SetObserver(DwObserver* aObserver);
- //. Sets the observer object that interacts with the {\tt DwNntpClient}
- //. object to retrieve a multi-line text response. If an observer is set,
- //. {\tt DwNntpClient} will call the observer's {\tt Notify()} method
- //. after each line of the text response is received. To remove
- //. an observer, call {\tt SetObserver()} with a NULL argument.
- //. {\tt SetObserver()} returns the previously set observer, or NULL if
- //. no observer was previously set.
-
- int ReplyCode() const;
- //. Returns the numeric value of the three-digit reply code received
- //. from the server in response to the last client command. If no
- //. response was received, {\tt ReplyCode()} returns zero.
-
- const DwString& StatusResponse() const;
- //. Returns the entire status response last received from the server.
- //. If no response was received, perhaps because of a communications
- //. failure, {\tt StatusResponse()} returns an empty string.
-
- const DwString& TextResponse() const;
- //. If no observer is set for this object, {\tt TextResponse()} returns
- //. a string that comprises the entire sequence of lines received from
- //. the server. Otherwise, if an observer {\tt is} set for this object,
- //. {\tt TextResponse()} returns only the most recent line received.
-
- int Article(int aNumber=(-1));
- int Article(const char* aMsgid);
- //. Sends the NNTP ARTICLE command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. The optional argument {\tt aNumber} specifies the number of an
- //. article to retrieve. If {\tt Article()} is called with the default
- //. argument, the ARTICLE command is sent to the server with no argument.
- //. {\tt aMsgId} specifies the message id of an article to retrieve.
-
- int Body(int aNumber=(-1));
- int Body(const char* aMsgid);
- //. Sends the NNTP BODY command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. The optional argument {\tt aNumber} specifies the number of an
- //. article whose body should be retrieved. If {\tt Body()} is called
- //. with the default argument, the BODY command is sent to the server
- //. with no argument. {\tt aMsgId} specifies the message id of the
- //. article to access.
-
- int Head(int aNumber=(-1));
- int Head(const char* aMsgid);
- //. Sends the NNTP HEAD command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. The optional argument {\tt aNumber} specifies the number of an
- //. article whose header lines should be retrieved. If {\tt Head()}
- //. is called with the default argument, the HEAD command is sent to
- //. the server with no argument. {\tt aMsgId} specifies the message id
- //. of the article to access.
-
- int Stat(int aNumber=(-1));
- int Stat(const char* aMsgid);
- //. Sends the NNTP STAT command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. The optional argument {\tt aNumber} specifies the number of an
- //. article to access. If {\tt Stat()} is called with the default
- //. argument, the STAT command is sent to the server with no argument.
- //. {\tt aMsgId} specifies the message id of the article to access.
-
- int Group(const char* aNewsgroupName);
- //. Sends the NNTP GROUP command and returns the reply code received from
- //. the server. The argument {\tt aNewsgroupName} specifies the newgroup
- //. to be selected. If no response is received, the function returns zero.
-
- int Help();
- //. Sends the NNTP HELP command and returns the reply code received from
- //. the server. If no response is received, the function returns zero.
-
- int Ihave(const char* aMsgId);
- //. Sends the NNTP IHAVE command and returns the reply code received from
- //. the server. {\tt aMsgId} specifies the message id of the article
- //. to be sent. If no response is received, the function returns zero.
-
- int Last();
- //. Sends the NNTP LAST command and returns the reply code received from
- //. the server. If no response is received, the function returns zero.
-
- int List();
- //. Sends the NNTP LIST command and returns the reply code received from
- //. the server. If no response is received, the function returns zero.
-
- int Newgroups(const char* aDate, const char* aTime,
- DwBool aIsGmt=DwFalse, const char* aDistributions=0);
- //. Sends the NNTP NEWGROUPS command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. {\tt aDate} is the date in the form YYMMDD, where YY is the two
- //. digit year, MM is the month, and DD is the day of the month.
- //. {\tt aTime} is the time in the form HHMMSS, where HH is hours,
- //. MM is minutes, and SS is seconds. If {\tt aIsGmt} is true,
- //. the optional GMT argument will be sent. {\tt aDistributions}
- //. specifies the optional list of distribution groups.
-
- int Newnews(const char* aNewsgroups, const char* aDate,
- const char* aTime, DwBool aIsGmt=DwFalse, const char* aDistribution=0);
- //. Sends the NNTP NEWNEWS command and returns the reply code received
- //. from the server. If no response is received, the function returns
- //. zero.
- //. {\tt aNewsgroups} is the newsgroups argument for the command.
- //. {\tt aDate} is the date in the form YYMMDD, where YY is the two
- //. digit year, MM is the month, and DD is the day of the month.
- //. {\tt aTime} is the time in the form HHMMSS, where HH is hours,
- //. MM is minutes, and SS is seconds. If {\tt aIsGmt} is true,
- //. the optional GMT argument will be sent. {\tt aDistributions}
- //. specifies the optional list of distribution groups.
-
- int Next();
- //. Sends the NNTP NEXT command and returns the reply code received from
- //. the server. If no response is received, perhaps because of an error,
- //. the function returns zero.
-
- int Post();
- //. Sends the NNTP POST command and returns the reply code received from
- //. the server. If no response is received, perhaps because of an error,
- //. the function returns zero.
-
- int Quit();
- //. Sends the NNTP QUIT command and returns the reply code received from
- //. the server. If no response is received, perhaps because of an error,
- //. the function returns zero.
-
- int Slave();
- //. Sends the NNTP SLAVE command and returns the reply code received from
- //. the server. If no response is received, perhaps because of an error,
- //. the function returns zero.
-
- int SendData(const DwString& aStr);
- int SendData(const char* aBuf, int aBufLen);
- //. Sends bulk data to the server and returns the reply code received.
- //. A bulk data transfer follows a POST or IHAVE command and is used to
- //. send a complete article to the server.
- //.
- //. In the current implementation, {\tt SendData()} does not convert end
- //. of line characters, so it is your responsibility to convert the end
- //. of line characters to CR LF, if necessary. (You may use the utility
- //. function {\tt DwToCrLfEol()} to do the conversion.) {\tt SendData()}
- //. will perform the character stuffing to protect '.' at the beginning of
- //. a line, and it will append the final [CR LF] '.' CR LF. It is possible
- //. to divide the data and make multiple calls to {\tt SendData()}; however,
- //. this may cause problems in the current implementation if a CR LF '.'
- //. sequence is split between calls.
-
- private:
-
- char* mSendBuffer;
- char* mRecvBuffer;
- int mLastChar;
- int mLastLastChar;
- int mNumRecvBufferChars;
- int mRecvBufferPos;
- int mReplyCode;
- DwString mStatusResponse;
- DwString mTextResponse;
- DwObserver* mObserver;
-
- virtual int PGetLine(char** aPtr, int* aLen);
- virtual void PGetStatusResponse();
- virtual void PGetTextResponse();
-
- };
-
- #endif
-