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Extensible Markup Language  |  2006-09-07  |  5.1 KB  |  127 lines

  1. ∩╗┐<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2.   <PropertyGroup>
  3.     <PlatformTarget>x86</PlatformTarget>
  4.     <ProjectGuid>{C3BB5450-F6E7-479A-BB24-49E5E2C53B8B}</ProjectGuid>
  5.     <ProjectTypeGuids>{9F340DF3-2AED-4330-AC16-78AC2D9B4738};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6.     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7.     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8.     <OutputType>WinExe</OutputType>
  9.     <AppDesignerFolder>Properties</AppDesignerFolder>
  10.     <RootNamespace>StopTheLogo</RootNamespace>
  11.     <AssemblyName>StopTheLogo</AssemblyName>
  12.     <ManifestCertificateThumbprint>AA651A41D4A61FD6508E9985396C01300F260643</ManifestCertificateThumbprint>
  13.     <ManifestKeyFile>WindowsGame1_TemporaryKey.pfx</ManifestKeyFile>
  14.     <GenerateManifests>true</GenerateManifests>
  15.     <SignManifests>true</SignManifests>
  16.     <IsWebBootstrapper>false</IsWebBootstrapper>
  17.     <PublishUrl>D:\Documents and Settings\Tim\My Documents\Stopthelogo\</PublishUrl>
  18.     <Install>true</Install>
  19.     <InstallFrom>Disk</InstallFrom>
  20.     <UpdateEnabled>false</UpdateEnabled>
  21.     <UpdateMode>Foreground</UpdateMode>
  22.     <UpdateInterval>7</UpdateInterval>
  23.     <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  24.     <UpdatePeriodically>false</UpdatePeriodically>
  25.     <UpdateRequired>false</UpdateRequired>
  26.     <MapFileExtensions>true</MapFileExtensions>
  27.     <CreateWebPageOnPublish>false</CreateWebPageOnPublish>
  28.     <AutorunEnabled>true</AutorunEnabled>
  29.     <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  30.     <BootstrapperEnabled>true</BootstrapperEnabled>
  31.   </PropertyGroup>
  32.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  33.     <DebugSymbols>true</DebugSymbols>
  34.     <DebugType>full</DebugType>
  35.     <Optimize>false</Optimize>
  36.     <OutputPath>bin\Debug\</OutputPath>
  37.     <DefineConstants>DEBUG;TRACE</DefineConstants>
  38.     <ErrorReport>prompt</ErrorReport>
  39.     <WarningLevel>4</WarningLevel>
  40.     <NoStdLib>true</NoStdLib>
  41.     <UseVSHostingProcess>false</UseVSHostingProcess>
  42.   </PropertyGroup>
  43.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  44.     <DebugType>pdbonly</DebugType>
  45.     <Optimize>true</Optimize>
  46.     <OutputPath>bin\Release\</OutputPath>
  47.     <DefineConstants>TRACE</DefineConstants>
  48.     <ErrorReport>prompt</ErrorReport>
  49.     <WarningLevel>4</WarningLevel>
  50.     <NoStdLib>true</NoStdLib>
  51.     <UseVSHostingProcess>false</UseVSHostingProcess>
  52.   </PropertyGroup>
  53.   <ItemGroup>
  54.     <Reference Include="Microsoft.Xna.Framework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f48fa5f25d27e8ff, processorArchitecture=x86">
  55.       <SpecificVersion>true</SpecificVersion>
  56.     </Reference>
  57.     <Reference Include="Microsoft.Xna.Framework.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f48fa5f25d27e8ff, processorArchitecture=MSIL">
  58.       <SpecificVersion>true</SpecificVersion>
  59.     </Reference>
  60.     <Reference Include="mscorlib" />
  61.     <Reference Include="System" />
  62.     <Reference Include="System.XML" />
  63.   </ItemGroup>
  64.   <ItemGroup>
  65.     <Compile Include="BitmapFont.cs" />
  66.     <Compile Include="Properties\AssemblyInfo.cs" />
  67.     <Compile Include="Game1.Designer.cs">
  68.       <DependentUpon>Game1.cs</DependentUpon>
  69.     </Compile>
  70.     <Compile Include="Program.cs">
  71.     </Compile>
  72.     <Compile Include="Game1.cs">
  73.       <SubType>Component</SubType>
  74.     </Compile>
  75.   </ItemGroup>
  76.   <ItemGroup>
  77.     <Content Include="arrowup.dds">
  78.       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  79.     </Content>
  80.     <Content Include="pcwlogo.dds">
  81.       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  82.     </Content>
  83.   </ItemGroup>
  84.   <ItemGroup>
  85.     <Content Include="times-0.png">
  86.       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  87.     </Content>
  88.     <Content Include="times-1.png">
  89.       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  90.     </Content>
  91.     <Content Include="times.xml">
  92.       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  93.     </Content>
  94.   </ItemGroup>
  95.   <ItemGroup>
  96.     <EmbeddedResource Include="Game1.resx">
  97.       <SubType>Designer</SubType>
  98.       <DependentUpon>Game1.cs</DependentUpon>
  99.     </EmbeddedResource>
  100.   </ItemGroup>
  101.   <ItemGroup>
  102.     <BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
  103.       <Visible>False</Visible>
  104.       <ProductName>.NET Framework 2.0</ProductName>
  105.       <Install>true</Install>
  106.     </BootstrapperPackage>
  107.   </ItemGroup>
  108.   <ItemGroup>
  109.     <PublishFile Include="times.xml">
  110.       <Visible>False</Visible>
  111.       <Group>
  112.       </Group>
  113.       <TargetPath>
  114.       </TargetPath>
  115.       <PublishState>Include</PublishState>
  116.       <FileType>File</FileType>
  117.     </PublishFile>
  118.   </ItemGroup>
  119.   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  120.   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
  121.        Other similar extension points exist, see Microsoft.Common.targets.
  122.   <Target Name="BeforeBuild">
  123.   </Target>
  124.   <Target Name="AfterBuild">
  125.   </Target>
  126.   -->
  127. </Project>