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- //PROGRAM: PLANES.PI
-
- include "d:\polyray\include\colors.inc"
- include "d:\polyray\include\texture.inc"
- include "d:\polyray\include\stones.inc"
-
- define Plane_YZ object {
- polygon 4, <0,-10000,10000>, <0,10000,10000>, <0,10000,-10000>, <0,-10000,-10000>
- }
- define Plane_XY object {
- polygon 4, <-10000,10000,0>, <10000,10000,0>, <10000,-10000,0>, <-10000,-10000,0>
- }
-
- define Plane_XZ object {
- polygon 4, <-10000,0,10000>, <-10000,0,-10000>, <10000,0,-10000>, <10000,0,10000>
- }
-
- viewpoint {
- from <0.0, 1.0, -4.0>
- at <0.0, -0.25, 0.0>
- up <0.0, 1.0, 0.0>
- angle 45
- resolution 100,100
- aspect 1.6
- }
-
- // LIGHT_SOURCE
- light <5.0, 5.0, -5.0>
-
- // PLANE (Polygon)
- object {
- // normal in X direction
- Plane_YZ
- translate <-0.6, 0, 0>
- mirror
- }
-
- // PLANE (Polygon)
- object {
- // normal in Z direction
- Plane_XY
- translate <0, 0, 0.6>
- mirror
- }
-
- // PLANE (Polygon)
- object {
- // normal in Y direction
- Plane_XZ
- translate <0, -0.6, 0>
- mirror
- }
-
- // SPHERE
- object {
- sphere < 0, 0, 0>, 0.25
- Stone5
- }
-
- // CONE
- object {
- cone <0.0, -0.5, 0.0>, 0.2, <0.0, 0.0, 0.0>, 0.0
- translate <0.8, 0.4, -0.8>
- Stone6
- }
-
-