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- Readme file for Atomic Bomberman PC - ALPHA RELEASE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Dated: June 6th, 1997
- Title: Atomic Bomberman
- # of Players: Only 2 players may play at once.
- Release Date: June/July 97
-
-
- Table of contents
- =================
- 1. Requirements
- 2. Playing Atomic Bomberman
- 3. Legal Information
- 4. Feedback
- 5. Known Bugs
-
-
-
- 1. Requirements
- ===============
- IBM TM PC compatible Pentium 90 or faster
- 16 MB RAM
- Windows 95
- 2MB VRAM required with SVGA support
- 100% Sound Blaster TM compatible sound card
- DirectX 3.0+
-
-
- 2. Playing Atomic Bomberman
- ===========================
- For those of you not familiar with Bomberman I will spare you
- the details. The dynamics of the game are as easy as 1-2-3.
- 1) Drop a bomb
- 2) Run, run, like hell.
- 3) Watch your back, your front, your side, just watch out!
-
-
- Here are some of your powerups:
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- <IMGpowbomb> Allows you to drop an additional bomb
-
-
- <IMGpowflame> Allows your flame to shoot further
-
-
- <IMGpowdisea> Gives you some random "disease"
-
-
- <IMGpowkick> Allows you to kick any bomb down a hallway
-
-
- Controls
- ~~~~~~~~
- Only Microsoft Sidewinder gamepads are supported at this time.
- Other joysticks may work but there is no calibration facility.
-
-
- Keys during play:
- ~~~~~~~~~~~~~~~~~
- Arrow keys - move your bomberman
- Space bar - drop a bomb
- Ctrl-D - disable debugging
- Ctrl-A - show list of all animation sequences defined
- Ctrl-R - toggle the remap editor screen
- F1 - help (review this file)
- F10 - quit current game (does equivalent of a draw game)
-
-
- 3. Legal Information
- =================
- (See the file LEGAL.TXT for more information)
-
- (c)1997 Interplay Productions and TM Hudson Soft Co., Ltd.
- All rights reserved.
- Interplay is a trademark of Interplay Productions.
- All rights reserved.
- Exclusively licensed and distributed by Interplay Productions.
- Windows and the Windows 95 logo are registered trademarks of
- Microsoft Corporation.
- All rights reserved.
- All other trademarks and copyrights are the property of their
- respective owners.
-
-
- 4. Feedback
- ===========
- This is an unsupported release.
-
- Questions, Comments, Suggestions, and/or bugs may be reported
- to: "THE_BOMB@Interplay.com"
-
- When reporting bugs please provide as much detail about your
- machine as possible.
- -----------
- OS version.
- System Type. (ex. Intel Pentium - 90)
- DirectX version number.
- Total Memory.
- Video Card.
- Sound Card.
- If Laptop (which?)
-
-
- 5. Known Bugs
- =============
- * Networking
- -> Networking is still under construction at this time.
-
-
- * Game hangs on Interplay Logo.
- -> We are aware of this bug and are working to track it
- down. Any information that you could provide to
- "THE_BOMB@Interplay.com" would be helpful.
-
- * DINPUT.DLL not found.
- -> Atomic Bomberman requires DirectX 3.0 >.
-
- * Windows NT
- -> Does not fully function under Windows NT at this time.
-
- * Game apparently load's fine, however, after the
- "Loading Artwork" screen the screen goes blank.
- -> We are looking into the exact cause of this. It appears
- to be a problem with non-certified DirectX video drivers.
- -> More rare occasions with certified drivers.
-
- Known fix:
- Install DirectX video driver, then re-install your cards
- video driver on top.
-
- * Game Does not boot or hangs on Interplay Logo.
- -> If you do not have a sound card you will not be able to
- play this demo. The fix for this is in progress.
- Sorry :(
-
-
-
-
-