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- $name "Enemy Bullet"
-
- $properties // These are the default properties
- {
- $collision_radius = 16
- $collision_flags = COLLIDE_WORLD,COLLIDE_INSTANCE,COLLIDE_SHADOWMAN
- $blast_radius = 0
- $damage = 10
- $min_velocity = 600
- $max_velocity = 800
- $physics_flags = PHYS_NONE
- $velocity_flags = USE_DEFAULT_VELOCITY
- $weapon_class = _WP_CLASS_BULLET
- $weapon_range = 400
- }
-
- $properties_from "ET_Inmate_Club"
- {
- $damage = 20
- }
-
- $properties_from "ET_Inmate_Gun"
- {
- $damage = 30
- $min_velocity = 300
- $max_velocity = 350
- }
-
- $properties_from "ET_Inmate_Headless_Club"
- {
- }
-
- $properties_from "ET_Inmate_Headless_Gun"
- {
- }
-
- $properties_from "ET_Guard_Club"
- {
- }
-
- $properties_from "ET_Guard_Gun"
- {
- }
-
- $properties_from "ET_Guard_Headless_Club"
- {
- }
-
- $properties_from "ET_Guard_Headless_Gun"
- {
- }
-
- $properties_from "ET_Killer_Club"
- {
- }
-
- $properties_from "ET_Killer_Gun"
- {
- }
-
- $properties_from "ET_Killer_Headless_Club"
- {
- }
-
- $properties_from "ET_Killer_Headless_Gun"
- {
- }
-
- $sounds
- {
- // $sound_fire = "data\sfx\generic\magint1.wav"
- }