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- Patch Fixes, version 1.07.212
- =============================
-
- ADDED:
-
- * Fixmaps - a patch program which will repair some duplicate town
- name bugs in the world file. The executable version of the patch
- will run this for you automatically. (It will still ask you if
- you wish to perform this update.) As with fixsave, a medium
- install is required in order for the program to work.
-
- * Some of the development cheat keys have been released. To active
- them, you will have to add a variable to your z.cfg file. The
- variable is called CHEATMODE. You set it to 1. (Like the MAGICREPAIR
- variable introduced in 1.06.200). The cheat codes are as follows:
-
- 1 - Sets your MaxSpeed to 1200 (6x the normal value).
-
- CTRL-F1 - Activate all maps on the fast travel map. This can be
- useful if somehow a location is no longer on the map.
-
- CTRL-F4 - Invulnerable mode.
-
- ALT-F11 - If you fall into the void, pressing this will take you back
- to the previous object you were standing on. This can help you get
- out of the void when you fall into it.
-
- [ and ] - If you're in a dungeon, these keys will cycle you through
- the various quest locations. Be careful though that you don't beam
- into a location that is occupied by a monster. You will
- be trapped inside the monster. Also, some locations are high enough
- to pop you into the void when you beam to it. This can be useful if
- you fall into the void or can't find the quest item you're looking
- for.
-
- - and = - These keys raise your reputation and your skills.
-
- FIXED:
-
- * The 115 crash when clicking on people involved in quests has been
- fixed. The cure werewolf quest was a quest often plagued by this
- bug.
-
- * An internal memory leak in the object system was fixed. This would
- force you to increase your OBJMEMSIZE setting despite not having
- very much in your inventory. This leak would also dramatically reduce
- your game speed. Version 1.62 of Fixsave will cleanse your game
- of the leftover data; this patch does this as well and prevents
- it from happening again.
-
- * The "Mynisera's Letters" quest that Abuki sends you on no longer
- gives an outrageously inaccurate number of days to complete the
- quest. The number now given is the actual amount of time you
- have to complete the quest.
-
- * A failure was found in the quest system to properly update the map
- information of the game. This would cause quests to lose people or
- locations making it impossible for you to complete it. This has been
- fixed. Your quests should run much better now.
-
- * Casting the Recall spell back to your anchor no longer fails when
- you have the anchor set inside a locked house.
-
- * You can now leave your items for repair in the shops and they will
- remain there even when you leave the town.
-
- * Items no longer disappear from your room at the tavern when you leave
- the map and return later.
-
- * Repair times has been fixed. They should be a little more reasonable
- now in regards to the amount of work required on the item. I.E. doing
- a total repair job on a suit of armor takes much longer than fixing
- your little dagger.
-
- * Azura's Star has been fixed. It should always trap souls now when
- you have it equipped.
-
- * The hit point modifier due to your endurance is now properly added
- when you increase in level. The rest of level advancement works
- as follows: you get between 1/2 to the number on the custom character
- screen. This is different than what is stated in the manual. The manual
- stated its between 1 and the number on the custom character screen.
-
- * Getting your free house at the knightly order no longer crashes the
- game.
-
- * When you are infected by a werewolf, you now become a werewolf instead
- of a wereboar.
-
- * You can now use potions when you are silenced.
-
- * Items that cast spells no longer get recorded as the last spell you
- cast. This would cause you to cast a different spell when you hit
- the recast spell.
-
- * Pickpocketing monsters has been fixed. It is more consistent now.
-
- * You will no longer start the game with negative spell points after
- you created your character. The problem with the negative hit points
- still exists however.
-
- * The Restore Powers recipe has been fixed. You can make them in the
- potion maker now.
-
- * The game no longer gets trapped in an infinite loop when you try
- to collect a reward while shape changed.
-
- * You can now exit the level advancement screen when all of your
- attributes are at 100.
-
- * If your attributes become drained due to magic, you can now get them
- healed at the temple you are a member of. Clicking on any member will
- ask you if you wish to have your attributes restored. (Provided
- you're high enough level to receive free healing at the temple).
-
- * Some quests that caused the 116 crash have been fixed in the game.
-
- * Your climbing skill increases properly now.
-
- * When your skills are checked for advancement the game now uses
- the original values, not the magically altered one. This means
- that you will no longer become a Master prematurely.
-
- * The crash that would report the error "failed internal check 1c"
- has been fixed.
-
- * A bug that would cause the game to terminate with error 2020 has been
- fixed.
-
- * The lockup at the Mages Guild when you were asking for non-member
- guild quests has been fixed.
-
- * Fixsave has been updated to version 1.70. Read fixsave.txt for what
- changes have been made to it.
-
- Patch Fixes, version 1.06.200
- =============================
-
- FIXED:
-
- * The zombie in the Soul of a Lich quest is now properly sent.
- If you do not get the zombie when you're supposed to, run
- the new FIXSAVE enclosed and it will activate it for you.
-
- * A new error - "Insufficient texture memory" - has been added.
- If you get this error, add a variable to your z.cfg file
- called TEXTUREMEMORY and its parameter is given in kilobytes.
- Set it to at least 5000 and the next time you run the game,
- it shouldn't lock up at the location it did before. If you
- have 8 megs of RAM, do not run with this setting for prolonged
- periods of time as your VMM swapping will dramatically increase.
-
- * The game can no longer trash your starting skill sum used
- to determine your player level.
-
- * The 113 crash when entering your character sheet has been
- fixed. The 113 crash after resting has been fixed as well.
-
- * A dungeon block was found to not have put an exit next to
- where you entered. This has been fixed. Because of the way
- dungeons are built, it may be placed behind an opened door.
- If you do not see the exit and a door is nearby, close the door
- and it should be there.
-
- * Potions made in the potion maker with recipes should now be
- properly labeled in the use item list.
-
- * For people wishing to use the repair objects item maker advantage
- on their magic items, a new z.cfg variable has been added.
- It is called MAGICREPAIR and you set it to 1. When that is set,
- the repair objects item maker advantage repairs your magic items.
- If you wish to disable this ability, set MAGICREPAIR to 0.
-
- * Illegally bashing down doors no longer gives you a revered legal
- reputation when you are caught.
-
- * The dungeon location that Azura sends you to now appears on your
- fast travel map.
-
- * Malacath's quest no longer causes the game to lock up.
-
- * Daggerfall no longer tries to start main story quests while you
- are on your ship. This would cause the game to freeze.
-
- * A major fix has been done to the quest code. This fix would on rare
- occasions cause the main story quest to shut down. It also prevented
- the curse to be lifted from Daggerfall when you put King Lysandus's
- soul to rest. Now when you complete this, a video will play and
- Daggerfall will be safe once again.
-
- * The crash in the Mantellan Crux with the message "code 108 not found
- in dagger.snd" has been fixed.
-
- * The potion maker no longer crashes when you switch between recipes
- before mixing a potion.
-
- * The wagon limit has been raised to 750 kg.
-
- * The error #666 has been removed. The error reported instead of this
- is the actual error the program intended to report.
-
- * Fixsave has been updated to v1.61. Please read fixsave.txt for more
- information on what changes have been made.
-
- Patch Fixes, version 1.05.195
- =============================
-
- FIXED:
-
- * WARNING! Versions of Daggerfall prior to patch 195 may
- randomly cause inventory items to vanish. Bethesda Softworks
- strongly recommends that you upgrade to patch 195. Damaged
- save games may be able to be repaired with the FIXSAVE.EXE
- program included with this patch.
-
- * Magic items & spells that enhance your skills and attributes no
- longer deduct from your attributes & skills when you exceed 100.
-
- * You can now train at temples that you are not a member of.
-
- * You no longer get stuck inside houses when you exit when
- you're running from Win95.
-
- * Using the transfer health item maker advantage no longer
- crashes the game while resting when there are no monsters
- nearby.
-
- * Going into your inventory when you have left items in the
- tavern no longer crashes your game.
-
- * Randomly created monsters in quests now always have their
- items equipped. They should be more challenging now.
-
- * After returning to Price Lohtun with news about his brother,
- the quest is now properly removed from your logbook.
-
- * Fixsave has been updated to v1.50. Please read fixsave.txt
- for more information about this savegame repair utility.
-
- CLARIFIED:
-
- * The Oghma Infininum book does not give you 50 attribute points.
- It only gives you 30, despite what the manual, hint book, and
- game related material state. It was always intended to only
- give 30 points. The printed materials were in error.
-
- KNOWN BUGS:
-
- * There is a bug in the game that will invalidate your starting skill
- sum used for determining your user level. Fixsave will 'repair' this
- in the sense that it will pick a new reasonable starting sum for you.
- But it won't be what you initially had. Your level will return back
- to something close to what you had before, if not the exact level.
-
- * Although the problems with the game losing attribute/skill points
- when you exceed the 100 limit through magic has been fixed, you
- can still lose them when magic drains them below 0.
-
- Patch Fixes, version 1.04.191
- =============================
-
- ADDED:
-
- * Fixsave, an utility program for repairing damaged saved games. In
- order to run fixsave, you will need at least a medium install of the
- game. Please read the file fixsave.txt for further information about
- the program.
-
- FIXED:
-
- * OBJMEMSIZE, as described below, now works properly.
-
- * Thieves guilds now buys magic items.
-
- * You can now sell your extra horses and carts in the general stores.
-
- * Character creation advantages/disadvantages have been updated.
-
- * Transfer spells now work properly.
-
- * The Polymorph & Diminution effects have been removed from the spell
- maker. Existing spells already made with these effects will continue
- to operate as they do now. (Which is simply drain spell points.)
-
- * The ability to bind multiple souls in the item maker has been removed.
-
- * Streetwise and Etiquette skills are now tallied correctly.
-
- * You will no longer get negative spell points.
-
- * The "Master of BLANK" bug has been fixed.
-
- * You can no longer recast the spell you casted before shapeshifting.
-
- * The Create Item spell has been updated. It no longer creates items
- that do not exist in the game.
-
- * Equipping the Wabberjack no longer crashes the game.
-
- * You can no longer get quests from people already involved in another
- quest.
-
- * You can no longer bind multiple health leeches in the item maker.
-
- * Reputation is now calculated properly for the guilds. You should no
- longer get kicked out for completing a quest.
-
- * Starting a spell name with $ and ! no longer reduces the spell cost.
-
- * Daggerfall no longer reboots for Ensoniq VIVO Soundscape users.
-
- * Your rewards will no longer be labeled as BLANK.
-
- * A crash bug that can happen during fast traveling has been removed.
-
- * Vampire cult quests and the cure quest are now given more often.
-
- * You can only join one temple and knightly order now.
-
- * Clicking on Medora will no longer crash the game with error 115.
-
- * The Old Ways Book no longer crashes the game.
-
- * The detect spells now operate in full screen mode.
-
- * Arrows no longer wrap around to 0 when you get more than 200 of them.
-
- * You can now identify items when the holiday allows it.
-
- * The cost to cast spell when buying spells now reflects the caster's
- abilities.
-
- * Clicking on the shelves in the Mages Guild and then bringing up your
- spell book no longer locks the game up.
-
- * You can now give the totem to King Gothryd.
-
- * The Knights Of The Raven buildings in Dwynnen are now properly marked.
-
- * The crash when clicking on "Where is - people" has been fixed. This
- will help people on the mummy finger quest.
-
- * A crash bug regarding finding map locations has been fixed.
-
- * Some cases where people would not talk to you have been fixed.
- This mainly deals with main story quests.
-
- * The wagon weight limit has been reduced to 500 kgs. and the ability
- to overload the wagon has been removed.
-
- * A crash bug dealing with getting out of jail has been fixed.
-
- * Hircine's Ring now only works for people infected with lycanthropy.
- It allows you to shapeshift without having to kill the innocent.
-
- * While Morgiah gives you one month to deliver the letter to the King
- of Worms, in reality you only had 2-3 weeks. If you took longer than
- that, the main story quest would stall because the next quest was
- not started. v1.04.191 will start the next quest if this happened.
-
- * The bug where instead of having to pay money to summon Daedra, you
- get paid money has been fixed. You will no longer get paid to
- do this.
-
- * Having more than 63 soul gems no longer crashes the item maker.
-
- * Repairs objects in the item maker no longer repairs magic items.
-
- * If a quest has a pending letter to deliver, it will force the
- delivery before you fast travel from a city. It used to give it
- to you after a random amount of time while in an inhabited area.
- This would sometimes cause people to never get the letters in time.
- This will help fix the "I got the letter, but its not in my inventory" bug.
-
- * When you return from delivering Morgiah's letter to the King of Worms,
- the log entry is now properly removed from your quest. For people who
- already suffer from this problem, do not worry. There is nothing wrong
- with your game.
-
- * Witches will no longer try to give inappropriate quests that will crash
- the game.
-
- KNOWN BUGS:
-
- * You can not bind dragonling souls in the item maker.
-
- * Item weights in the wagon are incorrectly marked as 0 kg.
-
- * Saving the game while in a store will cause the shelves to be
- empty when you reload the game. You will have to leave the store,
- enter another store, then go back into the first store to have
- the shelves restock.
-
- * People have reported that when they kill the lich as requested by
- the King of Worms, the quest terminates there. Don't worry. There
- is nothing wrong with your game. After you received the quest, you
- clicked on the King of Worms again, so the flag where you give the
- scarab back is set to true. When you kill the lich, that flag is
- set to true. The win-quest flag is true when the two previously
- mentioned flags are both true. So you get the reward text, the
- magic item without having to go back. Just be happy it saved
- you the trip back.
-
- Patch Fixes, version 1.03.179
- =============================
-
- FIXED:
-
- * More fixes have been done to quests. Many will crash less often now.
-
- * Traveling to and from your ship and entering/leaving the town with
- your house in it no longer crashes the game.
-
- * Monsters's inventories are now properly reset when you approach it.
- This caused a 104 crash in the game.
-
- * For 16 meg users, the amount of map space has been increased.
- If you still get the error UNABLE TO ALLOCATE OBJECT MEMORY
- enter in your z.cfg file a new entry called ObjMemSize and
- give it a value of more than 2000. This will increase the
- amount of space maps get as well so you can continue playing.
- If you are an 8 meg machine, try leaving the map you are
- in and re-entering as well as reducing the number of items
- your player has. (in the wagon, on the ship, in the house).
-
- * The repairs object advantage now works properly.
-
- * New daedric cuirasses are no longer broken.
-
- * Houses you buy are no longer rotated improperly.
-
- * Several quests now unlock the doors properly.
-
- * Bad dagtext entries no longer crash the game. You will still get
- the message though.
-
- * Using a nearly broken magic item no longer crashes the game.
-
- * The cure poison spell works properly.
-
- Patch Fixes, version 1.02.177
- =============================
-
- FIXED:
-
- * Players with Cyrix chips should no longer experience crashes
- in the game.
-
- * Quests that are begun with this patch version should no
- longer generate "invalid quest object" errors. However, older
- saved games may still have corrupted quest objects that will
- still cause errors.
-
- * Lycanthropy no longer limits hit points when a player
- advances in level.
-
- Patch Fixes, version 1.01.175
- =============================
-
- NOTE: Games saved with this patch cannot be loaded in the version 1.0
- that was first shipped. However, games saved with version 1.0
- can be loaded into this patched version.
-
- FIXED:
-
- * Archery works in menu mode as well as in full screen mode.
-
- * The Dark Brotherhood no longer offers the same quests as the
- Fighters Guild.
-
- * If you break into a store and steal everything, the shelves are
- now restocked properly.
-
- * Repairing items no longer causes the game to crash during a save.
-
- * The consequences of defaulting on a bank loan are now more severe.
-
- * The cure lycanthropy quest no longer causes the game to crash.
-
- * The cure vampirism quests now work properly.
-
- * Disadvantages in custom character creation can no longer be selected
- multiple times.
-
- * The skeleton no longer walks backwards.
-
- * Sleeping on a ship or in your own house no longer summons the city
- guards.
-
- * Several side quests and a couple of the main quests now work better.
-
- * Character status correctly reports when a character has been poisoned.
-
- * Giving the Totem to NPCs that offered artifacts no longer causes the
- game to crash.
-
- * The quest to find the lich dust for King Gortwog displays the dungeon
- location properly.
-
- * Encumbrance is reported correctly when items are held in houses,
- wagons, and ships.
-
- * Magical item effects can no longer be recast with the spell recasting
- key.
-
- * The game can be saved while aboard a ship.
-
- * Characters can no longer rest while over water.
-
- * Items stored in your house or ship are no longer available for use
- away from those locations.
-
- * Items can be safely left on your ship.
-
- * Activating objects, such as levers, no longer causes a crash.
-
- * Quest items are now colored green in the inventory screen.
-
- * Vampires properly take damage in sunlight.
-
- * The crash that caused the error "failed internal check c" has been
- fixed. If you get this error, please leave the dungeon you're in. The
- next time you reenter the dungeon, it will not happen again.
-
- * Magical items cannot be repaired in shops, even though early versions
- of the manual and the hint book say they can. This was a feature that
- turned out to be highly unbalancing late in our beta testing process.
-
-
-
-