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-
- VERSION 4.1 NOTES:
-
- - This release of MapEdit should work with all versions of the game,
- including the three and six episode editions.
-
- - The map files may become a lot larger after using MapEdit, even
- if you do not alter any levels. This is because MapEdit does not
- recompress the maps with the newer compression scheme used in
- v1.1 of the game. This doesn't cause a problem when playing the
- game, it just makes the map files larger.
-
- - The MAPDATA.DEF file contains information about the new wall images
- used in the 6-episode game. If you are editing the 1-episode game,
- be carefull not to select any of the newer wall images. (I haven't
- thought of a good way to guard against this, perhaps multiple .DEF
- files, one set for each version of the game)
-
- - The OBJDATA.DEF file is still far from complete. I haven't had time
- to identify all of the new objects and guards. I changed the undefined
- objects so that they appear as a bright white block in the map, which
- makes it fairly easy to see them in the map display.
-
-