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- ---------------------------------------------------------------------------
- DOOM Construction Kit Ben Morris
- Release Version 1.0 Zerius Development
- bmorris@amtsgi.bc.ca
- ---------------------------------------------------------------------------
-
- Introduction
- ---------------
-
- Thanks for trying DCK! Sorry for the late release, but I got a lot of
- ideas and suggestions that I just HAD to put in. =) This version has been
- running very stable for about three weeks, so it's about time I released
- it. Here you go !
-
-
- Legal Stuff
- --------------
-
- Please note the following:
-
- DOOM is a trademark of id Software.
-
- DCK is NOT an id Software product, nor is Zerius Development in any way
- affiliated with id Software.
-
- id Software will NOT provide any support for DCK for this reason; please do
- not contact them regarding DCK. Instead, contact me at the email address
- above.
-
- DCK will not work on the Shareware version of DOOM at id Software's public
- request.
-
- You may not distribute any part / whole of this version of DCK.
-
- DCK is a trademark of Zerius Development.
-
-
- What kind of feedback I'd like
- ---------------------------------
-
- Pretty much anything! If there's something about the program that you think
- should be improved, removed or added, please send me some email describing in
- detail what you'd like to see and if possible, the best way to do it.
-
- Bug reports are extremely important; please don't hesitate to write about
- every little thing you find wrong (wrong: inconsistencies in the program's
- design, cosmetic or otherwise), and certainly anything that makes the program
- screw up (screw up: crash, put garbage on the screen, display incorrect
- information.)
-
- I'll try to answer every piece of mail that I get.
-
-
- "Registration"
- -----------------
-
- Although I'm not going to officially charge anything for DCK, any amount of
- money in the $20-30 range is appreciated and I'll even send you an update (or
- two or three :) if you send over $25. Please make all cheques / money orders
- payable to:
-
- Ben Morris
- 2232 Tashy Place
- Victoria, BC
- Canada V8N 4R6
-
-
- How to use DCK
- -----------------
-
- First of all, you'll need a mouse. I considered implementing keyboard
- mouse-emulation, but there was just so much more I could do with the mouse.
- Let me know what you think.
-
- DCK will not run on anything less than a 386.
- But then, neither will DOOM. :)
-
- I *STRONGLY* suggest reading at least the last two chapters of the docs (about
- 5 pages for both chapters, currently.) It'll explain a lot.
-
- The following files are included with the release:
-
- README.NOW │ This file.
-
- REVISION.DOC │ Revision (update) documentation. Details each change
- │ between releases. DO read this. :)
-
- DCK.TXT │ Documentation for DCK. This file is a butt-ugly text
- │ only print file of the MS-Word docs, but it's all I could
- │ come up with in an hour or two. The REAL text docs will
- │ look a lot better, I promise.
-
- VGA256.BGI │ Required. DCK uses this to display textures.
-
- DCK.CFG │ Required. DCK's configuration file. Go through this with
- │ a text editor and check it out! DCK should work fine
- │ without changing it, though.
-
- DCK.ADF │ Required. DCK "Automation Definition File." Defines
- │ defaults for different texture motifs (styles), sector
- │ objects, and will include other automated features
- │ in the future.
-
- DCKADF.EXE │ Required. Produces DCK.AD from DCK.ADF (see above.)
-
- DCK.FNT │ DCK font file.
-
- DCK.HLP │ Required. DCK help file (used by DCK.)
-
- DCK.EXE │ DCK. Run DCK /? for a list of command-line parameters.
-
-
- What don't work and what I know don't work
- ---------------------------------------------
-
- - There is ONE most annoying bug that I can't track down. If you see a bunch
- of white and black bars (or similar junk) on the status bar, there it is. I
- don't know WHY it happens, but it actually doesn't seem to affect system
- stability. (ie: it's a graphics problem and nothing else.) Note: I reported
- in the last README.NOW that you should "reboot your computer" after
- encountering this bug. However, I've never found that it crashes the
- system, so .. (yes, I'm paranoid.)
-
- - The cursor-size toggle doesn't work. It did at one point, and it will
- again. I'll be back.
-
- - External textures don't work yet. The only place DCK will find textures is
- DOOM.WAD.
-
-
- Just a few other things (Qs and As)
- --------------------------------------
-
- Q: Where's the @(*#!@(# key reference?
- A: Press F1. =)
-
- Q: Will DCK be available in a protected mode version?
- A: Yes! I'm working on DPMI mouse support (GRRRR) at the moment. As soon
- as this is done, I'll be releasing a version that runs in protected mode.
-
-
- And finally...
- -----------------
-
- Thanks very much for taking the time to check out DCK. I hope, with your
- help, to make DCK the best map editor around!
-
- -- Ben
-
-
- Technical Information
- ------------------------
-
- Development system --
- Gateway 2000 486dx2/66 VLB
- CrystalScan 1776 LE monitor
- ATI Ultra Pro-VLB
- Gravis Ultrasound (man, I wish this didn't crash DOOM)
- 340 meg and 120 meg HDD
- 8 megs RAM
-
- Tested on --
- AST Bravo 386sx/16
- ALR 386dx/40
- Gateway 2000 Pentium/60 PCI
- Gateway 2000 486dx/33
-
- All test systems had at least a 256k VGA card, a mouse, a color
- monitor, and 500k of free memory. DCK was tested with a variety
- of memory managers, including QEMM, Windows and HIMEM.SYS.
-
- Compiled with --
- Borland C++ v4.02 (C compile, 386 instructions enabled)
- TLINK v6.2
-
- Libraries used --
- Standard graphics (BGI) and C libraries.
-
- Code information --
- 22,000 lines (including comments)
- 34 modules
-
- Other programs used --
- Icons/Font/Logo: DeluxePaint ][ Enhanced
-
- History --
- Conceived and commenced work on May 1st, 1994. Pre-beta released
- June 10th.
-
- Author --
- All code designed and written by Ben Morris.
- Alpha testing and lots of ideas from James Atchison.
-