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- SYNDICATE AMERICAN REVOLT MISSION DISK - SOLUTION
- =================================================
-
- TYPED BY SHARD - DTL
-
-
- Just when you thought your world domination was all over, the Americas
- revolt and you`re presented with a new challenge with the horrendously
- difficult Syndicate Missions Disk. Let`s be careful out there.
-
- TAKE CONTROL
- ------------
-
- To succeed at Syndicate its vital to chose the right combination of agents
- and weapons from the control panel. Always use four agents, arm two with
- six lasers and two gauss guns, arm the third one with the same weapons but
- swap a gauss gun for a scanner and with the fourth one, swop a gauss gun
- for a persuadatron on missions where you need to persuade someone. Always
- follow this setup unless you are told otherwise.
-
-
- ALASKA - Protect
- ----------------
-
- Move agent 4 to the east edge of the roof and destroy both police cars.
- Move another agent to the top of west ramp. Give him a laser so he can
- kill all enemy agents on the ramp Agent 4 should be used to destroy the
- second car coming up the road. As long as you stop all enemy agents this
- mission is easy. There are 16 enemy agents.
-
- ARGENTINA - Assassination
- -------------------------
-
- Give two men a flamer each instead of a gauss gun. Hide behind the
- building to the west Get one agent to kill the onrushing syndicate from the
- north. Put the two agents with flamers beside the windows to the west and
- put the other two agents inside the first building. As the enemy runs
- around the corner, fry them. Once all the agents are dead, pick off some
- guards with gauss guns. After your gauss guns are empty, steam in with
- everything you have. There are at least 39 enemy agents.
-
- ATLANTIC ACCELERATOR - Defend Base
- ----------------------------------
-
- Arm all agents with five gauss guns and three lasers. Move them to the
- east side of their towers. Use gauss guns fired at corners of the
- buildings to catch some agents in the blast and others will walk into the
- fire. There are 56 enemy agents.
-
- BRAZIL - Personnel Acquisition
- ------------------------------
-
- Put all agents in the car. Go south at the crossroads. Stop before you
- get to the guarded house. Send one agent to kill the guards, one to
- persuade the target, and one to kill the motionless agents at the west and
- one to guard the car. Once an attack wave of agents has been destroyed,
- put one agent in the car and move him to the evacuate point, killing all
- hazards. After persuading the target, stay in the building and get the
- remaining two agents to stand guard at the door. The other agent returns
- in a car to pick up the squad. There are 32 enemy agents.
-
- CALIFORNIA - Assassination
- --------------------------
-
- Destroy the group of agents to the west by firing a gauss gun shot. Go
- west and up to the monorail platform. Spread your agents out in a square
- formation. Once the enemy has stopped rushing at you, get off the platform
- and head north. There are a group of agents in a house and more in a car.
- Go to the North most building and kill the target. Go back to the drop
- zone at the start. There are at least 30 enemy agents.
-
- COLOMBIA - Combat Sweep
- -----------------------
-
- Get on the roof of the building to the north as soon as possible. Wait
- until all agents (16) are killed then take one agent east and get the car
- inside the eastern most building. Take the car back to the squad and go to
- the north section of the city. Kill the enemy agents - most put up little
- resistance. Head north to the north most building. The target appears as
- one of the guards on the scanner. There are 32 enemy agents.
-
- COLORADO - Combat Strike
- ------------------------
-
- Arrange your men in a square and arm them with lasers. Once the agents
- stop rushing at you go west through the long building. Use gauss guns to
- kill crowds and lasers to pick off single soldiers. Save eight gauss gunn
- shots for later. Go west past the first two houses and then north at the
- crossroads. Destroy the cars with one gauss gun shot each. There are at
- least 54 enemy agents and over 100 guards.
-
- GREENLAND - Information Retrieval
- ---------------------------------
-
- Give one man a mini-gun instead of a laser. Use gauss guns on all towers
- that are within range from the start. Wait for about one minute for a car
- to come out of the base. Shoot this with the mini-gun to commandeer it.
- Kill all guards inside the perimeter fencing before going into the inner
- complex in the car. Once inside the base, kill the guards. Once all
- guards are dead get into the ambulance and return to the drop-zone. There
- are no enemy agents but there are 58 guards.
-
- MEXICO - Assassination
- ----------------------
-
- Put all agents behind the house to the north and use one agent to dodge in
- and out. You have to destroy all cars with lasers or gauss guns. The
- policeman who is the target is at the east end of the dual carriageway and
- T-junctions. There are only eight agents but loads of well armed guards.
-
- MID-WEST - Multiple Assassination
- ---------------------------------
-
- Put all agents inside the house and wait for the enemy to arrive. Use
- lasers to kill the agents by leaving the pointer at the door and as soon as
- the crosshairs turn red, fire. Once all enemy agents are dead go and kill
- the targets. Don`t walk about with your gun out unless you want hassle
- from the police. There are at least 46 enemy agents.
-
- NEW ENGLAND - Personnel Acquisition
- -----------------------------------
-
- On this level some citizens need the same amount of persuasion as a
- policeman but the target is a normal citizen. Move all your agents into
- the house and kill enemies as they enter. Wait until they are all dead
- then move towards the target. Beware when you are entering the west most
- building because all guards fire guns at you. Kill all guards, persuade
- the target and return to the drop-zone for a pick up. there are 12 enemy
- agents.
-
- NEW FOUNDLAND - Personnel Acquisition
- -------------------------------------
-
- Spread your men into a square formation. Hang about until all moving enemy
- agents have been killed. Move north along the east face of the long tunnel
- building. Move west picking off all of the agents when they start to run.
- Continue west until you get between the double fencing Follow the fencing
- south. Kill all guards in the first house you come to and then kill guards
- at the door of the targets building. Stand at the corner and fire a gauss
- gun. The blast should take out all the guards but leave the target safe.
- Persuade the target and go back through the double fencing. Follow the
- north edge of the city to the pick up point. There are 24 enemy agents.
-
- NORTH WEST TERRITORIES - Escort Executive
- -----------------------------------------
-
- Get into police car and stop it just outside the gate. Get out of the
- police car and put your men in a square formation. Kill all on-rushing
- enemy agents - some of them are in a police car. Once all moving agents
- are dead, send one man west and kill all of the motionless agents. Move
- the police car and allow the executive to go on his way. There are 20
- enemy agents.
-
- NORTH WEST TERRITORIES - Hitman Assassination
- ---------------------------------------------
-
- Move north to the row of trees. Move east until you reach the guarded
- house. Kill guards and destroy roadblock. Go east and put three men on
- the square of ground east of the T-junction. Send another agent further
- east to the target house. Kill guards at the door. Steam into the house
- killing everyone. There are 8 or 16 enemy agents.
-
- PARAGUAY - Protect
- ------------------
-
- The path that the man takes is; east, south before the eastern most
- building, west at the fence and stop beside the female citizen. Continue
- west stopping at another female and, upon reaching the pillar, north, past
- the house at the first ending of road, and then west between the first two
- houses. The mission then ends. There are 56 enemy agents.
-
- PARAGUAY - Recon Sweep
- ----------------------
-
- There are three methods to do this mission as you are told in the emergency
- update that all you need to do is evacuate. Each method only requires one
- agent to be sent in.
-
- First Method
- Give your agent a persuadatron. At the start, persuade two citizens and
- two policemen. Then go into the house and as the enemy agents run into the
- house they are persuaded. Once all the enemy agents are persuaded go north
- and kill the policeman. Get on the monorail and go east to the pickup
- point. This method can be used if you are low on agents as it is the
- easiest mission to persuade the enemy.
-
- Second Method
- Put your agent inside the house and kill the agents as they run in the
- door. Follow the directions as in the first method, once all agents have
- been eliminated.
-
- Third Method
- This is probably the hardest one. Go north along the street, on the
- monorail and east to the pickup point only pausing to kill agents wjo catch
- up with you as you run.
-
- ROCKIES - Escort
- ----------------
-
- Park your car in front of the targets car. Get out and move two agents
- south and two south at the street west of the first street. kill the
- onrushing agents. Leave one agent beside the target to protect her. Move
- the other three west, slowly taking out everything, making sure you send at
- least one agent to take out the roadblock. Lots of agents gather in the
- far north west so you can kill them all with one laser shot. All the
- agents to the extreme west and south west put up no resistance. Once all
- enemy agents are dead, move your car out of the targets way and let her do
- her job.
-
- SOUTHERN STATES - Data Acquisition
- ----------------------------------
-
- Get to the target as soon as you can, killing as many enemy agents as
- possible. Go south to the T-junction, west to the crossroads and then
- follow the road south until you are outside the target building. Move
- about outside the house until all the agents come out and you can kill
- them. Once they are dead, persuade the target. Go west to the T-junction
- then north killing the agents (who put up no resistance). Fire gauss guns
- at the doors where the guards are and they should get caught by the blast.
- Get the access card, go back to the start to be picked up. Make sure you
- protect the informer after persuasion because he walks slower than your
- agents. There are 28 enemy agents.
-
- URUGUAY - Equipment Grab
- ------------------------
-
- Give each agent five lasers, two gauss guns and a shield, except one agent
- who gets a scanner and a mini gun instead of the gauss guns. Swap a gauss
- gun for a persuadatron for another agent. Move two men east to the edge of
- the city. Move two men east, one persuading all the people and following
- the road until they reach the junctions.
-
- Move the two agents to the west to the north and just inside the complex.
- Kill the agents on the ground with lasers and the three guards with a
- mini-gun. Get the medikit and kill the remaining agents on the platform.
- Stay inside the complex until no more agents attack you. Move the agents
- that went east to the north east complex, and kill all exposed guards.
- Move all agents into the north east complex and place them on the ramps.
-
- Use the agent. Turn on the shield on the platform. If your energy gets to
- about half, turn on your shield and go back to the rest of the squad. Use
- an agent who has full energy and do this repeatedly until all guards on the
- platform are dead. Now use the agent with the persuadatron. Turn on his
- shield and rush up to the group of guards round the target. Use one agent
- to clear a path to the pickup point and stick close to the wall but no so
- close that a blast of a gauss gun gets you if it misses. The enemy fire
- about six gauss gun shots at once, so you die if you get caught by them.
- There are at least 48 enemy agents.
-
- VENEZUELA - Combat Sweep
- ------------------------
-
- Set your men up so you can see in all directions but you can only be
- attacked from two - for example at the T-junction west of the start.
- Position your men in a square and kill all the enemy agents as they rush at
- you. There will be a long wait before the final agent comes to meet his
- doom. There are 56 enemy agents.
-
- YUKON - Escort CIV
- ------------------
-
- Move all of your agents to the other side of the street. Send one agent
- round the north edge of the building and one round the south side of the
- building. Move the other two south. If you have done this correctly then
- the CIV will not move. Position the agent who went round the south side of
- the building directly across from the alley. Kill the oncoming agents with
- the two agents that went south. Once they have been killed, use these two
- agents to sweep the streets, ridding them of all filth and the police.
- Once all enemy agents are dead, move one of your agents near to the CIV and
- he will start his movement. The CIV will not be attacked by the police but
- there is more fun wasting them. There are at least 39 enemy agents.
-
- GENERAL TIPS
- ------------
-
- Use lasers. This seems to be the standard armament for the enemy (along
- with gauss guns).
-
- Hide in houses and kill the enemy agents as they run in (This is a very
- safe tactic)
-
- If at all possible restrict the targets movements in protect or excort
- missions.
-
- Use the square formation in sweeps. Each man cover another like himself
- and the chances of being killed are reduced.
-
- The earliest missions are sweeps or assassination. It is so easy for an
- enemy agent to fire a laser through you and into the target on protection
- or escort missions.
-
- Save the game after each mission. Reload if you get killed or fail the
- mission.
-
- ------------------------------------END------------------------------------
-