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-
- KINGS QUEST VI FULL DOCUMENTATION
- TYPED BY CHA®ON-OGN
- GUIDE BOOK TO THE LAND
- OF THE GREEN ISLES
-
-
-
- FOREWORD
-
- Herein lies the account of my travels in that mysterious kingdom known as
- the Land of the Green Isles. Lest this record be put down to the fevered
- imagination if a madman or the fiction of a notorious liar, let me assure
- you, dear Reader, that the Land of the Green Isles does indeed exist. One
- can hear the name of the Land whispered in roadside inns off dusty roads
- from the hills of Daventry to the sea of Tamir - especially on nights when
- the wind howls and the rain plays havoc on the window panes. The
- storytellers inevitaly take on that same tone of voice they use when
- speaking of the Fairy Kingdom. I cannot vouch for the Fairy Kingdom since
- i have yet to get a leprechaun in a position of compromie, yet, the Land of
- the Green Isles .....
- Ah! that is a place where the feet of a man can find solid ground and his
- eyes feast on such wonders!.
-
- My tale begins with a broken compass. I had taken passage on a ship bound
- east from Llewdor. Our destination was Serenia, yet in the second week out
- we encountered a terrible electricical storm. Waves crashed upon the deck
- of our little ship, the Round About and lightning struck the sea all around
- her. At one point it even struck our secondary mast and we were saved from
- a fiery death only by the lashing rain which quickly put out the fire. We
- felt sure that we were all dead men, yet on we bailed and strove throughout
- the night. After long hours of the terrifying labor., we found ourselves
- still afloat on the other side of the storm. At first light, the damage
- seemed minimal despite the lightning that had struck the ship, but by
- sunset the Captain was forced to announce that the instruments of
- navigation had been magnetized by the storm - the compass spoke east, yet
- the sun sank low over the right of our prow.
- The Captain did his best to sail by older methods, by the sun and
- the stars. He assured the voyagers that there was nothing to fear. Yet we
- seemed cursed, for a dense cloud cover settled over the sky far into the
- horizon - and stayed. The Round About sailed like a blind man groping in a
- vast unfamiliar room.
-
- After a week, the captain had to admit that we had missed out destination.
- There was no land to be seen anywhere. It was as if the storm had been
- another flood that had wiped civilization from the face of the Earth. With
- naught else to do we sailed on, by now so lost that turning around seemed
- futile. Who was to say that we were not turned around already?
-
- A month later, I lay in a fitful sleep on my bunk - throat parched and skin
- stretched from the scant provisions allotted all hands from the near-empty
- hold below - when i heard the cry on deck "Land Ho!" Startled from my sleep
- and exhilarated with hope, I sprang to the deck. The sky had cleared and
- its blue seemed a hue I had never seen. A sailor was wildly poiting off
- the prow where the bright green of a small body of land was dimly visible.
- The Round About responded as though leaping from the sea towards that
- remote shore.
-
- Yet within the hour, the curse upon our ship took its final vengence. As
- though enraged to see us withing view of esape, the sea came alive and
- swirled around us. Currents and whirlpools materialized and sucked at the
- beaten planks of the ship - turning her firse one way and then another! I
- was thrown against the deck and rolled uncontrollably against the cables
- and the lifeboats. The last thing i heard before my head struck and
- blackness descended was the mate screaming "She`s going Down!!!"
-
- Who can judge providence?, I am not a hero, I am a wandered - neither as
- strong nor as brave as the Captain of the good ship. Yet with no effort on
- my part - none greater, in any event, than the skill of getting myself
- knocked on the head - I awoke the following morning, not among the bones at
- the bottom of the sea, but on a beach. Of the crew and passengers of the
- good ship, there was not a trace.
-
- Perhaps I was chosen for some destiny here. Perhaps the sea simply found
- me too sour an old dog for the swallowing. In any case, that is the tale
- of how I found the Land of the Green Isles, or should i say, how it found
- me. Being but a poor traveler with feet that itch and a spirit that cannot
- rest, I have naught to leave this world but a record of the things these
- eyes have seen. Being not nearly as clever as a balladeer, I set this down
- in humble prose.
-
- May this account someday find its way back to the land of my youth, though
- i fear i myself shall die on this distant shore.
-
- DEREK KARLAVAEGEN
-
-
- PART I
- THE LAND OF THE GREEN ISLES
-
- The land of the Green Isles is an ancient kingdom ruled by a royal family
- designated simpl as the "Crown". Its location so far from the rest of the
- know world, combined with the dangers of the surrounding sea, have
- effectively isolated it from the influence of other lands. This smsall
- kingdom might as well exist on a distant star as on the other side of an
- inhospitable sea.
- Because of this isolation, the citizens of the kingdom habe a unique
- flavour and a quaint naivete. If one asks about the history of the Land,
- they are eager to speak. Yet of true answers, little can be found. They
- can recite the names of the holders of the Crown spanning back hundreds if
- years, can speak each dwelling`s origin, of practically every citizen`s
- lineage yet when I asked how the kingsom began, bewilderment is the
- response. "The Kingdom has always been." they say, "There has always been
- a royal family." It is as if this place has existed, unaltered since the
- dawn of time.
- But there is some basis for a different picture: that these islands
- have actually held a succession of kingdoms, each bleeding into the next,
- new civilizations building on ruins scarcely cold. I base this opinion on
- the traces and legends of an anciennt civilization to be found on one of
- the islands - but more of that more later.
-
- The kingdom as it stands todat, has remainded relaticely unchanged for
- hundreds of years. Fours islands make up the bulk of the Land. The Isle
- of the Crown is the center of the kingdom. There on a magnificent rise
- stands the Castle of the Crown. the seat of the royal family of the kingdom
- and the heart of the Land. A village and docks comprise the rest of the
- island and run most of the kingdom`s daily commerce, such as it is.
-
- Across a short distance of sea is the Isle of Wonder, an aptly-named place
- of sheer delight ruled by a pair of rival queens who are, despite their own
- internal strife, unalterably loyal to the Crown.
-
- The isle of the Beast is the least hospitble of the islands.
- Seemingly deserted, I did not see much if the place since obstacles made it
- impossible to travel far inland. Nevertheless, the place has its own
- history and is listed among the kingdom`s holdings.
-
- The fourth island is the isle of the Sacred Mountain, so called for the
- soaring peak that rises from the base of the island into the clouds, and
- around which that community - both literally and philosophically - is
- built. The Isle of the Sacred Mountain has its own rulers who are also
- subservient to the Crown.
-
- A more dissimilar set cutlures can scarce be imagined than those on these
- four islands, yet they seem to exist in harmony and function as a whole.
- The uniting factor is the Crown, which maintains loyalty both by means of
- its undisputed heritage as the seat of all government and by the grace of
- its goddly royal family.
- Peace has reigned for centuries in this idyllis kingdom and seems
- likely to continue, That is as long as the Land remanins hidden from the
- evil that we know exists in the world. Though i am a stranger gere, I hope
- not to influence this place overly much. Why would wish to change such a
- paradise?.
-
- PART II
- THE ISLE OF THE CROWN
-
- Of the four islands, the Isle of the Crown is the one which will semm the
- most conventional to travelers from distant lands. It is largely inhabited
- by members of the human race, men and women of pleasant dispostion and
- generous hospitality. As stated earlier, the Isle of the Crown is
- cdomprised of the Castle of the Crown, a quaint village, and the docks from
- which travel among the islands is commenced.
-
- THE VILLAGE
- The village on the Isle of the Crown is a small one. Its stucco walls
- gleam in the hot sun, its dirt paths are clean and well-maintained, its
- vegetation is luch. The shop merchants are friendly and seem to delight in
- unusual trades, Though little of mine survived the shipwreck, the few
- trinkets that i`d had on my person or managed to salvage from the shore
- were deemed unusual enough in that distant realm to obtain a few
- necessities. I also found the villagers eager too share what they had in
- return for honest work, so i have survived quite comfortably here.
- Village life is one of cheerful routine. The villagers rise at
- first light to do their chores before the tropical sun reaches its peak.
- Then a light midday meal is served. The bulk of the afternoon if reserved
- for indoor activities::
- reading and scholastics for the the younger population and naps or their
- elders. Everyone seems to prize this quiet time. When the sun goes down,
- communal acitivities are frequent. If there are no weddings or other
- festivities (I must admit that I am quite fond of these local
- celebrations),the families often gather informally for a plain but
- plentifule supper, music, and conversation.
-
- Though most families are modest, none are in want. Servants are
- used in the more affluenent households, but mose of the citizens
- cheerfully rely on their own strong hands for the work of daily life. What
- serving class exists is generally well-treated, though even in this gentle
- civilization, i did not a few exceptions.
-
- THE DECKS
-
- Beyond the village lie the docks, a place of bustle and excitement, Even
- the humblest citizen of the Isle of the Crown frequently enjoys visiting
- the other islands in the kingdom. In return, it is not uncommon to sell
- all manner of strange creatures frequnting the village shops from the
- kingdom`s other islands.
- All travel between the Islands is focused at the docks and, indeed at a
- single vessel, That vessel is simply called "the Ferry" and it is a
- pleasant enough little ship, well-maintained as befits its value to the
- kingdom. The ferryman is a jolly fellow, patient even with the youngest if
- his passengers. His young son helps manage the vessel and helps keep her
- shipshape.
-
- The story of the ferry is an interseting one, particualrly if you
- recall the fate of my own ship. The islands, it seems, have always been
- surrounded by terrible eddies and currents that make seagoing nearly
- impossible. The family that runs the ferry has done so for generations,
- each father passing on to his son the secret of the tricky navigation.
- Many believe that the ferryman`s family line has an uncanny instinct for
- the sea around the isles. It is said that they sail " by the blood in
- their veins". One thing is certain: I would not venture to sail a ship in
- these waters, so whatever the secrets of the ferryman`s family- thank the
- stars for it!!!
-
- THE CASTLE OF THE CROWN
-
- The castle of the crown is a stunning palace, giving testimony to the skill
- of the kingdom`s architexts and the richeness of its treasury/ The castle
- is a monument of marble, gold and precious gems, with tall arched ceilings
- and atistic fittings. I am told that it was built one hundred years ago by
- King Aliphid as a present to his bride. It is said that King Aliphid was
- cautious over his new brides fragile health and built the new palace with
- thick walls for protection from the high winds and cool hallways always for
- respite from the blazing tropical sun. The sun is made even more exotic by
- the race of guard dogs that serve and protect the palace. These wonderous
- creatures seem to combine the best qualities of canine and human. Speaking
- in gruff voices and armed with swords or pikes, the guard dogs are strong
- and intelligent, And have loyally served the crown through the centuries.
- Despite my status as a stranger i was granted a visit with the reigning
- king and queen. There openess ad accessibility, added to the lack of
- drawbridges, moats, or battlements of any kind, make clear to me that
- innocence of this kingdom that had never known war or treachery.
- Had i been a viper in disguise, i would have been granted an intimate
- audience just as readily! As a citizen of the larger, more dangerous world,
- it may me me feel a little nervous and honorbound not to betray such trust
- in me. I met the king and queen in the castles throne room. The throne
- room is a vast hall more ornate then anything these poor eyes have ever
- seen. Standing before the two thrones in that cavern of gold, it felt as
- though i stood before fabled olympus itself. Yet, raising my eyes up
- slowly to those noble faces, i saw nothing of judgement in their eyes,
- nothing of disdain, indeed, there faces were full of guileness,welcome and
- kindness. As for the rulers of this kingdom themselves : King Caliphim,
- though not a large man, as an air of strength and self assurance about him.
- He has the face of a scholar and the eyes of a gentle benefactor.
- Of queen ALLARIA, ihis beautiful wife , my first impression was of hair the
- colour of night and skin as pale as dawn. She smiled at me graciously and
- i could see the sadness there. For despite the glory of the palace aroun
- them, the halls seem to weigh on the couple with there emptiness.
- Having met the royal couple and recover sufficentiently from my ordeal at
- sea, i began to fell right curious about the other islands in the kingdom,
- and so i put my itching feet in the care of the jolly ferryman.
-
- PART III
-
- THE ISLE OF WONDER
-
- Imagine a place where the very path benaeath your feet might complain of
- you`re weight, and the trees purposely drop twigs on you`re head for the
- sheer merriment of it all!., And you`ll have an idea of what its like to be
- on the isle of wonder. The isle of wonder is a comma shaped body of land
- that might has well resemble a question mark, for confusion and
- astonsihment are sure to be a lot of the unexpecting visitors.
- The island is teeming with life. Vegetation is abundant as are the islands
- inhabitatants. Infact, the two are frequently the one and the same.
- One can scarcly pick up a grain of sand on that shore without it demanding
- to be put back ... and this instant, if you please. The histosry of this
- unsual island is an issue fervent speculation. That it was an
- uninteresting deserted island until a wizard enchanted the whole place,
- bringing everything in it to life, and presented it to his daughter as a
- birthday present. Others say that the island was once a prison of a
- beutiful princess, her captive there by powerfulo and jealous queen.
- The maiden was so far that the very trees and stones themselves could not
- bear to hear her crying, and come to life to provide her companionship.
- Still another group idently claims that the creator of the universe simply
- got tired of serious business of life giving and decided to indulge he`s or
- her sense of humour. Whatever the origin, the more delightful spot could
- scarcly be imagined. But be warned those travellers who like to know,
- exactly what to expect from life would be well advised to go elsewhere.
- Whilst most of the islands inhabitants are friendly. some of the thornier
- natives are capable of being downright rude!, and all are quirlksome .
- Vistiors are frequent on the Isle of Wonder for it offers a refreshing
- respite from the ho-hum of everday life. Even the King and Queen enjoy a
- picnic or exclamation point or a stroll in the gardens, and they are on
- occasion to be found relaxing and passing the time of day with the islands
- natives.
- The rulers of the Isle of Wonder are a pair of queens(ICON AND TANGO),
- rivals in every way, and most frequently to be found argueing over
- everything from the colour of the sky to the consistency of potato hash.
- Despite their essentricities, the Isle of Wonder, seems to run smoothly and
- be a flourishing part of the kingdom, providing many available exports and
- lending the kingdom a light heartness to counter the more serious
- countrymen on the the isle of the sacred mountain.
-
- PART IV
- THE ISLE OF THE SACRED MOUNTAIN
-
- The Isle of the Sacred Mountain, on first impression, appears to be nothing
- but a great wall of cliffs rising to the sky with no apparent means of
- scaling it. The visitor is soon met, however, by a pair of "greeters" of
- the Winged Ones race.
- The Winged Ones are the inhabitamts of the Isle of the Sacred
- Mountain. Towering to a height of six to seven feet, the Winged Ones are
- by far the most impressive creatures I have ever seen. Each one them, male
- and female alike, is surpassingly beautiful. Their bodies are muscled and
- athletic and gleaming with health. From their broad backs mighty wing
- emerge like secondary limbs, strong and webbed, and covered with large
- white feathers. And when they spread those massive wings..oh!... it is as
- if the sun itself is eclipsed.
- Two of these creatures, the greeter, meet visitors at the base of
- the cliffs and so was I met. Gently, they took my arms and flew me
- upwards. Has there not been a man who has dreamed of flying? Are we all
- not Icarus in our heart of heart?. Imagine then, the thrill of that flight
- and the glory of the beings who rule the very air around us!
- But as the saw warns, "Beauty is only skin deep." I was flown to
- the Winged Ones city, a strange and haunting place whose architecture
- combines the two overriding elements of this culture: aviation and the
- classical. The city seems built to exclude those poor creatures whose lot
- it is to crawl like insects upon the ground, for each edifice towers into
- the sky with ni connection to the next or to the ground itself save by
- flight.
- Thus completely dependent on the greeters to travel about the city
- or even leave, the visitor is humbled and loathe to much exploration. This
- appeared to me to be rather the intention, for the culture of the Winged
- Ones is a private one. On the Isle of Wonder I always felt welcome,
- despite the sometimes gruff nature of the inhabitants. They had a certain
- simplicity, on honesty about them. By contrast, although my reception with
- the Winged Ones was on the surface extremly polite, the formal words of
- welcome did not ring true. I sensed, in the eyes of that beauteous race, a
- disdain of common humanity, a haughtiness that made them suddenky kise sime
- if their golden perfection in the eyes of this humble observer.
- Despite this innate sense of superiority, the Winged Ones are
- valuable members of the kingdom and provide many important skills.
- Incredibly intelligent, the Winged Ones are master logicians and
- mathematicians, precise architects and planners. They disdain magic and
- the daintier arts, being far too logical for such goings on. Even the
- palace of the Winged Ones city has a sparseness, a sense of functionality
- that denotes their contempt for artistic ornamentation.
- The Winged Ones culture is an old, and they make frequent
- references to the "Ancient Ones," their forefathers, whose ruins and great
- works will abound on the island. The Isle of the Sacred Mountain is ruled
- by a lord and lady, who exist as monarchs on their own island but owe
- allegience to the common Crown.
- The name of the island derives from a lone peak which soars into
- the clouds beyond the city. There, in a cave, dwells the sacred Oracle,
- the philosophical head of the community. It is said that the Oracle is
- centuries old, ultimately wise and can read the future. She is consulted
- by the lord and lady on every facet of the city`s list, and even advises
- the king and queen. I, of course, did not meet the Oracle, and even most
- Winged Ones citizens regard her as an almost mythical being. The greatest
- honor any Winged Ones citizen might hope for in his or her long life is to
- be granted a meeting with the Oracle, for her cave is a place reserved for
- only the most worthy souls. Like many lofty ambitions, most of the Winged
- Ones never achieve this end.
- I found myself fascinated by the Ancient Ones, for it was the only
- deep history apparent in the kingdom. From what I managed to learn from
- the close-mouthed Winged Ones themelves, and from the more readily
- available information to be found in the writings and from scholars on the
- Isle of the Crown. I put together the following picture of this bygone
- race. I include it among these records of the kingdom, for they are as
- much a presence in the Land as the current inhabitants.
-
- PART V
- THE ANCIENT ONES
-
- The Ancient Ones culture inhabited the Isle of the Sacred Mountain perhaps
- as much as a thousand years ago. At that time, it is likely that there was
- no "Kingdom" and that the Ancient Ones existed alone in the sea, since no
- similarly aged records exist on any other island.
- The Ancient Ones had an advanced\, mysterious culture. Their
- writings have been discovered on ancient tablets and scrolls buried beneath
- the current Winged Ones city, and in the ancient catacombs on the Isle of
- the Sacred Mountain. It is commonly believed that they possessed knowledge
- and mechanical acuity for surpassing anything that exists today. This
- belief is based on a few remaining artifacts such as their mysterious
- labryinthine catacombs and the writings on the island`s cliffs. The
- artifacts of the Ancient Ones are fiercly guarded by the Winged Ones and
- are studied by scholars of that race who spend their whold lives trying to
- unravel their mysteries. What is known about them derives from these
- delicate and treasured written records.
- The Ancient Ones were believers in the power of language. They
- were fond of saying, "A master of languages will soar" This, presumably
- refers to intellectual heights rather than physical ones, but who can say?
- It is also known that they were great lovers of symbols and had a complex
- theologyy which seemed to worship all things aerial, though only fragments
- of their belief system are understood today. The Ancient Ones gave meaning
- to every creature, every colour, every element and mineral. In addition,
- they studied the emotional states of being. Every emotion, like every
- creature, color, and element, ranked high or low on their theological
- scale - the lowest being "base" or "primitive," the highest being "pure."
- At the top this scale were the Sacred Four; the emotion "tranquility", the
- colour "azure," the creature "caterpillar," and the element "air." The
- colour azure and the element air are obvious allusions to the sky.
- Similary, tranquility is reminiscent of the heavens above. The caterpillar
- is the one surprise. In their reasoning, however, it makes perfect sense.
- After all, there are birds aplenty in the skies, but what glory is it to
- fly when one is born with wings?. Is it not more glorious still to be born
- to crawl upon the ground and build one`s own wings?
-
- THE LOGIC CLIFFS
-
- One of the most intriguing artifacts left by the Ancient Ones are the logic
- cliffs. The cliffs are so named from a series of riddles written on the
- face of the cliffs leading from the beach of the Isle of the Sacred
- Mountain to the Winged Ones city. Chiseled painstakingly into solid rock,
- the viewer must question what purpose the words serve. From the ancient
- scroll that references the cliffs, it can be determined that the riddles on
- the cliff were part of an elaborate mechanism designed to protect those who
- dwelt at the top the cliffs from undesirables that might arrive from the
- sea below. The mechanism may have served as some sort of calling device
- designed to alert those at the top of the cliffs that a brother required
- admittance, or perhaps led to secret chambers within the rock itself.
- Whatever the cliffs purpose was, it was obviously built to admit only those
- indoctrinated into the secrets of the Ancient Ones culture and for that
- reason is alas, as yet unsolved by those who live today.
- The following translations from the cliffs of logic scroll may help
- the reader understand the mystiqaue that surrounds this artifact.
-
- The first challenge "Only those pure of heart will be able to RISE the
- cliffs of logic"
- The third(?) challenge: "The stones of stealth, are associated with this
- riddle:
-
- Four men standing in a row,
- Third from the left and down you go,
- The rest in order,move you on,
- The Youngest, the Oldest and the Second Son.
-
- The fifth challenge: "Only those of the highest order may ASCEND the cliffs
- of logic"
-
- THE CATACOMBS
- Another remnant of the Ancient Ones culture, the catacombs, is tragically
- inaccessible to visitors today. The catacombs held the burial chambers of
- the Ancient Ones, and are said to be designed as a giant labyrinth. To
- protect their tombs from looters, the Ancient Ones built death traps into
- the catacombs and filled it with dead-end paths, maze-like corridors, and
- rooms where secret knowledge is needed to pass.
- The Winged Ones were close to mastering the secrets of the
- catacombs some years ago, when a minotaur taking an instant liking to the
- dark funereal place, decided to take up residence. At first, the Kingdom
- attempted to regain the hostaged artifact, but, between the dangers of the
- catacombs itself and the minotaur`s stealth and treachery, the losses
- became too grave to continue the struggle and the minotaur was left to his
- prize. Since then, the catacombs have been bolted shut. It is one of the
- great sorrows of the kingdom that each year the minotaur demands, and must
- be given, the living sacrifice of his choice lest he emerge from the
- catacombs and attack the city.
-
- The catacombs are illustrative of the Ancient Ones obsessive
- interest in death. Indeed, it seems to be in the air in this part of the
- world, for the modern-day Green Islanders also have elaborate death
- traditions, as I will describe later. The catacombs were obviously a place
- high reverence for the Ancient Ones, as a message on an ancient tablet that
- once adorned the doors to the catacombs shows:
- Three roses laid upon the bower,
- A scythe for he who cuts the flower,
- A crown, a dove, most noble race!
- Thy bones make sacred this dread place.
-
-
- PART VI
- THE ISLE OF THE BEAST
-
- The Isle of the Beast, long ago, was called the Isle of the Forest. It was
- a place of woodlands, sparkling ponds, and prolific wildlife. It used as a
- playground favored for jaunty hunts by the royal family and other local
- sportsmen, and for that reason was left unihabited. The scenes of this
- treasure diversion on that beautiful island still decorate local tapestries
- and paintings. One night, so the story goes, residents of the other
- islands could see magical lights around the Isle of the Forest. The next
- day the king, then King Aliphim, led his guards over to the island to
- investigate (and, of course, to junt if all proved well). They found the
- island much changed. The forest had grown so dense overnight as to prove
- impenetrable save by a single path blocked by mysterioud obstacles. And,
- most mysteriously of all the heart-rending cries of some mighty wild beast
- echoed on and on throughout the forest. It is said that several guards
- fell into madness immediatly at the sound and that King Aliphim himself was
- haunted to the end of his days by the echo of those cries.
- Since that time, the island has taken its new name and has remained
- unpenetrated and undisturbed, in the midst of the kingdom`s teeming life.
-
-
- PART VII
- LEGENDS AND MYTHS OF THE LAND OF THE GREEN ISLES
-
- Through long nights spent before the fire with my companions on the Isle of
- the Crown, I learned that the Green Islanders are famous story-weavers. To
- me, nothing speaks more of a people than the tales they tell, for they are
- woven with the fears, the hopes and the dreams of the culture. For your
- enlightenment and entertainment, I set forth some of the more interesting
- of these legends and myths here.
-
- HIDDEN ISLANDS AND OTHER WORLDS
- Every land has its tales of hidden places: lost caverns, underground
- treasure rooms, and secret kingdoms accessible only through some ancient
- oak tree. The Land of the Green Isles is no exception. Here, as might be
- imagined, the hidden places take the form of islands hidden in the mists
- and of what might lie beyond in the sea.
- One popular tale seems to reflect the universal myths of harvest
- and planting. It is said that nearby exists a hidden island of priestly
- inhabitants who worship Mother Earth. These priests keep the weather and
- the tides in balance to insure safety from hurricanes and other forces of
- the sea and to plead continuance for the kingdom`s bounty. It is said that
- these priests demand privacy above all and that they remain loyal to the
- Crown in exchange for secrecy. What a wonderfully conspiratorial tale!
- The Green Islanders are also fond of saying that the unpassable
- currents in the seas around the kingdom are there as a warning - to keep
- all ships from sailing further east. For it is believed that within a
- day`s sail in that direction a ship strong enough and foolhardy enough to
- survive the tempest seas would encounter the edge of the world!
- "What lies beyond the edge of the world," I asked "why, the next
- world." they replied, and with fearful glances at one another, quickly
- changed the subject.
- DEATH TRADITIONS
- Death fascinates men the world round, and there are as many philosophies
- about what comes after this life as there, it seems, live which end. I
- found the Green Islanders to all share a common belief, so strongly held as
- to seem to defy questioning.
- The family of the deceased hold funeral ceremonies a few days after death
- to bid the soul of their loved on safe passage to the Realm if the Dead.
- The decesed is buried with the things he or she will need for the journey.
- The realm of the Dead is a place not of this world. There Death himself
- rules. Some call him the Lord of Dead, others call him Samhain. Those
- souls who have died at peace with their lives allowed to enter the
- Underworld and are placed in the Sea of Souls. In that safe repository,
- they are greeted by ultimate knowledge and are prepared for the next
- stage. Those souls, however who died with unresolved trauma in their
- humqan lives cannot enter the underworld but are consigned to wander
- endlessly on the surface of the Realm, chained there by their woes.
- Sometimes, their life`s problems will be resolved in the real world without
- them - justice meted out, or loved ones taken care of - and they are freed
- from their bonds and gratefully go below. More often, however, things are
- never resolved in the real world and the bonded souls, over time, become
- part of the mindless dead roam the surface eternally, never to know peace
- or be allowed to move on. This belief system deeply affects the lives of
- the Green Islanders, and is, in my estimation, the root of their peaceful
- lives and their aversion for friction and infighting, greed and anxiety.
- Certainly as a man or woman approaches old aga or infirmity, he or she
- strives to resolve any loose ends in their lives in preparation for the
- journey ahead.
-
- GENIES
- In Daventry, the poor man` idea of a great tale involved a tradesman or
- poor farmer falling in with a fairy and thus gaining a fortune overnight.
- How many wild-eyed dreamers have spent their days searching out such
- instant prosperity instead pf buckling down and taking the long road to
- that end? hah! It is a tale this wanderer has heard all too often!
- Here in the Land of the Green Isles there are no fewer dreamers,
- but they speak not of fairies but of the djinn, of genies. A genie is an
- even greater temptation for the aspiring soul than ever a Daventry fairy,
- for a genie does not simply turn a one-time favor; however grea, and then
- be done with it. No, a genie, like a faithful dog, belongs to its owner
- for life - or, that is, for however long the fortunate "master" might keep
- hold of the creatures lamp.
- It seems every Green Islander knows the ins and outs of the djinn,
- though few have ever seen one. According to the stated "rules", each genie
- is immortal and each is permanently attached to a given lamp in which they
- might or might not be trapped for long centuries depending on the whims of
- their owner or fate. Once the lamp comes into the possession of a man or
- woman that person becomes the genie`s master and must be obeyed, Genies
- are very valuable creatures and can do a variety of tricks including
- transporting a man anywhere on earth, taking any shape the master might
- wish, and, of course, the ever-popular gathering of great treasures and
- wealth. A genie does have some limitations, however: it cannot cure ills,
- change the weather or bring back the dead. And a genie always has a
- weakness.
- A genie is also bound to its master in other ways. It is said that a genie
- is like a mirror; it only reflects its master`s will. If a master is evil
- minded and cruel , the genie will be also. If a master is generous and
- kind, so will be the genie.
- One of the mostg popular genie stories is the following one about a genie
- named Mali Mellin.
- THE STORY OF MALI MELLIN
- Mali Mellin was a genie with a terrible weakness for mistletoe berries
- (although the same are poisonous to humans). He had been trapped for a few
- thousand years in a crusty old lamp after being buried with his possessive
- master. One day a poor farmer uncovered the lamp while plowing a field.
- The farmer, being ignorant took the lamp at once to his wife, and she,
- being no more intelligent than he cleaned the outside brusquely without
- ever opening the lid. The pair took the lamp to market to sell for a few
- pence.
- The lamp was purchase by a antiquities dealer, who, being equally lazy,
- never bothered to open the thing. (this tale continues on in this manner,
- passing through a dozen or so hands, much to the increased hilarity of the
- local listeners who seem to find this the largest joke they have ever
- heard. But, to move on....) Finally the lamp was purchased by a poor
- maiden named Daltina, who desired only a little warmth and light but for
- ailing mother. Daltina took the lamp home and opened it at once in order
- to fill it with oil and a wick. But instead of dust, a cloud of smoke
- issued forth from the open lamp and Mali Mellin appeared. The girl was
- overcome with fear, but Mali Mellin finally persuaded the poor thing that
- she was in no danger, and , indeed, could now have anything she wished for.
- In the next few months, Daltina and her mother went from being poor, sickly
- outcasts, to being well to do. The poor house became a fine mansion and
- there garden blossomed. The girl, with the flush of prosperity in her
- cheeks, Mali Mellin, of course, was furnished with all the mistletoe
- berries he could eat. But on one thing, Daltina followed the advice of her
- mother, never tell anyone of the lamp, she warned, for we are but two lone
- women in the world and would be no match for those who would wish to steal
- our treasure. Several years passed this way, and Daltina was content.
- Every night Mali Mellin would ask her, "what more do you wish?" and Daltina
- would reply "nothing. I have all that i want." Then, one day, a
- procession rode through the village. Riding at the head was a prince, the
- most handsome man that the girl had every seen. That night, Mali Mellin
- asked "What more do you wish?" the girl was silent for a moment, thinking
- "who am i to wish such a thing?" and "he should marry a princess." But her
- heart, never before touched, clammered to loudly for her to hear her own
- wisdom and so she whispered, "i wish for the prince." The next day the
- prince rode back to the village with haunted eyes. He had seen the girl in
- a dream and was sick with love. Within weeks, the two were married. But
- the prince was not as good as he appeared he wanted things: more wealth,
- more land, more of everything. When he mooned about for these things, the
- girl felt pity in her love and would in secret go to her lamp and call
- forth Mali Mellin to achieve her loves desires. At first, the prince was
- amazed at his wife`s powers and intuition. After a time, however, the
- prince grew suspicious of his wifes seeemingly magical abilities. One
- night, he lamented long about a certain gold sword he must have that hung
- in a nearby castle. He pretended to go to sleep, and heard Daltina slip
- out. In silence, he followed down a corridor to her mothers room and there
- spied upon her as she called Mali Mellin from the lamp and, offer it some
- pretty mistletoe, asked her boon. "Mali Mellin," Daltina said, "there is a
- sword of gold ten leagues from here. Have it delivered to my husband in
- the morning as a gift of tribute." To which, Mali Mellin replied, "yes,
- master." The next morning, a courier arrived with the sword, just as Mali
- Mellin had promised. "How marvellous," the prince thought, "to have a wife
- with such a powerful genie!" Then he thought "How much more marvelous to
- possess the genie myself!" And so that very night the prince waited until
- Daltina slept, then snuck into his mother-in-laws chambers and removed the
- lamp from the trunk as he had seen his wife do. Seized with excitement he
- hastened to his armory and pulled the lid from the lamp. Mali Mellin
- appeared "yes master," the genie twittered, with a new malicious grin on
- its face. "You are MY genie now " said the prince " and shall do only as i
- wish" "of course master," said Mali Mellin, " but how about some
- mistletoe?"
- The next day the girl awoke to find the prince in possession of the lamp.
- Despite her pleadings that she be allowed to control the dangerous
- creature, the prince refused to give it back. And oh what the prince did
- with that lamp!. Whereas before the girl had indulged his desires
- conservatively, the prince with lamp knew no bounds. He kept Mali Mellin
- rushing to fulfill his wishes until the rooms of the castle were heaping
- with gold and jewels. His enemies lay slaughtered on the fields without
- provocation. Mali Mellins wicked face now became like a demon`s in the
- land, a demon who stole and laid scourge to everything.
- Finally the girl could stand no more. The flame of her love for the prince
- was douse by bitter tears. One night, she drugged the prince`s wine and
- when he fell into a deep sleep, took the lamp from his grasp. She called
- forth the genie once more, and, sadly, had Mali Mellin carry the prince off
- to a distant and deserted land where he could trouble no one ever again.
- With the prince gone and Mali Mellin back to his good-natured self ,
- Daltina restored the broken land and reigned as a benign (if rather
- meloncholy) queen for many years thereafter - reaping, always plentiful
- harvest of mistletoe.
-
-
- PART VIII
-
- POSTSCRIPT
-
- So concludes my records on the Land of the Green Isles. I have been well
- treated here and have become rich in friends, in knowledge and in countless
- other blessings. Though i have found my spirit forlorn at times with my
- inability to travel on, i must admit that my feet have itched less here
- than anywhere else in this wide world. Still on occasion, I find my mind
- roving back to the green hulls of Daventry. Perhaps, if my spirit at least
- is allowed to roam free, I`ve yet to see them soon.
-
- To those who may someday follow in my footsteps, I say this; Be kind to
- this gentle land, be open hearted to her whimsy and protect her, if you can
- from the harsh winds which might wish to blow in from the sea to steal her
- soul. She is unlike any place i have ever seen and she has stolen my
- heart.
-
- TYPED BY CHA®ON-OGN
-
-
- Anthropomorphic greets go to the following desciples of the cause:
-
- Tang0...Dream Warrior...Troll...Trooper...Icon...King Arthur...
- Mad Dan...Hogster...Lamphrey...Tas...Loose Marbles...Goat...
- Ghost...Da Lid...Wenom!...Da Loons...Bandit
-
- And any one else who knows me
-
-
- "IN DAYS OF OLD AND VIRGINS FAIR
- THE HISTORY BOOKS REPORT
- A TALE OF DEATH SUSTAINING LIFE
- WITHIN THE CASTLE WALLS
- BEWARE YOUNG LADIES
- GUARD YOUR SOUL
- FOR YOU MAY PAY THE PRICE
- FOR AS YOU FEAST CHARON PLOTS
- TO TAKE AWAY YOUR LIFE"
-
-
-