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-
- THEME PARK - USER GUIDE
- ^^^^^^^^^^^^^^^^^^^^^^^
- Path Planning
- ~~~~~~~~~~~~~
- This is a simple concept but fiendishly difficult to put a
- good plan into action. It's all to easy at the start of the
- game to be tempted to lay paths anywere and everywere.
- Then, an hour into the proceedings people are banging into
- everything and getting lost and wandering the wrong way
- through exits, wandering the wrong through exits.
-
- If all this happens you may as well start again, but with a
- little forethought this need not happen. Planning is the
- key to the overall success of the whole theme park but the
- pathways are the vains that carry the blood supply around
- so concentrate on getting it right first time.
-
- Initially just lay the minimum of path needed to get people
- to your rides and stalls, Theres no point in getting
- congested early on in the game. As the park begins to build
- up, start seriously thinking about using the one way arrow
- system. Be extremely careful to examine every section of
- the path that joins a section with a one - way arrow on it.
- It`s very easy to slap down a couple of markers and
- inadvertantly close off the only access route to your star
- attraction.
-
- If used correctly arrows can be an efficiant of method
- moving the little folk around sections of the park they may
- not normally go to by choice, like that expensive novelty
- shop.
-
- Another vitally important feature is the signposts. Be sure
- to signpost your exit, toilets and all your best rides so
- that people who want to take advantage of the facilities
- can at least find them. Don't have people running arround
- dying for a pee, and try and keep a super toilet near each
- gut - wrenching ride so that people can get there quickly
- if need be.
-
- Staff
- ~~~~~
- These have to be people who will smile in the rain, wont
- mind having kiddies tormenting them, and who know everything
- about the running of the buisness. Entertainers are there to
- keep people happy but you have to keep them happy too. If an
- employee`s morale is low because of low wages or whatever
- then you wont get the best out of them and they will not be
- as entertaining as they should. At this stage you have two
- options, the first of which involves sacking the perpitrator
- and bringing in fresh enthusiastic blood. The second is to
- hand out a nice pay rise and hopefully get a bit of
- appreciation for being a nice boss.
-
- Entertainers aside, it is obviously vital to get enough
- handymen to keep the park tidy and clean, and mechanics to
- fix all your knackered rides. Keep em well paid and they
- will fix more and clean more. If the worst comes to the
- worst and your guys are threatening a walkout then haggle
- for a short while, but under no circumstances let them walk
- out.
-
- You cant afford strike action as it will cripple your park
- so even if you have to backtrack and risk making yourself
- look stupid. Make sure you get an agreement at all costs.
-
-
- Thoughts
- ~~~~~~~~
- Keep a carefull eye on the thought bubbles that appear above
- the punters heads as these are a fine indication of the mood
- of the people. Try to respond to a problem if there are a
- lot of people with the same thought. For example, if they
- think your cola is to expensive, thats easy to sort out.
- Trickier problems to solve are when the people are just
- unhappy with what there getting full stop. It may be that
- your rides are not exiting enough, or that they find the
- park scruffy and uninviting. You will have to judge this
- mood for yourself. Fixing such problems can be genarally
- more expensive. If people think your park is boring then the
- only way to fix it is to put more thrilling rides in and
- they dont come cheap. Its's a vicious circle that you would
- be better not gettin involved in in the first place.
-
- Misscellaneous Tit Bits
- ~~~~~~~~~~~~~~~~~~~~~~~
- Keep your visitors happy by keepin them well fed and watered
- People are less likley to complain if there bellies are full
- Price the goods carefully because if people decide not to
- buy them because of the cost then they will be unhappy
- because they feel that they are being off and also because
- they are hungery.
-
- Operate on the principal of "If they have the money in there
- pockets, its yours for the taking". They have brought it to
- spend it, so get it off them in places like novlety shops
- burger bars and of course your oh - so exiting rides.
-
- For gods sake get your toilets cleaned regually. Filth is
- bad for buisness and if the word gets round that your park
- is unhealthy custom will drop off and you will get little
- men with clipboards arriving to check things out.
-
- Finally, and this is the point we started off with, plan
- everything. Think a couple of rides ahead. Leave space for
- decorations like trees and walls. Wall of your bigger rides
- so that little kids cannot wander around the danger areas.
-
- Everything like this improves your position in the rankings.
-