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- AnF!/o ! |o \ |o \
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- pRESENTS
- sTABLE mASTERS II
- bY LSD
- 5tH fEB'94
- INITIAL MENU.
- -------------
- AFTER THE GAME HAS LOADED,THE MAIN SCREEN WILL APPEAR.
-
- [PLAYERS] BOTTOM LEFT HAND OF THIS SCREEN...
- To start a new game,select the number of players by clicking on one of the
- numbers.(1-4 players) the box which is outlined is the current
- selection.before pressing OK to continue you might want to AUTO-RUN some
- races.
-
- [LOAD SAVED GAME] BOTTOM OF SCREEN AND CENTRE.
- click on this icon to restore a previously saved game.
-
- [AUTO-RACES] BOTTOM OF SCREEN FAR RIGHT.
- when starting a new game you can select the number of races you wish to run
- before the game starts,by clicking on the arrow icons at either side of the
- auto-race box.this will quickly build up form on all horses created in the
- game.
-
- ONCE YOU HAVE FINISHED ON THIS SCREEN..GOTO TO OK AND CLICK L.H.M.B FOR THE
- NEXT SCREEN.
-
- STABLE MENU
- -----------
- THIS IS WHERE ALL THE MAIN GAMEPLAY IS...I'LL GO FROM THE TOP OF THE SCREEN
- THERE ARE 9 BOXES FROM LEFT TO RIGHT...
-
- BOX 1. DECLARATIONS
- -------------------
- each of the next 3 days races,are listed here along with the horses
- declared to run by the cumputer controlled trainers,along with their
- form,use this option to assess the quality of the opposition before
- entering your own horses.the form book and the win summary card can be
- automatically assessedby pointing at the required horse and pressing lhmb.
-
- NOTE; to avoid giving players an unfair advantage,in multi-player games,no
- player declarations appear and some horses listed maybe withdrawn n the day
- of the race due to feild size or other factors.
-
- BOX 2. COURSES
- --------------
- on selecting this option the player will be presented with a list of all 26
- courses used in the game.at the bottom of this screen is a list of overall
- time records for 5,6,7 and 8 furlongs(times for distances over 8f are
- recorded in the form book) by clicking on any of the course names,a more
- detailed description appears along with individual and more detailed course
- records.
-
- NOTE; course records and times are only recorded if the race is viewed by
- the player/s.if the quick race option or auto race options are used no time
- is recorded.
-
- BOX 3. BIG RACE DETAILS
- -----------------------
- the flat season begins on the 24th march and ends in late
- november.throughout the season there are approx 50 big races,these races
- pay much more prize money and are more cpmpetetive.all the big race dates
- along with the race distance,the race name,type of race,the prize money and
- the race venue are displayed here.to spool through the full list,just press
- space,click to finish.use this list to decide upon big race targets for
- your horses.
-
- BOX 4. TRAINER DETAILS
- ----------------------
- there are 35 computer controlled trainers in this game,each trainer is
- allocated horses at the start of the season,this screen lists all the
- trainers including players in order of prize money won.after the trainer
- name there is the number of horses in stable,number of winners to
- date,numbers of runs to date,total prize money won and wins percentage
- ratio.
-
- NOTE; to figure prominently here,the player has to do well in the big races
- throughout the season,check the big race list (box 3) for the races that
- pay the most prize money.
-
- BOX 5. STATUS
- -------------
- this screen gives a breakdown of deductions and bills.the top half of the
- screen gives details of injuries/viruses ect... in the case of injuries
- there is a daily vet fee for each horse injured,there is a flat fee for any
- stable virus. the second half of the screen lists a breakdown of bills.
- one item on this list is feed.there are 3 basic grades of feed,press SPACE
- to spool through these grades,the grade of feed has a small effect on injury
- recovery and fitness development.
-
- BOX 6. JOCKEY FEEDBACK
- ----------------------
- selecting this option after you have raced any of your horses,the jockey
- will tell you which tactics were used,these are sometimes different from
- the orders that you gave.the lower down the jockey list the jockey is,the
- more likely your orders would not have been followed.usually a jockey will
- tell you if the tactics seem to suit the horse or not.
- the jockey will also often give an opinion as to which tactic should suit.
- the better the jockey the more reliable this advice will be.bad jockeys are
- less likely to give an opinion.to find out the most suitable tactics for a
- horse hire the best jockey you can and give him no orders,a good jockey
- will choose his own tactics.check the feed back the next dayand make note
- of the advice.do this 2 or 3 times and you should have a good idea of the
- best tactics to use.
- the effectiveness of tactics also depends on tactics of other jockeys in
- the race,and the general pace of the race. ie holding a horse up in a race
- that turns out to have a slow eraly pace will mean the horse have to be
- very quick to overtake accelerating horses towards the finish,also big
- races are usually run at a fast pace and its important notn to get to far
- behind.
-
- BOX 7. LIST JOCKEYS
- -------------------
- this option simply lists the jockeys used in this game.there are 20 jockeys
- and the higher up the list the more expensive.there are 2 costs for most
- jockeys,a flat booking fee which is paid as soon as you book a jockey and a
- % of the winnings,information from left to right is -JOCKEYS NAME- RIDES -
- WIN\RIDE % - BOOKING FEE\WIN %
-
- BOX 8. FORM BOOK
- ----------------
- There are 2 ways of accessing the form book,where indicated the player can
- click on the name of a horse and its form will automatically be displayed
- in last-first order.alternatively,if desired 2 horse names can be entered
- and only races which both horses competed in will be displayed.if only one
- horse is used simply press return past the second imput.wild card searching
- can be used..just type in the first 3 letters of the horse name generally
- finds the horse in particular.
-
- after the form book has been searched the first form card will be
- displayed,click or press SPACE for next.press ESC to stop listing.
-
- at the top of the form card is some general race information,race number
- and date,course and going,number of runners,race type,prize money and
- winning time.
-
- A. list of runners in the order they finished
-
- B. weight carried.in handicap races the weight carried corresponds to the
- horses handicap rating (this rating is adjusted by the computer controlled
- handicappier depending on how the horse performs,in group races horses are
- given set penalaties.
-
- C. Handicaps ratings run off (handicap races only).this is the rating that
- the horse run off.if the horse is overweight this rating maybe different
- from the true handicap rating of the horse.
-
- D. distance behind the horse(in lenghts) for distances less than half a
- length the following descriptions are used. HD - head..SH-HD - Short Head.
-
- E. Jockey
-
- F. Staring Prices (odds)
-
- G. Draw (position from starting stalls) on some of the courses the draw
- position gives a horse a good advantage over others, the strength of the
- advantage ranges from 1 (very little) to 9 (good advantage)
-
-
- BOX 9. Win Summary Card
- -----------------------
- Wading throught the form book for every horse in a race can be time
- consuming. the win summary card contains a list of up to 10 races won by
- the horse and some details (these are extracted from the form book - last
- 200 races only) next is a list aof all going conditions the horse has ever
- won .if the horse has ever won or been placed in a group race this will
- also be listed.
-
- QUIT GAME
- ---------
- usually means what it sez.....
-
- LOAD/SAVE GAME
- --------------
- Shown as 2 disk/s icons with LD (load game) and Sv (save game)
-
- The LD icon will load an old game, the right icon saves. when the player
- clicks on one of these icons the screen changes, press ESC returns to the
- stable menu. pressing 1-5 will save or load a game.
- NOTE never save any games onto the game disk.format a disk beforehand and
- use this solely as a save disk. there is romm only for 5 saves to a disk
- (TYPERS NOTE;but you can save as often as you want to any of these 5 saves).
-
- HORSE RACE ENTRY (middle screen far left) shown as ENTRY
- ----------------
- All horses owned by the current player are displayed here.each player may
- own upto 10 horses,there is only room in the box for 6,if more than 6
- horses are owned you can use the UP and DOWN cursors to scroll through
- them.
- there is a single number to the left of the horses name,if this is 0 then
- the horse is not entered for a race,click on this number and it will spool
- through any races that the horse may enter(the number corresponds to the
- race number 1-3)
- to the right is the jockey box,after you have designated the horse to run
- in a race,click on this, the screen will now change and list all jockeys,
- the jockey information is the same as previously given,but there is an
- availability column on the right.N/A means not available,there are likely
- to be more jockeys available for a bad race,but few (especially top jocks)
- for a big race. even if a jockey is listed as available he may still refuse
- to ride for you. click on the desired jockey,if accepted the booking fee
- will be deducted from your cash and the jockey booked,if you change your
- mind and book another jockey,you will lose the original fee,you must be in
- credit to pay a jockey.if not choose one of the claiming jockeys at the
- bottom of the list,these jockeys only require a percentage of any winnings.
-
- once a jockey has been booked you will be asked to give any orders.if you
- dont yet know what tactics best suit your horse then click on the first
- option and let the jockey decide, the better the jockey the more likely
- that he will make the right choice(this will alos be reported in the next
- days JOCKEY FEEDBACK report..shown as J.F.B at top of the screen) the
- remaining 3 orders are HOLD UP, EVEN PACE, or EARLY PACE
- even if you know which seems to suit your horse the effectiveness of your
- choice still depends upon the way the other horses in the race end up being
- ridden.when choosing tactics take into consideration any specialist
- courses.some courses favour front runners,others dont, IE if you own a
- proven front runner then look for the courses that favour these horses and
- tell the jockey to go for early pace. this would give your horse an
- advantage.later on in the season when your horse may be handicapped up to
- its best form(carrying a lot of weight) you may find it difficult to win
- unless you stack all factors,going tactcis and distance in your favour.
-
- The higher up the list the more likely the jockey is to carry out your
- orders well,jockeys down the list are not so reliable.
-
- Once the jockey has been chosen the screen will change back to the stable
- menu. the jockey you have chosen will now be displayed next to the
- horse,the jockeys orders/tactics number is displayed at the far right of
- the box.
-
- CHECK HORSES/STABLE REPORT (bottom left of the screen)
- --------------------------
- Selecting this option will bring up a full list of all owned horses,each
- horse has 2 lines of info, the first line contains the following (from left
- to right)
-
- A. Horse form
- B. Horse name
- C. TR todays rating (present handicap rating)
- D. LWR last winning rating,this is the handicap mark that the horse last
- won off (handicap races only)
- E. SLR days since last run, horses that run to often are likely to have a
- low condition rating and not run to their best form
- F. Prize money won this season
- G. Colour of the horse (black,brown or grey)
- H. TYPE, this gives an indication of the horses best trip (preffered
- distance) there are 3 types SPRINTER (5-6) MID DISTANCE (7-8) and
- STAYER (9 and above) this is the only indicator and the player may find
- some horses run well at different trips.most races in this game are
- between 5f and 8f (1 mile) the only staying races are listed in the big
- race option.however by far the biggest prize money is available in
- staying races,so it can pay to keep stayers that show a glimmer of form
- and aim them at the big prize races.
-
- NOTE; if a horse is noticeably big or small this will be displayed,some
- courses favour the small horses because they tend to be well balanced and
- able to cope with sharp turns and undulations better.
- other courses suit big horses(mainly flat,wide courses with easy turns)if
- after this description (at the far right of the screen) there is a small
- arrow then this indicates the horse should prefer an extreme going (state
- of ground) > means Fast or Firm ground preffered. < means Soft ground
- preffered.
-
- COURSE and WEATHER
- ------------------
- this small box simply displays the course name,where the days races are to
- be held and the general weather forecast. ie if the weather is sunny,then
- the going is likely to be firm or fastish.by clicking on this box the
- player can view more detailed info on the course.
-
- BUY and SELL HORSES
- -------------------
- Select this option and the auction screen will appear,there are 2 boxes
- towards the bottom of the screen, the first one contains one of your
- horses,to sell simply click on this box,to scroll through your horses use
- the up/down arrow keys.
-
- the second box contains the names of any horses for sale,to buy simply
- click on the box (there is no scrolling facility on horses for sale) if you
- try to sell an injured or unfit horse you will get less money. beware of
- horses going on the cheap as they mas have something amiss.
-
- GO RACING
- ---------
- Only select this option when you are ready togo the races.In multi player
- games this box may be overlaid with a NEXT PLAYER icon and clicking here
- will bring up the stable menu for the next player.
-
- after this the racecard menu will appear,its easy from here on in....
-
- HAPPY RACING!!!!!
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