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- KICK OFF II
-
- Typed in by DR STRANGE of VISION. Edited by PARASITE.
-
-
- THE MAIN MENU
-
- SINGLE GAME: A single game can be between a player and the computer
- or between 2 players.2 players can team up against the
- computer or against 2 other players (with adaptor).
- There are also many various options of altering pitch
- type,wind speed/direction etc...
-
- THE LEAGUE: There is a league of 8 teams lasting 14 weeks.The leauge
- championship requires consistentexellence.8 players can
- play in the leauge which can be saved to continue later.
-
- THE CUP: The cup tournament is played on a knock out basis.If there
- is no result,extra time is played.If there is still no
- result, a penalty shoot out decides the winner.
-
- INT. FRIENDLY: This option allows you to play a single match using
- international sides with their distinct styles of play.
-
- PRACTICE: This mode allows one or two players to practice their ball
- control without being herassed by the oposition.
-
- OPTIONS: The options menu sets the conditions for a single game or
- international freindly.The options must be selected before
- playing the game.
-
- SPECIAL EVENTS:This option is used for loading data disks to be
- published at a later date.
-
- ACTION REPLAY: (Disk only) This option is used to edit a file of
- action replay of goals to make a "golden goals disk"
-
- KIT DESIGN: This option enables design of custom kit for a
- single game only.
-
- THE OPTIONS
- The options menu once set remains unchanged until changed.The DEFALT
- conditions are in BOLD
-
- DURATION: 2x3, 2x5, 2x10 and 2x2.The league and cup matches are
- 2 x 5 min.
-
- PITCH: A choice of 4 playing surfaces-
- NORMAL.....Normal bounce and travel.
- SOGGY......Ball bounce and travel.
- WET........Increased ball travel and speed.
- ARTIFICIAL.High speed bounce,increased ball travel/speed
- and reduced player stamina.
-
- EXTRA TIME/PENALTIES:
- Yes or No If the answer is YES,extra time proportional to
- the full match duration is played if the result is a draw
- after the full time. The extra time is in two halves and
- the teams change ends at the half time.If the result is
- still a draw then a sudden death penalty shoot out decides
- the result.
-
- WIND: A choice of 4 (Off,Light,Medium and Strong.)
-
- TACTICS: Each team can use a total of 4 tactics on the game disc or
- the data disk containing tactics designed by the player
- manager.
-
- SKILL LEVEL: Choice of 5 skill levels -
- International,1st,2nd,2rd and 4th divisions. The attributes
- and skills of the players corresponds to the division.In a
- single match,identical squads are presented for both players,
- thus ensuring that the result depends on the skill of the
- players only. The skill level of both teams can be set
- independantly. This facility allows even a novice with an
- international squad to play against an experienced player
- with 4th division squal a run for his money.
-
- NOTE-There is another level namet "PLAYER MANAGER" this allows a
- "Player Manager" team to be loaded along with its tactics to play against
- another player or computer at any of the 5 skill levels or play against
- another "Player Manager" team.
-
- LEAGUE OPTIONS:The skill level at which the league is played can be
- selected.A choice of 3rd division, 1st division or
- international.
-
- GAME SPEED: The speed of the agme can be changed. At reduced speed, it
- is possible to play a very tactical game and see how your
- tactics actually work and the response of your opponents.
- There are 3 speeds FAST,MEDIUM,SLOW.
-
- AFTER TOUCH: YES or NO If the answer is YES,the ball direction can be
- altered for a short duration after shooting, Ideal for
- bending the ball.
-
- SELECT REFEREE:YES or NO You amy select any of the 24 referees.
- The referees play a very important part in the game.
-
- THE PLAYERS
- Each player on the pitch has a unique mix of attributes and
- skills:
- Attributes -PACE-STAMINA-AGRESSION-RESILIENCE-
- Skills -PASSING-SHOOTING-TACKLING-
-
- This mix determins the performence of the players.In various ways.
-
- SELECTING SKILL LEVELS:There are 5 skill levels:
- 1) INTERNATIONAL,
- 2) 1st DIVISION,
- 3) 2nd DIVISION,
- 4) 3rd DIVISION,
- 5) 4th DIVISION,
- 6) PLAYER MANAGER.
-
- SELECTING THE NUMBER OF PLAYERS:
- 1 to 4 playes. These changed by the TEAM SELECTION.
-
- GAME OPTIONS: All four options are selected via the main menu.
-
- SINGLE GAME- 2 players against 2 players,
- 1 player against computer,
- 2 players against computer,
- 1 player against 1 player.
- On selecting this option you will be asked number of players 1,2,3 or 4.
-
- SELECT TEAMS- Gives you the oppertunity to select both teams. The winner
- of the toss decides whether to play up or down pitch, the
- name of the referee is displayed.
-
- TACTICS- Select the tactics for the start of the match using the
- keyboard. The tactics can be changed any time during the
- match when the ball is out of play.
-
- SUBSTITUTIONS- Two substitutions are allowed in a match.
-
- INTERNATIONAL FRIENDLY:
- This option allows you to play a single game between any
- two international teams. On selecting this option a list
- of all the countries is presented hilight the team A then
- press fire and do the same for team B.
-
- THE LEAGUE: The league consists of 8 teams and lasts 14 weeks. There
- are 3 skill levels,third,first and international at which
- the league can be played.Use the OPTIONS menu to set the
- skill level (Defalt is level 1) the following options are
- avalable:
-
- CHANGE THE LEAGUE:
- Move joystick up/down to highlight a team and press fire
- to select and use the keyboard.
-
- SELECTING THE TEAMS:
- When the table first appears, the letter C appears against
- all the teams to say that all the teams are under computer
- comtrol. To change the team to joystick i.e play that team
- in the league. Move joystick to highlight the team then
- press F1.
-
- LOAD PLAYER/MAMAGER TEAMS:
- To load a player manager team first highlight the team you
- wish to replace with the other team then press F3 and
- insert your TEAM DATA DISK and press the fire button.
-
- LOADING PLAYER/MANAGER TACTICS:
- Highlight the team you wish to load the new tactics to and
- press F5 and insert Player Manager DATA disk and press the
- fire button a DIR will be displayed with all the tactics,
- move the joystick to highlight the tactics and press the
- fire button.
-
- LOAD: This option allows you to load a previously saved league
- and continue it. When this option is exercised,none of the
- options above can be used, insert your saved league disk
- and press fire. Select the league to load and press fire.
-
- CONTINUE: Select this option to play the league that has been
- loaded. (teams next to play will be highlighted)
-
- SAVE: Select this option to save a current league. A FORMATED disk
- is needed to save on to.
-
- QUIT: The league is abandoned without saving and the program
- returns to the MAIN menu.
-
- PLAY MATCH: The squad selection screens for each team are displayed next.
- The game now follows is the same as a single game.
-
- THE CUP
- The cup tournament is for 8 teams and is a knock out basis.
- In the case of a draw,there is extra time etc.
-
- TEAM SELECTION
-
- PLAY OPTIONS:
-
- PLAYING AS A TEAM:
- The player controls the player nearest the ball.
-
- PLAYING IN POSITION:
- The player assumes the identity, His skills stay the same
- all through the game.
-
- TEAM MODE: 2 players can team up against the computer or 2 other players.
-
- 3rd player (Joystick 3 (with adaptor)) in team with player 1
- 4th player (Joystick 4 (with adaptor)) in team with player 2
-
- 1 Player only: Player 1 controls TEAM A with joystick no.1
- 2 Players: 2 players can play in TEAM or against each other player
- 2 uses joystick no.2
- 3 Players: 3 playes can play in TEAM MODE e.g JOY.1 and JOY.3
- against JOY.2
- 4 Players: 4 players can play only TEAM MODE e.g JOY.1 and JOY.3
- against JOY.2 and JOY.4
-
- PLAYER CONTROL
-
- MOVEMENTS: The player moves in all 8 directions.
-
- HEADERS: The player can jump to head the ball by pressing the fire
- button when the ball is above the player.
-
- BLOCKING TACKLE:
- The purpose of this is to get the ball from another player,
- tackling from behind is a FOUL.
-
- SLIDING TACKLE:This tackle can be done from any direction. A sliding tackle
- on an opponent without a ball is a FOUL. Press the fire
- button to do a sliding tackle.
-
- SCISSOR KICK: Reverse the direction of the joystick when the ball is in
- the air for a scissor kick.
-
- BALL CONTROL
-
- DOUBLE DRIBBLE:The ball travels in front of the player. The distance it
- travels depends on the speed of the player on contact.
-
- SHOOT BALL: Press the fire button After touching the ball will shoot
- the ball in the direction of the player.
-
- STOP BALL: Press the fire button before touching the ball will stop
- the ball and give the player total control.
-
- PASS BALL: You must stop the ball before you can pass. Keep the fire
- button pressed and move the joystick in the direction you
- wish to pass and release the fire button.
-
- CHIP BALL: If the ball is on the ground,reversing the direction of the
- joystick will chip the ball.
-
- AFTER TOUCH: This option can be activated in the OPTIONS it gives the
- player control of the ball after he has kicked it etc.
-
- KEEPER CONTROL
-
- DEFENDING A PENALTY:
- The keeper will move only when the player fires. The longer
- the keeper hold down his button the further the keeper
- will jump.
-
- JOYSTICK DIRECTIONS
-
- REFER TO BELOW FIG.1
- A - Jump up
- B - Dive top left
- C - Dive top right
- D - Dive left mid
- E - Catch ball
- F - Dive right mid
- G - Dive left ground
- H - Dive right ground
- I - Stoop
-
- FIG.1 A
- B C
- D E F
- G H
- J
-
- TAKING GOAL KICKS:
- The keeper automaticaly take the goal kicks unless the
- player want to to take control, he does so by moving the
- keeper to the position then press in the fire button The
- following controls are in effect.
-
- REFER TO ABOVE FIG.1
- A - Hard ahead
- B - Hard left
- C - Hard right
- D - Medium left
- E - Medium ahead
- F - Medium right
- G - Soft left
- H - Soft right
- J - Soft ahead
-
- SET PIECES
-
- CORNER KICKS: Selecting the type of corner kicks, there are nine
- different types.
-
- The selection box is the parts of the ball the player will
- kick.
-
- kicking the ball,at the bottom lifts ball to bar height.
- ,in the middle takes the ball at mid goal height.
- ,at the top of the ball keeps the ball at lew height.
- ,away from the goal curls the ball inwards.
- ,straight keeps the ball straight.
- ,towards the goal curls the ball away.
-
- To alter the strength of the kick, the longer the fire button is kept down
- the harder the kick and vice versa.
-
- TAKING A FREE KICK:
- The ball is placed where the foul occurred. A few yards away
- on the side of the ball stands a player from the team taking
- the free kick. If two players are in team mode,the main
- player takes the free kick and the other controlled player
- stands on the side nearest the goal.
-
- REFER TO THIS FIG FOR BELOW LETTERS.
-
- A
- B C
- D E F
- G H
- J
-
- **BEFORE** **AFTER**
-
- A Jump over the ball Dip the ball
- B Slight left bias Dip and swerve ball
- C Slight right bias Dip and swerve ball
- D more left bias Swerve ball
- E Straight kick No action
- F More right bias Swerve ball
- G Pass ball to left player
- H Pass ball to right player
-
- DEFENDING FREE KICKS:
- A wall of players if formed 10yrds from the ball in
- the direct path of the ball.
-
- THROW IN: The computer automaticaly takes a throw in unless the player
- assumes control if the joystick is in the 5 forward
- positions the ball will be thrown a long distance or if it
- is in the 3 back positions it will go a short distance.
-
- SUBSTITUTIONS: You are allowed 2 subs in a match.THE KEEPER CANNOT BE SUBSTITUTED.
-
- SELECTING SUBSTITUTION:
- In Game to sub. a player: PLAYER.12 TEAM-A F4
- PLAYER.14 TEAM-A F5
- PLAYER.12 TEAM-B F9
- PLAYER.14 TEAM-B F10
- TACTICS
-
- CHANGING TACTICS DURING THE MATCH:
-
- IN A SINGLE GAME:
- There are 8 diff. tactics on the kick off 2 disk a team is
- allowed 4 tactics in a match.
-
- KEYBOARD COMMANDS
- P - Pause
- X - Change scanner size
-