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- _ __________/ _ __________/ _ __________/.aXY!
-
- PRESENTS
- CRYSTAL DRAGON
- By Clarke Kent For LSD
-
-
- For those adventurers having trouble getting started,click `DONE`
- upon entering the character generator.When you begin the game you will
- have the two characters from the story - Bethan (level 2 cleric) and
- Yorath (level 2 warrior).Both characters have exellent weapons and
- enhanced stats.
- A characters inventory can not be viewed until the start of the game.
-
- CHARACTERS & POSESSIONS
-
- MORLOCK (paladin)
- shirt,boots and pants,Knights` holy synbol,meat,bread,apple,water flask,
- short sword,torch.
-
- DELPHINA (thief)
- shirt,silk pants,apples(x3),water flask,lockpick,dagger,torch.
-
- SONJA (warrior)
- shirt,trousers,leather armour,meat(x2),water flask,short sword,torch.
-
- MIRIANDA (assassin)
- tunic,boots and pants,meat,water flask,longbow,quiver,torch.
-
- APOLLO (paladin)
- shirt,Knights` holy symbol,leather armour,bread(x2),water flask,
- short sword,torch.
-
- XANDAR (mage)
- magerobe,apples(x4),scroll(light),scroll(missiles),water flask.
-
- DELANOR (cleric)
- clericrobe,pants,apples(x2),potion(healing),water flask,clerics` holy
- symbol,mace,shield,torch.
-
- TOECUTTER (thief)
- shirt,boots and pants,meat,bread,apple,water flask,dagger,lockpick,torch.
-
- JASMINE (assassin)
- shirt,silk pants,meat,water flask,blowpipe,torch,cloth bag.
-
- SIRINA (mage)
- magerobe,bread(x3),water flask,scroll(missile),scroll(compass),
- scroll(light).
-
- WAYLANDER (paladin)
- shirt,boots and pants,meat(x4),water flask,short sword,torch.
-
- WATABE (warrior)
- shirt,boots and pants,apples(x3),water flask,short sword,torch.
-
- THELZIDRA (mage)
- magerobe,meat(x3),water flask,scroll(light),scroll(shield),
- scroll(strength).
-
- MYRKUL (thief)
- shirt,boots and pants,bread,apple,water flask,lockpick,dagger(x2),
- torch.
-
- OLTRAVAR (cleric)
- Beforclericrobe,boots and pants,leather armour,meat,water flask,potion(healing-
- n2),clerics` holy symbol,mace,torch.
-
- ETRIGAN (warrior)
- tunic,boots and pants,bread(x3),water flask,short sword,shield,torch.
-
- MORGANA (cleric)
- clericrobe,apples(x3),water flask,potion(healing),mace,clerics` holy symbol,
- torch.
-
- MALIK (ASSASSIN)
- shirt,boots and pants,meat,water flask,sling,torch,cloth bag.
-
- YORATH (warrior)
- shirt,boots and pants,helm,meat,bread,torch,water flask,large shield,
- longsword +1.
-
- BETHAN (cleric)
- clericrobe,boots and pants,meat(x2),water flask,clerics` holy symbol,
- potion(healing x2),mace +2,torch.
-
-
- LEVEL 1
- Before entering combat make sure all scrolls are scribed and weapons are
- ready.Also ensure that weak characters are at the rear of the party.
- When in combat with a creature,pay attention to your health,flee from
- combat if things get too tough.Break all wooden doors before you open them,
- this will give your character extra experience points.
- In the storeroom go to location X:10012 Y:9998 and press the switch
- on the north wall.This will move a wall to the right giving you access to
- some useful items.A rope can also be found in the storeroom.
- Take the equipment key back to the barracks and unlock the door at
- location X:10002 Y:9987 for two potion bottles.
- After killing the guards in the arena go to the door with red gems
- and wait.When it opens run in and kill the the guard.The switch for the
- `GO BACK` door can be found by walking backwards twice,this will reveal an
- illusion.Pressing the switch on the west wall will open the door.
- Depth 2: After killing the guards use the key in the wall lock at
- X:10017 Y:10000.The door has a time delay lock and will open after about
- ten seconds.
-
- LEVEL 2
- In the guardsroom.Find a shelf with a shortsword,now turn right and walk
- into an illusion to find a helm.A switch can also be found at X:10009
- Y:10000 which removes a wall at X:10008 Y:9998,this leads into a small
- room with two pillars.This room also has a switch to enable you to move
- between the two locations.
- Find a switch in the barracks to move the second pillar.This can
- be found next to the apple.The General's door switch also moves the
- pillar at X:10008 Y:9992 where you will find a chest.
- Depth 2:This room has two doors ,2 wall gem slots,4 shelves and an
- illusion.When the longsword or wand of light are removed from either of
- the shelves a pit will open up on the square where you are standing and
- drop you through to the next depth.To avoid this,on removing an object
- from a shelf walk backwards quickly.The illusion in this room hides a
- pit which you can climb down using the rope from the storeroom on level 1.
- Depth 3:Kill the guards in this room to gain two more gems.The door
- at X:10020 Y:10008 leads back up to the room with 2 gem slots.Make sure
- you jam the door with a dagger before going back upstairs otherwise it
- will close behind you.Now place two of the gems in the wall slots upstairs,
- then do the same on this depth.A wall will now have been removed at
- X:10014 Y:10008 revealing an open door at X:10011 Y:10008 with stairs
- leading up.Stand in front of this door,turn right and walk forwards
- through an illusion for some useful items.
- After unlocking the 'Guardians of the staff' door have a rope ready
- before going downstairs.Once downstairs climb down the moving pit and
- start searching the walls for switches.You will need to find 4 elemental
- stones before using the teleport on this depth.
- Take the stones to the 4 shelves by the moving pits and place them on
- the correct shelves after reading the parchments.When all 4 gems have been
- placed in the correct order a wall will be removed atX:10004 Y:10007 (depth
- - 3).In this room you will find the Rod of Resurrection and an exit door.
-
-
- LEVEL 3
- Several creatures need to be killed before you can start exploring this
- level,so make sure you have weapons and spells ready.Try not to hang about
- in one place too long,if things get rough head for the sanctuary room (to
- the west) to rest your characters.
- Go to location X:10012 Y:10007,this switch will turn off the pit at
- X:10020 Y:10003 giving you access to several rooms.Search the walls for
- illusions.Hack down the door to the cells and search for a switch.Search
- the grate at X:10018 Y:9999 and you will find the scroll of light.Go to the
- floor switch at X:10008 Y:10006 and turn on the wall at X:10005 Y:10004,
- now click the switch at X:10006 Y:10003 to turn on the fireballs, now go
- back to the floor switch and stand on it.The fireballs will destroy the
- door at X:10007 Y:10004 and kill the creatures inside.When the creatures
- are dead stand on the floor switch again to turn on the wall,now get the
- sacrificial knife from the room.Once you have found the pearl key take
- the knife to the long corridor with the moving pit and place it on the
- shelf efter removing the scroll.
- To gain entry to the Guardroomclimb down the moving pit in front of the
- door,search the guardroom and you will find a black pearl key which will
- open the door to the Legions of Death.
- Switches can also be found at these locations :- (X:10019 Y:9996),
- (X:10007 Y:9992),(X:10006 Y:9995),(X:10009 Y:1008)
-
-
- LEVEL 4
- On entering this level stand still,the dungeon square you are standing on
- is a 'safe' location and you can not be attacked while standing here.Wait
- for the guards to appear on the square in front of you,then move forward
- and attack them.If you need to rest your character walk backwards on to
- the square.
- Head north and stand in front of the door at X:10027 Y:10000 and hack
- it down.You will see a large floor switch on the square in front of you
- which is the trigger mechanism for 4 traps.To avoid being poisoned move
- onto the switch and quickly back off again.You will be hit by a few
- spells,but they wont kill you.
- Pressing the switch in the corridor with the traps will move a wall
- behind you and allow you to enter the 'stepping stones'.
- Go east from the stepping stones, this will lead to several small
- rooms with moving pits.Go down these pits and search for TUREN'S SKULL OF
- TELEPORTATION.Check your majic mapto find the 'safe' squares in the
- stepping stones.Eventually you will find a ruby key which will give you
- access to the 'Zombies'room.
- In the zombies room,search the west wall to find an illusion and
- a +2 mace.Before taking the parchment from the shelf at X:10038 Y:10018,
- turn right and walk through the illusion,the small room here has a door
- which can be jammed with a dagger.Now take the parchment and run to the
- small room,let the guards in one at a time and kill them.Don't forget to
- jam the door from the inside after each has entered otherwise the guards
- will open the door.
-
-
- LEVEL 5
- As soon as you enter this level a skeleton warrior will attack you.Kill
- it quickly before anymore teleport into this location,then break down the
- wooden door to the east.Go through the door and stand on the floor switch,
- then move left into an illusion to find a potion of healing,after a few
- seconds a confusion spell should be visible to the east.Follow the corridor
- with the flying spell checking the walls and grates along the way.eventually
- you will find a door.
- Head for co-ordinates X:10038 Y:10012,here you will find a teleport
- which will take you to a room with several zombies in.Kill them then press
- the switch at X:10044 Y:10014 to remove a wallto the south.Find the switch
- in this room to reveal the emerald key.Now use the key to open the door
- in the west tower.Save your game before climbing down the pits in the west
- tower as some of these pits go down through 9 depths.
-
-
- LEVEL 6
- Don't hack down any wooden doors on this level.The switch on the guardroom
- door also opens the door to the drog kennel which releases 5 savage drogs,
- so if you go into the guardroom don't forget to close the door!
- Get the amber key from the guardroom,this will unlock to the drog pit.
- When this door opens retreat to the guardroom and close the door before the
- drogs get out.Let the drogs in to the guardroom one at a time and kill them.
- Depth 2:Before climbing down into the drog pit give each character
- two weapons and be ready to cast majic missile spells.Once in the pit turn
- left and fight your way to the west where you will find a door.Double click
- the door switch.When the door opens run through into the room and the door
- will close behind you,now kill the drog that followed you in.Keep double
- clicking the door switch to let one drog in at a time until you have killed
- them all.Pressing the switch at X:10036 Y:9989 removes a wall in the key
- room.
- Press the switch at X:10031 Y:9980 to turn the key room teleport at
- X:10036 Y:9982.Once in the key room throw the knife down the left hand side
- of the corridor to remove the pit in front of you,now get the topaz key
- from the shelf.Now go upstairs and use the key to unlock the door in the
- guardroom.
-
-
- LEVEL 7
- First open the door to the south and go in to the room.Get the lightning
- scroll and scribe it.Examine the pillar in the center of the room ,you
- will find 4 switches,press them in this order:- first press the one on the
- west wall,then the one on the north wall.The War Drogs door will now be open.
- Go into the war drogs room and examine the pillar.Press the switches
- in this order:-first press the switch on the east wall then the one on the
- south wall.Now go back to the first room and you will find a passage that
- leads you to the armoury.Go past the armoury and press the switch at
- X:10022 Y:10008 ,this will reveal a short passage leading in to a large hall
- with pits and twisters.In the hall go to X:10014 Y:10012 and walk forward
- through the illusion,turn left and go to X:10018 Y:10013 and press the
- switch on the west wall,the wall at X:10014 Y:10007 will have moved allowing
- you to examine the rest of the hall.
- The pit at X:10010 Y:10008 is an illusion.Walk over it and go to X:10008
- Y:10006and press the switch on the south wall,this will open the 'fountain
- of healing' door for about 12 seconds.In this room press the switch next
- to the door, this removes a pit at X:10008 Y:10012.
- Go to X:10006 Y:10014 and press the switch on the east wall,this will
- turn off a pit at X:10013 Y:10013 and allow you to get the granite key
- from the shelf.Use the granite key to open the stone door at X:10007
- Y:10015.
- Go down the pits in the hall to find 2 switches which remove a wall
- near the 'war drogs'room.Use the teleporter in this room to get into the
- armoury.
- At 'Launch' throw an object down the right hand side of the corridor
- over the pit,this will turn off the second pit to your left.Now press
- the switch 2 locations to the east and take the breastplate from the shelf,
- go back into the hall and search the north wall for an illusion which hides
- a mighty axe.
- After taking the axe go to the war drogs room at the start of the level
- and get the scroll of confusion and the agate key from the secret room.By
- now you should have 4 coins collected from the previous levels.
- At the 'Wishing Well' don't throw the coins down! Put the gold coin in
- the cursor and climb down using the rope.When you land quickly drop the coin
- on the small floor switch to the northwest.A pit will open dropping you
- through to the next depth.Turn around 180 degrees and you will find an
- enterance to 'Edrik's Tomb'.
- Use the Skull of teleportation to gain the 2-handed sword and shield.
- Take Edrik's bone from the shelf and identify it.Now go back to the
- wishing well and use the rest of the coins to get to the bottom of the shaft.
- On depth 9 place the last coin on the floor switch to the southwest.
- Now find the illusion in the east wall and press before taking the
- teleport.The pillar at X:10019 Y:9999 neer the enteranceto the wishing well
- will now have been reemoved revealing 2 rooms containing special items.
-
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- LSD
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