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- -+------------------------------------------------------------------------+-
- | The LoOnS: Python Wizz The Guardian Action Man Chuck T-Leaf Fraz |
- -+------------------------------------------------------------------------+-
- 26/10/93
- PROUDLY PRESENT
-
- Full Docs To : Alien Breed II
-
- Typed By Fraz
-
-
- It's been nine long years since the first outbreak when Inter Planetary
- Corps members, Johnson and Stone, crushed an alien invasion on a remote
- space research station. For nine years the horror has ceased.
- Times have changed in many ways - the threat of war no longer
- hangs like a dark shroud over the Federation Colonies, every member aware
- of the possibility of invasion, every one afraid , every one now together
- .... safe.
- The IPC has now grown , strengthened, mainly due to the alliance of the six
- major races in the Federation Colonies. Because of this, the IPC became more
- respected due to the fact that one race were far more likely to respect the
- law if one of their own was giving the orders.
- Problems, it seemed, were long gone and the Federation could look forward to
- an indefinite peace.
- But Johnson and Stone, those heroes who witnessed
- such terror, could not rest easy...
- Reports of problems at Federation Colony - Alpha Five - home of several
- hundred crew members, has been transmitting emergency signals for the past
- few hours. Federation H.Q. fears the worst, it's almost as if history is
- repeating itself.... The Four strongest members of the IPC's marine force
- are called together, but just Two will make the journey to FCA5 - their
- mission brief unclear.
-
- The horror is about to continue
-
-
- GAME OPTIONS
- ----------------
-
- Number Of Players
-
- You can select between 1 player and 2 players (simultaneous). If you are
- playing the 2 player game then you must connect a joystick to port 0 where
- the mouse is usually connected (really ??). The game is best played in the
- 2 player game mode. default is 1 player.
-
- Skill Level
-
- You can select between normal and difficult. The skill level depicts the
- strength of the enemy opposition within the game itself. default is normal.
-
- Share Credits
-
- If you wish, you can share any credits found in the game between 2 players
- if playing in a 2 player game. This depends upon the style of game you prefer
- to play. Default is off.
-
- Select Character
-
- You may choose which of the four IPC characters you wish to play. Each starts
- with different weapons and slightly different abilities - You will have to
- find these out for yourself. Default are Johnson and Stone but you can also
- select Ruffertoo (an intelligent lizard-lifeform) and Zollux (a tough war
- robot).
- You may find it wise to experiment with combinations of the characters that
- best suit your playing style.
- When you are happy with your selections, it's time to start the game.
-
-
- COMMENCING PLAY
- -------------------
-
- When you begin the game, you will be lowered by a Federation dropship onto
- the landing pad of the Alpha-5 base. Your mission will be as per the brief
- outlined by the Federation - You MUST follow all instructions to the letter
- Information within the complex is scarce and you are advised to make best
- use of anything you may find. The Intex Networks "INFOBASE" is a good source
- of further reading.
- Amongst the items you will discover will be keys, ammo clips and first aid,
- if playing in 2 player mode you are advised to ration these accordingly.
-
- CONTROLS WITHIN THE GAME
- ----------------------------
-
-
- Control is on joystick. Push the stick in the direction that you wish your
- player to travel. pressing on the fire button will fire your current weapon
- providing it is armed with ammunition. (Ammo cn be picked up or bought via
- the computer network).
-
- During the game, the following keys take effect.
-
- SPACEBAR =
-
- Nearest player logs onto computer terminal (INTEX 4000).
-
- M =
-
- Use hand map (use space to toggle between different zooms if available).
- Note that due to security reasons, the intex 4000 will not display deck-maps
- and you will have to buy a scanner for this purpose.
-
- RIGHT ALT =
-
- Toggle through player 2's weapons.
-
- LEFT ALT =
-
- Toggle through player 1's weapons.
-
- ESC =
-
- Quit back to main menu.
-
-
- INTEX 4000 TERMINAL
- -----------------------
-
- When logged onto the computer network,you can order extra weaponry,key packs
- etc. Weapons are available in three stages, each more powerful but each stage
- using up more ammo - it's your decision.
- Use the joystick to move through the options available and the button to
- select.
-
-
- WEAPON MENU
-
- Select and purchase a new weapon/utility (credit dependent).
-
- TOOLS MENU
-
- Select and purchase new equipment (credit dependent)
-
- MISSION BRIEF
-
- Current mission overview
-
- INFO BASE
-
- Information database (recommended reading)
-
- GAME STATS
-
- Statistics and current game status
-
- ABORT
-
- Leave terminal and continue game
-
-
-
- HELP AND INFORMATION
- ------------------------
-
- Although details are scarce, we can confirm that mission teleport codes exist
- and these should be entered into the computer network whereby you will be
- teleported to the appropriate mission. Using the main menu will suffice.
- Hand maps are deemed essential to successfully completing your mission. Using
- the main menu will suffice.
- Doors may be blasted open if you have a good enough weapon, some doors are
- much stronger than others.
-
-
- CREDITS
- -----------
-
- Alien Breed II was designed and written specifically for the AMIGA
- by the following team
-
- ANDREAS TADIC ------ PROGRAMMING, DESIGN
-
- RICO HOLMES ------ GRAPHICS, DESING
-
- ALLISTER BRIMBLE ---- SOUND FX, MUSIC
-
- LYNETTE READE ------ SOUND SAMPLES
-
- MARTYN BROWN ------ PROJECT MANAGEMENT
-
- FRAZ ------ LoONY DoC TYPER
-
-
- NOW GO BUY THE GAME !!!!!
-
-
- FIN
-
-
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-