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- Picture Puzzles
- ---------------
-
- By Dave Colclough and Stoo Fotheringham
- Jan 1990
-
- (C) COPYRIGHT MCMXM By Dave Colclough
-
-
- You may copy and distribute this program freely, provided
- that no fee is charged other than any reasonable amount to
- cover duplication costs.
-
-
- NOTE: This file is produced in a 60 column workbench. Not
- everyone has an expensive monitor to use with there Amiga,
- and an 80 column text file strains the eyes or half of it
- scrolls off the screen if you try to read it with a 60
- column workbench.
-
-
- DESCRIPTION
-
- Picture Puzzles is a game based on the old moving tile
- puzzle frames that I remember from my childhood. The frame
- is 5*5 blocks, and the game can be played in a number of
- different ways.
-
-
- PLAYING THE GAME
-
- After the game has loaded you will notice two icons on
- the left hand side labeled NEXT and PLAY, pressing NEXT will
- load the next picture in the Frames directory. Pressing PLAY
- will shuffle the tiles according to the selected game. In
- the top left hand corner is a quit icon. On the bottom of
- the screen is a panel containing the four different types of
- game that can be played and their fastest times. on the left
- is an icon representing the numbered panel on the the left
- of the picture. Click on this to turn the numbers off and on.
- Note there are different times for puzzles completed without
- the aid of this panel. To select different games click on
- the red button by the side of the game names.
-
-
- THE GAME TYPES
-
- Pair Flip Flips two adjacent tiles in either the
- vertical or horizontal direction. To move the tiles place
- the cursor on one of the tiles you wish to flip hold the
- left button down, and move the mouse in the direction you
- want to flip it.
-
- Classic Removes a tile to produce a hole (tile 0),
- and then allow tiles adjacent to the hole to move into the
- hole. Click on a tile to move it into the hole.
-
- Rotate 4 Rotates 4 tiles 90 degrees. Click on the
- center of a group of 4 to spin them.
-
- 5 Slide Movement similar to the Rubic`s cube. 5 tiles
- in a row or column slide together, the tile sliding of one
- edge will slide on the other. To move a row or column, place
- the cursor on any tile in the row (or column) hold the left
- button and move the mouse in the direction you wish to slide
- it.
-
-
- SOLVING THE PUZZLE
-
- After you have clicked on PLAY the currently loaded picture
- is shuffled according to the currently selected game. The
- elapsed time is displayed by the red led clock on the left.
- at any time you can select NEXT to quit the game and load the
- next picture. When you have completed the puzzle the screen
- will flash for a short while. If you have solved it faster
- than the time displayed in the bottom panel, you are invited
- to enter you name. After this is done the program will save a
- file to disk.
-
-
- HI SCORES
-
- The hi score table is saved into the same directory that the
- game was loaded from. If no hi score is found when the game
- loads it will reset the hi score table and the next time you
- solve a puzzle in under 60 mins a new file will be created.
-
-
- FRAMES
-
- The pictures the program displays are DPaint brush files. You
- can add you own pictures to the ones with the game by saving a
- brush file into the Frames directory. The brush must use 16
- colors and it's size must be 160 * 160 pixels. The file can
- have any name but must be followed with the extension .FRM
- Any number of pictures may be placed in the Frames directory.
-
-
- APOLOGY
-
- I am sorry that I have not used intuition but simply I haven't
- got a book that covers it. Also the load file does not flag
- Chip memory so if you have more than 512K of memory you will
- have to run NoFastMem before running the game (put it in the
- Startup-Sequence), I developed the game on an ST but did not
- have enough time to finish the program reformatter that I wrote,
- before I had to give the system back to Dentons.
-
- THIS GAME IS RELEASED UNDER "GivUsAJobWare". That is Both me
- and Stoo are currently looking to a job, so if you like the
- game and know of a vacancy please write to us for a C.V.
- Of course you could always send money !
-
-
- I am Dave Colclough I have been working in the Games industry
- for 6 years as a games programmer, I was once a director of
- Denton Designs, My first game was SHADOWFIRE C64, and my last
- was EYE OF HORUS ST/AMIGA. I am now looking for work in CAD
- and Computer Graphics, although I am willing to work in other
- fields.
-
- Dave Colclough
- Greenleaves
- Woodlands Dr
- Barnston
- Wirral
- Merseyside
- L61 1AL
- Tel 051 648 1103
-
- This is a plea from Stoo Fotheringham, I do graphics and have
- in the past done 10 games for Odin Computer Graphics and Denton
- Designs. I am looking for full time in house anywhere in Europe
- (except France).
-
- S J Fotheringham
- 3 Croydon Avenue
- Mossley Hill
- Liverpool
- Merseyside
- L18 1JJ
-
- 051-733 8448
-