home *** CD-ROM | disk | FTP | other *** search
- Elastic Reality Demo -- Version 1.01
- Release Notes
-
-
- Contents:
-
- o Demo Version Notes
-
- o Late Breaking News -- Read Before Using the Software
-
- o Additional Copyrights, Licenses, and Credits
- (For Technology Included With This Product)
- o Troubleshooting
-
- ===========================================================================
- Demo Version Notes
-
- The demo version is a fully-functional Windows version of Elastic Reality,
- with the following limitations:
-
- o Saving and exporting of projects and shapes are disabled.
-
- o Previews and full effect renders will have vertical red lines added
- to them. Stamps created in the Sequence Editor will also have red
- lines.
-
- o Periodically, a message dialog will appear reminding you that a
- fully-enabled version of Elastic Reality can be purchased. There is
- also an option to fill out and print an order form.
-
- Since we couldn't include our standard complement of Getting Started, Using
- Elastic Reality, and Using TransJammer manuals, please avail yourself of
- the introductory tutorials in the Getting Started Guide text file
- (GETSTART.TXT) and our extensive online help.
-
- Be sure to check out the more than 60 digital video effects we've included
- with TransJammer, the point-and-click transition generator!
-
- If Freecell does not start up properly, then Elastic Reality won't either.
- If you are having problems running either program, then consult the
- Troubleshooting section at the end of this text file for assistance.
-
- Thank you for previewing Elastic Reality, the most widely adopted morphing
- special effects system in the world!
-
- ===========================================================================
- Late Breaking News -- Read Before Using the Software
-
- o Installation options
- o FLI/FLC and PCX support
- o Tablet support
- o Rendering in animation and still image formats
- o Notes about Video for Windows CODECs
- o Working with AVI files directly off compact discs
- o Output format parameters
- o Using TransJammer as an image format/size converter
- o TransJammer's Control menu
- o Additions made to the WIN.INI file
- o Uninstalling the Elastic Reality package
- o Notes for The ASDG Abekas Driver users
-
- ---------------------------------------------------------------------------
- Installation Options
-
- NOTE: If you are running Windows NT, Win32s is not required and Video for
- Windows is not supported. Also, Windows NT support is currently only
- available under Intel processors.
-
- Win32s needs to be installed if it's not currently installed on your
- system. If you are not sure whether you have it or of you have an older
- version of Win32s installed, install Win32s--the setup program will not
- overwrite a newer version of Win32s with an older version. A sample Win32s
- application, named Freecell, will be installed to help confirm whether
- Win32s was installed and is running properly.
-
- Video for Windows needs to be installed if you want to load, save, and play
- AVI animation files. If your main use of Elastic Reality will be with other
- image formats, then it is not required. If you find you need AVI support in
- the future, you can simply run the setup program again.
-
- After installing the software, the machine will have to be restarted for
- Win32s and Video for Windows to take effect. Once Windows has been
- restarted, run the Freecell application to confirm that Win32s was properly
- installed. Just start the program--you do not have to play the game. If it
- seems to be running properly, exit Freecell. You are ready to start Elastic
- Reality and TransJammer. If any of these Win32s applications does not start
- or run properly, see the Troubleshooting notes at the bottom of this text
- file.
-
- NOTE: We highly suggest that you do not run other applications while the
- software is being installed on your system. This will avoid any conflicts
- accessing system files.
-
- ---------------------------------------------------------------------------
- FLI/FLC and PCX support
-
- Due to unforseen circumstances, FLI/FLC animation file support is not in
- this initial release of Elastic Reality. It will be added at a later date.
-
- However, PCX image support for both loading and saving is now part of the
- Elastic Reality package.
-
- ---------------------------------------------------------------------------
- Tablet support
-
- Tablets usable with other applications will be usable with Elastic Reality.
-
- If you do not have a dual button pen, you can access the Reshape and
- Correspondence mode pop-up menus (normally opened by clicking the secondary
- mouse button) using the ENTER key.
-
- ---------------------------------------------------------------------------
- Rendering in animation and still image formats
-
- In the Output Options dialog box, if you select an animation format such as
- Video for Windows, the "[num]" token will be automatically removed from the
- File Name Template. This avoids creating individual AVI files each
- consisting of a single frame. However, if you want this capability, simply
- enable the Add Frame Number option after selecting Video for Windows as the
- saver module.
-
- Elastic Reality will remember what type of saver module was selected at the
- time the Output Options dialog box was opened. This avoids having the
- "[num]" token added to the File Name Template when switching from an
- animation to still image format when the template didn't initially have it.
-
- ---------------------------------------------------------------------------
- Notes about Video for Windows CODECs
-
- Although Elastic Reality and TransJammer were designed to be responsive and
- multitask well with other applications, some of the Video for Windows (AVI)
- compressors (sometimes referred to as CODECs) were not. If your projects
- are being rendered in Video for Windows format, multitasking performance
- may be degraded during the Elastic Reality saving phase.
-
- To select a compressor, open the Output Options dialog box, set the saver
- to Video for Windows, click the Parameters button to display the Parameters
- dialog box for the Video for Windows saver module. From this dialog box,
- select the compressor from the drop-down list box.
-
- Also, some compressors have image size limitations. If you get an AVIError
- message saying "Bad Format", you might've specified an output Width and
- Height larger than what a compressor can currently handle. Simply change
- the output Width and Height values (in the Output Options dialog box) to a
- supported image size. Safe values are 160 x 120 and 320 x 240.
-
- On some compressors, specifying and enabling a "Key Frame" value (done in
- the Video for Windows Parameters dialog box) may produce animation files
- containing only key frame images. If this happens, use a different
- compressor.
-
- When rendering 8-bit AVI files and specifying a non-Fixed Palette, we
- recommend you set the "Get Palette from" setting to "First Frame", instead
- of "Every Frame". Rendering using the First Frame is faster and more
- reliable.
-
- ---------------------------------------------------------------------------
- Working with AVI files directly off compact discs
-
- Random accessing AVI files directly off compact discs places high stress on
- CD-ROM drivers and can possibly uncover latent defects in their code.
-
- ---------------------------------------------------------------------------
- Output format parameters
-
- Listed below are the descriptions of the output format parameter dialog
- boxes.
-
- BMP
- The "Windows" option outputs bitmap files that are compatible with
- Microsoft Windows. The "OS/2" option saves bitmap files that are
- compatible with IBM's OS/2.
-
- JPEG
- The "Quality" scroll bar controls the output file size and quality.
- Higher values will produce better images but larger file sizes.
- Conversely, lower values reduce the image quality but result in
- smaller file sizes.
-
- The "Baseline" check box is for applications that require this
- option for JPEG files. Consult the documentation that came with
- your JPEG-supported applications to see if this option is required.
- This option is typically enabled.
-
- PICT
- You can specify whether a "MacBinary" header will be added to saved
- files. Enabling this option allows hassle-free cross-platform
- creation of PICT files via network. If you will be transferring the
- PICT files via DOS-formatted floppy, disable this option.
-
- SGI RGB
- The "8 bits" option will force data being saved to be 8-bit, even
- if it is not. Conversely, the "16 bits" option will force 16-bit
- files. The "Automatic" option will always save the image as 8 bits.
-
- Targa
- You have the option of outputting 5 bit (Targa 16) or
- 8 bit (Targa 24/32) color files, as well as enabling file
- compression. Having compression disabled will create larger files
- on disk.
-
- TIFF
- If Compression is set to "None", image data will not be compressed
- and can produce large file sizes.
-
- Setting Compression to "LZW" will produce the smallest files, but
- as LZW compression is a recent addition to the TIFF specification,
- some applications might not be able to recognize them.
-
- Setting Compression to "RLE" (Run Length Encoded) will produce
- relatively small files. This compression scheme is fairly portable
- amongst TIFF applications.
-
- Wavefront
- The "Color Depth" option work similarly to the SGI RGB's color
- depth controls.
-
- The "Gamma" control is intended for cross-platform applications
- that require this value be set. Consult the documentation that came
- with your Wavefront application to see if this value needs to be
- adjusted. Typically, this value can stay at its default value.
-
- Video for Windows
- There are many compression options available for Video for Windows.
- You can get information about the compression types by clicking
- their respective About buttons. You will need to contact the
- developers of the compressors for specific information about them.
-
- YUV
- The "NTSC" button will save images in NTSC video format (720x486).
- The "PAL" button will save them in PAL video format (720x576).
- Images will either be padded with black or cropped.
-
- ---------------------------------------------------------------------------
- Using TransJammer as an image format/size converter
-
- TransJammer is not only a powerful tool for creating transitions and other
- effects--it can also be used as an image format converter, taking your
- image files and converting them between image formats. This is done using
- the "passthru.er" TransJammer effect project, as follows:
-
-
- To build an AVI file from single images
- ---------------------------------------
-
- 1. Select the "passthru.er" effect from the Available Effects list.
-
- If you do not see the "passthru.er" effect listed, make sure the Select
- Effects Directory is set to the "tj_projs" subdirectory within the
- directory Elastic Reality was installed (by default, "c:\ereality").
-
- 2. Place all of the single images in the A-roll.
-
- Click the Select Images button and insert all of the images you wish to
- merge into an AVI file into the A-roll. Choose Accept from the File menu
- when done.
-
- 3. Specify the output options, using Video for Windows as the output
- format.
-
- Click the Output Options button and specify the output format named
- "Video for Windows". Adjust the other settings as necessary. Consult the
- on-line help for detailed descriptions of each control.
-
- Click the OK button when done.
-
- 4. Click Go!
-
- Each of the images in the A-roll will be read and, in turn, written to
- the AVI file you've specified.
-
-
- To bust an AVI file into single images
- --------------------------------------
-
- 1. Select the "passthru.er" effect from the Available Effects list.
-
- 2. Place the AVI file in the A-roll and remove unwanted frames from being
- processed.
-
- Click the Select Images button and insert the AVI file. Use the Sequence
- Editor's Make Stamp command (under the Image menu) to view specific
- frames, then use the Cut command (under the Edit menu) to remove
- unwanted frames from the conversion process. In fact, you can use the
- Copy and Paste commands to rearrange frames for processing.
-
- Choose Accept from the File menu when done.
-
- 3. Specify the output options, using a single image format (such as BMP,
- Targa, etc.) as the output format.
-
- Click the Output Options button and specify the single image format from
- the drop-down list box. Adjust the other settings as necessary. Consult
- the on-line help for detailed descriptions of each control.
-
- Click the OK button when done.
-
- 4. Click Go!
-
- Each of the AVI frames in the A-roll will be read and, in turn, written
- to the image format you specified.
-
-
- To batch convert image file formats and sizes
- ---------------------------------------------
-
- The same techniques listed above can be applied to any image format,
- whether single or animation.
-
- Also, by using the controls in the Output Options dialog box, you can even
- specify a different image size and color depth and color reduction method
- (if the output image format supports them), for the processed files!
-
- ---------------------------------------------------------------------------
- TransJammer's Control menu
-
- TransJammer's Control menu (click the box in the upper-left corner of its
- window) now contains "About TransJammer" and "Play Movie" commands.
-
- "About TransJammer" displays the About window for TransJammer, showing the
- version number, copyright information, and licensing information of this
- copy of TransJammer.
-
- "Play Movie" launches the Windows Media Player application, similar to the
- Play Movie command under Elastic Reality's Render menu.
-
- ---------------------------------------------------------------------------
- Additions made to the WIN.INI file
-
- During the Elastic Reality setup, the following additions were optionally
- made to your WIN.INI file:
-
- [programs]
- er.exe=C:\EREALITY\PROGRAMS\ER.EXE
- trnsjmmr.exe=C:\EREALITY\PROGRAMS\TRNSJMMR.EXE
-
- The path ("C:\EREALITY") to the "PROGRAMS" directory containing the ER.EXE
- and TRNSJMMR.EXE programs may be different, depending upon where you
- installed the software.
-
- These additions were done to be able to open an Elastic Reality project
- file from the Windows File Manager by double-clicking its name. Note that
- each project file launched in this way will start a new copy of Elastic
- Reality.
-
- NOTE: The WIN.INI file will be copied as WININI.ERI before these additions
- are made.
-
- Elastic Reality does not alter your CONFIG.SYS or AUTOEXEC.BAT files.
-
- ---------------------------------------------------------------------------
- Uninstalling the Elastic Reality package
-
- Elastic Reality has been designed to affect the minimum number of system
- files. As such, uninstallation is very straightforward.
-
- To uninstall Elastic Reality, TransJammer, and all of their support files,
- do the following:
-
- -- If the files were installed in a new directory, simply delete that
- directory.
-
- -- If the files were installed in an existing directory containing files
- from other applications, delete the following subdirectories of that
- directory (denoted as "[DIR]" below):
-
- [DIR]\ER_PROJS
- [DIR]\HIIP
- [DIR]\IMAGES
- [DIR]\OUTPUT
- [DIR]\PROGRAMS
- [DIR]\SHAPES
- [DIR]\TJ_PROJS
-
- You should also remove the "er.exe=" and "trnsjmmr.exe=" lines from the
- WIN.INI "[programs]" section, as described previously in "Additions made
- to the WIN.INI file".
-
- There is also a CTL3D32.DLL located in the SYSTEM subdirectory of your
- WINDOWS directory that was copied there during the Elastic Reality
- installation. This DLL allows Elastic Reality and TransJammer to have the
- 3-dimensional look to their dialog boxes. Although you can remove this
- file, some of your other applications might also make use of it.
-
- The last portion you would need to remove is the "Elastic Reality" program
- group.
-
- ---------------------------------------------------------------------------
- Notes for The ASDG Abekas Driver users
-
- If you own The ASDG Abekas Driver, the HIIP modules included with the
- Elastic Reality package are newer and slightly incompatible. Contact our
- Sales department at (608) 273-9240 to make arrangements for an update to a
- fully-compatible version of The ASDG Abekas Driver.
-
- In the mean time, if you want to use Elastic Reality properly, you must
- unset the HIIP environment variable. Do this from the DOS prompt (exit
- Windows first), by typing the following command:
-
- SET HIIP=
-
- If you will be using Elastic Reality more than The ASDG Abekas Driver, you
- might want to comment out the line setting the HIIP environment variable in
- your AUTOEXEC.BAT file so that you don't have to remember to type the above
- command everytime you want to use Elastic Reality.
-
- ===========================================================================
- Additional Copyrights, Licenses, and Credits
- (For Technology Included With This Product)
-
- Tag Image File Format Library
-
- Copyright (c) 1988, 1989, 1990, 1991, 1992 Sam Leffler
- Copyright (c) 1991, 1992 Silicon Graphics, Inc.
-
- Permission to use, copy, modify, distribute, and sell this software and its
- documentation for any purpose is hereby granted without fee, provided that
- (i) the above copyright notices and this permission notice appear in all
- copies of the software and related documentation, and (ii) the names of Sam
- Leffler and Silicon Graphics may not be used in any advertising or
- publicity relating to the software without the specific, prior written
- permission of Stanford and Silicon Graphics.
-
- THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS,
- IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
- MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
-
- IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY
- SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY
- DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR
- NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY,
- ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- SOFTWARE.
-
- ---------------------------------------------------------------------------
-
- This software [the JPEG modules] is based in part on the work of the
- Independent JPEG Group.
-
- ===========================================================================
- Troubleshooting
-
- Installing the Application
- --------------------------
-
- PROBLEM:
- Running the Freecell program gives one of the following error
- messages:
-
- File Error: Cannot find OLECLI.DLL
-
- Win32s - Error:
- Improper installation. Win32s requires WIN32S.EXE and
- WIN32S16.DLL to run. Reinstall Win32s.
-
- Win32s - Error:
- Improper installation. Win32s requires w32s.386 in order to
- run. Reinstall Win32s.
-
- Error: Cannot find file freecell.exe (or one of its
- components)...
-
- Unexpected DOS Error 21
-
- or Freecell locks up the machine, corrupts the display, or doesn't
- show any game cards.
-
- CAUSE:
- The number one problem with getting the Elastic Reality package
- installed is getting Win32s properly installed first. This might
- happen if there is a mix of old and new versions of the Win32s
- DLLs or Win32s was not completely installed.
-
- If the machine locks up, then there might not be enough DOS
- memory available for Win32s applications to run.
-
- If the machine corrupts the display or Freecell doesn't show its
- game cards, there might be an incompatibility with Win32s and your
- video driver and current video mode.
-
- SOLUTION:
- If the machine corrupts the display, try a different video mode
- or use the standard Microsoft (VGA or SVGA) video driver(s).
-
- If the machine locks up or if changing the video driver did not
- solve the problem, try using the DOS command (memmaker /batch) or,
- if you are using a third-party memory manager, using the
- appropriate memory optimization program to optimize memory usage.
- NOTE: If your CONFIG.SYS file defines multiple configurations,
- consult your DOS manual for specific information on using memmaker
- or similar utility with multiple configurations.
-
- If none of the above solve the problem, uninstall then
- reinstall Win32s. To properly uninstall Win32s, do the following:
-
- -- If you have a printer driver from LaserMaster, delete it or
- comment it out as it interferes with the Win32s installation. Then,
- reboot the computer, reinstall Win32s, then reinstall the printer
- drive or remove the comment characters.
-
- -- Edit all occurrences of "Setup=1" to "Setup=0" in the file
- called "WIN32S.INI" in your "C:\WINDOWS\SYSTEM" directory (or
- whichever drive the "\WINDOWS\SYSTEM" directory is located). You
- can either do this from your favorite text editor or from the File
- Manager. What this does is tells the installation program that
- Win32s is not installed on the system (even though it is). This
- will allow Win32s to be reinstalled properly.
-
- -- Remove the Win32s VxD (virtual device)line from the [386Enh]
- section of the SYSTEM.INI file:
-
- device=c:\windows\system\win32s\w32s.386
-
- -- Delete the W32SYS.DLL and WIN32S16.DLL from the SYSTEM
- subdirectory of the WINDOWS directory. Also delete all files in the
- \WINDOWS\SYSTEM\WIN32S subdirectory.
-
- -- Make sure that paging is enabled. From the Control Panel, select
- the 386 Enhanced icon, click the Virtual Memory button, then click
- Change. Verify that the drive type is not set to none--set it to
- either temporary or permanent (permanent is preferred).
-
- -- Make sure that SHARE is enabled by making sure the following
- line is in your AUTOEXEC.BAT file (not appropriate if running
- under Windows for Workgroups):
-
- C:\DOS\SHARE.EXE
-
- Finally, reboot the machine, restart Windows, and reinstall Win32s.
-
- If you still get errors after running Freecell, contact Technical
- Support for further assistance.
-
-
- PROBLEM:
- The FreeCell program doesn't run at all or does run but causes
- the display to be corrupted. Also, you have an S3-type video card
- running with a resolution of 1024x768 and 256 colors.
-
- CAUSE:
- There is a known incompatibility between Win32s and the S3
- driver.
-
- This problem can also arise from incompatibilities between the
- drivers in Win32s and the video drivers in these video cards:
- Number Nine GXE (both ISA and VLB flavors). We are testing
- compatibility with other video drivers and will update this list
- when more information is available.
-
- SOLUTION:
- The workaround is to change the following line in the "display"
- section of the SYSTEM.INI file from:
-
- APERTURE-BASE=100
-
- to:
-
- APERTURE-BASE=0
-
- NOTE: If your SYSTEM.INI file did not already contain the
- APERTURE-BASE= line, then you do not need to add it.
-
- The workaround for the Number Nine GXE cards is to run Windows at
- 640x480 or to use the generic driver. This is a known problem
- in Win32s and a fix from Microsoft is in the works.
-
- The S3 driver version 1.3 does not have these problems.
-
-
- PROBLEM:
- The Elastic Reality package was reinstalled, but now the Elastic
- Reality program group has two sets of Elastic Reality and
- TransJammer icons, but only one Elastic Reality ReadMe icon.
-
- CAUSE:
- This is a known bug in the Microsoft Setup program which will
- not replace program item icons if the existing ones have a
- Working Directory specified. Elastic Reality and TransJammer
- specify working directories so that the project files are
- immediately visible.
-
- SOLUTION:
- If the software was reinstalled in the same directory as the
- existing programs, which means that their working directories
- are the same, then delete one of the sets.
-
- If the software was reinstalled in a different directory, then
- delete the previous set of icons.
-
-
-
- Starting the Application
- ------------------------
-
- PROBLEM:
- You are experiencing segment load failures when running Windows or
- Elastic Reality and TransJammer won't run.
-
- CAUSE:
- You might want to check that you are allocating enough file
- handles for DOS. The number of file handles determines how many
- files Windows can have "open" or in use at one time. It is better
- to have more than enough file handles allocated than not enough.
-
- Due to the demands placed on your system by Win32s, the default
- number of file handles might be too low. Also, the amount of
- used DOS memory may be substantial. These demands are evident by
- simply running the example Win32s application, Freecell.
-
- SOLUTION:
- To change the number of file handles allocated, you need to modify
- your CONFIG.SYS file. You might want to use the SYSEDIT command
- from Windows to do so.
-
- In CONFIG.SYS, change the number on the FILES= line to a value of
- 50 or higher.
-
-
- PROBLEM:
- TransJammer causes a General Protection Fault or Page Fault
- (Win32xxxx) on startup.
-
- CAUSE:
- Check to make sure that you have installed Win32s from the disks
- that came with the Elastic Reality package. These types of errors
- can be caused by a mix of old and new Win32s DLLs.
-
- SOLUTION:
- Do a complete uninstallation of Win32s (as described previously
- in this Troubleshooting section), then reinstall Win32s from the
- Elastic Reality disks.
-
-
- PROBLEM:
- You get an Access Violation in POINTER.DLL (GROWSTUB) when
- starting the application.
-
- CAUSE:
- You are probably using the Microsoft mouse driver, version 9.01
- or earlier.
-
- SOLUTION:
- Version 9.01b of the Microsoft mouse driver fixes this problem.
-
- In the interim, simply comment out or remove the line referencing
- POINTER.EXE from your WIN.INI file. NOTE: Do not adjust the mouse
- settings after commenting out or removing the POINTER.EXE line.
- Otherwise, the line will be added to WIN.INI, causing the problem
- again.
-
-
- PROBLEM:
- You get a "Can't find BUFIO.DLL" message when running Elastic
- Reality.
-
- CAUSE:
- The working directory for Elastic Reality is invalid or Elastic
- Reality's DLLs cannot be found in the path.
-
- SOLUTION:
- Update Elastic Reality's program icon to have a Working Directory
- of C:\EREALITY\PROGRAMS (or in whatever directory the ER.EXE
- program is located). If this doesn't solve the problem, add the
- C:\EREALITY\PROGRAMS subdirectory to your current PATH statement
- in AUTOEXEC.BAT (do this outside of Windows).
-
-
- PROBLEM:
- I have installed everything without any problems, but when I try to
- run any 32-bit application, I get an "Insufficient Memory" error
- message.
-
- CAUSE:
- Windows is using most of or all of your conventional (DOS) memory,
- most likely because you have a large number of drivers installed,
- or are using memory-intensive resident applets, such as using
- wallpaper on your desktop or having a multimedia application (that
- attaches sounds to Windows events) running.
-
- SOLUTION:
- You need to free up as much conventional memory as possible by
- removing old or unused drivers (do this from the Drivers applet in
- the Control Panel) or by disabling any multimedia programs that are
- running in the background. This can be done by taking their icon
- out of the Start Up program group, or by taking them out of the
- load=/run= lines in your SYSTEM.INI file, then restarting Windows.
-
- NOTE: There also have been occurrences of low memory errors on
- systems with 16 or more megabytes of memory and running a
- third-party memory manager. If this is happening to you, try using
- the DOS command memmaker or, if you are using a third-party memory
- manager, using the appropriate memory optimization program to
- optimize memory usage.
-
- NOTE: If your CONFIG.SYS file defines multiple configurations,
- consult your DOS manual for specific information on using
- memmaker or similar utility with multiple configurations.
-
- You can also try performing a clean boot of your system (by
- pressing F5 when you see the "Starting MS-DOS..." text) or try
- using "clean boot" files similar to the ones below). Then try
- running Freecell or Elastic Reality again. If this does not help,
- please contact Technical Support to report it.
-
-
- Example "clean-boot" CONFIG.SYS file:
- -------------------------------------------------------------------
- DEVICEHIGH=C:\DOS\HIMEM.SYS
- DOS=HIGH
- DEVICEHIGH=C:\DOS\EMM386.EXE NOEMS
- DOS=UMB
- FILES=60
- BUFFERS=10
- STACKS=9,256
- -------------------------------------------------------------------
- (Add any lines that you might feel are appropriate, but remember,
- the goal is to use as little conventional memory as possible, so
- try not to put in any drivers that are not needed for this test.)
-
-
- Example "clean-boot" AUTOEXEC.BAT file:
- -------------------------------------------------------------------
- PROMPT $P$G
- @ECHO OFF
- PATH=C:\;C:\DOS;C:\WINDOWS;C:\EREALITY\PROGRAMS
- LH C:\DOS\SMARTDV.EXE /X 512 512
- SET TEMP=<temp-directory-location>
- -------------------------------------------------------------------
- (Replace the "C:\EREALITY\PROGRAMS" path with the path to the
- "PROGRAMS" directory within the Elastic Reality software directory.
- Add any system specific sets or drivers you may need here, such as
- your DOS mouse, video mode settings, etc.)
-
-
-
- Using the Application
- ---------------------
-
- PROBLEM:
- No image files are being recognized by Elastic Reality. Even the
- tutorial images are not being recognized. Elastic Reality is giving
- a HIIP error launching the loader module.
-
- CAUSE:
- Check to see that you are not using old versions of the Win32s
- DLLs. A few applications do use older versions of Win32s that will
- not operate properly with Elastic Reality, such as Vista Pro(tm),
- RealSoft's/Activa International's Real3D(tm) application and The
- ASDG Abekas Driver.
-
- An easy way of finding out which version of Win32s is installed is
- to check the \WINDOWS\SYSTEM\WIN32S.INI file for the version
- strings. The version of Win32s included with the Elastic Reality
- package is 1.15 or later. If you have 1.1 or earlier, then it is an
- old version.
-
- An easy way of finding out whether images can load properly into
- Elastic Reality is to see if, on startup, the startup/splash screen
- appears. Elastic Reality uses HIIP to load the splash screen, so if
- that's failing, then stamp creation and image loading would
- probably fail as well.
-
- SOLUTION:
- Reinstall Win32s using the Microsoft-instructed method (as
- described previously in this Troubleshooting section).
-
-
- PROBLEM:
- No mixed image appears when you attempt to move the mix scroll bar.
-
- CAUSE:
- You are probably low on memory. This will be evident because the
- A-roll image is only visible when the mix scroll knob is left of
- center and the B-roll image is only visible when it's right of
- center.
-
- SOLUTION:
- Try using lower resolution images, specify a lower resolution for
- the Edit window images (done by specifying a Custom Project Image
- Size in the Image preferences dialog box), exit other currently
- running applications, or install more memory.
-
-
- PROBLEM:
- You get a System Error, Sharing violation on drive <drive-letter>
- when rendering a project in Video for Windows (AVI) format.
-
- CAUSE:
- The AVI file being saved to is probably open or being accessed by
- another application, such as Media Player. Simply closing the
- movie playback window does not close the file.
-
- SOLUTION:
- Close the AVI file from the other application until rendering in
- Elastic Reality has completed.
-
-
- PROBLEM:
- You selected a TransJammer effect which requires two rolls and have
- selected the images you want to use, but the Output Options button
- is still disabled.
-
- CAUSE:
- If TransJammer requires two rolls, the Sequence Editor must only
- contain images in two rolls, not one or three.
-
- SOLUTION:
- Click the Select Images button and place images in the proper
- number of rolls.
-
-
- PROBLEM:
- I tried to use the Reverse command in the Sequence Editor, but
- nothing happened.
-
- CAUSE:
- There is a known bug with version 1.0 (the first version) of
- Elastic Reality not being able to reverse cells if the last cell
- in a roll was selected.
-
- SOLUTION:
- The Reverse command will work if you select all but the last cell
- in a roll. So, to reverse all the cells, just reverse all but the
- last cell, then move the last cell to the beginning of the roll.
- This command has been fixed in version 1.01.
-
-
- PROBLEM:
- I had a closed shape with more than four correspondence points, but
- when I broke the shape open there were only four.
-
- CAUSE:
- Whenever you break open a shape, the number of correspondence
- points is reset to four. Also, some of the correspondence points
- are repositioned.
-
- SOLUTION:
- Replace the number of correspondence points and reposition them in
- the intended locations along the shape. The edge density of the
- shape is not changed at all when a closed shape is opened.
-
-
- PROBLEM:
- I broke open a closed shape that had a user edge connecting one of
- its correspondence points to another shape's correspondence points,
- but now I get a "CoPoint index not found." message anytime I try
- to work with the project.
-
- CAUSE:
- This message will appear if the closed shape that was opened had
- more than four correspondence points and a user edge was connected
- to one of the correspondence points. This is a known bug and will
- be addressed in a future version.
-
- SOLUTION:
- Currently, you must delete the shape that you opened, redraw it,
- replace the added correspondence points, and reattach the user
- edge.
-
-
- PROBLEM:
- I changed some settings in the Video for Windows Configuration
- dialog box for a particular CODEC, but they were not used. When I
- opened the dialog box again, they were reset to the default values.
-
- CAUSE:
- The Video for Windows Configuration dialog box settings are
- currently ignored and not used at all, so changing them will have
- no effect upon the resulting images. This is because these controls
- require that the AVI file being created be already open at the time
- you adjust them. Because ER works with the file at a later date,
- using these settings is not possible at this time. In other words,
- the way these configurations are intended to work doesn't allow
- settings to be saved for use at a later time, which is what ER
- requires.
-
- SOLUTION:
- There is no current solution to this problem. All configuration
- settings will be ignored. Until the time comes when an application
- can set these settings before opening the AVI file, there is no
- solution.
-
- ===========================================================================
-
-