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- SplitANIM V1.0 - Split one animation into two.
-
-
- SplitANIM is used to split a single animation into two smaller ones.
- This is mostly used to enable manipulation of an animation that is too
- large to fit into memory. This program is freely re-distributable.
- This means that you may distribute it to anyone, or anywhere that you
- so desire providing that this unaltered file, and the original unmodified
- program are distributed together.
-
- To use SplitANIM you must first know how many frames are in the
- animation that you want to split. This information can be obtained through
- the use of the ANIMInfo program. Once you know how many frames there are
- in the animation you must decide where you wish to split the animation.
- At this point you can use SplitANIM to perform the operation.
-
- To call SplitANIM from CLI simply type :
-
- SplitANIM <return>
-
- To run SplitANIM from workbench simply double click on its icon.
-
-
- You will be prompted for the full pathname of the animation that you
- wish to split, and the frame at which you wish to split it at, and the
- destination anim name. The program will append a ".1" and a ".2" to the
- destination name, for the two new animation names.
-
- If you wish you can give the information to SplitANIM on the command line
- when calling it from a CLI.
-
- i.e. SplitANIM animname 15 <return>
-
-
-
- SplitANIM will create two new files with the same name as the original
- except that it will append a ".1" and a ".2" to the end. These two files
- are valid Opcode-5 Animations and can be viewed and manipulated as such.
-