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- CombneANIM V1.0 - Join two animations into one.
-
- CombineANIM is used to join two animations into one larger one. This is
- usually used in conjunction with the SplitANIM utility to combine
- animations that were split up due to lack of system memory. This program
- is freely re-distributable. This means that you may distribute it to anyone,
- or anywhere that you so desire providing that this unaltered file, and the
- original unmodified program are distributed together.
-
- To use CombineANIM you must first have two animation that are of the
- same resolution and display modes. This information can be obtained
- through the use of the ANIMInfo utility. Once you have these two
- animations you can combine them into one.
-
- To call CombineANIM from the CLI simply type:
-
- CombineANIM <return>
-
- to run CombineANIM from the workbench simply double click its icon.
-
- You will be prompted for a pathname which will be used to create a new
- animation. You will then be prompted for two more pathnames. These files
- must already exists, and must be valid Opcode-5 type animations. These two
- animations will be combined into a new animation.
-
- If you wish you can give the information to CombineANIM on the command line
- when calling it from a CLI.
-
- i.e. CombineANIM newanim anim1 anim2 <return>
-
-
-