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Text File  |  1996-10-28  |  179 b   |  10 lines

  1. global gDifficulty
  2.  
  3. on exitFrame
  4.   if not WaitForSounds() then
  5.     SpriteCursor([4, 5], ["CursorFinger", "CursorFingerMask"])
  6.   end if
  7.   go(the frame + gDifficulty)
  8.   pause()
  9. end
  10.