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- *********************
- An interesting notice
- *********************
-
- Super Foul Egg cannot be distributed for profit (that is, on coverdisks or
- CD-ROMs) until June 1st 1996. We, the mighty beings of AMIGA POWER, have
- secured a deal with Impact, and hold exclusive mag distribution rights until
- that special date. So, hey, if this is on a non-AP coverdisk and you can
- read these lines, ho boy are you in trouble.
-
-
- I M P A C T
- productions
-
- --present--
-
- SUPER FOUL EGG
-
- 1.)The Game:
- Super Foul Egg (SFE) is basically a conversion of Super Puyo Puyo of the
- SNES. The basic idea is similar to Tertris in that you want to try to get
- rid of your globs by getting at least four like globs adjacent to each
- other. However, they don't have to be in a line. After eliminating a set
- of eggs, a certain number of rocks fall on your opponents screen. The
- eggs can't bond with these rocks. The only way to get rid of them is to
- have them adjacent to a set of eggs when you eliminate them. The person
- whose board fills up first loses.
-
- 2.)Hard Drive Intallation:
- step1: copy SFE,Readme, and the data drawer to the drawer where you
- want the game located.
- step2: open a shell
- step3: type <ed s:startup-sequence>
- step3: near the bottom of the sequence create a new line
- step4: type <assign sfe: <where you have the game on your hard
- drive>>
- step5: save and exit ed
- step6: reboot and enjoy.
-
- *Note: If you are playing the game without a startup-sequence, type
- <assign sfe: <where you have the game on your HD>> before
- executing the file
-
- 3.)The Main Menu:
- The menu system is set up as a bunch of boxes that the player simply
- needs to check off, using the pointer. Each "section" of the menu
- represents a different option. To select an option, simply move the
- pointer over the box next to the option you want, and check it.
-
- Controlling the pointer:
- =-=-=-=-=-=-=-=-=-=-=-=-
- : Joystick : Keyboard
- -------------:------------------:--------------------------------
- arrow left : left : left arrow key
- arrow right : right : right arrow key
- arrow down : down : down arrow key
- arrow up : up : up arrow key
- select : fire : <enter> or <space>
- -----------------------------------------------------------------
-
- The Options:
- =-=-=-=-=-=-
- A.) Number of Players
- -2 Players: you versus another human opponent
- -1 Player: you versus the computer
- -Practice: you by yourself
-
- B.) Computer Level
- (If you're playing a 1 player game, these options affect how well
- the computer will play against you)
- -Crap: The not-so-good computer opponent
- -Good: The really-quite-good computer opponent
-
- C.) Drop
- -Manual: This means that to drop a piece, the player must hold down
- the drop key to keep the piece dropping. If the key is
- released, the piece will resume normal speed.
- -Auto: The player simply presses the key once and the piece will
- drop to the bottom of the screen until it hits something.
-
- D.) Rocks
- -Simply click on the up or down arrows to add or subtract rocks.
- This represents the number of layers of rocks that will initially
- appear on each player's screen for every game.
-
- E.) Random
- -If this box is checked then a random number of layers of rocks
- between 1 and the number of layers that you had selected in part
- <D.> will appear on each player's screen for every game. If it is
- unselected, then the number of layers specified in part <D.> will
- always appear.
-
- F.) Speed
- -Click on the left and right arrows to adjust the speed at which
- the pieces will fall. The further the bar is to the right, the
- faster they'll fall.
-
- G.) Colors
- -Click on either the box next to the 4, 5, or 6 colored eggs. This
- selects the number of different colored eggs that will appear on
- the screen at once.
-
- H.) Keys
- -Click on the box with a letter in it representing the keypress you
- would like to change. You will then be prompted to enter a new
- key for that control. The input column represents how you wish to
- control the game: either by the specified keys, or by the
- joystick. Simply click on the pictures to cycle through the
- control methods.
-
- I.) Best Of...
- (The games are played in sets. The first person to win the most
- games in a particular set, wins that set.)
- -3 Games: Player must win 2 out of 3 to win
- -5 Games: Player must win 3 out of 5 to win
- -7 Games: Player must win 5 out of 7 to win
- -Infinate: Players simply keep playing without winning sets.
-
- Saving the set-up:
- -Once you are happy with the game set-up you can save it by
- clicking on the disk in the upper-left corner.
-
- To start playing, click on the <Play> button.
-
- To Quit the game, click on the <Quit> button.
-
- 4.) Playing the game:
- As mentioned before there are two ways to play the game. Listed below are
- the joystick controls and the DEFAULT key controls. Remember, these can
- be constomized in the main menu to your liking.
-
- Game Controls:
- =-=-=-=-=-=-=-
- Default Keys
- : Joystick : Player1 : Player 2
- ----------:---------------------------------------------------
- Move Left : left : a : <left arrow>
- Move Right: right : d : <right arrow>
- Rotate : button : s : <up arrow>
- Drop Piece: down : <space> : <down arrow>
- --------------------------------------------------------------
- Caps Lock: Pauses the game
- <Esc.> : Quits the game and returns to main menu
-
- 5.) About IMPACT productions:
- IMPACT productions is a producer of high-quality PD and shareware games.
- We're dedicated to bringing you commercial quality games for little
- money. Check out our other game: HYPERACE. It can be found on the aminet.
- Also look out for our next game: SPEEDWAY.
-
- 6.) Copyright Notice:
- SFE is provided "as is" and has absolutely no warranty, expressed, or
- implied. SFE is ©1995 by IMPACT productions. This readme, game, and
- contained files can be distributed freely as long as the files remain
- INTACT and UNMODIFIED. Any distribution for profit is strictly
- prohibited. IMPACT productions will not be held responsible for any
- damage to the system or computer.
-
-
-