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- on mouseDown
- global pfad
- puppetSound("click")
- SchreibeText(pfad & "director.inf", "ende")
- set the castNum of sprite 26 to the number of cast "Tinhalt" + 2
- updateStage()
- set the castNum of sprite 26 to the number of cast "Tinhalt"
- updateStage()
- puppetSound(0)
- sound stop 1
- sound stop 2
- quit()
- end
-