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- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@devolution.com
- */
-
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_events_c.h,v 1.3.2.7 2001/03/05 17:09:44 hercules Exp $";
- #endif
-
- /* Useful functions and variables from SDL_events.c */
- #include "SDL_events.h"
-
- /* Start and stop the event processing loop */
- extern int SDL_StartEventLoop(Uint32 flags);
- extern void SDL_StopEventLoop(void);
- extern void SDL_QuitInterrupt(void);
-
- extern void SDL_Lock_EventThread();
- extern void SDL_Unlock_EventThread();
- extern Uint32 SDL_EventThreadID(void);
-
- /* Event handler init routines */
- extern int SDL_AppActiveInit(void);
- extern int SDL_KeyboardInit(void);
- extern int SDL_MouseInit(void);
- extern int SDL_QuitInit(void);
-
- /* The event filter function */
- extern SDL_EventFilter SDL_EventOK;
-
- /* The array of event processing states */
- extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
-
- /* Internal event queueing functions
- (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c)
- */
- extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state);
- extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative,
- Sint16 x, Sint16 y);
- extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y);
- extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key);
- extern int SDL_PrivateResize(int w, int h);
- extern int SDL_PrivateExpose(void);
- extern int SDL_PrivateQuit(void);
- extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message);
-
- /* Used by the activity event handler to remove mouse focus */
- extern void SDL_MouseFocus(int focus);
-
- /* Used by the activity event handler to remove keyboard focus */
- extern void SDL_ResetKeyboard(void);
-
- /* Used by the event loop to queue pending keyboard repeat events */
- extern void SDL_CheckKeyRepeat(void);
-
- /* Used by the OS keyboard code to detect whether or not to do UNICODE */
- #ifndef DEFAULT_UNICODE_TRANSLATION
- #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */
- #endif
- extern int SDL_TranslateUNICODE;
-