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- A Game by Matthew Bush
-
-
- Player Documentation
-
-
-
- First Release: Friday, April 14, 1995
-
-
-
-
- INTRODUCTION
-
- The long searched for diamond mines of the Andes mountains have
- been found. It did not take long for the entrepreneurs to realize
- that the only way to make a profit would be to automate the mines.
- Soon, there were machines that dug tunnels, crushed boulders to
- release the diamonds inside, and conveyor belts and lifts to move
- everything around. But not long after the mines had been automated
- and were set to run independent, something went drasticaly wrong,
- as it always does. The spirit of Xathe was awoken. The demon set
- forth his minons to wreak havok on all of the machines that had
- intruded in upon Xathe's lair. The diggers, or blades as they were
- called in mine jargon, were sent to aim mindlessly through the
- corridores of the mine. The conveyor belts were set to run at
- top speed as the bolts flew from their joints. The corporations
- lost hope after the first attempts to regain control were a complete
- loss. It did not take long for the news of this event to reach
- the entire globe. Young and old souls alike seeking fame, glory,
- and adventure foolishly set out to make their fourtune with the
- thousands and thousands of diamonds to be found in the mines.
- You, being the foolish one that you are, decide that you too can
- outfox the spirit of Xathe. So here you are.
-
-
-
- CONTROLS
-
- The controls of this game are drastically simple. Beating the
- levels is not. Here goes nothing:
-
- [Arrow Keys] - Move ... this is a tough one. Note that you can't
- move diagonals.. (awww)
- [Button 1] [Space] - Very useful key. Lets you dig dirt, push bolders,
- grab diamonds, and other things without moving.
- Hold down the space bar and press the direction
- the diamond, etc.. is in. Tip: Doing this and
- pressing up is generally a BAD idea.
- [Button 2] [Tab] - Automap. Your on here as a flashing red dot.
- [Q] or [Esc] - Quit game ... .. . :(
- [S] - Save game. This brings up another menu. There are
- ten "tiles" that you can save your game under. Use
- the arrow keys to move to which one you want to save
- it on. Press [Space] or [Enter] to select one, and
- [Q] or [Esc] to abort it.
- [L] - Load game. Same as save game only it loads your game
- instead of saving it. Not rocket science here ...
- [R] - Restart level.. Basically your stuck and have no way
- to die. Press this button.
- [E] - Run level editor, which is explained below. Be careful,
- your game will be lost.
- [ and ] keys - Adjust the speed of the game. The [ makes it go faster,
- the ] makes it go slower. Make it go faster for more
- of an arcade style game, or make it slower for more of
- a strategy/puzzle game.
-
-
-
- THINGS THAT MOVE
-
- Keep in mind that everything in this game can both hurt or help you.
-
- You - You. Beats game(Good). Dies(Bad).
- Blades - Move around aimlessly... Pretty dumb. Hurt(Bad).
- Cause explosions to break things(Good).
- Spirits of Xathe - Purple. Flashy. Explode into Diamonds(Good).
- Hurt(Bad).
-
-
-
- THINGS THAT DON'T MOVE
-
- Small Brick Walls - Can't move through these, but they can be blown up.
- Thick Brick Walls - Same as normal walls, only they can't be blown up.
- Diamonds - Collecting these is the object of the game. The uncool
- thing they do is fall on your head and cause you to die.
- When you get the ammount of diamonds that you need, the
- screen will flash and you will hear a snap. The exit
- door will then open up.
- Boulders - Uncool when they fall on your head, cool when they fall
- on the bad guy's head. You can push one of these guys
- in a few seconds if there is nothing in the way. Pay
- attention to the way Diamonds and Boulders fall off the
- "edge" of some things.
- Exit - Go here when you get all the "needed" diamonds.
- Color Keys & - You need the keys to open the doors. The keys look
- Doors like small colored gems and the doors look like thick
- walls with their corresponding gems in the middle.
- Heart - Lets you be hurt more than once before you die.
- Don't get to cockey. If the first boulder that falls on
- you doesn't kill you, the one coming down after it
- will.
- Converter - Changes boulders to diamonds and diamonds to boulders as
- they pass through.
- Blue Walls & - Switch the lever to remove all the blue walls on the
- Levers level.
- Spores - These guys are always fun. They grow ... and grow ...
- and grow. If you suffocate them by enclosing them
- then they will all transform into diamonds, but if you
- let them grow too large, they transform into boulders.
- Conveyor Belts & - Move around boulders and diamonds. You may have to
- Lifts experiment with lifts to figure out exactly how they
- work and how to use them to your advantage.
- Crushers - Reduce diamonds and boulders to ... well ... nothing.
-
-
-
- EDITOR
-
- Keep in mind the editor has nothing built in to check and make
- sure you know what your doing. Each level needs an entrance,
- and exit, and all that cool stuff. Also, the joystick does
- not work in the editor.
-
- [Arrow Keys] - Move cursor
- [+] and [-] - Select a tile
- [Space] - Place a tile
- [Tab] - Overhead display
- [F] - Fill
- [S] - Save map
- [L] - Load map
- [N] - Name your map
- [D] - Set the needed diamonds
- [G] - Fill in a horizontal line
- [P] - Play your masterpiece
-
-
-
- CREDITS
-
- Programming, Graphics, Level Design<eg>, Matthew Bush
- Sound F/X
-
- Level Crash Testing Jay Mayo
-
-
-
- CONTACTING THE AUTHOR
-
- You can contact me at the following locations:
- Internet: mandan@dynasty.doi.com
- Prodigy: WUEV27B
-
- Online: Dynasty Online International - (407)894-5972
- A Major BBS System, My Account Handle is Mandan
- *! Note: The Internet email may not be online ...
- hopefully they will have it up and running
- soon ...
-
- Note: Guess what? This game is basically freeware. Its shareware that you
- don't have to register. What a concept. A FREE game. Wow.
-
- Know any good graphic artists? I'm looking to make an Arcade/Fantasy game ...
-
- Send me your levels! Maybe I'll make a group of the best and distribute it
- later. Remember, a hard level doesn't neccesarily make a good level.
-
-
-
- HINTS AND SUCH (Don't read this *UNTIL* your ready to smash in your monitor)
-
-
- **********************************************************************************
-
-
- - Told you you'd be here.
- - NEVER hold down the space bar and press up if you can help it. You're
- almost sure to get clobbered by something.
- - Use the space bar all the time except for above.
- - Watch out for diamonds and boulders as they slip off the edge of other
- diamonds, boulders, and weak walls.
- - Pay attention to where the exit is. The worst feeling is having enough
- diamonds and dying while trying to find the way out.
- - Blades are the bombs, boulders are your detonators.
- - As aimless as the baddies may seem, they have a pattern. You can get them
- confused, get them to go in circles, and they may even dance for ya!
- - Keep an eye out for cracked walls ...
- - Don't get greedy. Its tempting ... don't do it!
- - A wise man once said: "Patience is a virtue. Blue cows who live on farms
- make blue milk." What he meant by the second one, I'll never know, but the
- first may come in handy some time ...
- - Last, but not least, don't die. (Words to live by) (pun intended)
-
- When you are about to give up hope, and think the level is impossible, remember
- I have beaten all the levels! :>
-
- Need cheering up? Watch someone else play.
-
-
- -= END `n' STUFF =-
-
- (C) Copyright 1995, Matthew Bush
- Not bad for two weeks work, eh?
-