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- │ BARDARTS v1.1 │
- │ Copyright (c) Michael Fisher 1990 │
- ╘════════════════════════════════════╛
-
- BARDARTS is not guaranteed to work on all machines. It needs an
- EGA with 256k on video board to work, using the 640 x 350 mode.
- If you encounter any bugs or have some useful suggestions please
- write to me at address below:
-
- Michael Fisher
- P.O. Box 635
- Piscataway,N.J. 08855 U.S.A.
-
-
- CONTROLS
-
- Place the cursor to where you want the dart to go, using the
- arrow keys. You can change the amount of pixels the cursor moves
- using Pg Up and Pg Dn keys.Pg Up key reduces the movement, Pg Dn
- increases cursor movement.
- ENTER key sets the clockmeter ot 6 o'clock, any key after starts
- the clock in a cw rotation. Your aim is controlled by how close
- you can come to 12 o'clock, this controls how the dart hits the board
- up or down to the cursor. Now the clock rotates ccw, and your aim
- is controlled by how close you can come to 6 o'clock. Depending
- on where you stop the clock is where the dart goes left or right of
- cursor.
- space bar resets game
- The c key changes color of the cursor.
- To quit hit 'q'
-
- RULES
-
- 301
-
- In the standard games of 301 darts, your aim is to reduce the starting
- score - 301 - to exactly zereo. Darts in the inner bull score 50
- and in the outer bull 25. Darts in a sector score according to the
- sector number, unless they land in the outer 'doubles' ring, when
- they score double the number, or the inner 'trebles' ring, when they
- score three times the number. The game must end with a DOUBLE that
- brings the score down to exactly 0. (The inner bull counts as a double
- because it's double 25.) Each player throws three consecutive darts
- a session.
- If your score drops below zereo or one, then the entire session of
- darts thrown(1 to 3) is erased to previous session's score. For example,
- if the score is 20, you need a double 10 to win. If you throw a single
- 10 then a single 20, you are -10 or 'bust' and your score is 20 again.
- The number right above the dart board is the distance the dart thrown
- is from the center of bull. You can use this number when shooting for
- the bull to determine which player is closest to the bull. Keep in mind
- that red always goes first, so the player who is closest must choose
- red. Hit space bar to reset game after determining which player is the
- closest to the bull's eye.
- To simulate what might happen in a real game of darts, a dart that
- lands very close to a dart that is already on the board might fall
- from the dartboard.
-
- You can pass along this program to your friends, and even your
- enemies as long as all these files are intact and not tampered
- with in any way.
-
- BDARTS1.EXE
- DART250.PPP
- DARTMET.PNT
- LOGO2.PNT
- BAR801.PNT
- BARDARTS.DOC
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