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- At least needed configuration:
-
- 286/16 with 569KB free memory
- VGA with at least 256KB
- Sound Blaster or compatible (optional)
-
- POPTBALLS was testet on the following machines:
-
- Configuration: i486DX 33 / 8 MB
- Trident TVGA 9000 512KB
- Sound Blaster Pro
-
- i386Dx 40Mhz / 8 MB
- ET4000 1 MB
- Trust Soundexpert Deluxe II
-
- a386SX 33 / 4 MB
- OAK Super-VGA OTI-067 512KB
- Sound Blaster 2.0
-
- a286 16 / 1 MB
- OAK VGA-80 256KB
-
- a386DX25 / 4MB
- ET3000 512KB
- Soundblaster 16 ASP
-
- If POPTBALLS is not running correctly, please try to eliminate the error
- with these hints:
-
- Problem: POPTBALLS hangs up, after starting.
- Answer : Try to get at least 569 KB of free RAM!
- To achive this, remove any TSR and device drivers.
- Maybe, some memory resistend programms are not compatible with
- BOMBERBOY. Set BUFFERS and FILES in your CONFIG.SYS up to 30
- (or higher).
-
- Problem: The Sound in the game is not correct or the game hangs up.
- Answer : Your soundcard is not 100% compatible to SoundBlaster cards.
- Turn off sound in menu.
- Make sure that you selected the right DMA-Channel.
-
- If you have still problems with POPTBALLS, you can contact us in the
- following ways:
-
- E-Mail: A.SCHERP@FLIGHT.GUN.DE or J.GELHAUS@FLIGHT.GUN.DE
- Post : Joachim Gelhaus
- Erlenweg 3
- 49377 VECHTA / GERMANY
- or in real important cases call us at: +49 4441 851717
-