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- //==========================================================================//
-
- STALKER 1: PATH OF FIRE
-
- Version 3.0 from MM Software Productions
-
- Created by : MM Software Productions Music : Chuck Hanson
- //==========================================================================//
-
- DESCRIPTION:
-
-
- This is the brief instruction of THE STALKER game
- (the first episode - PATH OF FIRE)
-
- There is a map. This map corresponds to levels from number
- 1 to 12.
- When player goes through any level he returns to the map.
- The map indicates the current location of a player and further route.
- A player can select the next level according to a route (sometimes he
- has a choice where to go). Each map can have few different (random)
- routes.
-
- From each level, a player can press F1 to see Help.
-
- Each level has three zones :
- 1. Zone where Stalker can move
- 2. Radiation zone
- 3. Exit
- On each level coordinates of these zones are different.
-
-
- When Stalker enters a radiation zone, the screen starts flickering.
- This indicates a danger situation for the Stalker.
- If the Stalker stays too long in the radiation zone, he will fall
- and lose part of his life. He should get out of this zone
- as soon as possible.
-
- The Stalker has a machine gun and bullets; however, there is a
- limit of bullets.
-
- There are few different types of obstacles that the Stalker
- should overcome on each level :
-
- 1. A live moving enemy. They are trying to get as close
- as possible to the Stalker. When they get close to the
- Stalker they try to kill him in different ways
- (bite him, stab him, etc).
-
- There are two type of enemies :
- - one chasing
- - one moving in specific directions
-
-
- Page - 2 -
-
-
- The Stalker can shoot them if he has bullets. If he kills
- an enemy, he gets points. If he kills more enemies,
- he gets more points.
- To kill some, enemies Stalker needs to shoot them twice.
- Some enemies he has to shoot them three times,
- for others - just once.
- Each level contains different enemies.
-
- 2. There are zones where Stalker will be limited to a certain
- period of time (For example - holes, swamps, etc).
- When Stalker enters such area, specific music starts to
- play and Stalker starts to drown. He has a limited time to
- get out from this area before he drowns.
- If Stalker drowns he would lose half of his health and
- Stalker would return to the map and start this level from
- the very beginning.
-
- 3. There are two different types of key.
-
- If Stalker picks up the first type of key, he would be able
- to open a box with bullets (to get more bullets) or box
- with drugs (to get more health).
- But he can only open one box.
-
- Second type of key - "Exit" key - appears when Stalker
- gets a big number of points (it means he killed a specific
- number of enemies on this level, and in a place where the last
- enemy was killed, a key appears). When Stalker picks up this
- key, he can go through Exit zone back to the map and then to
- the next level.
-
- 4. There are "catch" stones. It means if Stalker steps into
- an area of these stones, he can not get out.
- He can get away from these "catch" stones if he jumps
- left or right.
-
- 5. There are things that Stalker can pick up with "random" effects.
- "Random" effect means that Stalker does not know what happens
- when he picks up these things. One time he can pick up
- something and get points. Another time he can pick up
- the same thing and lose part of his health.
- Sometimes he can get a key.
-
- 6. There is the "deadly" ball. Some enemies shoot this "deadly"
- ball at Stalker. Stalker has to elude this ball
- as fast as possible. If this ball hits Stalker he will
- lose part of his life.
-
-
- Page - 3 -
-
- Playing Technique :
-
- Player can use :
-
- Arrows :
- - left to move Stalker left
- - right to move Stalker right
- - up to move Stalker up
- - down to move Stalker down
-
- Combination of keys (pressing at the same time) :
- - arrows up and right to jump right
- - arrows up and left to jump left
- - Alt and arrow up to jump up
-
- To shoot, a player should press at the same time -
- Space bar and :
- - arrows left to shoot left
- - arrows right to shoot right
- - Home button to shoot left-up
- - PageUp button to shoot right-up
- - End button to shoot left-down
- - PageDown button to shoot right-down
-
- To pick up anything, Stalker should enter into the area of
- the object, for example, a key, a box with bullets, etc.
-
- To return to the map from any level, a player should press
- Esc button.
- To quit the game, a player should press Esc button from a map.
- To turn off/on sound, a player should press 'S' key.
- To pause a game, a player should press 'P' key.
-
-
- Music works in two modes :
- - with any Sound Blaster compatible card (if any)
- - regular speaker
-
-