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- gadutil.library/GU_OpenFont gadutil.library/GU_OpenFont
-
- NAME
- GU_OpenFont -- Load and get a pointer to a disk or system font.
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- SYNOPSIS
- font = GU_OpenFont(textAttr)
- D0 A0
-
- struct TextFont *GU_OpenFont(struct TextAttr *);
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- FUNCTION
- Open a disk or ROM based font. Uses diskfont library if available.
- Much easier to use than the standard OpenFont functions.
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- INPUTS
- textAttr - This is a pointer to a TextAttr structure.
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- RESULT
- font - Struct TextFont ot NULL for failure.
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- BUGS
- none known
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- SEE ALSO
- GU_CloseFont()
-