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- Logitech WingMan Release Notes File
- (c) Copyright 1996 Logitech, Inc. All Rights Reserved.
-
- ***************************************************************************
- This file contains important information that supplements the Logitech
- WingMan and WingMan Extreme documentation.
-
- Logitech, WingMan, and WingMan Extreme are trademarks of Logitech, Inc.
- Other products mentioned are the sole property of their respective owners.
- ***************************************************************************
-
-
- README TABLE OF CONTENTS
-
-
- 1. CALIBRATION
-
- 2. DUAL PORT GAME CARD FOR WINGMAN EXTREME
-
- 3. SPEED ADJUSTABLE GAME CARD
-
- 4. TROUBLESHOOTING
-
- 4.1 After calibrating the joystick several times, it still does not work
- in any games.
-
- 4.2 The joystick still drifts after it has been calibrated.
-
- 4.3 Identifying other game ports in the system.
-
- 5. TROUBLESHOOTING, WINGMAN EXTREME
-
- 5.1 Why does the four way view switch on my WingMan Extreme work
- intermittently, or does not work at all?
-
- 5.2 Why is a "dual-port" game card needed for WingMan Extreme?
-
- 6. TROUBLESHOOTING, LOGITECH THUNDER PAD
-
- 6.1 Buttons C and D do not respond.
-
- 7. TROUBLESHOOTING, SPECIFIC GAMES
-
- 7.1 Configuring the WingMan Extreme in MicroProse's F15 Strike Eagle III.
-
- 7.2 Configuring the WingMan Extreme in Microsoft's Flight Simulator 5.
-
- 7.3 WingMan Extreme's four way view switch does not respond in Dynamix's
- Aces Over the Pacific, and Aces Over Europe.
-
- 7.4 How to calibrate WingMan in Dynamix's Aces Over the Pacific, or Aces
- Over Europe.
-
- 7.5 How to calibrate WingMan in Lucas Art's Battle Hawk 1942.
-
- 8. APPLICATION DISK CONTENTS
-
- ________________________________________
-
- 1. CALIBRATION
-
- Drifting or rolling is a term used in the joystick industry to denote
- a loss of control of your joystick input. An example of this would be
- in a flight simulator, where you would see the aircraft continually
- roll to the right or left. Proper calibration is important in
- preventing drift.
-
- Each game should have its own calibration routine. Some calibration
- routines will appear at the beginning of your game, while others
- require you to seek them out. Most calibration routines will have you
- move your stick to one corner, then to the opposite.
-
-
- 2. DUAL PORT GAME CARD FOR WINGMAN EXTREME
-
- To get full function and proper range for the WingMan Extreme, you
- must connect it to a dual port game card. Do not get this confused
- with a two-connector or two-plug game card. A dual port game card is
- one that is designed to support two two-button joysticks, or one four
- button joystick through one connector. Typically, a single port game
- card would have a port labeled "A", while a dual port game card would
- have an "A" and a "B" port (even though there may be only one physical
- connector on the card). Many dedicated speed adjustable game cards
- will have two physical connectors, and will still be a dual port
- interface. The primary connector will access both "A" and "B" ports,
- while the secondary port will only access the "B" port.
-
- Note: You cannot have another joystick connected to the secondary port
- on this type of card without it effecting the function of WingMan
- Extreme on the Primary port.
-
-
- 3. SPEED ADJUSTABLE GAME CARD
-
- What makes a speed adjustable game card better than a sound card game
- card, or one that came with the computer system? Speed adjustable
- game cards are designed to vary the joystick signal so that the games
- can read the full joystick signal, and properly process the data. If
- you are using a high speed computer such as a 486 or Pentium, and are
- experiencing problems, you should use a speed adjustable game card.
-
-
- 4. TROUBLESHOOTING, GENERAL TOPICS
-
- 4.1 Problem: After calibrating the joystick several times, it still does
- not work in any games.
-
- Solution: This is common when using a sound card game port or system
- game port on machines such as a 486 or Pentium, and even some of the
- faster 386's. This also can happen if there are two active game cards.
- The solution is to make sure there is only one active game card. If
- there is only one card active, you will need a dedicated, dual port,
- speed adjustable game card.
-
- 4.2 Problem: The joystick still drifts after it has been calibrated.
-
- Solution: There are a couple of possible explanations for the drift:
-
- - Multiple active game cards. Having more than one game card active in
- your computer. Disable the other game cards.
-
- - Head induced drift. This occurs when poor quality circuitry is used
- on a game card. The longer the computer runs, the more heat builds
- within the individual components. Often times, multi I/O game cards
- will suffer as a result of heat build up. The best way to avoid this
- problem is to use a dedicated game card which are usually designed
- to withstand heat induced drift problems.
-
- - Poor calibration routine. If you are using a quality game card and
- you still have drifting problems, try another game. This will help
- you determine if the problem is with one game or if it is consistent
- in all.
-
- 4.3 Problem: Identifying other game ports in the system.
-
- Solution: Any 15-pin connector on the back of your computer is another
- game port. If you have a second 15 pin female connector on your
- system, and you are using the joystick in a network environment, check
- with your MIS or system administrator to see if the second connector
- might be for a network interface card.
-
-
- 5. TROUBLESHOOTING, WINGMAN EXTREME
-
- 5.1 Problem: Why does the four way view switch on my WingMan Extreme work
- intermittently, or does not work at all?
-
- Solution: This normally happens on faster machines, such as a 486 or
- Pentium, when the WingMan Extreme is plugged into a sound card's game
- port or the game port that came with the computer system. The solution
- is to use a dedicated dual port, speed adjustable game card.
-
- 5.2 Problem: Why is a "dual-port" game card needed for WingMan Extreme?
-
- Solution: Because the system receives data from WingMan Extreme as
- input from two separate joysticks.
-
-
- 6. TROUBLESHOOTING, LOGITECH THUNDER PAD
-
- 6.1 Buttons C and D do not respond.
-
- Solution: There are two possible causes for this.
-
- - You may have two game ports active in the system. Disable the
- second game port. Refer to section 2 for a discussion of game port
- types.
-
- - Buttons C and D are read by the system as input from a second
- joystick. If you are using a Y adapter to connect 2 joysticks to
- the same port, the two primary button signals from the second
- joystick will be read by the system instead of buttons C and D.
-
-
- 7. TROUBLESHOOTING, SPECIFIC GAMES
-
- 7.1 Problem: Configuring the WingMan Extreme in MicroProse's F15 Strike
- Eagle III.
-
- Solution: Select "ThrustMaster" from the Hardware options in the
- install menu or the Control menu in the game.
-
- 7.2 Problem: Configuring the WingMan Extreme in Microsoft's Flight
- Simulator 5.
-
- Solution: Bring up the game's preferences menu and select Aileron and
- Elevator for "Joystick One".
-
- 7.3 Problem: WingMan Extreme's four way view switch does not respond in
- Dynamix's Aces Over the Pacific, and Aces Over Europe.
-
- Solution: Select "ThrustMaster" for flight under the Preferences menu
- then calibrate WingMan Extreme.
-
- 7.4 Problem: How to calibrate WingMan in Dynamix's Aces Over the Pacific,
- or Aces Over Europe.
-
- Solution: The game requests that you center the joystick and press a
- button. If you press the fire button at the end of calibration, the
- last trigger press will act as two trigger presses, and start the
- calibration over again. Instead of using the trigger button, use the
- top button.
-
- 7.5 Problem: How to calibrate WingMan in Lucas Art's Battle Hawk 1942.
-
- Solution: At the beginning of calibration, the program requests that
- you move the joystick to the upper left hand corner and press a
- button. If you press the trigger button, it will skip the next step in
- the calibration routine. Instead of using the trigger button, use the
- top button.
-
-
- 8. APPLICATION DISK CONTENTS
-
- SETUP.EXE Installation Program
-
- LIJOY.DL%
- LOGIJOY.INF
- LOGILG16.DLL
- SETUP.LI%
- SETUP.INI
- SLGENU.LI%
- SLGINIT.LI%
- SWIN95.LI%
- WIENU.DL%
- WINST.EX%
-
- RELNOTES.TXT This File
-