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- Help on:
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- *LIST <m|o|r> [options]
-
- This funtion calls a program that lists any and all rooms,
- objects, or monsters. WARNING: The output may be extrememly long if the
- flags are not set properly.
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- Options:
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- -r#:# index range
- -s# descriptor for output
- -l#:# level range
- -t# object type
- -w# object wearflag
- -f# flag set
- -F# flag NOT set
- -q quest objects only
- -o# monsters/rooms carrying object
- -m# rooms with monster
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- example:
- :*list r -r200:205
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- # Name Random Monsters Traf
- ------------------------------------------------------------------------------
- 200. Foyer of the old man 021/016/016/000/018/018/017/017/000/017 015%
- 201. Living room 016/017/017/021/021/018/018/019/020/018 012%
- 202. The Mansion Dining H 016/017/016/017/018/019/019/019/021/021 011%
- 203. North end of the Din 019/020/018/017/016/016/017/021/021/000 012%
- 204. Kitchen 018/018/000/019/019/019/019/000/018/021 010%
- 205. Dark Hallway 023/020/019/018/024/023/020/019/018/016 014%
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