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- Mah Jongg
- --- for Windows ---
- Version 1.0
- February, 1992
-
-
- Program and Documentation
- Copyright 1988 - 1992 Ron Balewski
-
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-
- Mah Jongg for Windows is a User-Supported (Shareware) prooduct. It is
- freely available through User's Groups, Bulletin Boards, etc. You have
- the opportunity to try the game and see if it suits your needs. If you
- find that you enjoy and use this game, please send the requested
- contribution of $20.00 to:
-
- Ron Balewski
- 412 E. Ridge St.
- Nanticoke, PA 18634-2915
-
-
- User-supported shareware can exist only as long as you, the users, will
- support it!
-
-
-
-
- TABLE OF CONTENTS:
- -------------------
-
-
- FORWARD: ............................... 4
- WHAT IS MAH JONG for Windows............ 5
- HARDWARE REQUIREMENTS .................. 5
-
- THE GAME OF MAH JONGG .................. 6
- The Tiles ......................... 6
- The Suits ......................... 6
- The Game Board .................... 7
- Playing Mah Jongg ................. 7
- Strategy .......................... 7
-
- PLAYING MAH JONGG for Windows .......... 8
- The Basics ........................ 8
- The Added Features ................ 9
- File menu .................... 9
- Help menu ................... 11
- Preferences menu ............ 12
- Backup menu ................. 14
- Special menu ................ 14
-
- Stack Control Menu ............... 15
- Peek ........................ 15
- Rotate ...................... 16
- Remove ...................... 16
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- IN CASE OF DIFFICULTY ................. 17
- TECHNICAL SUPPORT ..................... 17
- WHAT'S NEXT ........................... 17
- SHARWEWARE ............................ 18
- WHAT DO YOU GET WHEN YOU REGISTER ,,,,, 18
- DISCLAIMER ............................ 19
- PERMISSION TO COPY .................... 20
- ATTENTION SHAREWARE VENDORS ........... 20
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- - Page 2 -
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- Mah Jongg for Windows is dedicated to my father, Ed, in
- appreciation for his support and help with my first shareware venture.
- If it weren't for his tireless efforts in the day-to-day operation of
- my shareware business (copying & labeling disks, assembling & shipping
- packages to registered users, etc.) I wouldn't have had the time to
- spend writing MJ/WIndows.
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-
- I'd also like to thank Warren Storosko for his constant list of
- ideas & suggestions and for devoting countless hours to testing my
- products.
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- - Page 3 -
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- FORWARD
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- Well, it's finally finished -- Mah Jongg for Windows. If you've
- used my Mah Jongg -V-G-A-, you should have little trouble getting up to
- speed with this new game. It incorporates most of MJVGA 3.1's function
- set.
-
- Please note that I consider this to be a new product rather than
- an "upgrade" to MJVGA. I seriously question whether a Windows
- version is an "upgrade" or a "downgrade." However, due to the
- popularity of Windows, I've gotten a LOT of requests for this product.
- So, here it is!
-
- As usual, I'd like to thank those who have registered the various
- versions of MJVGA, my initial shareware product. Your support &
- suggestions are what prodded me into the programmer-unfriendly world of
- Windows to produce what you now have.
-
- That 8514/a version of Mah Jongg is still in "public" Beta test.
- No major problems have been reported (in fact virtually no minor ones
- have come up either). Unfortunately, I just haven't had time to put
- the documentation & such together into a package. (By the way,
- MJ/Windows will probably earn me a lot more money than MJ8514 -- so
- it's been getting priority treatment.)
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- - Page 4 -
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- WHAT IS MAH JONG for Windows?
-
- Mah Jongg for Windows is a high-tech simulation of the ancient
- Chinese game of Mah Jongg. Some historians date Mah Jongg back to the
- time of Confucius -- over 25 centuries ago!
-
- It's believed that sailors and fishermen played Mah Jongg as a
- diversion from the monotony of their long voyages. The game was
- originally played with cards, but eventually bone and bamboo tiles were
- substituted since these were less likely to be blown off the deck.
-
- Mah Jongg for Windows recreates the beauty and addictive pleasure
- of Mah Jongg, but uses modern data processing techniques and
- high-resolution graphics instead of bamboo tiles.
-
- In an attempt to make this game as elegant and as enjoyable as
- possible, the author has used some of the most advanced features of
- today's state-of-the-art MS-DOS computers. Not all PC computers are
- able to run Mah Jongg for Windows. But if yours can, prepare yourself
- for the meeting of the past and future!!!
-
-
- WHAT DO I NEED?
-
- Mah Jongg for Windows should run on any properly-equipped PC
- compatible which can run Windows in standard or enhanced mode.
-
- You will need at least a VGA-class graphics system (640x480
- resolution in 16 colors). However, for best results, I'd recommend
- Windows running in 256-color mode with a higher resolution graphics
- card (800x600 or 1024x768). Screens smaller than 800x600 will require
- the entire screen to display the Mah Jongg window. Furthermore, with
- only 16 colors, the tile colors will not be reproduced properly because
- of the way Windows' palette manager operates.
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- A mouse is also required, but this shouldn't be a problem.
- Windows itself is virtually useless without one.
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- THE GAME OF MAH JONGG
- ---------------------
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- THE TILES
-
- There are 42 different tiles used in Mah Jongg as follows: 27 Suit
- tiles (nine tiles in each of three suits), 3 Dragons, 4 Winds, 4
- Seasons, and 4 Flowers.
-
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- THE SUITS
-
- The Suit Of Dots - This suit goes back to the original sailor's
- version of Mah Jongg. The dots probably represent money.
-
- The Suit Of Bam - Bam stands for Bamboo. Because bamboo was used
- to make deadly spears, this suit is thought to represent power or
- victory.
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- The Suit Of Crak - These are also called Characters or Actors.
- Crak may represent actual people or may simply be characters from the
- Chinese alphabet.
-
- The Dragons - In the Ancient Mah Jongg, each suit was associated
- with a Dragon as follows:
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- White dragons - Suit Of Dots
- Red Dragons - Suit Of Bam
- Green Dragons - Suit Of Crak
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- This association has no direct bearing on the current play of the game.
-
- The Winds - These tiles simply represent the four directions of the
- winds -- North, South, East, and West.
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- The Flowers - The four flowers - Orchid, Plum, Mum, and Bamboo -
- were introduced by a medieval princess to add beauty and romance to the
- game.
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- The Seasons - This is another direct representation -- this time of
- the seasons - Spring, Summer, Autumn, and Winter. It is thought that
- the seasons were added to Mah Jongg by river gamblers.
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- THE GAME BOARD
-
- Each game board consists of 144 tiles made up of four of each type
- of tile EXCEPT for the Seasons and Flowers of which there is one each.
- The tiles are laid out in a formation called a Dragon. The position of
- each tile in the dragon is completely random, making each dragon unique.
- Some are more formidable than others. Some are actually impossible to
- defeat. But all are challenging and exciting.
-
- The tiles are placed in stacks ranging in height from one tile at
- the edge to five tiles at the center. The easiest way to understand the
- dragon is to see one. Run Mah Jongg for Windows. The dragon you'll see
- will be a far better explanation than I can give.
-
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- PLAYING MAH JONGG
-
- The object of Mah Jongg is simple -- remove all of the tiles by
- matching pairs. But there IS a catch. Only tiles which are "free" can
- be removed.
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- A tile is considered "free" if there's nothing on top of it and if
- it can slide out to the left OR right. If tiles on both sides are
- stacked to the same height the tile is not "free" to be removed.
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- Two tiles MUST be free and MUST be an exact match (exceptions
- later) before they can be removed from the dragon. Removal of
- mismatched tiles and removal of un-free tiles is not allowed.
-
- The exception: Since there is one each of the Seasons and the
- Flowers, these tiles cannot be matched identically. So any flower can
- match with any other flower. Likewise, any season can match with any
- other season.
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- STRATEGY:
-
- During my countless hours of testing Mah Jongg, I've found a few
- pieces of strategy that seem to help:
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- --> Concentrate on removing the four tiles which are blocking the most
- moves - the top tile, the single tile on the left, and the two tiles on
- the right.
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- --> Look for quadruples. If all four of a given tile are free, remove
- them all immediately. This will get them out of the way and won't cause
- problems later.
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- --> Keep an eye out for doubles (two tiles free) of tiles with only two
- left (the monochrome screen helps here). These should also be removed
- immediately.
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- --> Before removing two tiles of four remaining, be sure that no OBVIOUS
- harm (trapped tiles) will occur.
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- --> Always check for triples. If you've found a pair with four
- remaining, see if any more are free. Then, take the two which will free
- up the most tiles.
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- PLAYING MAH JONGG FOR WINDOWS
- -----------------------------
-
- THE BASICS
-
- To start Mah Jongg for Windows, just launch it like any other
- Windows application.
-
- Tiles are removed by first selecting one, then selecting its mate.
- To select a tile, just point to it with the mouse and press the left
- mouse button. The tile will change color to show that it has been
- selected. You don't have to double-click to remove the tiles. When two
- tiles have been selected, they will (after validation) be removed.
-
- To de-select a tile, just click on it again. The tile will return
- to normal.
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- If you try to select a tile that's not free, you'll get a warning
- sound (if the sound is turned on) and the tile will NOT be selected.
- Likewise, if you select two tiles which don't match, you'll hear the
- warning beep and both tiles wil de-select.
-
- The counter at the top-left of the Mah Nongg window will show how
- many tiles remain in the dragon.
-
- This is all you really need to know to play the game. But, there
- are some other features which make the play a lot more enjoyable. Most
- of them can be accessed thru the menu bar on top of the Mah Jongg
- window.
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- THE ADDED FEATURES
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- For convenience, I'll describe the features as they appear in the
- menus from left to right, top to bottom.
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- FILE
- ====
-
- Load TIle Set
- =============
- With this option, you can load in an alternate tile set. Just
- select the set from the list and click on OK. You'll then see
- a "thermometer" box while MJ/Windows loads & formats the tile
- set.
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- Choosing a new tile set will NOT affect the game. It will
- continue from where it was, but with a new tile set.
-
- Your selection will also be saved for the next time you run
- MJ/Windows. Whenever the game starts, it will load the last
- tile set tile set that you chose.
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- Load Game
- =========
- This will load a game previously saved to disk. A window
- will open and you'll be asked to select a file name. If you hit
- this button accidentally, just click the Cancel button.
-
- Save Game
- =========
- This function will save the game in progress. You'll be
- required to type in a file name or select one that's already on
- the disk.
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- Done
- ====
- Done is similar to New Game, but has some added features as
- well. When you select DONE, your score for the game will be
- calculated and, if you've made the Hall of Fame, you'll be
- asked to enter your name. Either way, your score & the Hall of
- Fame will be displayed. You'll then get a new game.
-
- Note that EXIT and NEW GAME don't evaluate the game for
- inclusion in the Hall of Fame. You could use these if you're
- not interested in the Hall of Fame or if the game has gone so
- badly that you don't want the embarrassment of being told that
- your score was thousands of points higher than what's needed for
- HOF entry.
-
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- New Game
- ========
- Selecting New Game will start a new game of Mah Jongg. the
- computer will shuffle the tiles and a new dragon will be
- drawn.
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- Restart Game
- ============
- Restart Game will take you back to the beginning of the current
- game. The help counter, peek counter, and clock are all reset
- to zero.
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- Exit
- ====
- Selecting Exit will quit the MJ/Windows program.
-
- About
- =====
- This will bring up an About box containing my name, address,
- and copyright notice.
-
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- Serial Number
- =============
- This brings up a box which displays the version & serial number
- of your MJ/Windows game. It also indicates whether you're
- using a registered or un-registered copy (of course you
- registered, right???).
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- HELP
- ====
- Tiles Left
- ==========
- To see exactly what tiles are left in the dragon, just select
- this! The dragon will be replaced by a graphic depiction of
- exactly how many of which tiles are left. Very useful for
- determining tricky moves! To return to the game board, just
- click the OK button.
-
- Moves Left
- ==========
- To quickly find out how many moves are left without being told
- what they are, choose this function. Your score isn't affected
- by using this type of help.
-
- Show Moves
- ==========
- Show Moves is really it's own little sub-function. When you
- click on Show Moves, the machine will pause for a moment (it's
- looking for moves) and will then do one of two things. If no
- moves are left, you'll see a "No moves left" dialog box.
- You're now free to start a new game, enter the game into the
- Hall of Fame (via the Done selection), or back-up to try to
- get farther in this game (I often do this).
-
- If one or more moves is left, you'll be shown what they are.
- The tiles for the first move will be highlighted. Then, a
- small control panel with five buttons will appear on the right
- section of the Mah Jongg window. To leave Show Moves, click
- on Cancel. To see the next move, just click on "Next". Click
- on "Previous" to display the previous move. When you've
- decided which move you'd like to take, you can execute it by
- first stepping to it with the Next / Previous buttons and then
- clicking on "Do It!" The Show Moves menu will disappear and
- your selected move will be executed.
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- An alternate form of Show Moves will show you the moves
- available only for one type of tile. If you'd like to get rid
- of this one particular Four of Dots, lets say, but you can't
- find a match for it, you can select that one tile, then choose
- Show Moves. Only the moves pertainiing to that one tile type
- will be shown. If nothing's free to match the tile, you'll get
- the dreaded No Move Available message.
-
- ATTENTION THREE-BUTTON MOUSE USERS:
- There is a short-cut to entering the Show Moves menu available
- to you. Just click the center button!
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- This short-cut can also be turned off in case you find yourself
- accidentally hitting the center button & entering Help when you
- don't want to. The Center Button switch in the Preferences
- menu will turn this feature on & off.
-
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- X-Ray
- =====
- You can "X-ray" the board to find which stacks a given type
- of tile is in regardless of whether or not it's buried. To
- start an X-ray, select "X-Ray" in the help menu. A tile will
- be shown in a dialog box. Use the previous / next buttons to
- step to the tile that you want to find. Then, click on SHOOT
- to turn on the X-ray machine. The stacks which contain the
- desired tile will be highlighted. To turn off the X-ray
- machine, just press the OK button.
-
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- PREFERENCES
- ===========
- All entries in this menu section are "switches." THe first
- time you click them, they'll turn on. The next time, they'll
- turn off. A feature is turned on if it has a check mark in
- front of it.
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- Whenever you quit MJ/Windows, the current preference settings
- are saved. The next time you start MJ/WIN, all settings will
- return to their last position.
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- - Page 12 -
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- Sound
- =====
- This switch controls whether MJ/Windows will create its usual
- sounds for tile selection, removal, etc.
-
- Note that the new Windows 3.0 sound functions are used for sound
- generation, so if some other program is running which takes
- control of the sound system, MJ/Windows won't be allowd to
- access the sound hardware. In that case, you won't get sound
- even if it's turned on. Likewise, when MJ/Windows is run, it
- requests control of the sound system. Any other sound programs
- that are run while MJ/Windows is still running (including
- another instance of MJ/Windows) will not be given access to the
- sound system.
-
- Move Check
- ==========
- When Move Check is turned on, MJ/Windows will check for
- available moves after each tile removal. As soon as no
- additional moves are available, you'll be notified by a dialog
- box.
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- Box Cursor
- ==========
- When the box cursor is turned on, any tile that's being "pointed
- to" by the mouse will have a box drawn around the tile face.
-
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- Center Button
- =============
- When Center Button is turned on, you can get to the Show Moves
- function by simply clicking the center mouse button. You can
- turn off this convenience if you find yourself hitting the wrong
- mouse button and getting help (and the resulting score penalty)
- when you don't really want it. Of course, if you dnn't HAVE a
- center button on your mouse, this switch is completely
- irrelevant.
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- Clock Display
- =============
- This switch will control whether or not the elapsed time clock
- will be displayed. It continues to run, though, whether it's
- displayed or not.
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- - Page 13 -
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- Tiles Left Display
- ==================
- This switch controls whether or not the Tiles Left counter (on
- the left side of the window) is displayed. Note that when you
- select this switch, the tile count will not appear or disappear
- until the next time you do something to affect it -- make a move
- or back up.
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- Backup
- ======
- Backup
- ======
- Backup will back up one move per selection. You can back up all
- the way to the beginning of the game, if you'd like to.
-
- Set Mark / Go To Mark
- =====================
- You can set & reset up to four bookmarks as you play. Whenever
- you set a mark, the current game location is remembered. Then,
- later on, you can decide to back up to a mark (Go To Mark).
- This effect will be the same as repeatedly selecting Backup
- until you got to the marked location.
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- Bookmarks work only in a backward direction. You can NOT go
- through several moves, set a mark, back up several moves, then
- go to the mark.
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- Special
- =======
- Hall of Fame
- ============
- Selecting this option will display the MJ/Windows Hall of Fame.
- Press the OK bar at the bottom to return to the game.
-
- Background Color
- ================
- You can TEMPORARILY change the background color of the current
- MJ tile set with this feature. Note that the changes will NOT
- be stored in the tile set. I feel that the background color has
- been artistically (I hope) decided on by the tile designer and
- should not be permanently changed in such a trivial manner.
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- - Page 14 -
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- Pause
- ======
- To pause a game, just select Pause. THe dragon will disappear
- (to discourage cheating!!!), th clock will stop, and an
- interesting graphics thing will glide around the window. Press
- the OK button to resume the game.
-
- Print Registration Form
- =======================
- This is probably the most important selection of all the menus.
- It will print out to your current printer (I hope -- Windows
- printing is anything but trivial!) a fill-in-the-blanks
- registration form which you can use to register MJ/Windows and
- / or order tile set disks.
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- STACK CONTROL MENU
-
- To get the stack control menu, just point to a tile stack and press
- the RIGHT mouse button. Then, press the button for your desired
- operation (all are explained below). To close the menu without making
- a selection, select Cancel.
-
- The stack control menu features three choices, as follows:
-
- PEEK
- ====
- PEEK will allow you to see all the tiles in a stack, and what order
- they're in. Because this only helps you plan your strategy, but
- doesn't give away any moves, there are no Hall of Fame penalty
- points added to your score for accessing PEEK. The HOF will,
- however, keep track of how many times you used this feature.
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- - Page 15 -
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- ROTATE
- ======
- This command will "rotate" the stack - ie, all tiles will move up
- one position, except for the top tile which will move to the
- bottom. This is very much a desperation "cheat" maneuver and
- should be used sparingly. In fact, if you use this or the next
- REMOVE feature, your game will no longer be eligible for the Hall
- of Fame. You'll be so warned the first time you attempt either of
- these cheats within a game.
-
- One important problem with Rotate is that it can cause the Back-up
- feature to behave strangely. Back-up builds up one tile on the
- affected piles without checking them for validity, so if you
- back-up a rotated pile, you may get un-matched pairs coming back.
- I have no intention of fixing this problem, so don't even ask. If
- you're resorting to this to try to win, you don't deserve to back
- up!
-
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- REMOVE
- ======
- This feature is even more of a cheat than Rotate. You can remove
- ANY top tile, without regard for matching or being free. As I said
- above, using this feature will keep your game out of the Hall of
- Fame -- so use it only as a last resort!!
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- - Page 16 -
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- IN CASE OF DIFFICULTY
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- So far, I haven't run into any problems -- but then again, this is
- a new product running in a strange new environment. With all the
- different Windows configurations ou there, I expect some odd things to
- happen somewhere. If you should run into one, please let me know!
-
-
- TECHNICAL SUPPORT
-
- If you have any problem with Mah Jongg for Windows, , please let
- me know. I'll be glad to do what I can to help you get it running. Of
- course, I can't guarantee that MJ/Windows will run on all systems! No
- software company can do that! But as long as your PC can run Windows
- relatively well, MJ/Windows should run too.
-
- My only request is that you enclose a SASE if you would like a
- reply. My policy has been (and always will be) that I will NOT reply
- to letters from non-registered users unless they include a SASE. I
- really don't think it's fair to expect registered users to (literally)
- pay the expenses of technical support for non-registered users.
- However, I will definitely reply as long as you cover the costs by
- sending a SASE. Let me repeat this -- I WILL NOT EVEN THINK OF
- PROVIDING TECH SUPPORT TO A NON_REGISTERED USER UNLESS YOU INCLUDE A
- STAMPED, SELF-ADDRESSED ENVELOPE! NO EXCEPTIONS!!!!
-
- I can now be reached on BIX, if you'd rather send E-Mail. My
- username is "rbalewski". I'm usually on a couple times a week, so you
- should get a prompt reply.
-
-
-
-
- WHAT'S NEXT
-
- Since this is the first release of MJ/Windows, there are sure to
- be further enhancements. The first one will be a simulated monochrome
- monitor in another window. I've always liked that feature from MJVGA
- and think it'd translate nicely to Windows.
-
- I also plan to add all of the features in MJVGA's Hall of Fame
- editor to MJ/Windows in the future.
-
- A Windows version of the MJVGA Viewset utility is also on the
- things-to-do list.
-
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- - Page 17 -
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- SHAREWARE
-
- Please remember that this game is NOT public domain. It is
- shareware! If you play and enjoy this game regularly, you are urged to
- send the registration fee of $20.00. Remember, shareware will only be
- around as long as YOU support the concept!
-
- When registering, please include the version and serial number from
- the copy of MJ/Windows that you have. All registered users will
- receive a copy of the latest version free-of-charge.
-
- If you'd prefer to register with a simple fill-in-the-blanks form,
- you can print a registration / order form by selecting Print
- Registration Form from the Special menu.
-
- The order form also includes check-boxes to order various tile set
- library disks (all public domain) for $3 per disk. Please note that I
- will send these disks ONLY to registered MJ/Windows users. If you wish
- to order any of them but are not a registered user, you MUST include
- the $20 registration fee with your order. All extra disk orders from
- unregistered users WILL BE DISCARDED!!!!
-
- Whether or not you choose to register, I'd like to hear your
- comments and suggestions on Mah Jongg for Windows. If you'd like a
- reply, please include a stamped, self-addressed envelope.
-
- All comments and contributions can be sent to:
-
- Ron Balewski
- 412 E. Ridge St.
- Nanticoke, PA 18634-2915
-
-
-
-
- WHAT DO YOU GET WHEN YOU REGISTER
-
- I currently provide one free "registered" copy of MJ/Windows on
- a 5.25" 1.2 M HD diskette for your registration fee. I also provide
- tile set disks (360k 5.25") for a $3 copying charge each. Upgrades to
- MJ/Windows will also be available for only a $4 copying charge
- (provided on 1.2 M 5.25" HD disk).
-
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- - Page 18 -
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-
- I generally do NOT send out notices to all registered users
- whenever I upgrade a product. This would be prohibitively expensive.
- I'd have to either not upgrade my products as often as I'd like, charge
- more for upgrades, or charge a higher registration fee to cover this
- expense. I don't want to do any of these. However, registered users
- sould feel free to inquire about the current version. Generally,
- upgrades shouldn't be expected for at least 6 months from the last
- release, with one year being more likely. You can order as many
- updates as you'd like for only my $4 per disk copying charge.
-
- I do plan to send notices about new products to registered users.
- I'll also probably give current customers a substantial discount on new
- products.
-
- Registered users also get preferred technical support. I also
- hope to start a tech support BBS in the near future, and will give
- registered users access to tile sets, etc. which will not be open to
- the general public.
-
-
-
-
- DISCLAIMER
-
- In no event shall the Author be liable to you for any damages,
- including any lost profits, lost savings, or other incidental or
- consequential damages arising out of the use of or inability to use this
- program, even if the Author has been advised of the possibility of such
- damages, or for any claim by any other party.
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- - Page 19 -
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- PERMISSION TO COPY
-
- Individuals, clubs, and other organizations are granted permission
- by the author to freely copy and distribute this program and
- documentation as long as:
-
- 1. There is no charge for the software or documentation. However, you
- may charge a service fee for disk duplication and distribution, as
- long as such fee is not more than $5.00.
- 2. Club members are informed of the user-supported (shareware) concept
- and are encouraged to support it with their donations.
- 3. The program or its documentation are not modified in any way.
- 4. All files are distributed together on the same diskette (if
- possible). No file may be deleted.
-
-
-
- ATTENTION SHAREWARE VENDORS:
- ============================
- You have my permission to distribute this copy of MJ/Windows as long
- as you don't charge more than $5 for the disk. However, please don't
- ask me to send you an updated copy at my expense, because I won't!
- After all, you're the guy making money on MJ/Windows (probably more
- than I am) by selling copies. The least you can do is cover my expense
- of sending you a copy. Unless your request is accompanied by a
- stamped, self-addressed return mailer & a blank formatted disk (or a $3
- check), your request for a freebie WILL GO DIRECTLY INTO THE CIRCULAR
- FILE!!! THERE WILL BE NO EXCEPTIONS!!! If you are considerate enough
- to cover my costs, though, I will definitely send you a fresh, new copy
- of MJ/Windows. Be sure to send your request on your company
- letterhead, since I WILL NOT send copies to the general public! Only
- registered users & shareware distributors will qualify to get disks
- directly from me. Again, NO EXCEPTIONS!!!
-
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- - Page 20 -
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