home *** CD-ROM | disk | FTP | other *** search
Text File | 1993-05-12 | 69.1 KB | 1,236 lines |
-
-
-
-
- ┌────────────────────────────────┐
- │ LineDrive Fantasy Baseball │
- │ Release 6 │
- └────────────────────────────────┘
-
-
-
- Introduction to LineDrive...........................Page 1
- Minimum System Requirements.........................Page 2
- Editing Keys........................................Page 3
- Installation........................................Page 4
- League Types...................................Page 4
- Choosing Statistics............................Page 5
- Update Types...................................Page 6
- Personalizing LineDrive........................Page 6
- Weekly Prize Fund..............................Page 7
- Entering Team & Owner Names....................Page 8
- Running LineDrive...................................Page 9
- Program Layout.................................Page 10
- League Update..................................Page 11
- Player Edit....................................Page 12
- Manager's Options
- Select Team.....................................Page 12
- View Starting Lineup............................Page 12
- View Entire Roster..............................Page 12
- Individual Player Options.......................Page 13
- View Statistics............................Page 13
- Change Position............................Page 13
- Extend Contract............................Page 13
- Release Player.............................Page 14
- Change Real Life Team......................Page 14
- Commissioners Options
- Calculate League Standings......................Page 15
- Print Newsletter................................Page 15
- Print All Teams' Active Stats...................Page 16
- Player Draft (or Auction).......................Page 16
- View League Records.............................Page 18
- Prize Fund Options..............................Page 18
- Close Out Season................................Page 19
- Exit Options
- Registering LineDrive...........................Page 20
- Exiting to DOS..................................Page 20
- The General Manager's Disk..........................Page 21
- Player Trades...................................Page 21
- Signing Free Agents.............................Page 22
- Error Messages......................................Page 24
-
-
- Ever noticed that there are three things the average man figures
- that he can do better than anyone else? Generally those three things are
- barbecue a steak, run the company he works for, and manage a baseball
- team.
- The last is the reason for Fantasy Baseball. Fantasy baseball is
- the game that has swept the national pastime over the last several years.
- Fantasy Baseball allows a student or college professor, a Chairman of
- the Board or a steel mill worker not only to manage a professional
- baseball team, but to "own" it.
- With your own team made up of real-life major league stars you
- become owner, general manager, manager and chief talent scout. No longer
- do you have to agonize over the errors made by those mental midgets that
- are running your favorite team into the cellar. Now the day to day
- decisions are yours to make. Do you bench Canseco? Extend Fielder's
- contract? Trade Clark for Clemens? When you own the team it's all up
- to you.
- U.S.A. Today estimates the number of fantasy team owners to be
- about half a million (and growing!). The fantasy team owner is
- ridiculously easy to spot. He's the guy who can't get to work on time
- because the paper boy was late again and he ain't leavin' until he finds
- out how Stewart pitched last night. He is the guy sitting in the rear of
- the divorce court watching ESPN's Sportscenter on his portable TV while
- his wife is divorcing him for neglect.
- Now LineDrive Fantasy Baseball brings Fantasy Baseball to your
- computer. Gone are the hours of pouring over the sports section, armed
- with reams of paper, several pencils and a five pound box of erasers
- as you try to get a handle on your league's statistics. LineDrive will
- organize your league in a manner that will reduce the time spent
- entering statistical information to about an hour a week.
- LineDrive will conduct your player draft, keep track of team rosters,
- starting lineups, player contracts, league standings, fees & fines,
- and print out your league newsletter for you. The program allows
- rosters of up to 45 players per team and can be played for "big bucks"
- or "just for fun".
- If the program is set up as an Auction League (the "big bucks"
- version) it can re-define the office pool. Players no longer need to sit
- passively and watch the teams they drew in the pool but can build their
- own team, wheeling and dealing their way to weekly prizes as well as the
- season end pot.
- The basics of LineDrive are simple. Grab 2 to 15 friends to form
- a league. Decide on which of the 12 statistics you want to base your
- league standings on (see page 5) (you may use as many of the statistics
- as you like). Each team selects up to 45 real-life Major League players
- in a draft or auction. These players then become the "property" of the
- owner that drafted them and their real-life statistics become the basis
- for his Fantasy League standings. Each week the USA Today publishes the
- season total statistics for all players in the Major Leagues. These
- stats are entered into the program (either by hand or by using our
- AutoStat automatic update utility) and LineDrive determines the league
- standings based on each team's performance in each category. Points are
- awarded based on the number of teams in the league. For example, in an
- eight team league, first place in each category is worth 8 points, second
- place is worth 7 points, third is worth 6, etc.
-
- - 1 -
-
-
-
- While the basic of the game are simple it is loaded with nuances. Of
- the 45 players on a Fantasy Team's roster, only 23 are "active" at any
- time. A LineDrive roster consists of 9 pitchers, 2 catchers, 1 first
- baseman, 1 second baseman, 1 third baseman, 1 shortstop, 1 corner (can
- be either a first or third baseman), 1 middle infielder (shortstop or
- second baseman), 1 utility man, 5 outfielders, 7 reserve players and
- a 15 man farm team. Players who are not occupying an "active" position
- do not count toward league standings. Thus the trick a successful season
- is building your team and then determining which players are "hot" and
- activating them at just the right moment. While luck will allow the
- casual owner to pick off an occasional weekly pot, the big winnings will
- invariably go to the owner who is a student of the game.
-
- ************************
- IMPORTANT NOTICE
- ************************
- LineDrive requires the following minumum require-
- ments:
- 1 MEG OF FREE DISK SPACE. This can be free space on
- a hard disk, one 1.44 meg 3.5 inch disk drive, or one 1.2 meg
- 5.25 disk drive.
- (We have retained an older version of LineDrive that allows a
- league of up to 8 teams may be played on a two 360 kb floppy disks.
- If you would like a copy of this version of the program specify
- LineDrive 7.0 when registering.)
-
- YOU MUST HAVE THE STATEMENTS
- FILES = 15
- BUFFERS = 25
- IN YOUR CONFIG.SYS FILE ON YOUR BOOT DISK. These are minumum
- requirements. If the number of Files and Buffers specified in
- your config.sys exceeds these numbers that's fine. If you don't
- have enough files and buffers specified it is a simple procedure
- to add the above statements to your CONFIG.SYS file. Simply load
- your current CONFIG.SYS file (found in the root directory of your
- hard disk or boot-up diskette) into your favorite word
- processor and add the above lines. MAKE SURE YOU SAVE THE FILE
- IN THE ASCII FORMAT (there will instructions on saving an
- ASCII file in your word processor). DOS 5 users can use the
- EDIT program that came with DOS 5. EDIT automatically saves
- in the ASCII format.
-
-
- -2-
-
-
- ******************
- KEY CONVENTIONS
- ******************
- In these instructions for LineDrive and within the programs
- themselves the following conventions are used:
-
- < > indicates a required key to be pressed on your keyboard.
- For example <ESC> indicates that the escape key is to be
- pressed.
-
- The ^ symbol links a sequence of keys to be pressed. For
- example <CTRL>^<Q>^<Y> would indicate pressing the control
- key and holding it down while pressing <Q> and then <Y>.
-
- <F1> indicates the F1 Function Key. <F1> is used to bring up
- a context sensitive help screen anywhere in the program.
-
- {PG.xx} indicates a cross-reference to another section of this
- documentation. This symbol is also used in the help screens
- to direct you to the appropriate pages of these instructions
- should you need more help than is contained in the help screen.
-
-
- *******************
- EDITING KEYS
- *******************
- Throughout LineDrive, whenever you are required to enter or
- edit text (such as player names, salaries or statistics) you can
- use the following WordStar style editing commands:
-
- <RIGHT ARROW> moves one letter or space to the right
- <LEFT ARROW> moves one letter or space to the left
- <INSERT> toggles the insert / overstrike mode
- <ENTER> accepts the data and moves to the next field
- <CTRL>^Q^Y (pressing <Q> and then <Y> while holding down the
- control key) deletes text from the cursor to the end
- of the line
- <CTRL>^<Y> deletes all text on this line
- <CTRL>^<RIGHT ARROW> moves to next word
- <F1> on-line context-sensitive help
-
-
-
-
-
-
-
- -3-
-
-
-
-
- *********************
- INSTALLING LineDrive
- *********************
- LineDrive can be customized in many different ways so that it
- may best suit your league's needs. In order to tell LineDrive which
- options you want you must run the SETUP program. This creates the
- file LD.CFG, which in turn tells LineDrive which options to use.
- DO NOT RUN SETUP FROM THE ORIGINAL DISKS. IN ORDER TO FREE UP
- DISK SPACE SETUP WILL DELETE ITSELF AFTER RUNNING !!!!
-
- SETUP is a one time procedure that only takes a few minutes.
- Once LineDrive is installed it will run for as many seasons as your
- league is in existence without needing to be installed again.
- Before you run SETUP you should know the answers to the following
- questions:
- How many teams will be in your league?
- What are the names of the owners and what will each owner call
- his team?
- Will this be a DRAFT or AUCTION league {pg.4}?
- If this is an Auction League, what fees will the league charge
- for player trades, free agent signings and roster moves {pg.6}?
-
- HARD DRIVE USERS - before running the SETUP program create a
- directory on the hard disk to hold the program files. Make sure that
- you are starting from the root directory of the drive by typing the
- command "CD \". Then create a subdirectory by typing the command
- "MD LD" . Log to the directory you just created by typing the command
- "CD LD". Place the LineDrive distribution diskette in the A: drive and
- copy the files from the distribution diskette by typing "COPY A:*.*".
- Type "SETUP" to begin the installation process.
- FLOPPY DISK USERS - before begining installation make a copy of
- the distribution disk by placing your DOS diskette in the A: drive.
- Type the command "DISKCOPY A: A:" and then follow the prompts. Your
- original distribution diskette will be the SOURCE DISK, the backup
- will be the TARGET DISK. When finished place the backup disk in your
- A: drive and begin the installation process by typing "SETUP".
-
- ***************
- LEAGUE TYPES
- ***************
- The first option in SETUP you will have is the type of league that
- you want to run. You have the option of a DRAFT LEAGUE or an
- AUCTION LEAGUE.
- An AUCTION LEAGUE is one where players are selected in a
- player auction {pg.16}. The price paid at the auction for each player
- becomes his "salary" for the length of his contract. In an auction
- league, the league charges a fee to teams making player trades and
- signing free agents. These fees go into the league's prize fund and
- are distributed as prize money. LineDrive can be set up to pay all
- the prize money at season end or to pay a percentage each week to
- the weekly winners {pg.7} and the remainder at the end of the season.
-
-
- Players in a draft league are chosen in a round-by-round player
- draft. In the league's initial season drafting order is random. In
- ensuing seasons drafting order is the reverse order of finish. A
- draft league can be played just for fun or for cash prizes with each
- team being charged an annual franchise fee and fees for player trades
- and free agent signings to make up the prize fund.
-
- ************************
- CHOOSING STATISTICS
- *************************
- LineDrive will allow you to choose the statistics that you
- wish to base your standings on. In each category you choose points
- will be awarded according to the number of teams in the league.
- In other words, in an 8 team league, first place in each category
- is worth 8 points, second place is worth 7 points, etc.
- You may choose any or all of the following 12 statistics:
- * Batting Average
- * Runs Batted In (RBI's)
- * Homeruns
- * Stolen Bases
- Runs Scored
- Slugging Percentage
- * Pitchers' Wins
- * Pitchers' Saves
- * Pitchers' Ratio (hits plus walks divided by innings)
- * Pitchers' Earned Run Average (ERA)
- Pitchers' Winning Percentage
- Pitchers' Strikeouts (optionally strikeouts per 9
- innings)
-
- Statistics preceeded by (*) are considered
- standard fantasy league statistics.
-
- -5-
-
-
- ***************************
- CHOOSING THE UPDATE TYPE
- ****************************
- The next step is to choose the manner in which to update your
- player's stats. You may choose either the BOX SCORE update or the
- USA TODAY update.
- We heavily recommend using the USA TODAY update. Each Tuesday
- the USA TODAY publishes the season total statistics for the American
- League. On Wedesday the National League's stats are published.
- LineDrive's statistical input was written with the USA TODAY's format
- in mind to make the data entry easier. However, you may use any paper
- that publishes the SEASON TOTAL statistics with the USA TODAY update
- type.
- If you do not have access to the USA TODAY (or a paper that
- publishes season total stats), or wish to update your league DAILY,
- choose the BOX SCORE update. With this type of update you enter the
- stats for the previous game only and LineDrive totals the stats for
- you. Daily updating makes player transactions a bit easier but entails
- much more work for the commissioner.
- Regardless of update type, LineDrive reduces data entry to about
- an hour per update for an 8 team league.
- ************************
- PERSONALIZING LineDrive
- ************************
- The next screen in set up allows you to enter much of the data
- that personalizes LineDrive to your specifications. This is especially
- true of Auction Leagues because here is where you set up your league's
- fee and fine schedule.
- When editing any of these fields, use the EDITING KEYS shown on
- page 3. If you just want to accept the default answer to any field
- just press <ENTER> to move on. If you decide you need more information
- before continuing press <ESC> to exit the program.
-
- 1- LEAGUE NAME: can be up to 30 characters
- 2- COMMISSIONER'S NAME: enter the name of the person who handles
- your league's update, prize fund, etc.. The name can be up to
- 30 characters.
- 3- NUMBER OF TEAMS IN THE LEAGUE: LineDrive will handle from 2 to
- 15 teams.
- 4- THE DISK DRIVE / DIRECTORY FOR TEAM DATA: the default is the
- current drive/directory. You may choose another drive or
- directory as long as it already exists.
- 5- LENGTH OF STANDARD PLAYER CONTRACT: how long will each player
- be "owned" by the team that drafts him? Default is 3 years.
- At any time before the player reaches the final year of his
- contract he may be re-signed (at a substantial pay raise)
- {pg.13}. A player's contract expires at the END of the final season
- of the contract. EXAMPLE: a player whose contract expires in 1991
- will be under contract until you choose the CLOSE OUT SEASON option
- {pg.19} at the end of the 1992 season. He will then be eligible to
- be drafted by any team in the 1993 player draft.
- 6- AMOUNT OF ANNUAL SALARY INCREASE: how much per year does
- a player's salary increase when he is re-signed. Default is $5.
- Example: You currently own Andy Van Slyke whose contract is $18. If the
- salary increase is $5 and you extend his contract for 3 years, his
-
-
- -6-
-
-
- salary would become $33 per year (18+5+5+5). Fees for salary increases
- go into the prize fund. Additional information on re-signing is found
- on page 13.
- 7- PLAYER AUCTION SPENDING LIMIT: how much is each team allowed
- to spend during the player auction at the beginning of each
- season. Money spent at auction makes up the majority of the
- prize fund. The default is $300.
-
- 8- FEE FOR PLAYER TRADES: how much does the league charge for
- each player involved in a player trade? The default is $5.
- For example if the fee is left at $5 and team A deals 2
- players to team B for 1 player the league's fee would be
- $15. You will then be able to designate how much of the total
- fee each team will pay. For further information on trades
- see {pg.21}.
- 9- FEE FOR FREE AGENT SIGNINGS: how much does the league charge
- a team to sign a free agent. A free agent is a player who is
- unowned by any other team AFTER the player draft. Fees for
- free agents signings are added to the prize fund. This fee is
- in addition to the player's salary. For further information
- on signing free agents see {pg.22}.
- 10-FEE FOR ROSTER MOVES: how much (if anything) does the league
- charge to move a player from reserve to an active position.
- The default is one dollar.
-
- ****************************
- WEEKLY PRIZE FUND
- (auction and draft for cash leagues only)
- ****************************
- LineDrive can be set up to pay weekly cash prizes as well as the
- normal season-end prizes. The weekly prizes are based on each team's
- performance during the previous game ONLY as opposed to their season
- to date. This gives teams that find themselves out of the running for
- the total season prizes an incentive to keep on competing right to
- the end of the season in hopes of capturing the weekly prizes.
- If you answer "YES" to a weekly prize fund a window will open
- asking you for the number of weeks in a normal season. (This would
- be about 26. To determine count the number of Tuesdays in the season
- on a calendar). You are then asked for the amount of prize money
- to pay the 1st, 2nd, and 3rd place teams. The total weekly prizes
- (1st+2nd+3rd) times number of weeks MUST be less than the Auction
- Salary Limit times the number of teams.
- EXAMPLE: Our 7 team league has a $300 auction day spending limit.
- This gives us a $2100 start to the season (or slighlty less depending
- on actual spending on auction day).
- We pay $20 for each weekly winner, $10 for 2nd, $5 for 3rd over
- a 26 week season. This means every week we pay out $35 and over a 26
- week period this amounts to $910. This leaves us about $1190 to divide
- at season end among the top 4 teams (player transactions add to this
- amount.)
- You need not worry about doing all this calculation. LineDrive will
- do it for you. Just enter the numbers you want for 1st, 2nd and 3rd
- for each week and the program will show you what the proposed payoff
-
- -7-
-
-
-
-
- would do to your season end prizes. If you want to adjust the payoffs
- just answer "NO" when asked "IS DATA CORRECT?" and you will be allowed
- to re-enter any or all of the data in this section.
-
- **************************
- ENTER TEAM & OWNER NAMES
- ***************************
- The final step in installing LineDrive is to enter each of the
- team owner names and the names of the teams. You may use the up
- and down arrow keys or <ENTER> to go from field to field. Use the
- editing keys {pg.3} to edit text. After you have finished each team
- and owner, you will be asked if the data is correct. Use the <LEFT
- ARROW> & <RIGHT ARROW> keys to highlight your choice. Press <ENTER>
- to select.
-
-
-
-
-
-
-
-
- -8-
-
-
- ******************
- RUNNING LineDrive
- ******************
- LineDrive is a simple program to run. The program is based on
- a series of menus and most of the time you just select the item
- you want from the appropriate menu. You will sometimes need to
- enter player's names or data from the newspaper. Any time you enter
- data you may use the editing keys {pg.3} to edit your entry.
- LineDrive is basically a simple game. Each owner selects up to
- 45 players in a player draft or auction, depending on the league
- type. Before each game of the season each owner gives the league
- commissioner a list of the players that will be the starters on his
- team for the week. When the statistics come out in the paper the
- commissioner enters them into the program and LineDrive will then
- calculate the league standings.
- League standings are based on the categories that you select
- during the installation procedure {pg.5}.
- In each category points are awarded based on the number of teams
- in the league. For example in a 15 team league you would get 15 points
- for first place, 14 points for second, 13 for third, etc.. The league's
- standings are based on the total points from all categories.
- The purpose of the games is to determine who can build and
- maintain the best team overall by making use of the player draft,
- making key trades, and signing free agents. The owner must not only
- build the best team possible but know when to use his players.
-
-
-
-
-
-
- -9-
-
-
- ******************
- PROGRAM LAYOUT
- ******************
- LineDrive's menus are laid out as follows. We will follow the
- menu outline as we explain each option and any of the rules that
- apply to that option.
-
- ┌───────────────────────────────────────────────────────────────────┐
- │ Update Manager's Commissioner's Exit │
- │ Statistics Options Options to Dos │
- └──────┬─────────────────┬───────────────┬──────────────────┬───────┘
- │ │ │ │
- ┌──────┴──────────┐ │ ┌───────┴─────────────┐┌───┴───────────┐
- │Manual Update │ │ │ Calculate Standings ││Register │
- │Automatic Update │ │ │ Print Newsletter ││League Editor │
- ┌─┤Edit Players │ │ │ Print Active Stats ││Auto Help Off │
- │ └─────────────────┘ │ │ Player Search ││Exit To DOS │
- ├─────────────────────┐ │ │ View League Records │└───────────────┘
- │ Edit Name/Contract │ │ │ Hold Player Draft │
- │ Edit Stats │ │ │ Prize Fund Options ─┼─┐
- │ Return To Main Menu│ │ │ Close Out Season │ │
- └─────────────────────┘ │ └─────────────────────┘ │
- │ ┌────┴───────────────┐
- ┌───────┴───────────────────┐ │ Funds Remaining │
- │ Select Team │ │ Distribution │
- │ View Starting Lineup │ │ Accounts Receivable│
- │ View Entire Roster │ └────────────────────┘
- │ Individual Player Options├───┐
- ┌────┤ Print Out Roster │ │
- │ │ Access Player Data Base │ ┌─┴───────────────────────┐
- │ └───────────────────────────┘ │ View Statistics │
- ┌──────────┴─────────────┐ │ Change Position │
- │Print Active Stats │ │ Extend Contract │
- │Print Last Week's Stats │ │ Release Player │
- │Print Contract Status │ │ Change Major League Team│
- │Print MLB Stats │ └─────────────────────────┘
- └────────────────────────┘
-
- To access any of the options on the main menu use the <LEFT
- ARROW> and <RIGHT ARROW> keys to open the windows. Use the <UP
- ARROW> and <DOWN ARROW> to move the highlight within the window.
- Press <ENTER> to select.
-
-
- -10-
-
-
- LEAGUE UPDATE
- (SEE AUTOSTAT.DOC ON THE DISTRIBUTION DISK FOR INSTRUCTIONS
- ON RUNNING THE AUTOMATIC UPDATE UTILITY. TO PRINT THIS FILE TO
- YOUR PRINTER TYPE THE COMMAND "TYPE AUTOSTAT.DOC > PRN". DO
- NOT TYPE THE QUOTATION MARKS.)
-
- LineDrive's unique method of updating stats will save you many
- hours of slaving over the paper. Instead of entering all of the
- stats for the players on team 1 and then all of the stats for the
- players on team 2, etc. LineDrive sorts all the players into groups
- based on their REAL LIFE teams. In other words you update all of the
- Baltimore Orioles, then all of the Boston Red Sox, then all of the
- California Angels, and so on through the San Francisco Giants.
- After you have finished each team you are given the option of
- continuing to the next team or returning to the main menu. In this
- way you can split the update into several sessions if time does not
- permit you to finish in one session. The next time you access LEAGUE
- UPDATE you will return to the team that you left off with.
-
- USA TODAY UPDATE:
- As each player in turn comes up you will be presented with a
- window containing the statistical category and his season total in
- that category to date. If a stat is unchanged from the previous update
- you may press <ENTER> to move to the next stat. You may move up and down
- the categories by using the UP & DOWN ARROW Keys. Enter the stats for
- ALL PLAYERs regardless whether they occupy an active position. LineDrive
- will subtract any stats acquired by inactive players and count only
- active stats toward league standings.
- BOX SCORE UPDATE:
- Enter the stats for the previous game only. LineDrive will total
- the season stats for you. Enter the stats for ALL PLAYERS regardless of
- position. The program will deduct stats of reserve or farm players from
- the active stats for you.
-
- ********************
- IMPORTANT NOTICE
- ********************
- Due NOT re-enter the LEAGUE UPDATE to make corrections to a
- player after the update has been finished. LineDrive calculates each
- players weekly stats as it writes the player to disk. If you go back
- into the League Update function to correct a player's stats you will
- corrupt your weekly stats. If you need to make corrections, use the
- PLAYER EDIT FUNCTION.
-
-
-
-
-
- -11-
-
- *************
- PLAYER EDIT
- *************
- To edit a player you must first tell the program which player
- you want to work with. When you select the edit function a window
- will open that will allow you to input a search string. You need
- not put the entire name in, LineDrive is capable of searching for
- the player based on any part of his name and the search is not case
- sensitive (you may use upper or lower case letters). For example the
- search string "WIL" would turn up "Willy Smith","John Wilson" and
- "Gary Williams" because each of these names contains the search
- string. The more precise your search string, the more narrow the
- search becomes. When the search turns up the correct player answer
- 'NO' to "CONTINUE SEARCH".
- Once LineDrive has located your player you will be presented with
- a sub-menu asking you if you want to edit Contract Status or
- Statistics.
- Choosing Contract Status will allow you to edit the player's name,
- salary amount, year his contract expires, etc. If you choose to edit
- stats you will then be presented with a window that looks like the
- LEAGUE UPDATE window except that there are 3 columns rather than one
- for each stat. These columns are labeled SEASON, BENCH and LAST WEEK.
- Season stats are the players total stats for the season just as they
- are listed in the newspaper. Bench stats are any stats accrued by this
- player while he was on the "bench" (reserve list) or prior to the time
- that he was owned by his current team. Last week's stats are the
- player's stats in the previous week only. Enter the stats in each
- column and category or press <ENTER> to accept the default statistics
- and leave it unchanged.
-
- **************
- SELECT TEAM
- **************
- Each of the options under MANAGER'S OPTIONS requires that you
- choose a team to work with. In other words before you can view a
- team's starting lineup you must first tell LineDrive WHICH team's
- lineup you want to view.
- When you select the option SELECT TEAM a window will open that
- shows every team and owner in your league. To select a team, use the
- UP & DOWN Arrow keys to move the highlight to the team you want to
- work with. Press <ENTER> to select.
- **********************
- VIEW STARTING LINEUP
- **********************
- This option allows you to view the players that are currently
- designated as starters on the selected team and shows the position
- that they occupy. This option is useful in determining who a team's
- starters are, what changes could be made to enhance performance and
- if all starting positions are full.
- Press any key to exit this option and return to the main menu.
- ********************
- VIEW ENTIRE ROSTER
- ********************
- Viewing the team's entire roster allows you to see players that
- are currently on the "bench" or reserve list. This allows you to see
- how many roster spots are left open in case an owner wants to make
- a trade or sign a free agent.
- Press any key to exit this option and return to the main menu.
-
- ***************************
- INDIVIDUAL PLAYER OPTIONS
- ***************************
- INDIVIDUAL PLAYER OPTIONS is the area of the program that allows
- you to view a player's statistics, change his position, extend his
- contract, release him as a free agent or change his major league
- team.
- When you choose this option a window opens up allowing you to
- choose the player on the selected team that you wish to work with
- or view. As soon as the player is chosen a sub-menu opens as follows:
-
- VIEW STATISTICS
- CHANGE POSITION
- EXTEND CONTRACT
- RELEASE THIS PLAYER
- CHANGE MAJOR LEAGUE TEAM
- RETURN TO MAIN MENU
-
- Use the <UP ARROW> and <DOWN ARROW> keys to select the option
- on the sub-menu and press <ENTER> to select.
- The options are as follows:
-
- VIEW STATISTICS opens a further sub-menu that allows you to choose
- whether to view the player's contract stats or his
- playing stats. Contract stats will show you the time
- remaining on his contract, salary amount (Auction
- Leagues), and how he was acquired by this team (draft,
- free agent signing, or trade). Playing statistics are
- shown as ACTIVE (the stats accrued while he was a
- starter and that count toward league standings, BENCH
- (the stats accrued while the player was inactive
- or before he was owned by this team, and LAST
- WEEK (the player's performance during the previous
- week).
- CHANGE POSITION allows you to move the player to another active
- position or to and from the "bench" (reserve). When
- you opt to change a player's position a window will
- open showing all the positions on the team and the
- player that currently occupies them. Use the UP, DOWN
- LEFT & RIGHT ARROW keys to highlight the position you
- want this player to occupy. Press <ENTER> to select.
- NOTE: selecting an occupied position will automatically
- move the player that previously occupied that position
- to RESERVE. Some leagues charge a fee when a player is
- moved from a reserve position to the starting lineup
- {pg.7}.
- EXTEND CONTRACT (auction leagues only) allows you to extend the
- amount of time that you own a player. An extension
- automatically gives the player a substantial raise.
- The raise is determined by the annual salary increase
- that you decided on during installation {pg.6} and the
- number of years that you wish to extend the contract
- (1-5). For example if you own a player whose current
- salary is $10, your annual
-
-
-
- -13-
-
- increase is $5, and you wish to extend his contract by
- 3 years, his new contract would pay him $25 per year
- (10+5+5+5).
- You may only extend a player's contract one time.
- At the end of the extension the player automatically
- becomes a free agent and may be drafted by any team
- during the ensuing player draft.
- A player who is under an extended contract has a
- GUARANTEED CONTRACT. If he is released before the
- contract has expired any money remaining over the
- length of the contract must be paid into the prize
- fund.
- You MAY NOT extend the contract of a player
- after the Player Auction during the final year of
- his contract. After the Auction the player begins
- playing out his option and will become a free agent
- at the beginning of the ensuing season.
- Contract extensions are not available to draft
- leagues because there are no salaries paid in a draft
- league and no reason why a team couldn't tie up it's
- major stars for their entire careers.
-
- RELEASE PLAYER releases this player as a free agent available to
- any other team in the league that wants him. If
- this player's contract has been extended it is
- considered a guaranteed contract and any money
- remaining on this contract must be paid to the
- prize fund before the player may be released. {see
- Extending Contracts above}.
-
- CHANGE REAL TEAM allows you to move the player to the appropriate
- real-life team in case he is traded or goes else-
- where as a free agent. This keeps him in the right
- order during the League Update function {pg.11}.
-
- ****************************
- PRINT ROSTER
- ****************************
- The final option under Manager's options is Print Roster. This
- option allows to make a list of the selected {pg.12} team's players.
- You are given the choice of printing the player's contract status,
- which lists the player's name, salary and the date that his contract
- expires, or his active stats. Active stats are those stats accrued
- while he held a position on this team's starting lineup. These are
- the stats that count toward this team's league standings. Any stats
- that this player compliled before he was a member of this team
- (including active stats on another team if he was acquired in a
- trade or as a free agent), or while he was on the bench (reserve)
- DO NOT count toward this team's league standings and are NOT active
- stats.
-
-
-
-
- -14-
-
- *****************************
- THE COMMISSIONER'S OPTIONS
- *****************************
- *********************
- CALCULATE STANDINGS
- *********************
- At any time AFTER you have finished the LEAGUE UPDATE you may
- CALCULATE STANDINGS.
- As previously mentioned, LineDrive standings are based on each
- team's ranking in each category based on the number of teams in the
- league.
- While it calculates the season standings, LineDrive will also
- calculate a second set of standings based on the team's performance
- for the previous week. This set of standings is based on what each
- team's players did during the previous week ONLY! This set of
- standings can be used to make weekly payoffs in an auction league
- {pg.7} or just for "bragging rights" in a draft league. The weekly
- standings can also be used to show why there is a sudden increase
- or decrease in a team's standings in any area.
- As it calculates the standings, LineDrive will compare each
- team's performance for the week in each selected category to determine
- the league records. LineDrive keeps records for the best single week
- performances in the history of your league.
- In auction leagues that have chosen to make weekly payoffs
- the program will ask you if you wish to make the weekly payoff after
- it is finished with the standings calculation. If you choose to make
- the payoff the top 3 winning teams' accounts will be credited and
- the week of play will be advanced. You may choose to re-calculate
- the week's standings again before the next update but DO NOT PAY
- WEEKLY WINNERS MORE THAN ONCE PER WEEK. To do so will corrupt your
- weekly winnings' accounts.
-
- ******************
- PRINT NEWSLETTER
- ******************
- LineDrive will print your league's newsletter for you listing
- season and weekly standings, any player transactions (releases,
- trades or free agent signings) that have transpired since the last
- newsletter, any fees due to the prized fund and the current league
- records for each statistical category with the team that set the
- record and the date it was set.
- You also have the option of adding up to 15 line of
- commissioner's notes, allowing you to add your personal touch to the
- newsletter. This can be used to denote upcoming league meetings,
- outstanding performances by a team or player or any of the wit and
- wisdom unique to LineDrive commissioners.
- When adding commissioner's notes use the editing keys {pg.3} to
- edit your text. MAKE SURE THAT YOU PRESS <ENTER> AFTER EACH LINE TO
- FIX THE LINE INTO MEMORY.
- The newsletter function also allows you to choose whether to
- print to your printer or to a disk file. Printing to a disk file
- allows you to further edit the entire newsletter with your favorite
- word processor.
-
-
- -15-
-
- *****************
- PRINT ALL TEAMS' ACTIVE STATS
- *****************
- This option allows you to print the active stats for all of
- the teams in your league without having to choose each team under
- Manager's Options and then choosing Print Roster and then choosing
- Print Active Stats and then beginning the whole process again for
- the next team. You may choose to print stats to either your printer
- or to a disk filie. If you choose disk file as the print method,
- team files will be saved as TEAM*.PRN in the data directory (ie.
- TEAM1.PRN, TEAM2.PRN, etc.
- ********************
- PLAYER SEARCH
- ********************
- The Player Search function allows you to determine which team
- (if any) owns a player. Choosing this function will open a window
- that allows you in input a name or any part of a name to search
- for. The search is not case sensitive (you may use upper or lower
- case letters).
-
- *******************************
- Hold Player Draft (or Auction)
- *******************************
- The player draft (or auction depending on the league type)
- is held before the beginning of every season.
-
- NOTE: If you didn't acquire the program before the season
- started, not to worry. Just go ahead and hold your draft. LineDrive
- will prompt you for any statistics accrued by the players prior to
- the draft and will deduct them from stats accrued AFTER the draft.
- You will be given proper credit for all stats accrued by your
- active players from the time of the draft on.
- AUCTION LEAGUES ONLY: (Draft Leagues skip ahead to pg.16)
- When you enter the AUCTION function, any players whose
- contracts are due to expire at the end of this season will be
- marked as playing out their options. You will NOT be able to
- re-sign these players after this date. They will be released as
- free agents at the end of the current season.
- LineDrive will then go through the entire roster and deduct
- the salaries of any players held over from the previous season
- from the Auction Spending Limit {pg.6}.
- EXAMPLE: Team A retained players from last season whose
- contracts totaled $190. The Auction Spending Limit
- for this league is $300. Team A would have $110
- to spend on new players during this draft.
- (300 - 190 = 110).
- After the auction is over each team must pay the amount spent
- on player salaries into the prize fund including the salaries of
- new players AND the players retained from the previous season. If
- Team A in the above example spent $90 on new players the owner
- would owe $280 to the prize fund at the end of the auction
- ($190 in old contracts plus $90 in new contracts = $280 total).
- Team owners take turns nominating players for the auction.
- Once a player is nominated bidding begins. The bidding proceeds
- until only 1 owner remains. The amount bid becomes the player
- salary, payable to the league's prize fund at the close of the
- auction. It is now the next owner's turn to nominate a player and
- the cycle begins again.
-
- -16-
-
-
- The auction continues until:
- A: all teams' rosters are full
- B: all teams have expended their auction spending limit
- or
- C: there are no more owners interested in aquiring any
- more players.
-
- DRAFT LEAGUES:
- In a Draft League players are chosen in a round-by-round draft
- with the order of the draft being based on the team's finish during
- the previous season. The last place team would have the first
- choice, the next to last team would choose second, etc.
- NOTE: In a draft league's initial season the draft order is
- determined by the computer at random at the time of the draft.
-
- ALL LEAGUES:
- Before each player is drafted (or purchased) a window will
- open offering you the following choices:
- SELECT PLAYER: choose a player
- VIEW STARTERS: take a look at the lineup to determine what
- positions need to be filled or strengthened.
- VIEW ROSTER: look at all players owned by this team to
- determine how many roster spots are open and
- the players that are on the "bench" (reserve).
- TRADE PLAYERS: allows you to trade for players already owned
- by another team. See PLAYER TRADES {pg.21} for
- the procedure involved. DRAFT LEAGUE NOTE:
- Although the program does not keep track of
- traded draft choices, you may trade choices using
- the SELECT ANOTHER TEAM option below when the
- traded choice comes up. Drafting order will
- return to normal on the next round.
- SEARCH FOR A PLAYER: allows you to determine if a player is
- already owned by another team. See PLAYER
- SEARCH {pg.16} for the procedure.
- SELECT ANOTHER TEAM: use this option if you arrived at this
- window in error by selecting the wrong team,
- want to trade this select to another team (see
- above), or just were using this window to view
- a team's roster or starting lineup.
- QUIT DRAFT (or Auction) will open a sub-menu that allows you
- to CONTINUE DRAFT (in case you selected QUIT by
- mistake, QUIT FOR TODAY (exit the draft and
- return another time to finish it, or CLOSE OUT
- DRAFT (meaning you are finished with the player
- draft or auction for this season). If you elect
- to CLOSE OUT DRAFT you will not be able to re-enter
- the draft until after you choose the END SEASON
- option under commissioner's options.
-
- When a player is chosen a window will open that allows you
- to input his name. Use the editing keys {pg.3} to accomplish this.
- Auction league teams will be asked for the player's salary
- (the amount paid at auction for this player) at this time.
- You will then be asked to assign this player to a position
- (or to reserve). A window will open showing all the positions on
- the team and the player that currently occupies them. Use the UP,
- DOWN LEFT & RIGHT ARROW keys to highlight the position you want
-
-
- this player to occupy. Press <ENTER> to select. NOTE: selecting an
- occupied position will automatically move the player that previously
- occupied that position to RESERVE.
- The next step is to inform the program of the real-life team
- that this player plays for. This will keep the player in the proper
- order for the stat update. A screen will open showing all of the
- available teams. Use the UP, DOWN, LEFT & RIGHT ARROW keys to
- highlight the team. Press <ENTER> to select.
- If the major league season is already under way you will be asked
- to input any stats that have already been accrued by this player.
- The league update section {pg.11} shows the procedure used here.
-
- As each player is drafted (or purchased at auction) he becomes
- the property of new owner until:
- A: his contract expires {pg.6}
- B: he is released by this owner {pg.14}
- or
- C: he is traded to another owner {pg.21}
-
- The selection of players continues until all rosters are full,
- all teams have expended thier auction spending limits (auction
- leagues) or there are no owners who wish to acquire any more players.
-
- *************************
- VIEW LEAGUE RECORDS
- *************************
- LineDrive keeps records of the best weekly performances of the
- teams in your league. Records are kept in each statistical category
- that you select during the installation. Choosing this option allows
- you to view the best (and worst) weekly performances by the teams
- in your league. Press any key to exit the League Records window and
- return to the main menu.
-
- *************************
- Prize Fund Options
- *************************
- This option will open a sub-menu with the following choices:
- VIEW WEEKLY WINNINGS
- VIEW TEAM EXPENDITURES
- ACCOUNTS RECEIVABLE
- VIEW PRIZE FUND TO DATE
-
- VIEW WEEKLY WINNINGS allows you to view the amount won to date
- in weekly prizes by each team in the league.
- VIEW TEAM EXPENDITURES allows you to view the amount spent by
- each team this season. Expenditures include
- player salaries, trade fees and free agent fees.
- ACCOUNTS RECEIVABLE allows you to adjust the amount owed to the
- prize fund by the teams. When you choose this
- option a window will open showing all the teams
- in the league and the amount each team owes to
- the prize fund. Select the team by using the
- UP & DOWN ARROW keys to move the highlight. Press
-
-
- -18-
-
- <ENTER> to select. When a team is selected, a
- window will open that allows you to enter the
- amount of the payment received. LineDrive will
- deduct the payment received from the amount owed.
- Accounts receivable are printed in the newsletter
- so that each owner will be aware of the amount
- he owes the prized fund for league fees.
-
- ********************************
- CLOSE OUT SEASON
- ********************************
- Choose this option to end the current season. Choosing this
- option zeros out all player statistics, league standings and
- the prize fund in preparation for the next season. All players whose
- contracts are due to expire will be released as free agents at this
- point.
- At this time each team will be required to submit a list of the
- 18 players that will be carried as the off season roster. All players
- that are NOT on this list will be released as free agents and will
- be available to be drafted by any team in the player draft or auction
- at the beginning of the next season.
- A window showing the entire roster of each team will be opened.
- You will mark the players that the teams wishes to keep by using the
- UP, DOWN, LEFT & RIGHT ARROW keys to highlight the player and then
- pressing <ENTER> to "mark" the player. "Marked" players have a check
- mark along side their name. A running total of the number of "marked"
- players is maintained in the bottom corner of the screen for your
- convenience.
- NOTE: If you release a player who has been signed to a extended
- contract before his contract expires you MUST pay the amount remain-
- ing on his contract to the prize fund for the following season.
- Remember extended contracts are GUARANTEED contracts.
- If you make a mistake or change your mind about a player he can
- be "un-marked" by using the same procedure used to mark him. If a
- "marked" player is re-selected the check mark next to his name
- disappears and the number of "marked" players is reduced by one.
- Continue "marking" players until you have reached the 18 man
- limit or have "marked" all of the players you wish to keep on the
- off season roster.
- As soon as a team is finished selecting it's off season roster
- the next team in the order appears. This procedure continues until
- all the teams in the league have selected the players they will hold
- over for next season.
-
-
-
-
-
-
-
-
-
- -19-
-
-
- THE LEAGUE EDITOR
- Almost anything is LineDrive may be changed using the league editor.
- You may delete a team (if some weak-hearted, spineless owner decides
- to quit), add expansion teams (during the off season ONLY), change
- a team name or edit the league records if a data entry error resulted
- in a record being incorrect.
- To use the league editor, select it under EXIT TO DOS and then select
- the option you wish to use and follow the instructions below.
-
- CHANGE TEAM/OWNER NAME: simply choose the team to be changed and then
- overwrite the old name when it appears on screen. Edit keys (pg. 3
- apply)
-
- ADD EXPANSION TEAM: this is best done during the off season. Simply
- type in the name of the new team and owner just as you did during
- setup when entering the original teams.
-
- DELETE A TEAM: select the weak-hearted, spineless owner's team and
- press <ENTER>. The program will ask for verification before dropping
- him into oblivion.
-
- EDIT LEAGUE RECORDS: select either INDIVIDUAL RECORDS or TEAM RECORDS.
- Choose the appropriate record from the sub-menu and then over-write
- each data field on the next screen with the new information, ie.
- player's name, statistic, fantasy team's name and date. Use the up
- and down arrow keys to move from field to field. Editing keys (pg. 3)
- apply.
-
- -20-
-
-
- ****************************************
- USING THE GENERAL MANAGER'S DISK
- (registered version only)
- ****************************************
- The GENERAL MANAGER'S DISK (GM.EXE on the distribution
- diskette) allows you to "wheel & deal" in your fantasy league. You
- now have the options of making the block-buster trades and signing
- that high priced free agent.
- Type "GM" from your startup directory to initialize the GENERAL
- MANAGER. Select the team that you want to work with by using the
- UP & DOWN ARROW keys to highlight it and then press <ENTER> to
- select. (Press <ESC> to exit the program and run LineDrive).
- GENERAL MANAGER gives you the following options:
-
- TRADE PLAYERS
- SIGN FREE AGENT
- EXIT PROGRAM
- Highlight the option of your choice and press <ENTER> to select.
- *******************************
- TRADE PLAYERS
- *******************************
- Use this option to trade players with another team. When you
- choose this option a window will open allowing you to see all the
- players on your team and the position they currently occupy.
- Choose the players that you wish to trade to the other team by
- "marking" them. To "mark" a player, use the UP, DOWN, LEFT & RIGHT
- ARROW keys to highlight him and press <ENTER>. A player "marked"
- for trading will display a check mark next to his name.
- If you change your mind about a player or "mark" him by mistake,
- he can be "un-marked" by using the same procedure you used to "mark"
- him. A running total of players "marked" appears in the bottom corner
- of the screen.
- When you have "marked" all of the players that you wish to trade
- press <ESC>. A window will open showing you all of the "marked"
- players and asking if these are correct. Answering "NO" will return
- you to the initial Player Trade screen with all players "un-marked".
- Answering "YES" will allow you to continue.
- When all the players on the first team have been "marked" and
- verified as correct you will be returned to the team selection window
- where you will select the second team involved in the trade and repeat
- the process of "marking" players the players involved in the trade.
- As soon as the players on the second team are "marked" and
- verified the program will make the trade and charge the trade fee
- to the trading teams accounts.
-
-
-
- -21-
-
- After GM.EXE completes the trade, it will ask you to assign
- the players involved to a position on their new team. To place a
- newly acquired player in a starting position just move the highlight
- to the position you want him to occupy (even if this position is
- currently held by another player) and press <ENTER>. If the position
- is being held by another player, that player will automatically move
- to the first open reserve or farm system file.
- When a player is traded to another team, his contract remains
- intact. The player's salary remains the same (although it is not
- charged to the new owner until the next player auction), if it is
- an extended contract it remains guaranteed, and it expires the same
- year as it was originally set to expire.
- Statistics accrued by traded players up until the time of the
- trade remain with the team that traded them. These stats are
- reflected in the "RELEASED PLAYERS" area of the roster printout.
-
- ********************************
- SIGNING A FREE AGENT
- ********************************
- Free agents are players that are unowned by any other team
- AFTER the player draft (or auction). You may not sign a free agent
- during the off season.
- Auction leagues should decide on a minimum salary for free
- agents (ours is $10). This is charged to the team acquiring the
- player IN ADDITION to the league's free agent fee {pg.7}.
- After each week's standings calculation, each team in the league
- may submit a list of any free agents it would like to add to it's
- roster. If the players involved are not on any other team's list they
- are automatically added (up to the 45 man limit). In an auction league
- the team acquiring the free agent pays the miminum free agent salary
- in addtion to the free agent fee.
- If more than one team list the prospective free agent on their
- list an auction is held with the player going to the highest bidder
- (auction league) or the player is given to the team with the lowest
- league standing (draft league).
- When you sign a free agent you will first input the player's
- name, salary amount (the default is the free agent fee), USA ID
- number (for leagues using automatic stat updating ONLY) and the
- year the player's contract expires. To input this data use the
- editing keys on page 3.
- You will then need to select the Major League team that this player
- plays for by using the mouse or arrow keys to move the highlight
- and pressing enter or the left mouse button to select.
- GM.EXE will now ask you whether or not to charge the league's
- free agent fee to this team. Most of the time the answer will be YES.
- The program will now verify that all data is correct. Answer NO to
- make any changes necessary.
- You will now be asked to assign the new player to a position.
- Use the left - right arrow keys or mouse to position the highlight
- over the position you want the new player to occupy and press <ENTER>
- or the left mouse button. Note that any player currently holding this
- position will automatically be moved to the first open reserve or
- farm team spot.
- -22-
-
-
-
- The final step is to input any stats that this player has
- accumulated to date. Stats accumulated up to the time this player
- was signed DO NOT count toward league standings. The signing team
- WILL get credit for any stats accrued by this player from now until
- the end of the season, as long as this player is in a starting or
- active position.
- GM.EXE will then ask if you wish to sign another player. Answer
- YES to begin the free agent procedure again or NO to return to the
- opening menu.
-
-
- ***************************
- ERROR MESSAGES
- ****************************
- If you get one of the following errors messages your equipment is
- somehow at fault. Here are the error numbers and the way that they
- can be corrected:
-
- Error 7: OUT OF MEMORY. Your computer does not have enough
- memory. This sometimes occurs on the DOS SHELL
- command used to backup files. You may exit the
- program and type "copy *.dat a:" from the dos prompt
- to accomplish the same thing.
- Error 24: DEVICE TIMEOUT. Indicates a printer error. Is your
- printer turned on and on line?
- Error 25: DEVICE FAULT. Indicates a serious hardware problem
- probably with printer.
- Error 51: INTERNAL ERROR. Again indicates a serious hardware
- problem.
- Error 53: FILE NOT FOUND. Do you have the correct data disk
- in the correct drive?
- Error 57: DEVICE I/O ERROR. Indicates a printer problem
- Error 61: DISK FULL. You have too many files on your data disk.
- Make a new data disk or try copying LnDRV.DOC to
- another disk.
- Error 67: TOO MANY FILES. You have too many files on this disk.
- See Error 61.
- Error 68: DEVICE UNAVAILABLE. No printer is on line.
- Error 70: DISK IS WRITE PROTECTED. LineDrive needs to access the
- disk. Remove the write protect tab.
- Error 71: DISK NOT READY. Close the disk drive door.
- Error 72: DISK MEDIA ERROR. Is this disk formatted? See your DOS
- manual for info on formatting a disk. If this is a
- formatted disk then it has gone bad.
- Error 75: PATH/FILE ACCESS ERROR. Usually caused by an insufficent
- number of handles. This error can be corrected by
- adding the lines:
- FILES = 15
- BUFFERS = 25
- to your config.sys. See page 2 for details
- Error 76: PATH NOT FOUND. See Error 75
- If you get an error not listed here, please contact:
- McS Custom Software
- PO BOX 1032
- Fortuna, Ca. 95540
- We will be glad to help in any way we can. If the problem lies with
- the program we will make corrections and rush you a corrected version
- free of charge.
-
- -24-
-
-