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-
- This is REALLY PRELIMINARY DOCUMENTATION.
-
- 2000/08/26
-
- QUICK SETUP
- -----------
-
- This archive has a lot of junk in it. It's actually my development
- directory. The important files in the top-level directory are "v9t9",
- "v9t9.cnf", "modules.inf".
-
- You'll need to edit v9t9.cnf to point to your own directories. Be
- sure the ROMSPath is set up, and that the ROM filenames actually
- exist, or else you may end up in a situation where it looks like you
- properly loaded a session file (i.e., the screen looks okay), but the
- emulated computer will immediately lock up since the ROMS are missing.
-
- Modules.inf can have missing modules in it. This v9t9 doesn't care.
- So don't worry about removing the modules you don't have from the list.
-
- UPDATING FROM V9t9 V6.0
- ------------------------
-
- This release is mostly backward-compatible with V9t9. It is not
- forward compatible by default, since by default ALL FIAD FILENAMES ARE
- TRANSLATED into a new format. For instance, in v6.0 the file
- "myfile/lst" would be represented as "MYFILE<<L.ST" (where '<<' is
- actually one character, which I can't type right now) so it would be
- compatible with the 8.3 filenames on the MSDOS filesystem.
-
- In the new release, the filenames are expanded to take advantage of
- long filenames, and borrowing an idea from HTML, illegal DOS characters
- are translated into &xx; (where xx is the hex code for the character).
- V9t9 v6.0 obviously won't understand this (it will see something like
- "MYFILE~1.x;" ???).
-
- To prevent V9t9 from changing your files if you want to still run V9t9
- v6.0 (why? ;), edit v9t9.cnf to say this:
-
- FixupOldV9t9Filenames off
- GenerateOldV9t9Filenames on
-
- (NOTE!!! Due to an oversight these commands are saved in session
- files; if you run any of the session files I included, the opposite
- commands from above are activated (advising V9t9 to fixup the old
- filenames and generate new format names), overriding the settings in
- v9t9.cnf. I advise backing up your v9t9 FIAD files first in
- case. !!!)
-
- Also, the command "RepairDamagedFiles off" should be run if you want to
- preserve some bugs that v6.0 has regarding the structure of TI files...
-
- ABOUT THIS V9t9
- ---------------
-
- NEW FEATURES:
-
- -- Ports to Linux and Win32
- -- Real-speed 9900 emulation
- -- Runtime command/config language
- -- Ability to save/load machine state
- -- Direct reading of GRAM Kracker files
- -- Direct support of TIFILES files
- -- Much better speech synthesis
- -- GUI interface using GTK
- -- Runtime module database manipulation
- -- Support for saving/loading Mini Memory RAM to disk
- -- Real five-sprites-on-a-line "feature" support
- -- Digitized sound emulation, running in separate thread
- -- User-configurable memory map and semantics
- -- Support for binding commands to keys
-
- MISSING FEATURES from V6.0:
- ---------------------------
-
- -- Joystick support (the mouse works a little under Linux SVGAlib;
- the numeric keypad is used for the joystick #1)
- -- Demo support (I may later support playback, but not recording)
- -- Decent debugger (the GTK interface kinda works though)
-
- Here's the basic model: the emulator is primarily controlled through a
- command language, which you can use directly, or which the GTK
- frontend uses when you use menus or dialogs. This is the primary
- interface to the emulator.
-
- This command language is very simple, and is designed in a "verb-noun"
- syntax, or "command-argument" syntax. The first word on a line is the
- command, and the arguments follow. Basically like the v6.0 v9t9.cnf
- format. You can say either "command=value,value,..." or
- "command(value,value,value)". To get the value of a command which
- you executed earlier, use "(command)" (i.e., "print (Home)"). Most
- string values can go unquoted, but if they have spaces or weird
- punctuation, "quote them".
-
- v9t9 supports entering commands at any time. Unless you're using the GTK
- GUI (the default for X11 and Win32), you have to pause v9t9 to get
- to the command window first -- the 'pause' key does this. Enter
- commands there. See the sample config file for syntax. Use the command
- "exit" to go back to V9t9. In the SVGAlib GUI, you can use Tab to
- autocomplete command names. Also, in any GUI, you can abbreviate commands
- to a unique 5-letter prefix ("AllowDebuggingInterrupts" could be "allowd").
-
- There is a command "help" which does just that, but it scrolls by, so
- do this first to generate a help file:
-
- ./v9t9 -e "help;quit"
-
- While this still writes everything to the screen, a log file has been
- generated (log.unix.txt or log.win.txt) which has the help text copied
- into it (somewhere). In Linux, if your config file is broken or
- missing, you'll probably get blue text after running this from the
- console ;). Just change consoles and it should be fixed...
-
- (NOTE: I've already put this help text at the end of this file.)
-
- V9t9 will let you do almost anything wrong -- i.e., try to load files
- that don't exist, try to point to bad directories, etc., and all this
- information appears in the log, which shares the same interface as the
- command shell. When running in fullscreen mode, you'll have to
- inconveniently switch back and forth to read these messages (if
- necessary).
-
- As you may have guessed, this command language is used to
- store configuration files. In fact, a config file is just a command
- script. Something new here is that you can save the v9t9 machine
- state into a command script / config file at any time. (It basically
- consists of adding a lot of commands like "set memory to this value". ;)
- The "SaveConfigFile" and "SaveSessionFile" commands handle this.
- (Likewise, the LoadConfigFile/LoadSessionFile commands do the opposite.)
- Sessions files can be located anywhere in the path "SessionsPath" (like
- ROMSPath, etc., from v6.0).
-
- You may notice there are references to "config files" and "session
- files". These are both stored in the same format, except that "config
- files" remember settings that are specific to an OS or interface,
- which won't necessarily work on another computer. "Session files" remember
- the state of the machine, and all the stuff that's independent of the
- machine.
-
- When you start v9t9, it tries to load "v9t9.cnf" and "session.cnf".
- The first is a config file, and session.cnf is the session file, saved
- automatically when you "quit" (but don't "die") from a previous run of
- v9t9. (The ctrl-break key from the console is "die", not "quit", so this
- won't overwrite the session.) You can specify alternate config and/or
- session files on the command line.
-
- This emulator engine is surrounded by "modules", which are the
- specific drivers for video, sound, keyboard, et cetera. Since these
- modules are selected at runtime, you can basically run the emulator
- from any OS or GUI (as long as someone writes a module ;). The
- modules you use do not affect what commands are available (except when
- modules have their own commands), so the same commands will work in
- X11 and Win32, from a console or from a window, et cetera.
-
- Currently it supports:
-
- video:
- Linux SVGAlib (console) w/text command shell
- X11 plain window w/text command shell
- X11 GTK with GTK command shell
- Win32 plain window w/text command shell
- Win32 GTK with GTK command shell
-
- sound:
- Linux OSS
- Linux ALSA
- Win32 wave driver (standard)
-
- There are other modules, for keyboards and such, but basically they're
- tied to the video modules, in terms of how they can be combined. Also,
- TI DSRs are implemented as modules, making it easier to add new ones. As
- it is right now, though, all this stuff has to be compiled into one big
- program, so it's not easily extensible.
-
- What does this mean for you? Essentially, you don't have to do
- anything special; the modules are detected automatically and the
- "right thing" should happen. But you may want to avoid using the GTK
- stuff in Windows, since the GTK port is not very good at the moment
- (also, I've included an executable so you don't have to find all the
- GTK stuff and build it yourself, especially since I've only tested the
- Win32 build with Codewarrior).
-
- In Win32, there's a "-fe xxx" option to control the video settings
- upon startup. Use "-fe gtk" to use GTK (the default), "-fe ddraw" for
- the full-screen version (DirectDraw), or "-fe drawdib" for the window
- + text console version.
-
- In Linux, these are "-fe gtk" for GTK (default, and damn nice), "-fe xlib"
- for the X11 window + text console, and "-fe svga" for the SVGAlib version
- (not recommended when running from X11!).
-
- If you want, the "ToggleV9t9Module" command can be used to
- disable/enable modules at runtime (use "ListV9t9Module" to see what
- their names are). Note that if you disable all the video and keyboard
- modules, the emulator will not show any output, but be assured, it's
- running. ;)
-
- -------------------------
-
- Here's a dump of the "help" command. I realize that some of these
- descriptions are wrong. For instance, in the "DefineModule" command,
- the last argument is a sum of BANKED, ROM, GROM, or MINIMEM; also, the
- SetupV9t9Modules command is not needed (ToggleV9t9Modules does run it
- automatically).
-
- ==============================================================================
- V9t9 Options
- ==============================================================================
- This is the complete list of options and commands you may specify in a
- configuration file or command prompt.
- ------------------------------------------------------------------------------
-
- ===========================================================================
- Logging Commands
- ===========================================================================
- These options control sources and verbosity of logging
- ---------------------------------------------------------------------------
- Log: Toggle logging for given subsystem
-
- Arguments:
- system (string): one of the subsystems from ListLogSystems
- log level (number): level of verbosity (0=off...9=max); a negative
- value sends output only to file, else output is copied to console or
- log window
-
- Returns first argument
-
- ListLogSystems: List targets for logging
-
- Not saved to configuration file
-
- ===========================================================================
- Video Options
- ===========================================================================
- These are generic commands for controlling video emulation
- ---------------------------------------------------------------------------
- ShowVideo: Control whether the screen is displayed
-
- Arguments:
- on|off (boolean): toggle video on or off
-
- Returns first argument
-
- VideoUpdateSpeed: Control how often the screen is updated
-
- Arguments:
- hertz (number): number of times per second
-
- Returns first argument
-
- VDPInterruptRate: Control how often the VDP interrupts the CPU
-
- Arguments:
- hertz (number): number of times per second
-
- Returns first argument
-
- DrawSprites: Control whether sprites are displayed
-
- Arguments:
- on|off (number): toggle sprites on or off
-
- Returns first argument
-
- FiveSpritesOnLine: Obey five-sprites-on-a-line limit of TMS9918A
-
- Arguments:
- on|off (number): on: fifth sprite on a line not drawn (default); off:
- all sprites always drawn
-
- Returns first argument
-
- ===========================================================================
- Sound Options
- ===========================================================================
- These are generic commands for controlling sound emulation
- ---------------------------------------------------------------------------
- PlaySound: Control whether music/noise sound is played.
- (Note: to turn off all sound, disable the sound module.)
-
- Arguments:
- on|off (boolean): toggle sound on or off
-
- Returns first argument
-
- EnableSound: Control whether any sound is emitted.
-
- Arguments:
- on|off (boolean): toggle sound on or off
-
- Returns first argument
-
- DigitalSoundHertz: Set playback rate for digitized sound; interpretation is
- dependent on sound module in effect
-
- Arguments:
- Hz (number): set rate for playback
-
- Returns first argument
-
- DigitalSoundBits: Set word size for digitized sound; interpretation is
- dependent on sound module in effect
-
- Arguments:
- 8|16 (number): set word size for playback
-
- Returns first argument
-
- ===========================================================================
- Memory Map / ROM / RAM / Module Options
- ===========================================================================
- These are commands for dealing with the layout of memory in the virtual
- 99/4A
- ---------------------------------------------------------------------------
- ModulesPath: Set initial directory list to search for module ROM images
-
- Only saved to session files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- SystemModulesPath: Set secondary directory list to search for module ROM
- images
-
- Only saved to config files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- ROMSPath: Set initial directory list to search for console ROM and GROM
- images
-
- Only saved to session files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- SystemROMSPath: Set secondary directory list to search for console ROM and
- GROM images
-
- Only saved to config files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- RAMSPath: Set initial directory list to search for nonvolatile RAM images
-
- Only saved to session files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- SystemRAMSPath: Set secondary directory list to search for nonvolatile RAM
- images
-
- Only saved to config files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- DefineMemory: Specify existence of a memory area
-
- Only saved to session files
- Arguments:
- flags (string): string of characters defining memory characteristics:
- first, 'R' for ROM, 'W' for RAM, and 'S' for stored RAM;
- then, 'M' for a module, or nothing;
- then, '1' or '2' for banks of a banked module;
- then, one of 'C'onsole, 'G'raphics, 'V'ideo, 'S'peech, 'D'SR
- address (number): starting address of image, should start on a >2000
- boundary
- size (number): size of ROM, should be a multiple of >2000; except for
- 0, which indicates an unknown size, and a negative number, which
- indicates the magnitude of the maximum size allowed
- file (string): name of binary image to load and/or store, searched in
- the ROMSPath or ModulesPath; if blank, memory is read as zeroes
- offset (number): byte offset of image, if stored in larger file
- name (string): text name of memory area
-
-
- DefaultMemoryMap: Setup defaults for a 99/4A memory map
-
- Not saved to configuration file
-
- MemoryExpansion32K: Use 32K expansion memory (may be overridden by a
- DefineRAM command)
-
- Arguments:
- on|off (number): toggle
-
- Returns first argument
-
- ExtraConsoleRAM: Set up >8000->82FF range as real RAM (like in the Geneve)
- instead of mirroring >8300->83FF (the default)
-
- Arguments:
- on|off (number): toggle
-
- Returns first argument
-
- ConsoleROMFileName: Name of console ROM which starts at address >0000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ConsoleGROMFileName: Name of console GROM which starts at address G>0000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ModuleGROMFileName: Name of module GROM which starts at address G>6000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ModuleROMFileName: Name of module ROM (non-banked) which starts at CPU
- address >6000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ModuleROM1FileName: Name of module ROM (first bank) which starts at CPU
- address >6000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ModuleROMBank2FileName: Name of module ROM (second bank) which starts at CPU
- address >6000
-
- Only saved to session files
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- LoadAllMemory: Load all memory images (ROMs and RAMs) into the emulator
-
- Not saved to configuration file
-
- LoadMemory: Load the volatile memory images (RAMs) into the emulator
-
- Not saved to configuration file
-
- SaveMemory: Save the volatile memory images (RAMs) to disk
-
- Not saved to configuration file
-
- ListMemory: List memory map
-
- Not saved to configuration file
-
- DefineModule: Define or redefine a standard module/cartridge in the database
-
- Not saved to configuration file
- Arguments:
- tag (string): short tag for easy reference
- name (string): full name of module
- base (string): base of module file name
- parts (number): sections present (one or more of GROM, ROM, BANKED)
-
-
- DefineModuleMemory: Define or redefine a module/cartridge in the database,
- giving commands to define its memory configuration
-
- Not saved to configuration file
- Arguments:
- tag (string): short tag for easy reference
- name (string): full name of module
- base (string): base of module file name
- commands (string): commands used to define module memory map, e.g.,
- 'DefineMemory "RWMC" 0x6000 0x2000 "module_rom.bin" 0x0 "Module ROM
- file"; DefineMemory "RMG" 0x6000 0x6000 "module_grom.bin" 0x0 "Module
- GRAM file"'
-
-
- ListModules: List modules in database
-
- Not saved to configuration file
-
- InitModuleDatabase: Initialize module database to empty (use
- 'LoadConfigFile' with a modules.inf file to add entries)
-
- Not saved to configuration file
-
- UnloadModule: Unload currently loaded module(s) and reset
-
- Not saved to configuration file
-
- UnloadModuleOnly: Unload currently loaded module(s) but do not reset
-
- Not saved to configuration file
-
- LoadModule: Load a module by tag or name
-
- Not saved to configuration file
- Arguments:
- tag|name (string): tag or title substring
-
-
- ReplaceModule: Replace current module but do not reset computer
-
- Only saved to session files
- Arguments:
- tag|name (string): tag or title substring
-
-
- ===========================================================================
- V9t9 Module Commands
- ===========================================================================
- These options affect the modules used to emulate V9t9
- ---------------------------------------------------------------------------
- ListV9t9Modules: List available modules and current status
-
- Not saved to configuration file
-
- ToggleV9t9Module: Turn use of a module on or off; does not take effect until
- SetupV9t9Modules is called
-
- Arguments:
- tag (string): tag name for module
- on|off (number): whether to use or not use module
-
-
- SetupV9t9Modules: Setup module gestalt
-
- Not saved to configuration file
-
- ===========================================================================
- Major Emulator Commands
- ===========================================================================
- These are general commands to control the emulator
- ---------------------------------------------------------------------------
- Help: Display command help
-
- Not saved to configuration file
-
- Interactive: Control whether emulator waits for user commands
-
- Not saved to configuration file
- Arguments:
- on|off (boolean): if 'on', emulation will halt; if 'off', emulation
- continues at end of command list
-
- Returns first argument
-
- Exit: Exit from interactive mode (same as 'Interactive=off')
-
- Not saved to configuration file
-
- Die: Exit V9t9 without saving session
-
- Not saved to configuration file
-
- Quit: Exit V9t9 and save session
-
- Not saved to configuration file
-
- HomeDirectory: Directory where V9t9 started
-
- Not saved to configuration file
- Returns:
- dir (directory): directory
-
- ConfigsPath: Set directory list for searching and saving configuration
- files; when saving, new files written to first directory and old files are
- overwritten where found
-
- Only saved to config files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- SessionsPath: Set directory list for searching and saving session files;
- when saving, new files written to first directory and old files are
- overwritten where found
-
- Only saved to config files
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- SaveConfigFile: Save current configuration settings to 'file'
-
- Not saved to configuration file
- Arguments:
- file (string): name of config file
-
-
- LoadConfigFile: Load configuration settings from 'file'
-
- Not saved to configuration file
- Arguments:
- file (string): name of config file
-
-
- SaveSessionFile: Save current configuration settings and machine state to
- 'file'
-
- Not saved to configuration file
- Arguments:
- file (string): name of config file
-
-
- LoadSessionFile: Load configuration settings and machine state from 'file'
-
- Not saved to configuration file
- Arguments:
- file (string): name of config file
-
-
- SaveScreenShot: Take a screenshot and save to 'file' or an autogenerated
- name
-
- Not saved to configuration file
- Arguments:
- file (string): name of file to write, or "" to use an automatic name
- in the current directory
-
-
- ===========================================================================
- Keyboard / Joystick Options
- ===========================================================================
- These are generic commands for controlling the keyboard and joystick
- emulation
- ---------------------------------------------------------------------------
- AlphaLock: Enable or disable ALPHA LOCK state (i.e., upon startup; CAPS
- performs this function at runtime)
-
- Arguments:
- on|off (number): state
-
- Returns first argument
-
- BindKey: Bind a non-TI key to a command
-
- Arguments:
- key (string): symbolic name of key (see ListKeys); bare key name means
- 'perform command when key is pressed'; +key means 'perform command
- when key is pressed' and 'perform command bound to -key when key is
- released'
- command (string): text of command to execute
-
-
- ListKeys: List symbolic names of bindable keys
-
- Not saved to configuration file
-
- ListBindings: List current key bindings
-
- Not saved to configuration file
-
- DumpKeyMap: Display map of current TI keys held down
-
- Not saved to configuration file
-
- ===========================================================================
- Speech Options
- ===========================================================================
- These are commands for controlling speech synthesis
- ---------------------------------------------------------------------------
- PlaySpeech: Control whether speech is played
-
- Arguments:
- on|off (boolean): toggle speech on or off
-
- Returns first argument
-
- SpeechROMFileName: Name of speech ROM
-
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- SpeechHertz: Set sample rate for speech
-
- Arguments:
- hertz (number): normal value is 8000
-
- Returns first argument
-
- SpeechSampleLength: Set sample length for a unit of speech
-
- Arguments:
- length (number): in bytes, normal value is 200
-
- Returns first argument
-
- ===========================================================================
- Internal Emulator Commands
- ===========================================================================
- These options affect the mechanics of 99/4A emulation
- ---------------------------------------------------------------------------
- RealTimeEmulation: Toggle real-time emulation mode (attempts to operate at
- the same speed of the original 9900)
-
- Arguments:
- on|off (number): on: execute at 9900 speed; off: execute with
- DelayBetweenInstructions
-
- Returns first argument
-
- DelayBetweenInstructions: Sets a constant delay between instructions (when
- not in real-time mode)
-
- Arguments:
- cycles (number): number of cycles to count
-
- Returns first argument
-
- ResetComputer: Resets the 99/4A via RESET
-
- Not saved to configuration file
-
- PauseComputer: Pauses emulation of the 99/4A
-
- Not saved to configuration file
- Arguments:
- on|off (number): a number
-
- Returns first argument
-
- Debugger: Enable the debugger/tracer
-
- Arguments:
- on|off (number): a number
-
- Returns first argument
-
- AllowDebuggingInterrupts: Allow interrupts to occur while debugging
-
- Arguments:
- on|off (number): a number
-
- Returns first argument
-
- SingleStep: Execute one instruction and stop
-
- Not saved to configuration file
-
- BaseClockHZ: Set HZ speed base clock (usually 3.0 MHz)
-
- Arguments:
- hertz (number): number of times per second
-
- Returns first argument
-
- ===========================================================================
- Memory / Debugging Commands
- ===========================================================================
- These options allow you to change the running state of the virtual machine
- ---------------------------------------------------------------------------
- ProgramCounter: Set the program counter
-
- Only saved to session files
- Arguments:
- address (number): illegal addresses will be ignored
-
- Returns first argument
-
- WorkspacePointer: Set the workspace pointer
-
- Only saved to session files
- Arguments:
- address (number): illegal addresses will be ignored
-
- Returns first argument
-
- StatusRegister: Set the status register
-
- Only saved to session files
- Arguments:
- address (number): illegal addresses will be ignored
-
- Returns first argument
-
- VDPAddress: Set the VDP address register
-
- Only saved to session files
- Arguments:
- address (number): 0->3FFF sets read address, >4000->7FFF sets write
- address, >8000->87FF sets VDP write register
-
- Returns first argument
-
- VDPRegister: Set a VDP register
-
- Only saved to session files
- Arguments:
- register (number): register number, 0-7
- value (number): value for register
-
-
- GROMAddress: Set the GROM address register
-
- Only saved to session files
- Arguments:
- address (number): a number
-
- Returns first argument
-
- SetRAM: Change contents of RAM
-
- Only saved to session files
- Arguments:
- type (string): memory type: C/V/G/S
- address (number): illegal addresses will be ignored
- string (string): hexadecimal string
-
-
- ===========================================================================
- TI Disk DSR Options
- ===========================================================================
- These commands control the TI 'real' disk-on-a-disk (DOAD) emulation
- ---------------------------------------------------------------------------
- DiskImagePath: Set directory list to search for DOAD disk images
-
- Arguments:
- path (string): list of directories separated by one of these
- characters: ':;'
-
- Returns first argument
-
- DiskImage1: DOAD image in drive 1
-
- Arguments:
- file (string): name of DOAD image
-
- Returns first argument
-
- DiskImage2: DOAD image in drive 2
-
- Arguments:
- file (string): name of DOAD image
-
- Returns first argument
-
- DiskImage3: DOAD image in drive 3
-
- Arguments:
- file (string): name of DOAD image
-
- Returns first argument
-
- DiskDSRFileName: Name of DSR ROM image which fits in the CPU address space
- >4000...>5FFF
-
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- ===========================================================================
- Emulated Disk DSR Options
- ===========================================================================
- These commands control the emulated files-in-a-directory (FIAD) emulation
- ---------------------------------------------------------------------------
- DSK1Path: Set DSK1 directory
-
- Arguments:
- dir (directory): directory containing V9t9 files
-
- Returns first argument
-
- DSK2Path: Set DSK2 directory
-
- Arguments:
- dir (directory): directory containing V9t9 files
-
- Returns first argument
-
- DSK3Path: Set DSK3 directory
-
- Arguments:
- dir (directory): directory containing V9t9 files
-
- Returns first argument
-
- DSK4Path: Set DSK4 directory
-
- Arguments:
- dir (directory): directory containing V9t9 files
-
- Returns first argument
-
- DSK5Path: Set DSK5 directory
-
- Arguments:
- dir (directory): directory containing V9t9 files
-
- Returns first argument
-
- EmuDiskDSRFileName: Name of emulated DSR ROM image which fits in the CPU
- address space >4000...>5FFF; this DSR defines DSK1 through DSK5
-
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- EmuDiskSharedDSRFileName: Name of emulated DSR ROM image which fits in the
- CPU address space >4000...>5FFF; this DSR defines DSK3 through DSK5 and can
- share space with the real (DOAD) disk DSR
-
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- KeepFileFormat: Toggle preservation of original file type (V9t9 or TIFILES)
-
- Arguments:
- on|off (number): on: don't change existing file's type; off: change
- type to NewFileFormat
-
- Returns first argument
-
- NewFileFormat: Select type for new files or converted files
-
- Arguments:
- F_V9t9|F_TIFILES (number): v9t9: original V9t9 file type; tifiles:
- TIFILES (XMODEM) format
-
- Returns first argument
-
- UnknownFileIsText: Toggle treatment of unknown (non-V9t9 and non-TIFILES)
- files as DOS/Unix/Mac text files
-
- Arguments:
- on|off (number): on: read unknown file as text; off: generate error
-
- Returns first argument
-
- AllowLongCatalogs: Allow catalogs read through DSKx. to return more than 127
- records; some programs may depend on this limit
-
- Arguments:
- on|off (number): on: allow up to 32767 entries, off: restrict to 127
- entries
-
- Returns first argument
-
- RepairDamagedFiles: Repair files with bad file sizes, even when opened
- read-only. This is a bit dangerous if you try to open a non-V9t9 file,
- which will (obviously) appear damaged. V9t9 will try to rule out files that
- don't pass enough sanity checks, though.
-
- Arguments:
- on|off (number): on: repair damaged files, off: leave them alone
-
- Returns first argument
-
- FixupOldV9t9Filenames: Rename older V9t9 files which were mangled to fit in
- the DOS 8.3 filename format. These files were split at the 8th character
- with a '.' and all illegal DOS characters (<>=,;:*?[]/\) were biased by 128
- to make them representable on that filesystem.
- New V9t9 file mangling rules assume filesystems that allow long filenames,
- so there is no splitting at the 8th character, and illegal characters are
- translated HTML-like into 'x;' where 'xx' is the hexadecimal ASCII code
- for the characters.
- Files renamed to the new format will not be compatible with older versions
- of V9t9, unless, under Windows, you refer to the files with the short format
- (i.e., 'longfilenm' --> 'longfi~1').
-
- Arguments:
- on|off (number): on: rename old V9t9 files, off: leave them alone
-
- Returns first argument
-
- GenerateOldV9t9Filenames: Generate filenames that conform to the old V9t9
- DOS-mangled format (see above) instead of the new format. Not recommended
- unless you actively use the DOS version.
-
- Arguments:
- on|off (number): on: generate old V9t9 filenames, off: generate
- current V9t9 filenames
-
- Returns first argument
-
- dsrEmuDiskTopOfRam: Top address used in VDP RAM
-
- Arguments:
- address (number): VDP RAM address, minus one
-
- Returns first argument
-
- ===========================================================================
- TI RS232 DSR Options
- ===========================================================================
- These commands control the TI RS232 emulation
- ---------------------------------------------------------------------------
- RS232_1: Give local name for first RS232 port
-
- Not saved to configuration file
- Arguments:
- filename (string): filename or device for current operating system
-
- Returns first argument
-
- RS232_2: Give local name for second RS232 port
-
- Not saved to configuration file
- Arguments:
- filename (string): filename or device for current operating system
-
- Returns first argument
-
- RS232DSRFileName: Name of RS232 DSR ROM image which fits in the CPU address
- space >4000...>5FFF
-
- Arguments:
- file (string): name of binary image
-
- Returns first argument
-
- --------------------
-
-