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- .IF DSK1.C3
- .CE 2
- *IMPACT/99*
- by Jack Sughrue
-
- 1988 BLUE RIBBON WINNER
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-
- The first annual IMPACT/99 Blue Ribbon Software Winner is given this year to
- Asgard Software!
- Asgard continues to provide unusual and exciting programs and specialty files
- for the TI owner, while moving right into the Geneve upgrading. This software
- house has provided some peculiar - if not downright eccentric - pieces of
- software for many years now. Just when you think nothing new can possibly come
- out for our little marvel, Asgard leaps to the fore with something new, at the
- least, and mind-boggling, at the best.
-
- There are a lot of excellent software companies out there - most Mom 'n Pop
- type (even though run, usually, by VERY YOUNG people - who are producing or
- distributing wonderful things for the wonderful TI; companies like TIGERCUB
- (the granddaddy of the TOP QUALITY FOR LOW PRICE companies), Databiotics,
- Genial Computerware (a branch of the GENIAL TRAVelER diskazine, one of the
- best buys in the industry), DOS (Disk Only Software), and many others. So
- coming to this choice with this award was not an easy matter. The idea to
- even CREATE such an award came from John Zittrain and Ron Albright. Last year
- they named Asgard "Computer Software Company of the Year." I thought a lot
- about the idea of giving an award as a way of announcing to the software
- companies that WE'RE STILL HERE and we still appreciate all that is being
- done to support the 99. Too often these companies (and the long-suffering
- Fairware authors) hear only the complaints and none of the accolades.
-
- Thus, "The IMPACT/99 Blue Ribbon for 1988!"
-
- Asgard Software (P.O.^Box 10306, Rockville, MD 20850) is owned and operated
- by Chris Bobbitt. He is also one of the programmer/artists among a large
- stable of programmer/artists. He actively seeks programmers to create and
- develop materials for his company, contracts with the authors, packages and
- promotes the finished products always in a professional way. There is nothing
- slipshod or amateurish about anything put out by Asgard. Mr. Bobbitt has
- maintained one of the highest standards of professional excellence of any
- software company in the orphaned industry.
-
- But it is not just the packaging and distribution that make for a successful
- software company. Without good-quality software, all else is gesture. It is
- here - providing that consistent quality - that Bobbitt and Asgard shine.
-
- The latest catalog (free) is as ecletic a collection as would please the most
- demanding connoisseur. The 34 disks include a good share of games (or
- programmer's dream of utilities to change or create games), a collection of
- graphics programs that is second to no one, some incredible utilities (EZ-KEYS
- being one of the most unbelievable I've ever encountered), and some peculiar
- miscellaneous programs that are for a more discriminating audience. With regard
- to the latter, Asgard is the only company I know of that would publish such
- esoteric stuff as a RECIPE WRITER (and follow it up with a series of specialized
- recipes called ELECTRONIC GOURMET), a STAMP MANAGER, and a freeform database
- which has nothing like it for any computer I've ever used (TOTAL FILER). I
- mean, there has to be a very small audience for these specialty items. How
- many gourmet computer freaks are there? Yet, for those few (Maybe there ARE
- many!) who are out there, it's really nice to have a company that makes stuff
- for you and continues to add updates and support disks.
-
- Although I look forward to getting catalogs from ANY company that supports TI -
- (Anybody out there know what ever happened to PILGRIM'S PRIDE?) -, I really
- love opening up the latest one from Asgard. I never know what to expect. I
- DO know, however, that I'm not going to be ripped off. Of the 34 disks, more
- than 20 are under $10. Those are Fairware prices! And all the programs have
- warranties and exchange and upgrade policies. Bobbitt says he continues to
- keep the low prices as his way of trying to keep the market viable and to thwart
- pirates. (It's hardly worth pirating a $5.95 disk, particularly if you miss
- the excellent manuals that come with the programs.). I like that philosophy.
-
- But I particularly like Bobbitt's consistent policy of not putting protections
- on the disks or files. Hooray! I make backups of everything and salt the
- originals away. No problem. Then I enjoy peeking and probing the programs,
- learning all the while and customizing when it suits me. And playing with the
- thing. This is how many of us learn from the experts. (Almost all I know
- about computing, for example, came from Jim Peterson of TIGERCUB Software. His
- programs, too, are all unprotected. His NUTS 'n BOLTS series is the single
- biggest influence on TI XB programmers that has EVER existed. And like Bobbitt
- and Asgard, it has always been a policy of Peterson and TIGERCUB to sell only
- top quality stuff at very low prices.) I almost never buy anything that has
- super protections on it, like the QS stuff. I know it's a way of looking at
- the piracy thing to be on one side of the fence or another, and I can appreciate
- other points of view. For me, I buy lots and lots of hardware and software
- every year and encourage lots of other people to do the same directly, by
- mail, and by these reviews. I don't give anybody commercial software. But if
- I can't get inside, I personally do not want it.
-
- Anyway, I particularly like the Asgard policy.
-
- The PROGRAMS!!!!
-
- Yes, the programs. That is, after all, how my decision finally came to be made.
- There are six games listed (plus some that come with the Tunnel of Doom Editor)
- and they are superb. And quite different from one another. BALLOON WARS is an
- old favorite that has been updated. You fly a balloon across enemy lines in
- WWI Europe. It's very tricky business, this balloon version of the flying
- programs (for airplanes) making the rounds these days. Ingenious. Missile
- Wars (by the great programmer John Behnke) is an alien-attack game that is VERY
- fast and very well designed. It is tough, fun, and a little frantic. The
- manual is a model of philosophy. Kirkegard might have approved.
- HIGH GRAVITY
- was, until very recently, my very favorite game of all time after DIABLO. The
- former is as wonderfully ingenious as anything I can think of. It is not
- spectacular, has no special effects, is simple in concept, has the added
- feature of incredible cleverness. Is addictive. I keep it right on my PLUS!
- disk to automatically sit in my RAM disk for any time I need a fix. Then along
- comes Donn Granros and Ed Johnson to put out the remarkable LEGENDS. This is a
- graphic/text adventure. More in the slash and hack style of D && D than in the
- ruminating style of Infocom. I've never seen a D && D type of game for the TI
- that was anywhere nearly in the same class. LEGENDS is simply teriffic! I
- love it. It is addictive. I'm one of these people who plays a lot of games.
- A game freak. No matter how hard I try to be a grownup, responsible person, I
- am doomed to failure. Thank goodness. I have all sorts of work to do. Papers
- need correcting. Articles need writing. Letters, too. All kinds of things
- NEED to be done on my computer. And time is scarce, as it is for everyone.
-
- But before I do anything worthwhile, I decide to play LEGENDS "for just a few
- minutes to unwind." It doesn't work. I don't work. I don't care! LEGENDS is
- more fun.
- This fast (and fast-paced) two-disk game is colorful and animated. You (and up
- to three others) visit a strange island. It has inns, a training area for
- experiened war-party members, a store for weapons, another for magic items.
- When you travel this land of forests and rivers and inns and mountains you will
- need to be constantly on the alert. For much awaits you.
-
- So after you and your party explore and experience the island, hopefully
- gaining much wealth along the way, stopping at inns for a much-deserved break,
- you might hop the nearest teleporting rock to a reasonable facsimile of
- civilization where you may train and develop and prepare yourself for...
- .CE
- THE DUNGEONS!
- ...on Disk Two. You still have slash and hack adventures, but there is a new
- twist in this maze-like atmosphere: friendly encounters.
-
- All along the way - on island or under island - you'll encounter weird
- creatures. The graphics are exceptional. The patience you'll need to get
- through them must also be exceptional. You must fight, cast spells, negotiate,
- and run at the right times. The better you get at this game, the more the
- challenge.
- LEGENDS is one of the few superior games that came out for the TI this year.
- It is a game for many.
-
- There are two other games listed in the Asgard catalog (THE HAUNTED MINE II
- and THE VOLCANO FORTRESS). I've never played either of them, but I wouldn't
- hesitate getting them, as I've never gotten anything from this company that
- didn't exceed my expectations.
-
- Next IMPACT/99 I'll review three of the best (and, for me, most-used) programs
- I own. They are all Asgard and all exceptional: EZ-KEYS, FONTWRITER II, and
- TOTAL FILER - lest you think life is all fun and games for me.
-
- CONGRATULATIONS, ASGARD! Keep up the great TI efforts!
- [Jack Sughrue, Box 459, E.Douglas, MA 01516]
-
-
- If any newsletter editor prints these articles, please put me on your mailing
- list. Thanks - JS
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