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- .IF DSK1.C-3
-
- .CE 10
- ~~~~~ TI-101 ~~~~~
-
- OUR 4/A UNIVERSITY
-
- by Jack Sughrue
- Box 459
- E.Douglas MA 01516
-
- #7 MODULATING ACADEMIC LIFE
-
- The TI, Class, in case you
- haven't been conscious the previous
- six classes, is unique in the
- computer world. Not only were there
- hexbuses and something like wafer
- tape available or almost available
- for awhile in its erratic history.
- No, Mr.^Shakespeare, not erotic! I
- said erratic.
- Anyway, Class, not only were
- there exotic forms of connection -
- No, Mr.^Shakespeare, I said "exotic!"
- - and storage, but the variety of
- usable storage forms still exceeds
- anything out there for any computer.
- In addition to hard drives, both
- size floppies, a variety of RAM
- disks and supercarts and gram
- devices, and specific modules (and
- things that plug into or are soldered
- onto all kinds of places), the TI
- also uses ordinary cassette tape as
- storage/retrieval.
- Now this may seem a surfeit of
- options, but there are TIers out
- there who are using each and every
- one of these items on a daily basis,
- and their perception of our wonderful
- machine is viewed through these
- devices.
- Because you are all taking this
- course to find out how best to use
- the TI as an educational tool for
- yourself, your friends, your family,
- your new TI converts, your own
- classrooms, we will explore ways in
- this session to modulate your TI to
- suit your needs. As most of you here
- are parents, grandparents, or
- classroom teachers and your concern
- is with the 4A as learning tool,
- let's first review your notes.
- You'll find that newsletters, user
- group friends, TIGERCUB, local fairs,
- and MICROpendium are your immediate
- best sources for what is
- educationally available for the TI.
- The magazine carries the classifieds,
- as well as ads for ASGARD,
- COMPRODINE, TEXCOMP and other agents
- for educational materials.
- If you look at my greying temples
- you will probably understand that I
- have been at this computer game for a
- bit.
- Ho! Thank you, Ms.^Bronte. I
- wondered if anyone got the humor of
- that.
- Well, being around a bit -
- particularly teaching these kinds of
- courses to teachers - I have learned
- that the old is not necessarily the
- worst, even in the whizzly world of
- electronics.
- By a show of hands, how many of
- you have more than one console?
- Okay, that's most of you. How many
- have more than one P-Box? Ah, so
- there are many consoles not being
- used. How about tape recorders? So
- you all still have your tape
- recorders. Good.
- Write today (and send $10) for
- Mickey Schmitt's (196 Broadway Ave.,
- Lower Burrell PA 15068) fantastic TI
- cassette book, GETTING THE MOST FROM
- YOUR CASSETTE SYSTEM, and another $5
- to Jim Cox (905 Edgebrook Dr.,
- Boylston MA 01505) for MUNCH's
- incredible disk of the ultimate in
- cassette programming (Disk 89, which
- also includes all of the cassette
- utility programs in the book, as
- well as others from all over the
- world). It has loads of samples, too.
- Did you know, for example, that you
- can use your cassette to actually run
- dumped modules like "Yahtzee?" Or
- that you can program your cassettes
- to locate at high speed from a
- cassette menu? And then run the
- programs automatically, whether XB or
- EA? Those programs are all on MUNCH
- Disk 89. And with cassette programs
- loaded and running there is no P-Box
- fan noise, because there is no
- P-Box!
- I say all this, Class, because in
- looking through my notes after last
- session's discussion of textware, I
- uncovered a box containing cassettes.
- It was marked "Education for Home and
- Classroom." It should have been
- marked "Treasures."
- So many of my teachers from the
- past couple years have told me that
- they are still using cassettes in
- their classrooms (mostly elementary,
- I might add), that I asked if they'd
- bring in a few for demoing. That's
- when I learned about all these new
- ways of cassetting. But, more
- importantly, I had a chance to renew
- my acquaintance with some of the best
- non-cartridge, non-disk learning
- material available. A lot of these
- great programs have been translated
- to disk, however, and are still in
- classroom and home use in that form,
- too. Most of these disks can
- probably be gotten from Jim Peterson
- of TIGERCUB (156 Collingwood Ave.,
- Columbus OH 43213).
- In this little box of treasures,
- though, were some extraordinary
- things I'd like to share with you. To
- begin with, there were some KIDWARE
- tapes. All KIDWARE tapes are superb.
- I pulled out "Lemonade" and played
- it. This is a thinking activity for
- running a lemonade stand. All kinds
- of decisions must be made by the
- players. I've played versions for
- other computers that have more toots,
- but this is more realistic and
- intelligent. I'd forgotten how great
- the KIDWARE educational tapes were.
- They still are. Collect all the
- KIDWARE programs you can.
- That goes for a couple other
- companies, too, who made educational
- tapes specifically for the TI. Two
- of the biggest and best were SUNGEM
- and INTELLESTAR.
- The former had the most
- extraordinary setups. In almost all
- their games, SUNGEM allowed you to
- use your console to the maximum. The
- opening menu asked if you were using
- BASIC or XB or Speech Synthesizer or
- TEII. It would build its high-level
- sound around your personal
- configuration. They had some monster
- tapes that haven't been equalled even
- today (for tapes, that is). Things
- like "Searcher of the Solar System,"
- which is still one of the best ways
- to actively involve a learner in a
- challenging, creative, informative
- way about the planets. I know a lot
- of teachers who are still using their
- "Telling Time" program which not only
- shows the hands on a clock but speak
- the exact time in a series of
- build-upon activities. Their "Math
- Challenge" graphically challenged the
- students in addition, subtraction,
- multiplication, and division. There
- were other math and spelling and
- social studies games, too. Quite a
- company for educators and parents.
- And, of course, kids.
- INTELLESTAR's approach was quite
- different. First, they had science
- tapes, which nobody else had. These
- included the classic "CELLS: the
- Building Blocks of Life," which is
- one of the greatest things ever done
- on tape. Actually, it is on three
- tapes. Also in their Life Science
- series was "Inside Frankie Stein," an
- interactive trip through the human
- body, and "Heart Attack," where you,
- as doctor or nurse, must monitor a
- patient to prevent an attack. Other
- science and math activities included
- "Fireball" and "Vyger" (their
- spelling). "States Alive" was their
- social studies contribution.
- But their masterpiece is "E.T." -
- "The Everything Teacher." This
- 6-tape educational gem should be in
- every teacher's classroom, in every
- home where there are children.
- Basically, there is a file editor.
- This creates the master data base for
- all the programs that make up this
- classroom environment. The four
- one/two player or team games include
- "TV Sweepstakes," which is a game
- show that uses the created files.
- It's a funny and fast-paced and
- graphically well-designed show that
- requires quick thinking on the part
- of the participants. "Baseball" is
- just that. Graphically the "batter's
- team" hits and scores as in regular
- baseball, but only by answering the
- data-based questions. The same or
- different questions may be used for
- "Space Patrol - Lost!" and "Last
- Jellybean on Earth." All four of
- these "quizzes" are lots of fun and
- ingeniously created.
- The "Everything Teacher" guides
- you easily through their data base to
- create, literally, everything you
- need for the children (or adults) you
- want to have play these games. Score
- is kept in each game, too. So,
- conceivably, you could have some
- math, language, science, social
- studies, and whatever files for all
- occasions.
- SUNGEM can pretty well operates
- without its accompanying text
- materials; INTELLESTAR's programs
- need the directions, KIDWARE
- directions are right on the screen
- menu.
- But, can you imagine this kind of
- stuff out there on tape!
- There were a couple companies
- that made educational tape programs
- for multiple computers, when those
- others had tapes, even though TI was
- the only one that worked well.
- Anyway, a couple of these educational
- companies made excellent TI stuff.
- SCHOLASTIC put out three things:
- "Electronic Party," a colorful screen
- occasion card maker; "Square Pairs,"
- the very best concentration-style
- game ever made for our computer; and
- "Turtle Tracks," an intelligent
- LOGO-like program that has some extra
- special items I wish were included in
- regular LOGO (such as their unique
- Picture Codes that let you draw in a
- pattern ).
- "Tiny LOGO," done on tape just for
- the TI, by the way, is another superb
- LOGO-like program that runs in BASIC,
- rather than XB, as in "Turtle
- Tracks."
- SUNBURST produced two programs,
- at least, for the TI. The only one I
- own and have used is "Arrow
- Dynamics," which like most of the
- others I've mentioned, really take
- tape instruction and activity to its
- limits. The object is simply to move
- an arrow across a playing grid from
- one goal to another. However, the
- movements (one square at a time) must
- be stated in a LOGO-like structure.
- Then the obstacles are added (such as
- 90-degree deflection mirrors) and the
- fun begins! This is a stupendous
- thinking game. I only wish I knew
- where I could get hold of the other
- SUNBURST games, if they match up to
- this one at all.
- Speaking of LOGO, which we will
- discuss in the last session next time
- in greater detail, there was also a
- language for teachers called ASPIC
- created specifically for the TI and
- used with tape recorders back in the
- old days. The BEST OF 99er book,
- mentioned last time, contains this
- entire language in its educational
- section. Worth exploring if you only
- have the basic system, even without
- XB.
- But dust off those tape recorders
- and look in your friend's or your
- group's library or at fairs or maybe
- even in tape-filled shoeboxes at the
- back of your closet to gather up and
- use these and hundreds of other
- exceptional educational tape
- programs. If you find them on disk,
- transfer them to tape using the
- automatic disk to tape transfer
- programfrom the MUNCH disk. And get
- more than one computer going. Or
- dedicate one just to the significant
- children in your life at home or
- school.
- Believe me, your basic console
- with a tape recorder, coupled with an
- appropriate selection of educational
- tapes and cartridges, can provide
- enough educational material for
- anyone's childhood. And then some.
- And more than any other computer on
- the market today.
- Oops! I almost forgot the two
- tapes that are in almost everybody's
- library: OLDIES BUT GOODIES I && II
- put out by TI. They contain some of
- the very best educational taped
- software in existence; things like
- Hammurabi, Hidden Pairs, Tictactoe,
- 3-D Tictactoe, Number Scramble, Word
- Scramble, Word Safari, Factor Foe,
- Peg Jump, and so on. Incomparable
- classics that the new generation of
- TI learners have probably not
- experienced, even though some may be
- old hat to you. Dig them out.
- Matter of fact, even some of
- those books we mentioned from TEXCOMP
- last time can come with tapes, in
- case typing in those programs from
- the texts is a problem. I think
- ASGARD (P.O.Box 10306 - free
- catalog), which is still making
- cartridges, including an educational
- one for pre-school and primary
- children, still sells tapes and also
- educational materials.
- So much for tapes, Class.
- Last time I asked you to bring in
- all the educational cartridges you
- have at home or school for sharing
- and show and tell.
- Cartridges arethebest
- educational tool for any computer.
- The kids of any age can pop in the
- carts, turn on the computers and
- monitors, and run the stuff by
- themselves until bedtime. Though the
- modules were made by many different
- companies, including TI, I don't
- believe any other educational
- computer tool truly equals the ease
- of operation, the direct addressing
- of the desired skills, the positive
- reinforcement of successes (with
- colorful animation and music and
- loads of other toots and whistles and
- golden goodies unique to the 4A), and
- the understanding of the
- developmental level of the learner
- and the positive need for an
- entertainingly high motivational
- structure.
- Anyway, Class, the TI cartridges
- still available in all the places
- we've been mentioning all semester
- long - Look to your notes! - include
- excellent card and board strategy
- games like BLACKJACK and CHESS and
- OTHELLO, which no one can deny are
- skill building, thinking activities.
- They also have the logic problems
- which enhance map skills (and
- foresight) such as A-MAZE-ING and
- HUNT THE WUMPUS and ZERO ZAP.
- Standard boxed games like YAHTZEE and
- CONNECT FOUR surely are strategy
- learning tools. So, too, would be
- the Adams' ADVENTURE INTERNATIONAL
- SERIES which is made for interactive
- play only on computers and demand
- high-level reading comprehension
- skills and long attention spans to
- even begin to play them properly.
- Cartridges like TI WRITER and MUSIC
- MAKER are definitely educational
- tools, also.
- Though nobody could deny the
- efficacy of these and many others as
- learning tools, they were not
- specifically designed as educational
- cartridges.
- I want to take a few moments to
- put one list of some of the
- educationally-designed cartridges on
- the overhead here.
- This is just a partial listing,
- of course, and it would not include
- the fantastic modular software that
- was created but never released in
- module form. Most of those items are
- available on disk, butmany require a
- GRAM device or a GENEVE to operate.
- Nor am I including PLATO, TI's
- ultimate 180-disk courseware learning
- system for learners from primary
- through adult, including GED exam
- preparation.
- No. What I'm showing is mostly
- the stand-alone education-specific
- cartridges I found available at the
- last computer fair I went to in
- Boston a few weeks ago, as they
- probably are available from all those
- other resources we listed this
- semester.
- The ones with an asterisk use
- very sophisticated speech that still
- is not found in educational programs
- for other computers.
- EARLY LEARNING FUN, BEGINNING
- GRAMMAR, NUMBER MAGIC, VIDEO GRAPHS,
- EARLY READING*, ADDITION &&
- SUBTRACTION I/II*, MULTIPLICATION
- I/II*, READING FUN*, READING (ON,
- ROUNDUP, RALLY, FLIGHT, etc.)*,
- SCHOLASTIC SPELLING 1-6*, DIVISION
- I/II*, TOUCH TYPING TUTOR, COMPUTER
- MATH GAMES I-III, MILLIKEN MATH,
- ALIEN ADDITION, MINUS MISSION,
- ALLIGATOR MIX, METEOR MULTIPLICATION,
- DEMOLITION DIVISION, DRAGON MIX,
- COMPUTER MATH GAMES 1-6, NUMERATION
- I/II, HONEYHUNT*, MICROSURGEON*,
- TERRY TURTLE'S ADVENTURE*, FACEMAKER,
- HANGMAN, STORY MACHINE*, VIDEO GRAPHS
- and on and on and on and on.
- Time's up! Homework this week is
- take, use (preferably with a young
- learner), and evaluate three of these
- modules. And be prepared to
- demonstrate them for us at the next
- session, which will be our last
- before the final.
- No, Mr.^Shakespeare, we will not
- be discussing things erotic next
- time. But we will be discussing a
- pretty hot topic: the very sexy LOGO
- II.
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