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- Welcome to ANGST from RAVE software. This game WAS originally going to
- be a commercial release, but because of the current uncertainty about the
- future of the Amiga, and the lagging software sales, we've decided to bring
- it out as SHAREWARE.
-
- First off, the game requires 1 MEG OF CHIP RAM and at least 512K more of
- either CHIP or FAST RAM. Depending on the game's CONFIG settings. If you
- have greater than 68000 then AWESOME! Plus I'd recommend a hard drive, but
- if you're still running without a hard drive, its time to upgrade. The
- sound is in FULL stereo so crank it! This game received an 80% in AMIGA
- ACTION so I hope you will enjoy!
-
- If you have a Hard Drive, open a new drawer and name it anything you
- want, eg 'ANGST'. Insert disk 1. Open it. Drag the 'Install to HD' into the
- open window on your HD that you just created. Double click on the icon you
- just dropped. And, that's it!
-
-
- Let me quickly tell you the basic premise: You are a new worker on a star
- freighter, you awaken in the middle of the night to find your crewmates
- dead. Enemy aliens have you biological weapons to slice throught the hull
- of the ship and destroy the crew. All manor of beast and machine have been
- unleashed into your ship to destroy the crew, and allow their alien keepers
- to board the ship and take it without any resistance.
-
- You've got to get off the ship - somehow. At the start of the game you
- have NO security clearance. As the game progresses you will find access
- cards scatered around bodies. You will also find weapons scattered
- throughout the ship.
-
- HOW TO PLAY: To pick up any item, stand in the square it occupies and
- press F10 or click on the object to pick it up. If the object is a weapon,
- you will pick it up and place it in one of your free hands or your storage.
- If you pick up a weapon you already possess, you will take the amunition
- from that weapon. The weapon being held in your RIGHT hand is the currently
- selected weapon. Its remaining ammunition is reflected in the MIDDLE gauge
- on the left hand side of the bottom panel. When the gauge is totally red,
- you have run out of ammunition. To shoot the weapon in your right hand,
- move the crosshairs to where you wish to shoot and press the left mouse or
- joystick button or even the return key.
-
- The PLASMA RIFLE is your emergency measure device which is located as a
- button on the control panel. The plasma rifle will instantly inflict SERIOUS
- DAMAGE on anything in front of you. There is only one plasma rifle so use
- it sparingly. Your shots remaining in the plasma rifle are reflected by the
- bottom most gauge on the bottom panel.
-
- Health kits are found throughout the game. After picking one up, your
- health gauge meter at the bottom right of the bottom panel will increase a
- number. Use the health kits to replenish your health by clicking on the
- gauge when your energy is running low. Your ENERGY BAR is located at the
- top of the control panel above the current weapon selected gauge. Your
- health is reflected by 2 green bars. As your health runs down, the green
- bars will get smaller, when the two bars finally meet, you are DEAD!
-
- CONTROL: Use the mouse on the movement buttons, or the keyboard arrow
- keys, or even the joystick to move. To open a door in front of you, either
- push the SPACE BAR or push the joystick forward and press the joystick
- button, or press the mouse button over the door-button on the left side of
- the door. If the computer says, "ACCESS DENIED" you will need a higher
- access card to continue, or as on level 7, you will need to perform a task
- before the door will open.
-
- The other buttons are as follows: By pressing both mouse buttons over
- the 'QUIT' button, the game will quite.
-
- The 'SAVE' button is located under the 'QUIT' button. Press the RIGHT
- MOUSE BUTTON over the number '1' to save your current game.
-
- The 'LOAD' button is located just underneath this. Press the LEFT MOUSE
- BUTTON over the number '1' to load your current game.
-
- The next button down is the 'MULTI-TASK' button. Push this button to
- return to workbench. Hold the LEFT AMIGA key and the 'A' key to return to
- the game.
-
- The last button is the 'PAUSE' button push this button to pause, press
- any mouse button to resume play.
-
- In the CONFIG program you can choose which type of game performance you
- would like. MOVEMENT-alters the style of movement when you take a step
- forward. Smooth being the nicest and abrupt being the fastest. The smoother
- the movement, the more memory the game takes.
-
- Scenery turn the scenry on or off.
-
- Special FX turns the special FX such as the fog on level 7 on or off.
-
- Critter intelligence is how smart the enemies are. Sloth creatures do
- not chase as agressively as Pacing ones. But Pacing creatures take more CPU
- time!
-
- And that's about it. Have fun then, and if you like it and would like to
- take a shot at finishing the thing, you can order by sending:
-
- $20 for the full game (that's 16 levels of death, puzzles and animations)
- on 9 disks (!)
-
- OR
-
- $25 for the full game and AMOS source code, as well as the graphics from
- the game.
-
- INTERESTED? If you are send the cash to:
-
- Jim Georgeadis
- 1039 75 Avenue SW
- Calgary, Alberta
- T2V 0S7
- CANADA
-
-
-
- email: Jim_Georgeadis@amuc.mtroyal.ab.ca
-
- Thanx and have fun.
-
-
-