home *** CD-ROM | disk | FTP | other *** search
-
-
- MAX Rally - Fortress © 1998
- ---------------------------
-
-
- Getting Started
- ---------------
-
- To start MAX Rally, simply double click on the Run-MAX icon
- in Workbench.
-
-
- The Demo
- --------
-
- The following is extracted from the instructions for the full
- game. The differences between the demo are quite simply that
- three and four player modes are not available, most of the
- tracks are not present, and some of the options have been
- removed.
-
- To order the full game, send a cheque or postal order to the
- value of 19.99UKP, or the equivalent in your currency (add
- 2.00UKP for overseas orders), made payable to Fortress, to the
- following address:-
- Fortress
- 63 Thorneycroft Lane
- Fallings Park
- Wolverhampton
- WV10 0NF
- ENGLAND
-
-
- The Main Menu's
- ---------------
-
- When you start MAX Rally, after you have gone through the title
- screens, you will be greeted with a list of options. The first
- one, 'Championship', enables you to play a one-player
- Championship against computer controlled opponents. The second,
- 'Multi-Player', allows between two and four players to play
- against each other, either in a link-up and/or split-screen
- race, or a full-screen battle, depending on the option set in
- the options menu.
-
- The fourth selection on the main menu takes you to the options
- menu. Here, you can change whether music is played or just
- sound effects, whether or not turbos are enabled, or whether
- multi-player games are races or battles. You can also configure
- individual character names. In the fifth, misc menu, you can
- view pre-recorded demos, or establish a link-up connection to
- another Amiga, for multi-player.
-
-
- Championship
- ------------
-
- After selecting the 'Championship' option from the main menu,
- you will be asked to press accelerate. This is to inform MAX
- Rally of which control method you wish to use (see below for
- allowable control methods). After this, you will be given the
- opportunity to select the driver with which you wish to race.
- The names for these drivers can be customised in the options
- menu. When you have selected your driver, three other drivers
- will be automatically selected for you to race against.
-
- After this, you will be given a list of the available levels.
- The tracks and levels can be raced on in any order. Select
- which level on which you wish to race and you will be taken to
- the track selection screen. Here you can select one of the five
- tracks to race on. As you move the flashing selector over each
- track, an overview of the track will be shown, together with
- the current lap record for the track, and the difficulty,
- represented by a number of stars - the more stars, the more
- difficult the track is.
-
- After selecting a track, you can then race. In Championship,
- the human player always takes control of the blue car. Your aim
- is to simply finish first after 12 laps. If you fail to do
- this, you will lose one of your continues, and will have to re-
- attempt the track. You do not have to re-attempt the same track
- right away, but you can race another track first and then re-
- attempt it later. If you manage to finish first, you will not
- be able to race on that track again. When all tracks have been
- completed, you have completed the MAX Rally Championship. If
- you lose all five continues before completing all tracks, then
- you will have to re-attempt the whole of Championship from the
- beginning.
-
- One of the levels in Championship is the Max Challenge. On
- these five tracks, the screen moves independently of the car,
- scrolling continuously. For this level, you are the only car on
- the track, and your aim is to complete three laps without
- either falling off the edge of the track, or disappearing off
- the side of the screen. In some cases, there are moving
- platforms that will transport your car across an area of space.
- Also, there are several flashing red pads scattered across the
- track. When these are driven over, they are switched off, and
- stop flashing. When you reach the end of the lap, or the lap
- half-way point where the screen reverses direction, you will
- find a blue pad. If this is not lit, you have not switched off
- all the red pads, and will have to do an extra lap each time
- this happens. If you have managed to turn off all the red pads,
- the blue lap pad will be lit, and this must be switched off,
- again by driving over it, in order to complete the lap. When
- this is done, all the red pads are lit up again, and must be
- switched off in order to complete another lap. If you manage to
- do the whole track in the minimum three laps, in other words,
- without missing a pad, you will gain an extra continue.
-
-
- Multi-Player Battle
- -------------------
-
- If the Race/Battle option is set to Battle in the options menu,
- then you will be able to play MAX Rally Battle against up to
- three other players. The idea of this is to race ahead of your
- opponents far enough so that they disappear off the screen.
- When a player disappears off the screen, he is temporarily out
- of the race. When there is only one player left, he wins a
- point, and all other players are placed back on the track. The
- first player to win five points wins the battle.
-
- The players are assigned to the cars in the following way:-
- Player 1 - Blue car
- Player 2 - Yellow car
- Player 3 - Green car
- Player 4 - White car
-
-
- Multi-Player Race
- -----------------
-
- This is basically a race to the finish line. The number of laps
- depends on the settings in the options menu. If you only have
- one Amiga, or one copy of MAX Rally, you will only be able to
- play two player split screen. However, if you have a seperate
- copy of MAX Rally running on another Amiga, and a null-modem
- link-up cable between the two serial ports, you can choose to
- play link-up races by selecting 'Linkup' in the options menu.
- After you have done this, and link-up has been established, you
- will be given two-player link up and four-player link-up split-
- screen options in the multi-player menu (providing that 'Race'
- mode is selected in the options menu).
-
-
- Time-Trials
- -----------
-
- Time trials can be raced either with one player, against
- previously set records, or up to four-players, against each
- other. Only one player races at a time, and therefore only one
- controller is used. However, each racer can still have his own
- driver. The aim is to race over however many laps are set in
- the options menu, and make a new lap record, ie., complete at
- least one of the laps in less time than any of the other
- players, or in less time than any previously set record.
-
-
- Control methods
- ---------------
-
- There are six allowable control methods available in MAX Rally.
- There are the four joysticks and two set's of keys. To be able
- to use all four joysticks, you will need a four-player joystick
- adapter in the parallel port. The two sets of keys are as
- follows:-
- Keyboard(1) Keyboard(2)
- Up/Accelerate Cursor Up Left Ctrl
- Down/Brake Cursor Down Left Shift
- Right Cursor Right Left Amiga
- Left Cursor Left Left Alt
- Select/Turbo Enter Space
-
-
- Other Info
- ----------
-
- On each race, each player is given a single turbo. This boosts
- the speed and acceleration for a short period of time and is
- best used when your car is almost at a complete standstill. The
- turbo is activated by pressing either the Select key on the
- keyboard (see above) or up on the joystick. (Note. Turbos are
- not available in the demo version.)
-
- When jumping, sometimes it is possible to turn the car round
- almost a full 360 degrees in the air. When carried out
- correctly, this allows the car to skid round a bend after the
- jump at a greater speed than would otherwise be possible, and
- so you can gain over your oppenents. Use this with care though,
- as turning too much during a jump will cause you car to spin
- into a over-steer power-slide, which could be potentially
- fatal.
-
- Also during a jump, it is possible to tilt the nose of your car
- downwards, by holding down the brake button (brake cannot be
- activated in the air). This causes your car to land out of a
- jump quicker, and is useful on badly taken jumps, and on sharp
- bends.
-
- On the Cosmic tracks, sometimes it is possible for your car to
- fall over the edge. In time-trials, you are simply placed back
- on the track and allowed to continue. In Championship and
- Multi-Player however, once you fall off, you are not placed
- back on the track. In Championship, the race is lost, as is the
- case in Multi-Player race mode. In Multi-Player Battle mode,
- falling over the edge causes your car to be taken out of the
- race until the next point is won.
-
- On the Championship tracks, if you manage to lap all of the
- other cars by the time the race is over, you will gain an extra
- continue.
-
- In the misc menu, it is possible to load and save lap records
- to disk, or to hard-drive. This is useful for merging your
- friends fastest lap records with yours, so that you can attempt
- to beat them. For example, if you have a good record on a
- certain track, and your friend has a good record on another
- track, you can save his records out, and load them into your
- version of MAX Rally. This will replace all the track records
- that he was better on, and keep the ones where you have a
- better lap record. This feature is not available in the demo.
-
-
- Troubleshooting
- ---------------
-
- Q. The selection bar in the options menu seems to be moving
- around on it's own, or I cannot move it properly with the
- joystick.
-
- A. Make sure you are not using the joystick plugged into the
- mouse port. This has been disabled until the 'Press
- Accelerate' screen to solve problems caused when the mouse
- is plugged in. Also, make sure that you don't have any input
- devices plugged into the parallel port, such as a sound
- sampler, as MAX Rally may confuse it for a four-player
- adapter.
-
-
- Q. I cannot run the hard-drive installed version of MAX-Rally,
- but it runs fine from disk.
-
- A. This may be because Workbench, and any other applications
- you may have running, are taking up chip Ram. Try closing
- all other programs before loading Max Rally. If that doesn't
- work, then you may be using a high-resolution screen, taking
- up memory that MAX Rally needs. If you really want the added
- speed of running MAX Rally from the hard drive then try
- this. Reboot your Amiga, and hold down both mouse buttons.
- Now select 'Boot with no startup-sequence', making sure
- there are no floppy disks in any of the drives. A grey
- screen with a large window should soon appear. Type in the
- following:-
- cd "MAX-Rally-directory/"
- execute Run-MAX
- pressing the enter key after each line. Replace the
- 'MAX-Rally-directory' with the full pathname where you
- installed MAX Rally to.
-
-
- If you are having problems with MAX Rally, and cannot solve it
- from what is mentioned here, then get in contact with us. For
- the quickest response, the best method of contacting us is by
- e-mail. Our address is at the end of this ReadMe file. Please
- remember to state your problem clearly, and give details of
- what hardware you have installed, and which Amiga you are
- using.
-
-
- The full release version
- ------------------------
-
- The complete version of Max Rally has the following features
- not present in the demo:-
- - Superb sound-track for options screen and Max Challenge
- - 26 Tracks in total, across 4 different terrains
- - Optional turbo speed boosts
- - Configuration of character names
- - Up to four players racing simultaneously
- - Pre-recorded demos to view and learn racing techniques
- from
- - Max Challenge
- - Ability to save out lap records and merge them into your
- friends version of Max Rally
- - HD-Installable
-
-
- Credits
- -------
-
- Programmer:-
- Mark Williams
-
- Graphic Artist:-
- John Kearney
-
- Musician:-
- Matthew Byrne
-
-
- Fortress can be contacted as follows:-
-
- E-Mail - fortress@allcomm.co.uk
- Snail-Mail - 63 Thorneycroft Lane
- Fallings Park
- Wolverhampton
- WV10 0NF
- ENGLAND
- AnswerPhone - (01902) 654053
-
- Visit our website at:-
- http://www.allcomm.co.uk/~fortress
-
-
- Fortress (C) 1998
-
-
-