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Text File  |  1995-06-30  |  3.4 KB  |  126 lines

  1. load_object "../Objects/surfboard.obj"
  2.  
  3. global.background_color = 0.2 0.6 0.2
  4. render.prim_type = solid
  5. render.face_culling = back
  6. render.face_dist = off
  7. render.raster_op = copy
  8. render.hlhsr_mode = on
  9. markers.marker_type = dot
  10. markers.marker_color = 0 1 0
  11. markers.antialiasing = constant_bg
  12. markers.scale_factor = 10
  13. markers.color_selector = context
  14. lines.line_color = 0 1 0
  15. lines.antialiasing = constant_bg
  16. lines.line_width = 1
  17. lines.endpoint_style = butt
  18. lines.join_style = miter
  19. lines.miter_limit = 0.5
  20. lines.line_style = solid
  21. lines.line_pattern = dotted
  22. lines.alt_line_color = 1 1 1
  23. lines.color_selector = context
  24. lines.color_interp = off
  25. front_surf.color = 1 1 1
  26. front_surf.fill_style = solid
  27. front_surf.stipple_pattern = horizontal
  28. front_surf.color_selector = context
  29. front_surf.illum = per_vertex
  30. front_surf.light_component = ambient diffuse specular
  31. front_surf.ambient = 0.2
  32. front_surf.diffuse = 0.8
  33. front_surf.specular = 1
  34. front_surf.specular_color = 1 1 1
  35. front_surf.specular_power = 20
  36. front_surf.transp_method = none
  37. front_surf.transp_blend_eq = none
  38. front_surf.transparency = 0
  39. back_surf.color = 1 1 1
  40. back_surf.fill_style = solid
  41. back_surf.stipple_pattern = horizontal
  42. back_surf.color_selector = context
  43. back_surf.illum = per_vertex
  44. back_surf.light_component = ambient diffuse specular
  45. back_surf.ambient = 0.2
  46. back_surf.diffuse = 0.8
  47. back_surf.specular = 1
  48. back_surf.specular_color = 1 1 1
  49. back_surf.specular_power = 20
  50. edges.show_edges = off
  51. edges.edge_color = 0 0 0.5
  52. edges.antialiasing = arbitrary_bg
  53. edges.edge_width = 1
  54. edges.edge_style = solid
  55. edges.edge_pattern = dotted
  56. edges.alt_edge_color = 1 1 1
  57. edges.silhouette = off
  58. nurbs.approx_method = const_param_subdiv_between_knots
  59. nurbs.approx_val_u = 5
  60. nurbs.approx_val_v = 5
  61. nurbs.param_style =
  62. nurbs.iso_curve_placement = between_knots
  63. nurbs.iso_curves_u = 2
  64. nurbs.iso_curves_v = 2
  65. picking.picking = off
  66. picking.part_highlight_color = 1 0.2 0.5
  67. picking.facet_highlight_color = 0.2 1 0.5
  68. picking.pick_aperture = 1
  69. depth_cue.mode = none
  70. depth_cue.color = 0 0 0
  71. depth_cue.front_ref_plane = 0.2
  72. depth_cue.back_ref_plane = -0.2
  73. depth_cue.max_scale = 1
  74. depth_cue.min_scale = 0.1
  75. model_clipping.num_planes = 0
  76. annotation.show = off
  77. annotation.antialiasing = arbitrary_bg
  78. annotation.char_height = 0.05
  79. annotation.slant_angle = 0
  80. annotation.color = 0 1 0
  81. annotation.style = line
  82. annotation.pointer_length = 1
  83. annotation.horiz_alignment = center
  84. annotation.vert_alignment = cap
  85. annotation.text_path = right
  86. global.deferral_mode = asti
  87. global.double_buffered = on
  88. motion.num_frames = 5
  89. motion.global_x_rotate = 0
  90. motion.global_y_rotate = 0
  91. motion.global_z_rotate = 0
  92. motion.local_x_rotate = 0
  93. motion.local_y_rotate = 0
  94. motion.local_z_rotate = 0
  95. view.center_x = 0
  96. view.center_y = 0
  97. view.center_z = 0
  98. view.object_center = use_slider
  99. view.object_scale = full_screen
  100. view.view_scale = 1
  101. view.z_clip_scale = 0.2
  102. view.perspective = 0.25
  103. env.floor = none
  104. env.floor_color = 0.2 0.2 0.2
  105. env.floor_prim_type = solid
  106. env.floor_position = 0
  107. env.shadow = off
  108. env.shadow_darkness = 0.15
  109. position.local_x_translate = 0
  110. position.local_y_translate = 0
  111. position.local_z_translate = 0
  112. position.local_x_rotate = 0
  113. position.local_y_rotate = 0
  114. position.local_z_rotate = 0
  115. position.global_x_translate = 0
  116. position.global_y_translate = 0
  117. position.global_z_translate = 0
  118. position.global_x_rotate = 0
  119. position.global_y_rotate = 0
  120. position.global_z_rotate = 0
  121.  
  122. obj_colors.part_color "board" = 1 1 0.2
  123. obj_colors.part_color "skegs" = 0.6 0.1 0.1
  124.  
  125. position.global_scale = 0.758102
  126.