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Text File  |  1995-06-30  |  3.9 KB  |  151 lines

  1. load_object "../Objects/foot_bones.obj"
  2.  
  3. render.prim_type = solid
  4. render.face_culling = off
  5. render.face_dist = off
  6. render.raster_op = copy
  7. render.hlhsr_mode = on
  8. markers.marker_type = dot
  9. markers.marker_color = 0 1 0
  10. markers.antialiasing = off
  11. markers.scale_factor = 10
  12. markers.color_selector = context
  13. lines.line_color = 0.2 1 0
  14. lines.antialiasing = arbitrary_bg
  15. lines.line_width = 1
  16. lines.endpoint_style = butt
  17. lines.join_style = miter
  18. lines.miter_limit = 0.5
  19. lines.line_style = solid
  20. lines.line_pattern = dotted
  21. lines.alt_line_color = 1 1 1
  22. lines.color_selector = context
  23. lines.color_interp = off
  24. front_surf.color = 1 1 0.8
  25. front_surf.fill_style = solid
  26. front_surf.stipple_pattern = horizontal
  27. front_surf.color_selector = context
  28. front_surf.illum = per_vertex
  29. front_surf.light_component = ambient diffuse specular
  30. front_surf.ambient = 0.2
  31. front_surf.diffuse = 0.8
  32. front_surf.specular = 1
  33. front_surf.specular_color = 1 1 1
  34. front_surf.specular_power = 20
  35. front_surf.transp_method = none
  36. front_surf.transp_blend_eq = none
  37. front_surf.transparency = 0
  38. back_surf.color = 1 1 1
  39. back_surf.fill_style = solid
  40. back_surf.stipple_pattern = horizontal
  41. back_surf.color_selector = context
  42. back_surf.illum = per_vertex
  43. back_surf.light_component = ambient diffuse specular
  44. back_surf.ambient = 0.2
  45. back_surf.diffuse = 0.8
  46. back_surf.specular = 1
  47. back_surf.specular_color = 1 1 1
  48. back_surf.specular_power = 20
  49. edges.show_edges = off
  50. edges.edge_color = 0 0 0
  51. edges.antialiasing = off
  52. edges.edge_width = 1
  53. edges.edge_style = solid
  54. edges.edge_pattern = dotted
  55. edges.alt_edge_color = 1 1 1
  56. edges.silhouette = off
  57. nurbs.approx_method = const_param_subdiv_between_knots
  58. nurbs.approx_val_u = 5
  59. nurbs.approx_val_v = 5
  60. nurbs.param_style =
  61. nurbs.iso_curve_placement = between_knots
  62. picking.picking = on
  63. picking.part_highlight_color = 1 0 0.3
  64. picking.facet_highlight_color = 0.2 1 0.5
  65. picking.pick_aperture = 1
  66. depth_cue.mode = none
  67. depth_cue.color = 0 0 0
  68. depth_cue.front_ref_plane = 0.2
  69. depth_cue.back_ref_plane = -0.2
  70. depth_cue.max_scale = 1
  71. depth_cue.min_scale = 0.1
  72. model_clipping.num_planes = 0
  73. annotation.show = off
  74. annotation.antialiasing = off
  75. annotation.char_height = 0.05
  76. annotation.slant_angle = 0
  77. annotation.color = 0 1 0
  78. annotation.style = line
  79. annotation.pointer_length = 1
  80. annotation.horiz_alignment = center
  81. annotation.vert_alignment = cap
  82. annotation.text_path = right
  83. global.background_color = 0.15 0.15 0.15
  84. global.deferral_mode = asti
  85. global.double_buffered = on
  86. motion.num_frames = 5
  87. motion.global_x_rotate = -0.1
  88. motion.global_y_rotate = 0
  89. motion.global_z_rotate = 0
  90. motion.global_free_run
  91. motion.local_x_rotate = 0
  92. motion.local_y_rotate = 0
  93. motion.local_z_rotate = 0
  94. view.center_x = 0
  95. view.center_y = 0
  96. view.center_z = 0
  97. view.object_center = use_slider
  98. view.object_scale = full_screen
  99. view.view_scale = 1
  100. view.z_clip_scale = 0.2
  101. view.perspective = 0.25
  102. env.floor = none
  103. env.floor_color = 0.2 0.2 0.2
  104. env.floor_prim_type = solid
  105. env.floor_position = 0
  106. env.shadow = off
  107. env.shadow_darkness = 0.15
  108. position.local_x_translate = 0
  109. position.local_y_translate = 0
  110. position.local_z_translate = 0
  111. position.local_x_rotate = 0
  112. position.local_y_rotate = 0
  113. position.local_z_rotate = 0
  114. position.global_x_translate = 0
  115. position.global_y_translate = 0
  116. position.global_z_translate = 0
  117. position.global_x_rotate = 0
  118. position.global_y_rotate = 0
  119. position.global_z_rotate = 0
  120.  
  121.  
  122. lighting.switch[0] = on
  123. lighting.type[0] = ambient
  124. lighting.color[0] = 1 1 1
  125.  
  126. lighting.switch[1] = on
  127. lighting.type[1] = directional
  128. lighting.color[1] = 1 0.8 0.8
  129. lighting.direction[1] = 0.428571 -0.857143 -0.285714
  130.  
  131. lighting.switch[2] = on
  132. lighting.type[2] = directional
  133. lighting.color[2] = 0.8 0.8 1
  134. lighting.direction[2] = -0.801784 -0.267261 -0.534522
  135.  
  136. position.local_matrix =
  137.     1 0 0 0
  138.     0 1 0 0
  139.     0 0 1 0
  140.     0 0 0 1
  141. position.global_matrix =
  142.     -0.926439 -0.202715 0.317203 0
  143.     0.339401 -0.0852891 0.936767 0
  144.     -0.162843 0.975516 0.147817 0
  145.     0 0 0 1
  146. position.view_matrix =
  147.     0.69717 0 0 0
  148.     0 1 0 0
  149.     0 0 0.2 -0.25
  150.     0 0 0 1
  151.