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Text File  |  1995-06-30  |  3.8 KB  |  123 lines

  1. load_object "../Objects/bell_ranger.obj"
  2.  
  3. global.background_color = 0.2 0.4 0.8
  4. global.deferral_mode = asti
  5. global.center = center
  6. global.scale = full_screen
  7. motion.num_frames = 5
  8. motion.x_rotate = 0
  9. motion.y_rotate = 0
  10. motion.z_rotate = 0
  11. position.local_x_translate = 0
  12. position.local_y_translate = 0
  13. position.local_z_translate = 0
  14. position.local_x_rotate = 0
  15. position.local_y_rotate = 0
  16. position.local_z_rotate = 0
  17. position.global_x_translate = 0
  18. position.global_y_translate = 0
  19. position.global_z_translate = 0
  20. position.global_x_rotate = 0
  21. position.global_y_rotate = 0
  22. position.global_z_rotate = 0
  23. render.prim_type = solid
  24. render.face_culling = off
  25. render.face_dist = on
  26. render.raster_op = copy
  27. render.hlhsr_mode = on
  28. markers.marker_type = dot
  29. markers.marker_color = 0 1 0
  30. markers.antialiasing = arbitrary_bg
  31. markers.scale_factor = 10
  32. markers.color_selector = context
  33. lines.line_color = 0 1 0
  34. lines.antialiasing = arbitrary_bg
  35. lines.line_width = 1
  36. lines.endpoint_style = butt
  37. lines.join_style = miter
  38. lines.miter_limit = 0.5
  39. lines.line_style = solid
  40. lines.line_pattern = dotted
  41. lines.alt_line_color = 1 1 1
  42. lines.color_selector = context
  43. lines.color_interp = off
  44. front_surf.color = 0.6 0.0 0.0
  45. front_surf.fill_style = solid
  46. front_surf.stipple_pattern = horizontal
  47. front_surf.color_selector = context
  48. front_surf.illum = per_vertex
  49. front_surf.light_component = ambient diffuse specular
  50. front_surf.ambient = 0.2
  51. front_surf.diffuse = 0.8
  52. front_surf.specular = 0.75
  53. front_surf.specular_color = 1 1 1
  54. front_surf.specular_power = 12
  55. front_surf.transp_method = none
  56. front_surf.transp_blend_eq = none
  57. front_surf.transparency = 0
  58. back_surf.color = 0.15 0.15 0.15
  59. back_surf.fill_style = solid
  60. back_surf.stipple_pattern = horizontal
  61. back_surf.color_selector = context
  62. back_surf.illum = per_vertex
  63. back_surf.light_component = ambient diffuse
  64. back_surf.ambient = 0.2
  65. back_surf.diffuse = 0.8
  66. back_surf.specular = 1
  67. back_surf.specular_color = 1 1 1
  68. back_surf.specular_power = 20
  69. edges.show_edges = off
  70. edges.edge_color = 0 0 0
  71. edges.antialiasing = arbitrary_bg
  72. edges.edge_width = 1
  73. edges.edge_style = solid
  74. edges.edge_pattern = dotted
  75. edges.alt_edge_color = 1 1 1
  76. edges.silhouette = off
  77. depth_cue.mode = none
  78. depth_cue.color = 0 0 0
  79. depth_cue.front_ref_plane = 1.875
  80. depth_cue.back_ref_plane = 0
  81. depth_cue.max_scale = 1
  82. depth_cue.min_scale = 0.1
  83. model_clipping.num_planes = 0
  84. picking.picking = off
  85. picking.part_highlight_color = 1 1 0
  86. picking.facet_highlight_color = 1 0 0
  87. picking.pick_aperture = 1
  88. annotation.show = off
  89.  
  90. obj_colors.part_color "Global" = 0.6 0.0 0.0
  91.  
  92. render.face_dist "glass" = off
  93. render.face_dist "dglass" = off
  94. obj_colors.part_color "glass" = 0.2 0.2 0.3
  95. obj_colors.part_color "intake" = 0.2 0.2 0.2
  96. obj_colors.part_color "dglass" = 0.1 0.1 0.3
  97. obj_colors.part_color "vents" = 0.1 0.1 0.1
  98. obj_colors.part_color "wtrim" = 0.05 0.05 0.05
  99. obj_colors.part_color "vtrim" = 0.05 0.05 0.05
  100. obj_colors.part_color "trim2" = 0.05 0.05 0.05
  101. obj_colors.part_color "shaft" = 0.15 0.2 0.15
  102. obj_colors.part_color "rotor" = 0.1 0.12 0.08
  103. obj_colors.part_color "skid" = 0.3 0.3 0.3
  104. obj_colors.part_color "gear" = 0.1 0.1 0.1
  105. obj_colors.part_color "rrotor" = 0.1 0.12 0.08
  106. obj_colors.part_color "rshaft" = 0.1 0.2 0.1
  107. obj_colors.part_color "exhaust" = 0.05 0.05 0.05
  108. front_surf.light_component "wtrim" = ambient diffuse
  109. front_surf.specular "shaft" = 0.33
  110. front_surf.specular "rotor" = 0.5
  111. front_surf.specular "gear" = 0.1
  112. front_surf.specular "rrotor" = 0.5
  113. front_surf.specular "exhaust" = 0.3
  114. front_surf.specular_power "shaft" = 10
  115. front_surf.specular_power "rotor" = 12
  116. front_surf.specular_power "gear" = 5
  117. front_surf.specular_power "rrotor" = 20
  118. front_surf.specular_power "exhaust" = 6
  119. front_surf.transp_method "glass" = screen_door
  120. front_surf.transp_method "dglass" = screen_door
  121. front_surf.transparency "glass" = 0.5
  122. front_surf.transparency "dglass" = 0.5
  123.