home *** CD-ROM | disk | FTP | other *** search
/ Ultra Pack / UltraComputing Technology Demos and Tools.iso / solidifier / Models / airplane1.mdl < prev    next >
Encoding:
Text File  |  1995-08-24  |  4.6 KB  |  194 lines

  1. !
  2. ! Created by LAVA
  3. !
  4. load_object "../Objects/p51_mustang.obj"
  5.  
  6. render.prim_type = solid
  7. render.face_culling = off
  8. render.face_dist = off
  9. render.raster_op = copy
  10. render.hlhsr_mode = on
  11. render.threshold = 100
  12. markers.marker_type = dot
  13. markers.marker_color = 0 1 0
  14. markers.antialiasing = off
  15. markers.scale_factor = 10
  16. markers.color_selector = context
  17. lines.line_color = 0 1 0
  18. lines.antialiasing = off
  19. lines.line_width = 1
  20. lines.endpoint_style = butt
  21. lines.join_style = miter
  22. lines.miter_limit = 2
  23. lines.line_style = solid
  24. lines.line_pattern = dotted
  25. lines.alt_line_color = 1 1 1
  26. lines.color_selector = context
  27. lines.color_interp = off
  28. front_surf.color = 1 1 1
  29. front_surf.fill_style = solid
  30. front_surf.stipple_pattern = horizontal
  31. front_surf.color_selector = context
  32. front_surf.illum = per_vertex
  33. front_surf.light_component = ambient diffuse specular
  34. front_surf.ambient = 0.2
  35. front_surf.diffuse = 0.8
  36. front_surf.specular = 1
  37. front_surf.specular_color = 1 1 1
  38. front_surf.specular_power = 20
  39. front_surf.transp_method = none
  40. front_surf.transp_blend_eq = none
  41. front_surf.transparency = 0
  42. back_surf.color = 1 1 1
  43. back_surf.fill_style = solid
  44. back_surf.stipple_pattern = horizontal
  45. back_surf.color_selector = context
  46. back_surf.illum = per_vertex
  47. back_surf.light_component = ambient diffuse specular
  48. back_surf.ambient = 0.2
  49. back_surf.diffuse = 0.8
  50. back_surf.specular = 1
  51. back_surf.specular_color = 1 1 1
  52. back_surf.specular_power = 20
  53. edges.show_edges = off
  54. edges.edge_color = 0 0 0.5
  55. edges.antialiasing = off
  56. edges.edge_width = 1
  57. edges.edge_style = solid
  58. edges.edge_pattern = dotted
  59. edges.alt_edge_color = 1 1 1
  60. edges.silhouette = off
  61. nurbs.approx_method = const_param_subdiv_between_knots
  62. nurbs.approx_val_u = 5
  63. nurbs.approx_val_v = 5
  64. nurbs.param_style =
  65. nurbs.iso_curve_placement = between_knots
  66. nurbs.iso_curves_u = 2
  67. nurbs.iso_curves_v = 2
  68. picking.picking = off
  69. picking.part_highlight_color = 1 0.2 0.5
  70. picking.facet_highlight_color = 0.2 1 0.5
  71. picking.pick_aperture = 1
  72. depth_cue.mode = none
  73. depth_cue.color = 0 0 0
  74. depth_cue.front_ref_plane = 0.2
  75. depth_cue.back_ref_plane = -0.2
  76. depth_cue.max_scale = 1
  77. depth_cue.min_scale = 0.1
  78. video.switch = off
  79. video.board = board0
  80. video.port = svideo
  81. video.size = 0.25
  82. video.interpolation = nearest
  83. video.mirror = off
  84. video.frames = 0
  85. texture.switch = off
  86. texture.status = off
  87. texture.method = vertex
  88. texture.approx = num_seg
  89. texture.subseg = 1
  90. texture.pixel_tol = 10
  91. texture.tau_func = 0
  92. model_clipping.num_planes = 0
  93. annotation.show = off
  94. annotation.antialiasing = off
  95. annotation.char_height = 0.05
  96. annotation.slant_angle = 0
  97. annotation.color = 0 1 0
  98. annotation.style = line
  99. annotation.pointer_length = 1
  100. annotation.horiz_alignment = center
  101. annotation.vert_alignment = cap
  102. annotation.text_path = right
  103. global.background_color = 0 0 0
  104. global.deferral_mode = asti
  105. global.double_buffered = on
  106. global.stereo_mode = off
  107. motion.num_frames = 5
  108. motion.global_x_rotate = 0
  109. motion.global_y_rotate = 0
  110. motion.global_z_rotate = 0
  111. motion.local_x_rotate = 0
  112. motion.local_y_rotate = 0
  113. motion.local_z_rotate = 0
  114. view.center_x = 0
  115. view.center_y = 0
  116. view.center_z = 0
  117. view.object_center = use_slider
  118. view.object_scale = full_screen
  119. view.view_scale = 1
  120. view.z_clip_scale = 0.2
  121. view.perspective = 0.25
  122. env.floor = none
  123. env.floor_color = 0.2 0.2 0.2
  124. env.floor_prim_type = solid
  125. env.floor_position = 0
  126. env.shadow = off
  127. env.shadow_darkness = 0.15
  128. position.local_x_translate = 0
  129. position.local_y_translate = 0
  130. position.local_z_translate = 0
  131. position.local_x_rotate = 0
  132. position.local_y_rotate = 0
  133. position.local_z_rotate = 0
  134. position.global_x_translate = 0
  135. position.global_y_translate = 0
  136. position.global_z_translate = 0
  137. position.global_x_rotate = 0
  138. position.global_y_rotate = 0
  139. position.global_z_rotate = 0
  140.  
  141. front_surf.color "exhaust" = 0 0 0
  142. front_surf.color "canopy" = 0 0 0
  143. front_surf.color "prop" = 0 0 0
  144.  
  145. lighting.switch[0] = on
  146. lighting.type[0] = ambient
  147. lighting.color[0] = 1 1 1
  148.  
  149. lighting.switch[1] = on
  150. lighting.type[1] = directional
  151. lighting.color[1] = 1 0.8 0.8
  152. lighting.direction[1] = 0.428571 -0.857143 -0.285714
  153.  
  154. lighting.switch[2] = on
  155. lighting.type[2] = directional
  156. lighting.color[2] = 0.8 0.8 1
  157. lighting.direction[2] = -0.801784 -0.267261 -0.534522
  158.  
  159. position.local_matrix =
  160.     1 0 0 0
  161.     0 1 0 0
  162.     0 0 1 0
  163.     0 0 0 1
  164. position.global_matrix =
  165.         0.109546 -0.224358 0.123061 0
  166.         -0.047545 0.113686 0.249591 0
  167.         -0.251437 -0.119246 0.00641877 0
  168.         -0.126526 0.0577899 1.29734 1
  169. position.view_matrix =
  170.         1 0 0 0
  171.         0 0.849013 0 0
  172.         0 0 0.2 -0.25
  173.         0 0 0 1
  174.  
  175. part.deselect_all
  176. part.select fuselage
  177. part.select wings 
  178. draw
  179.  
  180. load_texture "../Images/TILES/camo.im24"
  181.  
  182. texture.approx = num_seg
  183. texture.subseg = 1
  184. texture.status = image
  185. texture.binding
  186. texture.update
  187. draw
  188.  
  189. part.select_all
  190. draw
  191.  
  192.  
  193.  
  194.